зеркало из https://github.com/mozilla/gecko-dev.git
402 строки
11 KiB
C++
402 строки
11 KiB
C++
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "TestCommon.h"
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#include "gtest/gtest.h"
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#include "nsIUDPSocket.h"
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#include "nsISocketTransportService.h"
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#include "nsISocketTransport.h"
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#include "nsIOutputStream.h"
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#include "nsIInputStream.h"
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#include "nsINetAddr.h"
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#include "nsIScriptSecurityManager.h"
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#include "nsITimer.h"
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#include "nsContentUtils.h"
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#include "mozilla/net/DNS.h"
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#include "prerror.h"
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#define REQUEST 0x68656c6f
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#define RESPONSE 0x6f6c6568
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#define MULTICAST_TIMEOUT 2000
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enum TestPhase { TEST_OUTPUT_STREAM, TEST_SEND_API, TEST_MULTICAST, TEST_NONE };
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static TestPhase phase = TEST_NONE;
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static bool CheckMessageContent(nsIUDPMessage* aMessage,
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uint32_t aExpectedContent) {
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nsCString data;
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aMessage->GetData(data);
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const char* buffer = data.get();
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uint32_t len = data.Length();
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FallibleTArray<uint8_t>& rawData = aMessage->GetDataAsTArray();
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uint32_t rawLen = rawData.Length();
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if (len != rawLen) {
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ADD_FAILURE() << "Raw data length " << rawLen
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<< " does not match String data length " << len;
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return false;
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}
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for (uint32_t i = 0; i < len; i++) {
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if (buffer[i] != rawData[i]) {
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ADD_FAILURE();
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return false;
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}
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}
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uint32_t input = 0;
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for (uint32_t i = 0; i < len; i++) {
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input += buffer[i] << (8 * i);
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}
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if (len != sizeof(uint32_t)) {
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ADD_FAILURE() << "Message length mismatch, expected " << sizeof(uint32_t)
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<< " got " << len;
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return false;
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}
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if (input != aExpectedContent) {
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ADD_FAILURE() << "Message content mismatch, expected 0x" << std::hex
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<< aExpectedContent << " got 0x" << input;
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return false;
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}
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return true;
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}
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/*
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* UDPClientListener: listens for incomming UDP packets
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*/
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class UDPClientListener : public nsIUDPSocketListener {
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protected:
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virtual ~UDPClientListener();
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public:
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explicit UDPClientListener(WaitForCondition* waiter) : mWaiter(waiter) {}
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NS_DECL_THREADSAFE_ISUPPORTS
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NS_DECL_NSIUDPSOCKETLISTENER
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nsresult mResult = NS_ERROR_FAILURE;
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RefPtr<WaitForCondition> mWaiter;
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};
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NS_IMPL_ISUPPORTS(UDPClientListener, nsIUDPSocketListener)
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UDPClientListener::~UDPClientListener() = default;
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NS_IMETHODIMP
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UDPClientListener::OnPacketReceived(nsIUDPSocket* socket,
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nsIUDPMessage* message) {
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mResult = NS_OK;
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uint16_t port;
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nsCString ip;
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nsCOMPtr<nsINetAddr> fromAddr;
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message->GetFromAddr(getter_AddRefs(fromAddr));
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fromAddr->GetPort(&port);
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fromAddr->GetAddress(ip);
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if (TEST_SEND_API == phase && CheckMessageContent(message, REQUEST)) {
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uint32_t count;
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const uint32_t data = RESPONSE;
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mResult = socket->SendWithAddr(fromAddr, (const uint8_t*)&data,
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sizeof(uint32_t), &count);
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if (mResult == NS_OK && count == sizeof(uint32_t)) {
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SUCCEED();
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} else {
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ADD_FAILURE();
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}
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return NS_OK;
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} else if (TEST_OUTPUT_STREAM != phase ||
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!CheckMessageContent(message, RESPONSE)) {
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mResult = NS_ERROR_FAILURE;
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}
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// Notify thread
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mWaiter->Notify();
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return NS_OK;
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}
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NS_IMETHODIMP
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UDPClientListener::OnStopListening(nsIUDPSocket*, nsresult) {
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mWaiter->Notify();
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return NS_OK;
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}
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/*
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* UDPServerListener: listens for incomming UDP packets
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*/
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class UDPServerListener : public nsIUDPSocketListener {
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protected:
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virtual ~UDPServerListener();
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public:
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explicit UDPServerListener(WaitForCondition* waiter) : mWaiter(waiter) {}
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NS_DECL_THREADSAFE_ISUPPORTS
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NS_DECL_NSIUDPSOCKETLISTENER
