зеркало из https://github.com/mozilla/gecko-dev.git
203 строки
7.8 KiB
C++
203 строки
7.8 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef MOZILLA_GFX_DRAWTARGETCAPTURE_H_
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#define MOZILLA_GFX_DRAWTARGETCAPTURE_H_
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#include <vector>
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#include <stack>
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#include "2D.h"
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#include "CaptureCommandList.h"
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#include "Filters.h"
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namespace mozilla {
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namespace gfx {
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class DrawingCommand;
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class SourceSurfaceCapture;
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class AlphaBoxBlur;
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class DrawTargetCaptureImpl final : public DrawTargetCapture {
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friend class SourceSurfaceCapture;
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public:
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DrawTargetCaptureImpl(gfx::DrawTarget* aTarget, size_t aFlushBytes);
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DrawTargetCaptureImpl(BackendType aBackend, const IntSize& aSize,
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SurfaceFormat aFormat);
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bool Init(const IntSize& aSize, DrawTarget* aRefDT);
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void InitForData(int32_t aStride, size_t aSurfaceAllocationSize);
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BackendType GetBackendType() const override {
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return mRefDT->GetBackendType();
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}
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DrawTargetType GetType() const override { return mRefDT->GetType(); }
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bool IsCaptureDT() const override { return true; }
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already_AddRefed<SourceSurface> Snapshot() override;
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already_AddRefed<SourceSurface> IntoLuminanceSource(
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LuminanceType aLuminanceType, float aOpacity) override;
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void SetPermitSubpixelAA(bool aPermitSubpixelAA) override;
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void DetachAllSnapshots() override;
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IntSize GetSize() const override { return mSize; }
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void Flush() override {}
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void DrawSurface(SourceSurface* aSurface, const Rect& aDest,
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const Rect& aSource, const DrawSurfaceOptions& aSurfOptions,
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const DrawOptions& aOptions) override;
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void DrawFilter(FilterNode* aNode, const Rect& aSourceRect,
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const Point& aDestPoint,
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const DrawOptions& aOptions = DrawOptions()) override;
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void DrawSurfaceWithShadow(SourceSurface* aSurface, const Point& aDest,
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const DeviceColor& aColor, const Point& aOffset,
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Float aSigma, CompositionOp aOperator) override;
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void ClearRect(const Rect& aRect) override;
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void MaskSurface(const Pattern& aSource, SourceSurface* aMask, Point aOffset,
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const DrawOptions& aOptions = DrawOptions()) override;
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void CopySurface(SourceSurface* aSurface, const IntRect& aSourceRect,
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const IntPoint& aDestination) override;
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void CopyRect(const IntRect& aSourceRect,
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const IntPoint& aDestination) override;
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void FillRect(const Rect& aRect, const Pattern& aPattern,
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const DrawOptions& aOptions = DrawOptions()) override;
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void FillRoundedRect(const RoundedRect& aRect, const Pattern& aPattern,
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const DrawOptions& aOptions = DrawOptions()) override;
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void StrokeRect(const Rect& aRect, const Pattern& aPattern,
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const StrokeOptions& aStrokeOptions = StrokeOptions(),
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const DrawOptions& aOptions = DrawOptions()) override;
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void StrokeLine(const Point& aStart, const Point& aEnd,
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const Pattern& aPattern,
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const StrokeOptions& aStrokeOptions = StrokeOptions(),
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const DrawOptions& aOptions = DrawOptions()) override;
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void Stroke(const Path* aPath, const Pattern& aPattern,
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const StrokeOptions& aStrokeOptions = StrokeOptions(),
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const DrawOptions& aOptions = DrawOptions()) override;
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void Fill(const Path* aPath, const Pattern& aPattern,
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const DrawOptions& aOptions = DrawOptions()) override;
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void FillGlyphs(ScaledFont* aFont, const GlyphBuffer& aBuffer,
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const Pattern& aPattern,
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const DrawOptions& aOptions = DrawOptions()) override;
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void StrokeGlyphs(ScaledFont* aFont, const GlyphBuffer& aBuffer,
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const Pattern& aPattern,
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const StrokeOptions& aStrokeOptions = StrokeOptions(),
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const DrawOptions& aOptions = DrawOptions()) override;
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void Mask(const Pattern& aSource, const Pattern& aMask,
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const DrawOptions& aOptions = DrawOptions()) override;
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void PushClip(const Path* aPath) override;
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void PushClipRect(const Rect& aRect) override;
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void PopClip() override;
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void PushLayer(bool aOpaque, Float aOpacity, SourceSurface* aMask,
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const Matrix& aMaskTransform, const IntRect& aBounds,
