зеркало из https://github.com/mozilla/gecko-dev.git
287 строки
10 KiB
C++
287 строки
10 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "RenderCompositor.h"
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#include "gfxConfig.h"
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#include "gfxPlatform.h"
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#include "GLContext.h"
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#include "mozilla/StaticPrefs_gfx.h"
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#include "mozilla/gfx/Logging.h"
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#include "mozilla/gfx/gfxVars.h"
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#include "mozilla/layers/SyncObject.h"
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#include "mozilla/webrender/RenderCompositorLayersSWGL.h"
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#include "mozilla/webrender/RenderCompositorOGL.h"
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#include "mozilla/webrender/RenderCompositorSWGL.h"
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#include "mozilla/widget/CompositorWidget.h"
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#ifdef XP_WIN
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# include "mozilla/webrender/RenderCompositorANGLE.h"
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# include "mozilla/widget/WinCompositorWidget.h"
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#endif
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#if defined(MOZ_WIDGET_ANDROID) || defined(MOZ_WAYLAND) || defined(MOZ_X11)
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# include "mozilla/webrender/RenderCompositorEGL.h"
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#endif
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#ifdef MOZ_WAYLAND
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# include "mozilla/webrender/RenderCompositorNative.h"
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#endif
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#ifdef XP_MACOSX
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# include "mozilla/webrender/RenderCompositorNative.h"
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#endif
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namespace mozilla::wr {
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void wr_compositor_add_surface(void* aCompositor, wr::NativeSurfaceId aId,
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const wr::CompositorSurfaceTransform* aTransform,
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wr::DeviceIntRect aClipRect,
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wr::ImageRendering aImageRendering) {
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RenderCompositor* compositor = static_cast<RenderCompositor*>(aCompositor);
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compositor->AddSurface(aId, *aTransform, aClipRect, aImageRendering);
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}
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void wr_compositor_begin_frame(void* aCompositor) {
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RenderCompositor* compositor = static_cast<RenderCompositor*>(aCompositor);
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compositor->CompositorBeginFrame();
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}
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void wr_compositor_bind(void* aCompositor, wr::NativeTileId aId,
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wr::DeviceIntPoint* aOffset, uint32_t* aFboId,
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wr::DeviceIntRect aDirtyRect,
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wr::DeviceIntRect aValidRect) {
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RenderCompositor* compositor = static_cast<RenderCompositor*>(aCompositor);
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compositor->Bind(aId, aOffset, aFboId, aDirtyRect, aValidRect);
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}
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void wr_compositor_create_surface(void* aCompositor, wr::NativeSurfaceId aId,
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wr::DeviceIntPoint aVirtualOffset,
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wr::DeviceIntSize aTileSize, bool aIsOpaque) {
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RenderCompositor* compositor = static_cast<RenderCompositor*>(aCompositor);
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compositor->CreateSurface(aId, aVirtualOffset, aTileSize, aIsOpaque);
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}
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void wr_compositor_create_external_surface(void* aCompositor,
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wr::NativeSurfaceId aId,
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bool aIsOpaque) {
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RenderCompositor* compositor = static_cast<RenderCompositor*>(aCompositor);
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compositor->CreateExternalSurface(aId, aIsOpaque);
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}
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void wr_compositor_create_backdrop_surface(void* aCompositor,
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wr::NativeSurfaceId aId,
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wr::ColorF aColor) {
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RenderCompositor* compositor = static_cast<RenderCompositor*>(aCompositor);
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compositor->CreateBackdropSurface(aId, aColor);
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}
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void wr_compositor_create_tile(void* aCompositor, wr::NativeSurfaceId aId,
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int32_t aX, int32_t aY) {
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RenderCompositor* compositor = static_cast<RenderCompositor*>(aCompositor);
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compositor->CreateTile(aId, aX, aY);
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}
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void wr_compositor_destroy_tile(void* aCompositor, wr::NativeSurfaceId aId,
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int32_t aX, int32_t aY) {
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RenderCompositor* compositor = static_cast<RenderCompositor*>(aCompositor);
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compositor->DestroyTile(aId, aX, aY);
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}
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void wr_compositor_destroy_surface(void* aCompositor, NativeSurfaceId aId) {
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RenderCompositor* compositor = static_cast<RenderCompositor*>(aCompositor);
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compositor->DestroySurface(aId);
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}
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void wr_compositor_attach_external_image(void* aCompositor,
