зеркало из https://github.com/mozilla/gecko-dev.git
103 строки
3.9 KiB
C++
103 строки
3.9 KiB
C++
/*
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* Copyright (c) 2008-2010 Mozilla Foundation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#define nsHtml5NamedCharacters_cpp_
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#include "jArray.h"
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#include "mozilla/ArrayUtils.h"
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#include "mozilla/Logging.h"
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#include "nsDebug.h"
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#include "nscore.h"
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#include "nsHtml5NamedCharacters.h"
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const char16_t nsHtml5NamedCharacters::VALUES[][2] = {
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#define NAMED_CHARACTER_REFERENCE(N, CHARS, LEN, FLAG, VALUE) {VALUE},
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#include "nsHtml5NamedCharactersInclude.h"
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#undef NAMED_CHARACTER_REFERENCE
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{0, 0}};
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char16_t** nsHtml5NamedCharacters::WINDOWS_1252;
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static char16_t const WINDOWS_1252_DATA[] = {
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0x20AC, 0x0081, 0x201A, 0x0192, 0x201E, 0x2026, 0x2020, 0x2021,
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0x02C6, 0x2030, 0x0160, 0x2039, 0x0152, 0x008D, 0x017D, 0x008F,
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0x0090, 0x2018, 0x2019, 0x201C, 0x201D, 0x2022, 0x2013, 0x2014,
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0x02DC, 0x2122, 0x0161, 0x203A, 0x0153, 0x009D, 0x017E, 0x0178};
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/**
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* To avoid having lots of pointers in the |charData| array, below,
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* which would cause us to have to do lots of relocations at library
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* load time, store all the string data for the names in one big array.
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* Then use tricks with enums to help us build an array that contains
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* the positions of each within the big arrays.
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*/
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static const int8_t ALL_NAMES[] = {
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#define NAMED_CHARACTER_REFERENCE(N, CHARS, LEN, FLAG, VALUE) CHARS,
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#include "nsHtml5NamedCharactersInclude.h"
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#undef NAMED_CHARACTER_REFERENCE
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};
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enum NamePositions {
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DUMMY_INITIAL_NAME_POSITION = 0,
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/* enums don't take up space, so generate _START and _END */
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#define NAMED_CHARACTER_REFERENCE(N, CHARS, LEN, FLAG, VALUE) \
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NAME_##N##_DUMMY, /* automatically one higher than previous */ \
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NAME_##N##_START = NAME_##N##_DUMMY - 1, \
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NAME_##N##_END = NAME_##N##_START + LEN + FLAG,
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#include "nsHtml5NamedCharactersInclude.h"
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#undef NAMED_CHARACTER_REFERENCE
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DUMMY_FINAL_NAME_VALUE
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};
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static_assert(MOZ_ARRAY_LENGTH(ALL_NAMES) < 0x10000,
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"Start positions should fit in 16 bits");
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const nsHtml5CharacterName nsHtml5NamedCharacters::NAMES[] = {
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#ifdef DEBUG
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# define NAMED_CHARACTER_REFERENCE(N, CHARS, LEN, FLAG, VALUE) \
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{NAME_##N##_START, LEN, N},
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#else
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# define NAMED_CHARACTER_REFERENCE(N, CHARS, LEN, FLAG, VALUE) \
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{ \
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NAME_##N##_START, \
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LEN, \
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},
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#endif
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#include "nsHtml5NamedCharactersInclude.h"
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#undef NAMED_CHARACTER_REFERENCE
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};
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int32_t nsHtml5CharacterName::length() const { return nameLen; }
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char16_t nsHtml5CharacterName::charAt(int32_t index) const {
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return static_cast<char16_t>(ALL_NAMES[nameStart + index]);
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}
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void nsHtml5NamedCharacters::initializeStatics() {
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WINDOWS_1252 = new char16_t*[32];
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for (int32_t i = 0; i < 32; ++i) {
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WINDOWS_1252[i] = (char16_t*)&(WINDOWS_1252_DATA[i]);
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}
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}
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void nsHtml5NamedCharacters::releaseStatics() { delete[] WINDOWS_1252; }
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