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bool aCopyBackground) override;
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void PopLayer() override;
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void Blur(const AlphaBoxBlur& aBlur) override;
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void PadEdges(const IntRegion& aRegion) override;
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void SetTransform(const Matrix& aTransform) override;
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bool SupportsRegionClipping() const override {
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return mRefDT->SupportsRegionClipping();
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}
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already_AddRefed<SourceSurface> CreateSourceSurfaceFromData(
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unsigned char* aData, const IntSize& aSize, int32_t aStride,
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SurfaceFormat aFormat) const override {
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return mRefDT->CreateSourceSurfaceFromData(aData, aSize, aStride, aFormat);
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}
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already_AddRefed<SourceSurface> OptimizeSourceSurface(
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SourceSurface* aSurface) const override;
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already_AddRefed<SourceSurface> CreateSourceSurfaceFromNativeSurface(
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const NativeSurface& aSurface) const override {
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return mRefDT->CreateSourceSurfaceFromNativeSurface(aSurface);
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}
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already_AddRefed<DrawTarget> CreateSimilarDrawTarget(
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const IntSize& aSize, SurfaceFormat aFormat) const override;
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RefPtr<DrawTarget> CreateSimilarRasterTarget(
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const IntSize& aSize, SurfaceFormat aFormat) const override;
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RefPtr<DrawTarget> CreateClippedDrawTarget(const Rect& aBounds,
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SurfaceFormat aFormat) override;
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already_AddRefed<PathBuilder> CreatePathBuilder(
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FillRule aFillRule = FillRule::FILL_WINDING) const override;
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already_AddRefed<GradientStops> CreateGradientStops(
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GradientStop* aStops, uint32_t aNumStops,
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ExtendMode aExtendMode = ExtendMode::CLAMP) const override {
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return mRefDT->CreateGradientStops(aStops, aNumStops, aExtendMode);
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}
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already_AddRefed<FilterNode> CreateFilter(FilterType aType) override;
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void ReplayToDrawTarget(DrawTarget* aDT, const Matrix& aTransform);
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bool IsEmpty() const override;
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void Dump() override;
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protected:
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virtual ~DrawTargetCaptureImpl();
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void MarkChanged();
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private:
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void FlushCommandBuffer() {
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ReplayToDrawTarget(mRefDT, Matrix());
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mCommands.Clear();
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}
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// This storage system was used to minimize the amount of heap allocations
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// that are required while recording. It should be noted there's no
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// guarantees on the alignments of DrawingCommands allocated in this array.
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template <typename T>
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T* AppendToCommandList() {
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if (T::AffectsSnapshot) {
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MarkChanged();
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}
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if (mFlushBytes && mCommands.BufferWillAlloc<T>() &&
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mCommands.BufferCapacity() > mFlushBytes) {
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FlushCommandBuffer();
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}
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return mCommands.Append<T>();
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}
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template <typename T>
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T* ReuseOrAppendToCommandList() {
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if (T::AffectsSnapshot) {
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MarkChanged();
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}
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if (mFlushBytes && mCommands.BufferWillAlloc<T>() &&
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mCommands.BufferCapacity() > mFlushBytes) {
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FlushCommandBuffer();
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}
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return mCommands.ReuseOrAppend<T>();
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}
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RefPtr<DrawTarget> mRefDT;
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IntSize mSize;
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RefPtr<SourceSurfaceCapture> mSnapshot;
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// These are set if the draw target must be explicitly backed by data.
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int32_t mStride;
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size_t mSurfaceAllocationSize;
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struct PushedLayer {
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explicit PushedLayer(bool aOldPermitSubpixelAA)
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: mOldPermitSubpixelAA(aOldPermitSubpixelAA) {}
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bool mOldPermitSubpixelAA;
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};
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std::vector<PushedLayer> mPushedLayers;
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std::stack<IntRect> mCurrentClipBounds;
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CaptureCommandList mCommands;
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size_t mFlushBytes;
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};
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} // namespace gfx
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} // namespace mozilla
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#endif /* MOZILLA_GFX_DRAWTARGETCAPTURE_H_ */
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