зеркало из https://github.com/mozilla/gecko-dev.git
52 строки
1.3 KiB
C++
52 строки
1.3 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*-
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef GFX_D2DSURFACE_H
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#define GFX_D2DSURFACE_H
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#include "gfxASurface.h"
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#include "nsPoint.h"
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#include <windows.h>
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struct ID3D10Texture2D;
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struct nsIntRect;
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class gfxD2DSurface : public gfxASurface {
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public:
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gfxD2DSurface(HWND wnd,
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gfxContentType aContent);
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gfxD2DSurface(const gfxIntSize& size,
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gfxImageFormat imageFormat = gfxImageFormat::RGB24);
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gfxD2DSurface(HANDLE handle, gfxContentType aContent);
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gfxD2DSurface(ID3D10Texture2D *texture, gfxContentType aContent);
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gfxD2DSurface(cairo_surface_t *csurf);
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void MovePixels(const nsIntRect& aSourceRect,
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const nsIntPoint& aDestTopLeft)
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{
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FastMovePixels(aSourceRect, aDestTopLeft);
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}
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virtual ~gfxD2DSurface();
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void Present();
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void Scroll(const nsIntPoint &aDelta, const nsIntRect &aClip);
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virtual const gfxIntSize GetSize() const;
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ID3D10Texture2D *GetTexture();
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HDC GetDC(bool aRetainContents);
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void ReleaseDC(const nsIntRect *aUpdatedRect);
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};
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#endif /* GFX_D2DSURFACE_H */
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