зеркало из https://github.com/mozilla/gecko-dev.git
758 строки
27 KiB
Plaintext
758 строки
27 KiB
Plaintext
/* -*- Mode: IDL; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/.
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*/
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/**
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* InputMethod API implements a bridge between the web content hosting an input
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* element and the input content (a.k.a. input app, virtual keyboard app,
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* or IME). This API is input content facing in order for it to interact with
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* the remote input element.
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* The API also contains a few Gaia System app only methods
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* (marked with "input-manage" permission) for Gaia System app to interact with
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* some types of inputs and to regulate the input apps.
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*/
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[JSImplementation="@mozilla.org/b2g-inputmethod;1",
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NavigatorProperty="mozInputMethod",
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Pref="dom.mozInputMethod.enabled",
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CheckAnyPermissions="input input-manage"]
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interface MozInputMethod : EventTarget {
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/**
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* Activate or decactive current API instance.
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* Gaia System app call this method via BrowserElement#setInputMethodActive.
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*/
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[ChromeOnly]
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void setActive(boolean isActive);
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/**
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* InputMethodManager contain a few global methods expose to input apps.
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*/
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readonly attribute MozInputMethodManager mgmt;
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/**
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* Fired when the input context changes, include changes from and to null.
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* The new InputContext instance will be available in the event
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* object under |inputcontext| property. When it changes to null it
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* means the app (the user of this API) no longer has the control of
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* the original focused input field.
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* Note that if the app saves the original context, it might get
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* void; implementation decides when to void the input context.
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*/
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[CheckAnyPermissions="input"]
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attribute EventHandler oninputcontextchange;
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/**
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* An "input context" is mapped to a text field that the app is
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* allow to mutate. This attribute should be null when there is no
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* text field currently focused.
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*/
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[CheckAnyPermissions="input"]
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readonly attribute MozInputContext? inputcontext;
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/**
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* Add a dynamically declared input.
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*
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* The id must not be the same with any statically declared input in the app
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* manifest. If an input of the same id is already declared, the info of that
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* input will be updated.
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*/
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[CheckAnyPermissions="input"]
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Promise<void> addInput(DOMString inputId,
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MozInputMethodInputManifest inputManifest);
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/**
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* Remove a dynamically declared input.
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*
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* The id must not be the same with any statically declared input in the app
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* manifest. Silently resolves if the input is not previously declared;
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* rejects if attempt to remove a statically declared input.
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*/
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[CheckAnyPermissions="input"]
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Promise<void> removeInput(DOMString id);
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/**
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* Remove focus from the current input, usable by Gaia System app, globally,
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* regardless of the current focus state.
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*/
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[CheckAnyPermissions="input-manage"]
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void removeFocus();
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/**
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* The following are internal methods for Firefox OS System app only,
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* for handling the "option" group inputs.
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*/
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/**
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* Set the value on the currently focused element. This has to be used
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* for special situations where the value had to be chosen amongst a
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* list (type=month) or a widget (type=date, time, etc.).
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* If the value passed in parameter isn't valid (in the term of HTML5
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* Forms Validation), the value will simply be ignored by the element.
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*/
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[CheckAnyPermissions="input-manage"]
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void setValue(DOMString value);
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/**
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* Select the <select> option specified by index.
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* If this method is called on a <select> that support multiple
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* selection, then the option specified by index will be added to
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* the selection.
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* If this method is called for a select that does not support multiple
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* selection the previous element will be unselected.
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*/
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[CheckAnyPermissions="input-manage"]
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void setSelectedOption(long index);
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/**
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* Select the <select> options specified by indexes. All other options
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* will be deselected.
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* If this method is called for a <select> that does not support multiple
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* selection, then the last index specified in indexes will be selected.
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*/
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[CheckAnyPermissions="input-manage"]
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void setSelectedOptions(sequence<long> indexes);
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};
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/**
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* InputMethodManager contains a few of the global methods for the input app.
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*/
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[JSImplementation="@mozilla.org/b2g-imm;1",
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Pref="dom.mozInputMethod.enabled",
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CheckAnyPermissions="input input-manage"]
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interface MozInputMethodManager : EventTarget {
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/**
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* Ask the OS to show a list of available inputs for users to switch from.
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* OS should sliently ignore this request if the app is currently not the
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* active one.
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*/
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[CheckAllPermissions="input"]
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void showAll();
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/**
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* Ask the OS to switch away from the current active input app.
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* OS should sliently ignore this request if the app is currently not the
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* active one.