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nsresult mResult = NS_ERROR_FAILURE;
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RefPtr<WaitForCondition> mWaiter;
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};
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NS_IMPL_ISUPPORTS(UDPServerListener, nsIUDPSocketListener)
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UDPServerListener::~UDPServerListener() = default;
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NS_IMETHODIMP
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UDPServerListener::OnPacketReceived(nsIUDPSocket* socket,
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nsIUDPMessage* message) {
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mResult = NS_OK;
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uint16_t port;
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nsCString ip;
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nsCOMPtr<nsINetAddr> fromAddr;
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message->GetFromAddr(getter_AddRefs(fromAddr));
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fromAddr->GetPort(&port);
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fromAddr->GetAddress(ip);
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SUCCEED();
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if (TEST_OUTPUT_STREAM == phase && CheckMessageContent(message, REQUEST)) {
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nsCOMPtr<nsIOutputStream> outstream;
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message->GetOutputStream(getter_AddRefs(outstream));
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uint32_t count;
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const uint32_t data = RESPONSE;
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mResult = outstream->Write((const char*)&data, sizeof(uint32_t), &count);
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if (mResult == NS_OK && count == sizeof(uint32_t)) {
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SUCCEED();
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} else {
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ADD_FAILURE();
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}
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return NS_OK;
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} else if (TEST_MULTICAST == phase && CheckMessageContent(message, REQUEST)) {
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mResult = NS_OK;
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} else if (TEST_SEND_API != phase ||
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!CheckMessageContent(message, RESPONSE)) {
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mResult = NS_ERROR_FAILURE;
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}
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// Notify thread
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mWaiter->Notify();
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return NS_OK;
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}
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NS_IMETHODIMP
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UDPServerListener::OnStopListening(nsIUDPSocket*, nsresult) {
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mWaiter->Notify();
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return NS_OK;
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}
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/**
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* Multicast timer callback: detects delivery failure
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*/
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class MulticastTimerCallback : public nsITimerCallback {
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protected:
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virtual ~MulticastTimerCallback();
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public:
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explicit MulticastTimerCallback(WaitForCondition* waiter)
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: mResult(NS_ERROR_NOT_INITIALIZED), mWaiter(waiter) {}
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NS_DECL_THREADSAFE_ISUPPORTS
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NS_DECL_NSITIMERCALLBACK
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nsresult mResult;
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RefPtr<WaitForCondition> mWaiter;
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};
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NS_IMPL_ISUPPORTS(MulticastTimerCallback, nsITimerCallback)
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MulticastTimerCallback::~MulticastTimerCallback() = default;
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NS_IMETHODIMP
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MulticastTimerCallback::Notify(nsITimer* timer) {
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if (TEST_MULTICAST != phase) {
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return NS_OK;
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}
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// Multicast ping failed
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printf("Multicast ping timeout expired\n");
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mResult = NS_ERROR_FAILURE;
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mWaiter->Notify();
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return NS_OK;
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}
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/**** Main ****/
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TEST(TestUDPSocket, TestUDPSocketMain)
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{
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nsresult rv;
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// Create UDPSocket
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nsCOMPtr<nsIUDPSocket> server, client;
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server = do_CreateInstance("@mozilla.org/network/udp-socket;1", &rv);
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ASSERT_TRUE(NS_SUCCEEDED(rv));
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client = do_CreateInstance("@mozilla.org/network/udp-socket;1", &rv);
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ASSERT_TRUE(NS_SUCCEEDED(rv));
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RefPtr<WaitForCondition> waiter = new WaitForCondition();
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// Create UDPServerListener to process UDP packets
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RefPtr<UDPServerListener> serverListener = new UDPServerListener(waiter);
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nsCOMPtr<nsIPrincipal> systemPrincipal = nsContentUtils::GetSystemPrincipal();
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// Bind server socket to 0.0.0.0
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rv = server->Init(0, false, systemPrincipal, true, 0);
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ASSERT_TRUE(NS_SUCCEEDED(rv));
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int32_t serverPort;
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server->GetPort(&serverPort);
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server->AsyncListen(serverListener);
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// Bind clinet on arbitrary port
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RefPtr<UDPClientListener> clientListener = new UDPClientListener(waiter);
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client->Init(0, false, systemPrincipal, true, 0);
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client->AsyncListen(clientListener);
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// Write data to server
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uint32_t count;
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const uint32_t data = REQUEST;
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phase = TEST_OUTPUT_STREAM;
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rv = client->Send(NS_LITERAL_CSTRING("127.0.0.1"), serverPort,
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(uint8_t*)&data, sizeof(uint32_t), &count);
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ASSERT_TRUE(NS_SUCCEEDED(rv));
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EXPECT_EQ(count, sizeof(uint32_t));
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// Wait for server
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waiter->Wait(1);
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ASSERT_TRUE(NS_SUCCEEDED(serverListener->mResult));
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// Read response from server
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ASSERT_TRUE(NS_SUCCEEDED(clientListener->mResult));
