gecko-dev/image/decoders/nsIconDecoder.cpp

187 строки
5.2 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "nsIconDecoder.h"
#include "nsIInputStream.h"
#include "nspr.h"
#include "nsRect.h"
#include "nsError.h"
#include "RasterImage.h"
#include <algorithm>
using namespace mozilla::gfx;
using std::min;
namespace mozilla {
namespace image {
nsIconDecoder::nsIconDecoder(RasterImage* aImage)
: Decoder(aImage)
, mExpectedDataLength(0)
, mPixBytesRead(0)
, mState(iconStateStart)
, mWidth(-1)
, mHeight(-1)
{
// Nothing to do
}
nsIconDecoder::~nsIconDecoder()
{ }
void
nsIconDecoder::WriteInternal(const char* aBuffer, uint32_t aCount)
{
MOZ_ASSERT(!HasError(), "Shouldn't call WriteInternal after error!");
// Loop until the input data is gone
while (aCount > 0) {
switch (mState) {
case iconStateStart:
// Grab the width
mWidth = (uint8_t)*aBuffer;
// Book Keeping
aBuffer++;
aCount--;
mState = iconStateHaveHeight;
break;
case iconStateHaveHeight:
// Grab the Height
mHeight = (uint8_t)*aBuffer;
// Post our size to the superclass
PostSize(mWidth, mHeight);
PostHasTransparency();
if (HasError()) {
// Setting the size led to an error.
mState = iconStateFinished;
return;
}
// If we're doing a metadata decode, we're done.
if (IsMetadataDecode()) {
mState = iconStateFinished;
break;
}
// The input is 32bpp, so we expect 4 bytes of data per pixel.
mExpectedDataLength = mWidth * mHeight * 4;
{
MOZ_ASSERT(!mImageData, "Already have a buffer allocated?");
IntSize targetSize = mDownscaler ? mDownscaler->TargetSize()
: GetSize();
nsresult rv = AllocateFrame(0, targetSize,
IntRect(IntPoint(), targetSize),
gfx::SurfaceFormat::B8G8R8A8);
if (NS_FAILED(rv)) {
mState = iconStateFinished;
return;
}
}
MOZ_ASSERT(mImageData, "Should have a buffer now");
if (mDownscaler) {
nsresult rv = mDownscaler->BeginFrame(GetSize(),
mImageData,
/* aHasAlpha = */ true);
if (NS_FAILED(rv)) {
mState = iconStateFinished;
return;
}
}
// Book Keeping
aBuffer++;
aCount--;
mState = iconStateReadPixels;
break;
case iconStateReadPixels: {
// How many bytes are we reading?
uint32_t bytesToRead = min(aCount, mExpectedDataLength - mPixBytesRead);
if (mDownscaler) {
uint8_t* row = mDownscaler->RowBuffer();
const uint32_t bytesPerRow = mWidth * 4;
const uint32_t rowOffset = mPixBytesRead % bytesPerRow;
// Update global state; we're about to read |bytesToRead| bytes.
aCount -= bytesToRead;
mPixBytesRead += bytesToRead;
if (rowOffset > 0) {
// Finish the current row.
const uint32_t remaining = bytesPerRow - rowOffset;
memcpy(row + rowOffset, aBuffer, remaining);
aBuffer += remaining;
bytesToRead -= remaining;
mDownscaler->CommitRow();
}
// Copy the bytes a row at a time.
while (bytesToRead > bytesPerRow) {
memcpy(row, aBuffer, bytesPerRow);
aBuffer += bytesPerRow;
bytesToRead -= bytesPerRow;
mDownscaler->CommitRow();
}
// Copy any leftover bytes. (Leaving the current row incomplete.)
if (bytesToRead > 0) {
memcpy(row, aBuffer, bytesToRead);
aBuffer += bytesPerRow;
bytesToRead -= bytesPerRow;
}
if (mDownscaler->HasInvalidation()) {
DownscalerInvalidRect invalidRect = mDownscaler->TakeInvalidRect();
PostInvalidation(invalidRect.mOriginalSizeRect,
Some(invalidRect.mTargetSizeRect));
}
} else {
// Copy all the bytes at once.
memcpy(mImageData + mPixBytesRead, aBuffer, bytesToRead);
aBuffer += bytesToRead;
aCount -= bytesToRead;
mPixBytesRead += bytesToRead;
// Invalidate. Performance isn't critical here, so our update
// rectangle is always the full icon.
PostInvalidation(IntRect(0, 0, mWidth, mHeight));
}
// If we've got all the pixel bytes, we're finished
if (mPixBytesRead == mExpectedDataLength) {
PostFrameStop();
PostDecodeDone();
mState = iconStateFinished;
}
break;
}
case iconStateFinished:
// Consume all excess data silently
aCount = 0;
break;
}
}
}
} // namespace image
} // namespace mozilla