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*/
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[CheckAllPermissions="input"]
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void next();
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/**
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* If this method returns true, it is recommended that the input app provides
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* a shortcut that would invoke the next() method above, for easy switching
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* between inputs -- i.e. show a "global" button on screen if the input app
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* implements an on-screen virtual keyboard.
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*
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* The returning value is depend on the inputType of the current input context.
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*/
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[CheckAllPermissions="input"]
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boolean supportsSwitching();
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/**
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* Ask the OS to remove the input focus, will cause the lost of input context.
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* OS should sliently ignore this request if the app is currently not the
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* active one.
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*/
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[CheckAllPermissions="input"]
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void hide();
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/**
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* Update Gecko with information on the input types which supportsSwitching()
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* should return ture.
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*
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* @param types Array of input types in which supportsSwitching() should
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* return true.
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*/
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[CheckAllPermissions="input-manage"]
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void setSupportsSwitchingTypes(sequence<MozInputMethodInputContextInputTypes> types);
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/**
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* CustomEvent dispatches to System when there is an input to handle.
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* If the API consumer failed to handle and call preventDefault(),
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* there will be a message printed on the console.
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*
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* evt.detail is defined by MozInputContextFocusEventDetail.
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*/
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[CheckAnyPermissions="input-manage"]
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attribute EventHandler oninputcontextfocus;
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/**
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* Event dispatches to System when there is no longer an input to handle.
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* If the API consumer failed to handle and call preventDefault(),
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* there will be a message printed on the console.
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*/
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[CheckAnyPermissions="input-manage"]
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attribute EventHandler oninputcontextblur;
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/**
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* Event dispatches to System when there is a showAll() call.
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* If the API consumer failed to handle and call preventDefault(),
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* there will be a message printed on the console.
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*/
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[CheckAnyPermissions="input-manage"]
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attribute EventHandler onshowallrequest;
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/**
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* Event dispatches to System when there is a next() call.
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* If the API consumer failed to handle and call preventDefault(),
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* there will be a message printed on the console.
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*/
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[CheckAnyPermissions="input-manage"]
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attribute EventHandler onnextrequest;
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/**
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* Event dispatches to System when there is a addInput() call.
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* The API consumer must call preventDefault() to indicate the event is
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* consumed, otherwise the request is not considered handled even if
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* waitUntil() was called.
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*
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* evt.detail is defined by MozInputRegistryEventDetail.
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*/
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[CheckAnyPermissions="input-manage"]
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attribute EventHandler onaddinputrequest;
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/**
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* Event dispatches to System when there is a removeInput() call.
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* The API consumer must call preventDefault() to indicate the event is
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* consumed, otherwise the request is not considered handled even if
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* waitUntil() was called.
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*
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* evt.detail is defined by MozInputRegistryEventDetail.
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*/
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[CheckAnyPermissions="input-manage"]
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attribute EventHandler onremoveinputrequest;
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};
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/**
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* Detail of the inputcontextfocus event.
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*/
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[JSImplementation="@mozilla.org/b2g-imm-focus;1",
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Pref="dom.mozInputMethod.enabled",
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CheckAnyPermissions="input-manage"]
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interface MozInputContextFocusEventDetail {
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/**
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* The type of the focused input.
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*/
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readonly attribute MozInputMethodInputContextTypes type;
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/**
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* The input type of the focused input.
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*/
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readonly attribute MozInputMethodInputContextInputTypes inputType;
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/**
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* The following is only needed for rendering and handling "option" input types,
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* in System app.
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*/
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/**
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* Current value of the input.
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*/
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readonly attribute DOMString? value;
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/**
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* An object representing all the <optgroup> and <option> elements
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* in the <select> element.
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*/
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[Pure, Cached, Frozen]
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readonly attribute MozInputContextChoicesInfo? choices;
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/**
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* Max/min value of <input>
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*/
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readonly attribute DOMString? min;
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readonly attribute DOMString? max;
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};
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/**
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* Information about the options within the <select> element.
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*/
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dictionary MozInputContextChoicesInfo {
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boolean multiple;
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sequence<MozInputMethodChoiceDict> choices;
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};
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/**
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* Content of the option header (<optgroup>) or an option (<option>).
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*/
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dictionary MozInputMethodChoiceDict {
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boolean group;
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DOMString text;
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boolean disabled;
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boolean? inGroup;
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boolean? selected;
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long? optionIndex;
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};
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/**
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* detail of addinputrequest or removeinputrequest event.
