gecko-dev/netwerk/test/TestUDPSocket.cpp

402 строки
11 KiB
C++

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "TestCommon.h"
#include "gtest/gtest.h"
#include "nsIUDPSocket.h"
#include "nsISocketTransportService.h"
#include "nsISocketTransport.h"
#include "nsIOutputStream.h"
#include "nsIInputStream.h"
#include "nsINetAddr.h"
#include "nsIScriptSecurityManager.h"
#include "nsITimer.h"
#include "nsContentUtils.h"
#include "mozilla/net/DNS.h"
#include "prerror.h"
#define REQUEST 0x68656c6f
#define RESPONSE 0x6f6c6568
#define MULTICAST_TIMEOUT 2000
enum TestPhase { TEST_OUTPUT_STREAM, TEST_SEND_API, TEST_MULTICAST, TEST_NONE };
static TestPhase phase = TEST_NONE;
static bool CheckMessageContent(nsIUDPMessage* aMessage,
uint32_t aExpectedContent) {
nsCString data;
aMessage->GetData(data);
const char* buffer = data.get();
uint32_t len = data.Length();
FallibleTArray<uint8_t>& rawData = aMessage->GetDataAsTArray();
uint32_t rawLen = rawData.Length();
if (len != rawLen) {
ADD_FAILURE() << "Raw data length " << rawLen
<< " does not match String data length " << len;
return false;
}
for (uint32_t i = 0; i < len; i++) {
if (buffer[i] != rawData[i]) {
ADD_FAILURE();
return false;
}
}
uint32_t input = 0;
for (uint32_t i = 0; i < len; i++) {
input += buffer[i] << (8 * i);
}
if (len != sizeof(uint32_t)) {
ADD_FAILURE() << "Message length mismatch, expected " << sizeof(uint32_t)
<< " got " << len;
return false;
}
if (input != aExpectedContent) {
ADD_FAILURE() << "Message content mismatch, expected 0x" << std::hex
<< aExpectedContent << " got 0x" << input;
return false;
}
return true;
}
/*
* UDPClientListener: listens for incomming UDP packets
*/
class UDPClientListener : public nsIUDPSocketListener {
protected:
virtual ~UDPClientListener();
public:
explicit UDPClientListener(WaitForCondition* waiter) : mWaiter(waiter) {}
NS_DECL_THREADSAFE_ISUPPORTS
NS_DECL_NSIUDPSOCKETLISTENER
nsresult mResult = NS_ERROR_FAILURE;
RefPtr<WaitForCondition> mWaiter;
};
NS_IMPL_ISUPPORTS(UDPClientListener, nsIUDPSocketListener)
UDPClientListener::~UDPClientListener() = default;
NS_IMETHODIMP
UDPClientListener::OnPacketReceived(nsIUDPSocket* socket,
nsIUDPMessage* message) {
mResult = NS_OK;
uint16_t port;
nsCString ip;
nsCOMPtr<nsINetAddr> fromAddr;
message->GetFromAddr(getter_AddRefs(fromAddr));
fromAddr->GetPort(&port);
fromAddr->GetAddress(ip);
if (TEST_SEND_API == phase && CheckMessageContent(message, REQUEST)) {
uint32_t count;
const uint32_t data = RESPONSE;
mResult = socket->SendWithAddr(fromAddr, (const uint8_t*)&data,
sizeof(uint32_t), &count);
if (mResult == NS_OK && count == sizeof(uint32_t)) {
SUCCEED();
} else {
ADD_FAILURE();
}
return NS_OK;
} else if (TEST_OUTPUT_STREAM != phase ||
!CheckMessageContent(message, RESPONSE)) {
mResult = NS_ERROR_FAILURE;
}
// Notify thread
mWaiter->Notify();
return NS_OK;
}
NS_IMETHODIMP
UDPClientListener::OnStopListening(nsIUDPSocket*, nsresult) {
mWaiter->Notify();
return NS_OK;
}
/*
* UDPServerListener: listens for incomming UDP packets
*/
class UDPServerListener : public nsIUDPSocketListener {
protected:
virtual ~UDPServerListener();
public:
explicit UDPServerListener(WaitForCondition* waiter) : mWaiter(waiter) {}
NS_DECL_THREADSAFE_ISUPPORTS
NS_DECL_NSIUDPSOCKETLISTENER
nsresult mResult = NS_ERROR_FAILURE;
RefPtr<WaitForCondition> mWaiter;
};
NS_IMPL_ISUPPORTS(UDPServerListener, nsIUDPSocketListener)
UDPServerListener::~UDPServerListener() = default;
NS_IMETHODIMP
