gecko-dev/gfx/thebes/SoftwareVsyncSource.h

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/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*/
#ifndef GFX_SOFTWARE_VSYNC_SOURCE_H
#define GFX_SOFTWARE_VSYNC_SOURCE_H
#include "mozilla/DataMutex.h"
#include "mozilla/Monitor.h"
#include "mozilla/RefPtr.h"
#include "mozilla/TimeStamp.h"
#include "base/thread.h"
#include "nsISupportsImpl.h"
#include "VsyncSource.h"
namespace mozilla::gfx {
// Fallback option to use a software timer to mimic vsync. Useful for gtests
// To mimic a hardware vsync thread, we create a dedicated software timer
// vsync thread.
class SoftwareVsyncSource : public VsyncSource {
public:
explicit SoftwareVsyncSource(const TimeDuration& aInitialVsyncRate);
virtual ~SoftwareVsyncSource();
void EnableVsync() override;
void DisableVsync() override;
bool IsVsyncEnabled() override;
bool IsInSoftwareVsyncThread();
void NotifyVsync(const TimeStamp& aVsyncTimestamp,
const TimeStamp& aOutputTimestamp) override;
TimeDuration GetVsyncRate() override;
void ScheduleNextVsync(TimeStamp aVsyncTimestamp);
void Shutdown() override;
// Can be called on any thread
void SetVsyncRate(const TimeDuration& aNewRate);
protected:
// Use a chromium thread because nsITimers* fire on the main thread
base::Thread* mVsyncThread;
RefPtr<CancelableRunnable> mCurrentVsyncTask; // only access on vsync thread
bool mVsyncEnabled; // Only access on main thread
private:
DataMutex<TimeDuration> mVsyncRate; // can be accessed on any thread
};
} // namespace mozilla::gfx
#endif /* GFX_SOFTWARE_VSYNC_SOURCE_H */