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*/
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[JSImplementation="@mozilla.org/b2g-imm-input-registry;1",
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Pref="dom.mozInputMethod.enabled",
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CheckAnyPermissions="input-manage"]
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interface MozInputRegistryEventDetail {
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/**
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* Manifest URL of the requesting app.
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*/
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readonly attribute DOMString manifestURL;
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/**
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* ID of the input
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*/
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readonly attribute DOMString inputId;
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/**
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* Input manifest of the input to add.
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* Null for removeinputrequest event.
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*/
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[Pure, Cached, Frozen]
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readonly attribute MozInputMethodInputManifest? inputManifest;
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/**
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* Resolve or Reject the addInput() or removeInput() call when the passed
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* promises are resolved.
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*/
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[Throws]
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void waitUntil(Promise<any> p);
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};
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/**
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* The input context, which consists of attributes and information of current
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* input field. It also hosts the methods available to the keyboard app to
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* mutate the input field represented. An "input context" gets void when the
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* app is no longer allowed to interact with the text field,
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* e.g., the text field does no longer exist, the app is being switched to
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* background, and etc.
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*/
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[JSImplementation="@mozilla.org/b2g-inputcontext;1",
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Pref="dom.mozInputMethod.enabled",
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CheckAnyPermissions="input"]
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interface MozInputContext: EventTarget {
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/**
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* Type of the InputContext. See MozInputMethodInputContextTypes
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*/
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readonly attribute MozInputMethodInputContextTypes? type;
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/**
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* InputType of the InputContext. See MozInputMethodInputContextInputTypes.
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*/
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readonly attribute MozInputMethodInputContextInputTypes? inputType;
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/**
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* The inputmode string, representing the inputmode of the input.
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* See http://www.whatwg.org/specs/web-apps/current-work/multipage/association-of-controls-and-forms.html#input-modalities:-the-inputmode-attribute
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*/
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readonly attribute DOMString? inputMode;
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/**
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* The primary language for the input field.
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* It is the value of HTMLElement.lang.
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* See http://www.whatwg.org/specs/web-apps/current-work/multipage/elements.html#htmlelement
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*/
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readonly attribute DOMString? lang;
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/**
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* Get the whole text content of the input field.
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* @return DOMString
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*/
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Promise<DOMString> getText(optional long offset, optional long length);
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/**
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* The start and stop position of the current selection.
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*/
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readonly attribute long selectionStart;
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readonly attribute long selectionEnd;
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/**
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* The text in the current input.
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*/
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readonly attribute DOMString? text;
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/**
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* The text before and after the begining of the selected text.
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*
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* You should use the text property instead because these properties are
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* truncated at 100 characters.
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*/
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readonly attribute DOMString? textBeforeCursor;
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readonly attribute DOMString? textAfterCursor;
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/**
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* Set the selection range of the the editable text.
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* Note: This method cannot be used to move the cursor during composition. Calling this
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* method will cancel composition.
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* @param start The beginning of the selected text.
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* @param length The length of the selected text.
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*
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* Note that the start position should be less or equal to the end position.
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* To move the cursor, set the start and end position to the same value.
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*
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* @return boolean
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*/
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Promise<boolean> setSelectionRange(long start, long length);
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/* User moves the cursor, or changes the selection with other means. If the text around
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* cursor has changed, but the cursor has not been moved, the IME won't get notification.
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*
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* evt.detail is defined by MozInputContextSelectionChangeEventDetail.
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*/
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attribute EventHandler onselectionchange;
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/**
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* Commit text to current input field and replace text around
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* cursor position. It will clear the current composition.
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*
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* @param text The string to be replaced with.
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* @param offset The offset from the cursor position where replacing starts. Defaults to 0.
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* @param length The length of text to replace. Defaults to 0.
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* @return boolean
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*/
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Promise<boolean> replaceSurroundingText(DOMString text, optional long offset, optional long length);
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/**
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* Delete text around the cursor.
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* @param offset The offset from the cursor position where deletion starts.
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* @param length The length of text to delete.
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* TODO: maybe updateSurroundingText(DOMString beforeText, DOMString afterText); ?
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* @return boolean
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*/
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Promise<boolean> deleteSurroundingText(long offset, long length);
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/**
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* Notifies when the text around the cursor is changed, due to either text
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* editing or cursor movement. If the cursor has been moved, but the text around has not
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* changed, the IME won't get notification.
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*
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* evt.detail is defined by MozInputContextSurroundingTextChangeEventDetail.
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*/
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attribute EventHandler onsurroundingtextchange;
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/**
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* Send a string/character with its key events. There are two ways of invocating
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* the method for backward compability purpose.