UDPServerListener::OnPacketReceived(nsIUDPSocket* socket,
nsIUDPMessage* message) {
mResult = NS_OK;
uint16_t port;
nsCString ip;
nsCOMPtr<nsINetAddr> fromAddr;
message->GetFromAddr(getter_AddRefs(fromAddr));
fromAddr->GetPort(&port);
fromAddr->GetAddress(ip);
SUCCEED();
if (TEST_OUTPUT_STREAM == phase && CheckMessageContent(message, REQUEST)) {
nsCOMPtr<nsIOutputStream> outstream;
message->GetOutputStream(getter_AddRefs(outstream));
uint32_t count;
const uint32_t data = RESPONSE;
mResult = outstream->Write((const char*)&data, sizeof(uint32_t), &count);
if (mResult == NS_OK && count == sizeof(uint32_t)) {
SUCCEED();
} else {
ADD_FAILURE();
}
return NS_OK;
} else if (TEST_MULTICAST == phase && CheckMessageContent(message, REQUEST)) {
mResult = NS_OK;
} else if (TEST_SEND_API != phase ||
!CheckMessageContent(message, RESPONSE)) {
mResult = NS_ERROR_FAILURE;
}
// Notify thread
mWaiter->Notify();
return NS_OK;
}
NS_IMETHODIMP
UDPServerListener::OnStopListening(nsIUDPSocket*, nsresult) {
mWaiter->Notify();
return NS_OK;
}
/**
* Multicast timer callback: detects delivery failure
*/
class MulticastTimerCallback : public nsITimerCallback {
protected:
virtual ~MulticastTimerCallback();
public:
explicit MulticastTimerCallback(WaitForCondition* waiter)
: mResult(NS_ERROR_NOT_INITIALIZED), mWaiter(waiter) {}
NS_DECL_THREADSAFE_ISUPPORTS
NS_DECL_NSITIMERCALLBACK
nsresult mResult;
RefPtr<WaitForCondition> mWaiter;
};
NS_IMPL_ISUPPORTS(MulticastTimerCallback, nsITimerCallback)
MulticastTimerCallback::~MulticastTimerCallback() = default;
NS_IMETHODIMP
MulticastTimerCallback::Notify(nsITimer* timer) {
if (TEST_MULTICAST != phase) {
return NS_OK;
}
// Multicast ping failed
printf("Multicast ping timeout expired\n");
mResult = NS_ERROR_FAILURE;
mWaiter->Notify();
return NS_OK;
}
/**** Main ****/
TEST(TestUDPSocket, TestUDPSocketMain)
{
nsresult rv;
// Create UDPSocket
nsCOMPtr<nsIUDPSocket> server, client;
server = do_CreateInstance("@mozilla.org/network/udp-socket;1", &rv);
ASSERT_TRUE(NS_SUCCEEDED(rv));
client = do_CreateInstance("@mozilla.org/network/udp-socket;1", &rv);
ASSERT_TRUE(NS_SUCCEEDED(rv));
RefPtr<WaitForCondition> waiter = new WaitForCondition();
// Create UDPServerListener to process UDP packets
RefPtr<UDPServerListener> serverListener = new UDPServerListener(waiter);
nsCOMPtr<nsIPrincipal> systemPrincipal = nsContentUtils::GetSystemPrincipal();
// Bind server socket to 0.0.0.0
rv = server->Init(0, false, systemPrincipal, true, 0);
ASSERT_TRUE(NS_SUCCEEDED(rv));
int32_t serverPort;
server->GetPort(&serverPort);
server->AsyncListen(serverListener);
// Bind clinet on arbitrary port
RefPtr<UDPClientListener> clientListener = new UDPClientListener(waiter);
client->Init(0, false, systemPrincipal, true, 0);
client->AsyncListen(clientListener);
// Write data to server
uint32_t count;
const uint32_t data = REQUEST;
phase = TEST_OUTPUT_STREAM;
rv = client->Send(NS_LITERAL_CSTRING("127.0.0.1"), serverPort,
(uint8_t*)&data, sizeof(uint32_t), &count);
ASSERT_TRUE(NS_SUCCEEDED(rv));
EXPECT_EQ(count, sizeof(uint32_t));
// Wait for server
waiter->Wait(1);
ASSERT_TRUE(NS_SUCCEEDED(serverListener->mResult));
// Read response from server
ASSERT_TRUE(NS_SUCCEEDED(clientListener->mResult));
mozilla::net::NetAddr clientAddr;
rv = client->GetAddress(&clientAddr);
ASSERT_TRUE(NS_SUCCEEDED(rv));
// The client address is 0.0.0.0, but Windows won't receive packets there, so
// use 127.0.0.1 explicitly