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mozilla::net::NetAddr clientAddr;
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rv = client->GetAddress(&clientAddr);
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ASSERT_TRUE(NS_SUCCEEDED(rv));
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// The client address is 0.0.0.0, but Windows won't receive packets there, so
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// use 127.0.0.1 explicitly
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clientAddr.inet.ip = PR_htonl(127 << 24 | 1);
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phase = TEST_SEND_API;
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rv = server->SendWithAddress(&clientAddr, (uint8_t*)&data, sizeof(uint32_t),
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&count);
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ASSERT_TRUE(NS_SUCCEEDED(rv));
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EXPECT_EQ(count, sizeof(uint32_t));
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// Wait for server
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waiter->Wait(1);
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ASSERT_TRUE(NS_SUCCEEDED(serverListener->mResult));
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// Read response from server
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ASSERT_TRUE(NS_SUCCEEDED(clientListener->mResult));
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// Setup timer to detect multicast failure
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nsCOMPtr<nsITimer> timer = NS_NewTimer();
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ASSERT_TRUE(timer);
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RefPtr<MulticastTimerCallback> timerCb = new MulticastTimerCallback(waiter);
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// Join multicast group
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printf("Joining multicast group\n");
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phase = TEST_MULTICAST;
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mozilla::net::NetAddr multicastAddr;
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multicastAddr.inet.family = AF_INET;
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multicastAddr.inet.ip = PR_htonl(224 << 24 | 255);
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multicastAddr.inet.port = PR_htons(serverPort);
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rv = server->JoinMulticastAddr(multicastAddr, nullptr);
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ASSERT_TRUE(NS_SUCCEEDED(rv));
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// Send multicast ping
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timerCb->mResult = NS_OK;
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timer->InitWithCallback(timerCb, MULTICAST_TIMEOUT, nsITimer::TYPE_ONE_SHOT);
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rv = client->SendWithAddress(&multicastAddr, (uint8_t*)&data,
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sizeof(uint32_t), &count);
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ASSERT_TRUE(NS_SUCCEEDED(rv));
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EXPECT_EQ(count, sizeof(uint32_t));
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// Wait for server to receive successfully
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waiter->Wait(1);
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ASSERT_TRUE(NS_SUCCEEDED(serverListener->mResult));
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ASSERT_TRUE(NS_SUCCEEDED(timerCb->mResult));
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timer->Cancel();
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// Disable multicast loopback
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printf("Disable multicast loopback\n");
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client->SetMulticastLoopback(false);
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server->SetMulticastLoopback(false);
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// Send multicast ping
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timerCb->mResult = NS_OK;
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timer->InitWithCallback(timerCb, MULTICAST_TIMEOUT, nsITimer::TYPE_ONE_SHOT);
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rv = client->SendWithAddress(&multicastAddr, (uint8_t*)&data,
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sizeof(uint32_t), &count);
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ASSERT_TRUE(NS_SUCCEEDED(rv));
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EXPECT_EQ(count, sizeof(uint32_t));
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// Wait for server to fail to receive
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waiter->Wait(1);
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ASSERT_FALSE(NS_SUCCEEDED(timerCb->mResult));
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timer->Cancel();
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// Reset state
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client->SetMulticastLoopback(true);
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server->SetMulticastLoopback(true);
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// Change multicast interface
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mozilla::net::NetAddr loopbackAddr;
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loopbackAddr.inet.family = AF_INET;
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loopbackAddr.inet.ip = PR_htonl(INADDR_LOOPBACK);
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client->SetMulticastInterfaceAddr(loopbackAddr);
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// Send multicast ping
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timerCb->mResult = NS_OK;
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timer->InitWithCallback(timerCb, MULTICAST_TIMEOUT, nsITimer::TYPE_ONE_SHOT);
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rv = client->SendWithAddress(&multicastAddr, (uint8_t*)&data,
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sizeof(uint32_t), &count);
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ASSERT_TRUE(NS_SUCCEEDED(rv));
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EXPECT_EQ(count, sizeof(uint32_t));
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// Wait for server to fail to receive
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waiter->Wait(1);
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ASSERT_FALSE(NS_SUCCEEDED(timerCb->mResult));
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timer->Cancel();
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// Reset state
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mozilla::net::NetAddr anyAddr;
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anyAddr.inet.family = AF_INET;
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anyAddr.inet.ip = PR_htonl(INADDR_ANY);
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client->SetMulticastInterfaceAddr(anyAddr);
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// Leave multicast group
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rv = server->LeaveMulticastAddr(multicastAddr, nullptr);
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ASSERT_TRUE(NS_SUCCEEDED(rv));
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// Send multicast ping
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timerCb->mResult = NS_OK;
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timer->InitWithCallback(timerCb, MULTICAST_TIMEOUT, nsITimer::TYPE_ONE_SHOT);
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rv = client->SendWithAddress(&multicastAddr, (uint8_t*)&data,
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sizeof(uint32_t), &count);
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ASSERT_TRUE(NS_SUCCEEDED(rv));
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EXPECT_EQ(count, sizeof(uint32_t));
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// Wait for server to fail to receive
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waiter->Wait(1);
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ASSERT_FALSE(NS_SUCCEEDED(timerCb->mResult));
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timer->Cancel();
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goto close; // suppress warning about unused label
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close:
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// Close server
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server->Close();
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client->Close();
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// Wait for client and server to see closing
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waiter->Wait(2);
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}
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