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*
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* (1) The recommended way, allow specifying DOM level 3 properties like |code|.
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* @param dictOrKeyCode See MozInputMethodKeyboardEventDict.
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* @param charCode disregarded
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* @param modifiers disregarded
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* @param repeat disregarded
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*
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* (2) Deprecated, reserved for backward compability.
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* @param dictOrKeyCode keyCode of the key to send, should be one of the DOM_VK_ value in KeyboardEvent.
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* @param charCode charCode of the character, should be 0 for non-printable keys.
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* @param modifiers this paramater is no longer honored.
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* @param repeat indicates whether a key would be sent repeatedly.
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*
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* @return A promise. Resolve to true if succeeds.
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* Rejects to a string indicating the error.
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*
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* Note that, if you want to send a key n times repeatedly, make sure set
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* parameter repeat to true and invoke sendKey n times, and invoke keyup
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* after the end of the input.
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*/
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Promise<boolean> sendKey((MozInputMethodRequiredKeyboardEventDict or long) dictOrKeyCode,
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optional long charCode,
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optional long modifiers,
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optional boolean repeat);
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/**
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* Send a string/character with keydown, and keypress events.
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* keyup should be called afterwards to ensure properly sequence.
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*
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* @param dict See MozInputMethodKeyboardEventDict.
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*
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* @return A promise. Resolve to true if succeeds.
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* Rejects to a string indicating the error.
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*/
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Promise<boolean> keydown(MozInputMethodRequiredKeyboardEventDict dict);
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/**
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* Send a keyup event. keydown should be called first to ensure properly sequence.
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*
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* @param dict See MozInputMethodKeyboardEventDict.
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*
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* @return A promise. Resolve to true if succeeds.
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* Rejects to a string indicating the error.
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*/
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Promise<boolean> keyup(MozInputMethodRequiredKeyboardEventDict dict);
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/**
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* Set current composing text. This method will start composition or update
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* composition if it has started. The composition will be started right
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* before the cursor position and any selected text will be replaced by the
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* composing text. When the composition is started, calling this method can
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* update the text and move cursor winthin the range of the composing text.
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* @param text The new composition text to show.
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* @param cursor The new cursor position relative to the start of the
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* composition text. The cursor should be positioned within the composition
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* text. This means the value should be >= 0 and <= the length of
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* composition text. Defaults to the lenght of composition text, i.e., the
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* cursor will be positioned after the composition text.
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* @param clauses The array of composition clause information. If not set,
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* only one clause is supported.
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* @param dict The properties of the keyboard event that cause the composition
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* to set. keydown or keyup event will be fired if it's necessary.
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* For compatibility, we recommend that you should always set this argument
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* if it's caused by a key operation.
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*
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* The composing text, which is shown with underlined style to distinguish
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* from the existing text, is used to compose non-ASCII characters from
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* keystrokes, e.g. Pinyin or Hiragana. The composing text is the
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* intermediate text to help input complex character and is not committed to
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* current input field. Therefore if any text operation other than
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* composition is performed, the composition will automatically end. Same
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* apply when the inputContext is lost during an unfinished composition
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* session.
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*
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* To finish composition and commit text to current input field, an IME
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* should call |endComposition|.
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*/
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Promise<boolean> setComposition(DOMString text,
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optional long cursor,
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optional sequence<CompositionClauseParameters> clauses,
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optional MozInputMethodKeyboardEventDict dict);
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/**
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* End composition, clear the composing text and commit given text to
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* current input field. The text will be committed before the cursor
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* position.
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* @param text The text to commited before cursor position. If empty string
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* is given, no text will be committed.
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* @param dict The properties of the keyboard event that cause the composition
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* to end. keydown or keyup event will be fired if it's necessary.
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* For compatibility, we recommend that you should always set this argument
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* if it's caused by a key operation.