clientAddr.inet.ip = PR_htonl(127 << 24 | 1);
phase = TEST_SEND_API;
rv = server->SendWithAddress(&clientAddr, (uint8_t*)&data, sizeof(uint32_t),
&count);
ASSERT_TRUE(NS_SUCCEEDED(rv));
EXPECT_EQ(count, sizeof(uint32_t));
// Wait for server
waiter->Wait(1);
ASSERT_TRUE(NS_SUCCEEDED(serverListener->mResult));
// Read response from server
ASSERT_TRUE(NS_SUCCEEDED(clientListener->mResult));
// Setup timer to detect multicast failure
nsCOMPtr<nsITimer> timer = NS_NewTimer();
ASSERT_TRUE(timer);
RefPtr<MulticastTimerCallback> timerCb = new MulticastTimerCallback(waiter);
// Join multicast group
printf("Joining multicast group\n");
phase = TEST_MULTICAST;
mozilla::net::NetAddr multicastAddr;
multicastAddr.inet.family = AF_INET;
multicastAddr.inet.ip = PR_htonl(224 << 24 | 255);
multicastAddr.inet.port = PR_htons(serverPort);
rv = server->JoinMulticastAddr(multicastAddr, nullptr);
ASSERT_TRUE(NS_SUCCEEDED(rv));
// Send multicast ping
timerCb->mResult = NS_OK;
timer->InitWithCallback(timerCb, MULTICAST_TIMEOUT, nsITimer::TYPE_ONE_SHOT);
rv = client->SendWithAddress(&multicastAddr, (uint8_t*)&data,
sizeof(uint32_t), &count);
ASSERT_TRUE(NS_SUCCEEDED(rv));
EXPECT_EQ(count, sizeof(uint32_t));
// Wait for server to receive successfully
waiter->Wait(1);
ASSERT_TRUE(NS_SUCCEEDED(serverListener->mResult));
ASSERT_TRUE(NS_SUCCEEDED(timerCb->mResult));
timer->Cancel();
// Disable multicast loopback
printf("Disable multicast loopback\n");
client->SetMulticastLoopback(false);
server->SetMulticastLoopback(false);
// Send multicast ping
timerCb->mResult = NS_OK;
timer->InitWithCallback(timerCb, MULTICAST_TIMEOUT, nsITimer::TYPE_ONE_SHOT);
rv = client->SendWithAddress(&multicastAddr, (uint8_t*)&data,
sizeof(uint32_t), &count);
ASSERT_TRUE(NS_SUCCEEDED(rv));
EXPECT_EQ(count, sizeof(uint32_t));
// Wait for server to fail to receive
waiter->Wait(1);
ASSERT_FALSE(NS_SUCCEEDED(timerCb->mResult));
timer->Cancel();
// Reset state
client->SetMulticastLoopback(true);
server->SetMulticastLoopback(true);
// Change multicast interface
mozilla::net::NetAddr loopbackAddr;
loopbackAddr.inet.family = AF_INET;
loopbackAddr.inet.ip = PR_htonl(INADDR_LOOPBACK);
client->SetMulticastInterfaceAddr(loopbackAddr);
// Send multicast ping
timerCb->mResult = NS_OK;
timer->InitWithCallback(timerCb, MULTICAST_TIMEOUT, nsITimer::TYPE_ONE_SHOT);
rv = client->SendWithAddress(&multicastAddr, (uint8_t*)&data,
sizeof(uint32_t), &count);
ASSERT_TRUE(NS_SUCCEEDED(rv));
EXPECT_EQ(count, sizeof(uint32_t));
// Wait for server to fail to receive
waiter->Wait(1);
ASSERT_FALSE(NS_SUCCEEDED(timerCb->mResult));
timer->Cancel();
// Reset state
mozilla::net::NetAddr anyAddr;
anyAddr.inet.family = AF_INET;
anyAddr.inet.ip = PR_htonl(INADDR_ANY);
client->SetMulticastInterfaceAddr(anyAddr);
// Leave multicast group
rv = server->LeaveMulticastAddr(multicastAddr, nullptr);
ASSERT_TRUE(NS_SUCCEEDED(rv));
// Send multicast ping
timerCb->mResult = NS_OK;
timer->InitWithCallback(timerCb, MULTICAST_TIMEOUT, nsITimer::TYPE_ONE_SHOT);
rv = client->SendWithAddress(&multicastAddr, (uint8_t*)&data,
sizeof(uint32_t), &count);
ASSERT_TRUE(NS_SUCCEEDED(rv));
EXPECT_EQ(count, sizeof(uint32_t));
// Wait for server to fail to receive
waiter->Wait(1);
ASSERT_FALSE(NS_SUCCEEDED(timerCb->mResult));
timer->Cancel();
goto close; // suppress warning about unused label
close:
// Close server
server->Close();
client->Close();
// Wait for client and server to see closing
waiter->Wait(2);
}