зеркало из https://github.com/mozilla/gecko-dev.git
c946e6eaf9
Change the GamepadEventChannel so it is fully-initialized by the IPC constuctor and needs no separate "init" message, and so its completely destroyed by the ActorDestroy() message so it needs no "cleanup" message. This simplifies the object lifetime, as well as unifies the IPC error vs clean shutdown paths. Differential Revision: https://phabricator.services.mozilla.com/D85481 |
||
---|---|---|
.. | ||
android | ||
cocoa | ||
fallback | ||
ipc | ||
linux | ||
windows | ||
Gamepad.cpp | ||
Gamepad.h | ||
GamepadButton.cpp | ||
GamepadButton.h | ||
GamepadHapticActuator.cpp | ||
GamepadHapticActuator.h | ||
GamepadLightIndicator.cpp | ||
GamepadLightIndicator.h | ||
GamepadManager.cpp | ||
GamepadManager.h | ||
GamepadMonitoring.cpp | ||
GamepadMonitoring.h | ||
GamepadPlatformService.cpp | ||
GamepadPlatformService.h | ||
GamepadPose.cpp | ||
GamepadPose.h | ||
GamepadPoseState.h | ||
GamepadRemapping.cpp | ||
GamepadRemapping.h | ||
GamepadServiceTest.cpp | ||
GamepadServiceTest.h | ||
GamepadTouch.cpp | ||
GamepadTouch.h | ||
GamepadTouchState.h | ||
moz.build |