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*
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* Note that composition always ends automatically with nothing to commit if
|
|
* the composition does not explicitly end by calling |endComposition|, but
|
|
* is interrupted by |sendKey|, |setSelectionRange|,
|
|
* |replaceSurroundingText|, |deleteSurroundingText|, user moving the
|
|
* cursor, changing the focus, etc.
|
|
*/
|
|
Promise<boolean> endComposition(optional DOMString text,
|
|
optional MozInputMethodKeyboardEventDict dict);
|
|
|
|
/**
|
|
* The interface used to receive the native events from hardware keyboard
|
|
*/
|
|
readonly attribute MozHardwareInput? hardwareinput;
|
|
};
|
|
|
|
/*
|
|
* This interface will be added into inputcontext and used to receive the
|
|
* events from the hardware keyboard.
|
|
* Example:
|
|
* mozInputMethod.inputcontext.hardwareinput.addEventListener('keyup', this);
|
|
* mozInputMethod.inputcontext.hardwareinput.removeEventListener('keyup', this);
|
|
*/
|
|
[JSImplementation="@mozilla.org/b2g-hardwareinput;1",
|
|
Pref="dom.mozInputMethod.enabled",
|
|
CheckAnyPermissions="input"]
|
|
interface MozHardwareInput: EventTarget {
|
|
};
|
|
|
|
/**
|
|
* Detail of the selectionchange event.
|
|
*/
|
|
[JSImplementation="@mozilla.org/b2g-imm-selectionchange;1",
|
|
Pref="dom.mozInputMethod.enabled",
|
|
CheckAnyPermissions="input"]
|
|
interface MozInputContextSelectionChangeEventDetail {
|
|
/**
|
|
* Indicate whether or not the change is due to our own action from,
|
|
* for example, sendKey() call.
|
|
*
|
|
* Note: this property is untrustworthy because it would still be true even
|
|
* if script in the page changed the text synchronously upon responding to
|
|
* events trigger by the call.
|
|
*/
|
|
readonly attribute boolean ownAction;
|
|
|
|
/**
|
|
* The start and stop position of the current selection.
|
|
*/
|
|
readonly attribute long selectionStart;
|
|
readonly attribute long selectionEnd;
|
|
};
|
|
|
|
/**
|
|
* Detail of the surroundingtextchange event.
|
|
*/
|
|
[JSImplementation="@mozilla.org/b2g-imm-surroundingtextchange;1",
|
|
Pref="dom.mozInputMethod.enabled",
|
|
CheckAnyPermissions="input"]
|
|
interface MozInputContextSurroundingTextChangeEventDetail {
|
|
/**
|
|
* Indicate whether or not the change is due to our own action from,
|
|
* for example, sendKey() call.
|
|
*
|
|
* Note: this property is untrustworthy because it would still be true even
|
|
* if script in the page changed the text synchronously upon responding to
|
|
* events trigger by the call.
|
|
*/
|
|
readonly attribute boolean ownAction;
|
|
|
|
/**
|
|
* The text in the current input.
|
|
*/
|
|
readonly attribute DOMString? text;
|
|
|
|
/**
|
|
* The text before and after the begining of the selected text.
|
|
*
|
|
* You should use the text property instead because these properties are
|
|
* truncated at 100 characters.
|
|
*/
|
|
readonly attribute DOMString? textBeforeCursor;
|
|
readonly attribute DOMString? textAfterCursor;
|
|
};
|
|
|
|
enum CompositionClauseSelectionType {
|
|
"raw-input",
|
|
"selected-raw-text",
|
|
"converted-text",
|
|
"selected-converted-text"
|
|
};
|
|
|
|
dictionary CompositionClauseParameters {
|
|
CompositionClauseSelectionType selectionType = "raw-input";
|
|
long length;
|
|
};
|
|
|
|
/**
|
|
* Types are HTML tag names of the inputs that is explosed with InputContext,
|
|
* *and* the special keyword "contenteditable" for contenteditable element.
|
|
*/
|
|
enum MozInputMethodInputContextTypes {
|
|
"input", "textarea", "contenteditable",
|
|
/**
|
|
* <select> is managed by the API but it is handled by the System app only,
|
|
* so this value is only accessible by System app from inputcontextfocus event.
|
|
*/
|
|
"select"
|
|
};
|
|
|
|
/**
|
|
* InputTypes of the input that InputContext is representing. The value
|
|
* is inferred from the type attribute of element.
|
|
*
|
|
* See https://html.spec.whatwg.org/multipage/forms.html#states-of-the-type-attribute
|
|
* for types of HTMLInputElement.
|
|
*
|
|
* They are divided into groups -- an layout/input capable of handling one type
|
|
* in the group is considered as capable of handling all of the types in the
|
|
* same group.
|
|
* The layout/input that could handle type "text" is considered as the fallback
|
|
* if none of layout/input installed can handle a specific type.
|
|
*
|
|
* Groups and fallbacks is enforced in Gaia System app currently.
|
|
*
|
|
* Noted that the actual virtual keyboard to show, for example in the case of
|
|
* Gaia Keyboard app, will also depend on the inputMode of the input element.