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wr::NativeSurfaceId aId,
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wr::ExternalImageId aExternalImage) {
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RenderCompositor* compositor = static_cast<RenderCompositor*>(aCompositor);
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compositor->AttachExternalImage(aId, aExternalImage);
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}
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void wr_compositor_start_compositing(void* aCompositor, wr::ColorF aClearColor,
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const wr::DeviceIntRect* aDirtyRects,
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size_t aNumDirtyRects,
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const wr::DeviceIntRect* aOpaqueRects,
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size_t aNumOpaqueRects) {
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RenderCompositor* compositor = static_cast<RenderCompositor*>(aCompositor);
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compositor->StartCompositing(aClearColor, aDirtyRects, aNumDirtyRects,
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aOpaqueRects, aNumOpaqueRects);
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}
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void wr_compositor_end_frame(void* aCompositor) {
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RenderCompositor* compositor = static_cast<RenderCompositor*>(aCompositor);
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compositor->CompositorEndFrame();
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}
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void wr_compositor_enable_native_compositor(void* aCompositor, bool aEnable) {
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RenderCompositor* compositor = static_cast<RenderCompositor*>(aCompositor);
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compositor->EnableNativeCompositor(aEnable);
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}
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void wr_compositor_get_capabilities(void* aCompositor,
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CompositorCapabilities* aCaps) {
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RenderCompositor* compositor = static_cast<RenderCompositor*>(aCompositor);
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compositor->GetCompositorCapabilities(aCaps);
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}
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void wr_compositor_get_window_visibility(void* aCompositor,
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WindowVisibility* aVisibility) {
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RenderCompositor* compositor = static_cast<RenderCompositor*>(aCompositor);
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compositor->GetWindowVisibility(aVisibility);
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}
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void wr_compositor_unbind(void* aCompositor) {
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RenderCompositor* compositor = static_cast<RenderCompositor*>(aCompositor);
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compositor->Unbind();
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}
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void wr_compositor_deinit(void* aCompositor) {
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RenderCompositor* compositor = static_cast<RenderCompositor*>(aCompositor);
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compositor->DeInit();
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}
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void wr_compositor_map_tile(void* aCompositor, wr::NativeTileId aId,
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wr::DeviceIntRect aDirtyRect,
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wr::DeviceIntRect aValidRect, void** aData,
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int32_t* aStride) {
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RenderCompositor* compositor = static_cast<RenderCompositor*>(aCompositor);
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compositor->MapTile(aId, aDirtyRect, aValidRect, aData, aStride);
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}
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void wr_compositor_unmap_tile(void* aCompositor) {
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RenderCompositor* compositor = static_cast<RenderCompositor*>(aCompositor);
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compositor->UnmapTile();
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}
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void wr_partial_present_compositor_set_buffer_damage_region(
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void* aCompositor, const wr::DeviceIntRect* aRects, size_t aNRects) {
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RenderCompositor* compositor = static_cast<RenderCompositor*>(aCompositor);
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compositor->SetBufferDamageRegion(aRects, aNRects);
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}
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/* static */
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UniquePtr<RenderCompositor> RenderCompositor::Create(
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const RefPtr<widget::CompositorWidget>& aWidget, nsACString& aError) {
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if (aWidget->GetCompositorOptions().UseSoftwareWebRender()) {
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#ifdef XP_MACOSX
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// Mac uses NativeLayerCA
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if (!gfxPlatform::IsHeadless()) {
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return RenderCompositorNativeSWGL::Create(aWidget, aError);
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}
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#elif defined(MOZ_WAYLAND)
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if (gfx::gfxVars::UseWebRenderCompositor()) {
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return RenderCompositorNativeSWGL::Create(aWidget, aError);
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}
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#endif
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UniquePtr<RenderCompositor> comp =
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RenderCompositorLayersSWGL::Create(aWidget, aError);
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if (comp) {
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return comp;
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}
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#if defined(MOZ_WIDGET_ANDROID)
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// On Android, we do not want to fallback from RenderCompositorOGLSWGL to
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// RenderCompositorSWGL.