|
|
*/
|
|
enum MozInputMethodInputContextInputTypes {
|
|
/**
|
|
* Group "text". Be reminded that contenteditable element is assigned with
|
|
* an input type of "textarea".
|
|
*/
|
|
"text", "search", "textarea",
|
|
/**
|
|
* Group "number"
|
|
*/
|
|
"number", "tel",
|
|
/**
|
|
* Group "url"
|
|
*/
|
|
"url",
|
|
/**
|
|
* Group "email"
|
|
*/
|
|
"email",
|
|
/**
|
|
* Group "password".
|
|
* An non-Latin alphabet layout/input should not be able to handle this type.
|
|
*/
|
|
"password",
|
|
/**
|
|
* Group "option". These types are handled by System app itself currently, so
|
|
* no input app will be set to active for these input types.
|
|
* System app access these types from inputcontextfocus event.
|
|
* ("select-one" and "select-multiple" are valid HTMLSelectElement#type.)
|
|
*/
|
|
"datetime", "date", "month", "week", "time", "datetime-local", "color",
|
|
"select-one", "select-multiple"
|
|
/**
|
|
* These types are ignored by the API even though they are valid
|
|
* HTMLInputElement#type.
|
|
*/
|
|
//"checkbox", "radio", "file", "submit", "image", "range", "reset", "button"
|
|
};
|
|
|
|
/**
|
|
* An input app can host multiple inputs (a.k.a. layouts) and the capability of
|
|
* the input is described by the input manifest.
|
|
*/
|
|
dictionary MozInputMethodInputManifest {
|
|
required DOMString launch_path;
|
|
required DOMString name;
|
|
DOMString? description;
|
|
sequence<MozInputMethodInputContextInputTypes> types;
|
|
};
|
|
|
|
/**
|
|
* A MozInputMethodKeyboardEventDictBase contains the following properties,
|
|
* indicating the properties of the keyboard event caused.
|
|
*
|
|
* This is the base dictionary type for us to create two child types that could
|
|
* be used as argument type in two types of methods, as WebIDL parser required.
|
|
*
|
|
*/
|
|
dictionary MozInputMethodKeyboardEventDictBase {
|
|
/**
|
|
* String/character to output, or a registered name of non-printable key.
|
|
* (To be defined in the inheriting dictionary types.)
|
|
*/
|
|
// DOMString key;
|
|
/**
|
|
* String/char indicating the virtual hardware key pressed. Optional.
|
|
* Must be a value defined in
|
|
* http://www.w3.org/TR/DOM-Level-3-Events-code/#keyboard-chording-virtual
|
|
* If your keyboard app emulates physical keyboard layout, this value should
|
|
* not be empty string. Otherwise, it should be empty string.
|
|
*/
|
|
DOMString code = "";
|
|
/**
|
|
* keyCode of the keyboard event. Optional.
|
|
* To be disregarded if |key| is an alphanumeric character.
|
|
* If the key causes inputting a character and if your keyboard app emulates
|
|
* a physical keyboard layout, this value should be same as the value used
|
|
* by Firefox for desktop. If the key causes inputting an ASCII character
|
|
* but if your keyboard app doesn't emulate any physical keyboard layouts,
|
|
* the value should be proper value for the key value.
|
|
*/
|
|
long? keyCode;
|
|
/**
|
|
* Indicates whether a key would be sent repeatedly. Optional.
|
|
*/
|
|
boolean repeat = false;
|
|
/**
|
|
* Optional. True if |key| property is explicitly referring to a printable key.
|
|
* When this is set, key will be printable even if the |key| value matches any
|
|
* of the registered name of non-printable keys.
|
|
*/
|
|
boolean printable = false;
|
|
};
|
|
|
|
/**
|
|
* For methods like setComposition() and endComposition(), the optional
|
|
* dictionary type argument is really optional when all of it's property
|
|
* are optional.
|
|
* This dictionary type is used to denote that argument.
|
|
*/
|
|
dictionary MozInputMethodKeyboardEventDict : MozInputMethodKeyboardEventDictBase {
|
|
DOMString? key;
|
|
};
|
|
|
|
/**
|
|
* For methods like keydown() and keyup(), the dictionary type argument is
|
|
* considered required only if at least one of it's property is required.
|
|
* This dictionary type is used to denote that argument.
|
|
*/
|
|
dictionary MozInputMethodRequiredKeyboardEventDict : MozInputMethodKeyboardEventDictBase {
|
|
required DOMString key;
|
|
};
|