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if (aWidget->GetCompositorOptions().AllowSoftwareWebRenderOGL()) {
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return nullptr;
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}
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#endif
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return RenderCompositorSWGL::Create(aWidget, aError);
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}
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#ifdef XP_WIN
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if (gfx::gfxVars::UseWebRenderANGLE()) {
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return RenderCompositorANGLE::Create(aWidget, aError);
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}
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#endif
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#if defined(MOZ_WAYLAND)
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if (gfx::gfxVars::UseWebRenderCompositor()) {
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return RenderCompositorNativeOGL::Create(aWidget, aError);
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}
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#endif
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#if defined(MOZ_WIDGET_ANDROID) || defined(MOZ_WAYLAND) || defined(MOZ_X11)
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UniquePtr<RenderCompositor> eglCompositor =
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RenderCompositorEGL::Create(aWidget, aError);
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if (eglCompositor) {
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return eglCompositor;
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}
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#endif
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#if defined(MOZ_WIDGET_ANDROID)
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// RenderCompositorOGL is not used on android
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return nullptr;
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#elif defined(XP_MACOSX)
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// Mac uses NativeLayerCA
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return RenderCompositorNativeOGL::Create(aWidget, aError);
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#else
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return RenderCompositorOGL::Create(aWidget, aError);
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#endif
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}
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RenderCompositor::RenderCompositor(
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const RefPtr<widget::CompositorWidget>& aWidget)
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: mWidget(aWidget) {}
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RenderCompositor::~RenderCompositor() = default;
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bool RenderCompositor::MakeCurrent() { return gl()->MakeCurrent(); }
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void RenderCompositor::GetCompositorCapabilities(
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CompositorCapabilities* aCaps) {
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if (StaticPrefs::gfx_webrender_compositor_max_update_rects_AtStartup() > 0) {
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aCaps->max_update_rects = 1;
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} else {
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aCaps->max_update_rects = 0;
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}
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}
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void RenderCompositor::GetWindowVisibility(WindowVisibility* aVisibility) {
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#ifdef XP_WIN
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auto* widget = mWidget->AsWindows();
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if (!widget) {
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return;
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}
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aVisibility->size_mode = ToWrWindowSizeMode(widget->GetWindowSizeMode());
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aVisibility->is_fully_occluded = widget->GetWindowIsFullyOccluded();
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#endif
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}
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GLenum RenderCompositor::IsContextLost(bool aForce) {
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auto* glc = gl();
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// GetGraphicsResetStatus may trigger an implicit MakeCurrent if robustness
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// is not supported, so unless we are forcing, pass on the check.
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if (!glc || (!aForce && !glc->IsSupported(gl::GLFeature::robustness))) {
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return LOCAL_GL_NO_ERROR;
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}
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auto resetStatus = glc->fGetGraphicsResetStatus();
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switch (resetStatus) {
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case LOCAL_GL_NO_ERROR:
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break;
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case LOCAL_GL_INNOCENT_CONTEXT_RESET_ARB:
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NS_WARNING("Device reset due to system / different context");
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break;
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case LOCAL_GL_PURGED_CONTEXT_RESET_NV:
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NS_WARNING("Device reset due to NV video memory purged");
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break;
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case LOCAL_GL_GUILTY_CONTEXT_RESET_ARB:
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gfxCriticalError() << "Device reset due to WR context";
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break;
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case LOCAL_GL_UNKNOWN_CONTEXT_RESET_ARB:
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gfxCriticalNote << "Device reset may be due to WR context";
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break;
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default:
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gfxCriticalError() << "Device reset with WR context unexpected status: "
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<< gfx::hexa(resetStatus);
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break;
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}
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return resetStatus;
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}
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} // namespace mozilla::wr
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