gecko-dev/content/canvas/test/webgl
Boris Zbarsky a1676d115c Bug 798187 even more followup. Disable broken WebGL test, and update to Peter's review comments. r=peterv 2012-10-22 15:14:30 -04:00
..
conformance Bug 798187 even more followup. Disable broken WebGL test, and update to Peter's review comments. r=peterv 2012-10-22 15:14:30 -04:00
extra Bug 763355 - attempt to fix timeouts in WebGL mochitest on Android slaves by avoiding loading the js-test-post.js script - r=jgilbert 2012-08-14 12:59:14 -04:00
misc Back out bug 679864 (e6a4dd7f9906 - 7a9079ac5718) because of Win debug M1 failures 2011-08-22 13:23:21 -07:00
resources Bug 763355 - attempt to fix timeouts in WebGL mochitest on Android slaves by avoiding loading the js-test-post.js script - r=jgilbert 2012-08-14 12:59:14 -04:00
00_test_list.txt Bug 734423 - Upgrade WebGL conformance test suite to 1.0.1 in-principle-final (r17063) - no review 2012-03-26 15:10:40 -04:00
Makefile.in Bug 791509 - Adjust WebGL expected failures and passes for OS X 10.8, r=bjacob 2012-09-16 10:09:54 -07:00
README.mozilla Bug 754669 - Update WebGL tests to r17794 - no review, syncing with upstream 2012-05-23 22:18:49 -04:00
README.txt Bug 754669 - Update WebGL tests to r17794 - no review, syncing with upstream 2012-05-23 22:18:49 -04:00
dont-load-image-from-internet.patch Bug 734423 - Upgrade WebGL conformance test suite to 1.0.1 in-principle-final (r17063) - no review 2012-03-26 15:10:40 -04:00
ext-texture-filter-anisotropic.patch Bug 763355 - attempt to fix timeouts in WebGL mochitest on Android slaves by avoiding loading the js-test-post.js script - r=jgilbert 2012-08-14 12:59:14 -04:00
failing_tests_android.txt Bug 763355 - attempt to fix timeouts in WebGL mochitest on Android slaves by avoiding loading the js-test-post.js script - r=jgilbert 2012-08-14 12:59:14 -04:00
failing_tests_linux.txt Bug 734423 - Upgrade WebGL conformance test suite to 1.0.1 in-principle-final (r17063) - no review 2012-03-26 15:10:40 -04:00
failing_tests_mac.txt Bug 777883 - Avoid calling glLinkProgram when we know that a bad shader is attached - r=jgilbert 2012-07-26 19:58:52 -04:00
failing_tests_mac_mtnlion.txt Bug 791509 - Adjust WebGL expected failures and passes for OS X 10.8, r=bjacob 2012-09-16 10:09:54 -07:00
failing_tests_windows.txt Bug 774755 - 8/8 - ANGLE r1242: update list of failing tests (all tests now passing on windows) - no review 2012-07-25 12:13:45 -04:00
fix-webgl-harness-async.patch Bug 722211 - Update WebGL conformance tests to r16765 and adapt mochitest to harness changes - no review 2012-01-30 13:59:06 -05:00
gc.patch Bug 734423 - refactor the gc() helper used by WebGL conformance tests - no review, will upstream - NPOTB 2012-03-26 15:20:34 -04:00
log-more-info-about-test-failures.patch Bug 734423 - Upgrade WebGL conformance test suite to 1.0.1 in-principle-final (r17063) - no review 2012-03-26 15:10:40 -04:00
reference-cycle-test.patch Bug 763355 - attempt to fix timeouts in WebGL mochitest on Android slaves by avoiding loading the js-test-post.js script - r=jgilbert 2012-08-14 12:59:14 -04:00
test_webgl_conformance_test_suite.html Bug 791509 - Adjust WebGL expected failures and passes for OS X 10.8, r=bjacob 2012-09-16 10:09:54 -07:00
webgl-conformance-tests.html Bug 754669 - Update WebGL tests to r17794 - no review, syncing with upstream 2012-05-23 22:18:49 -04:00

README.txt

Welcome to the WebGL Conformance Test Suite
===========================================

This is the initial release of the WebGL conformance test suite.

NOTE TO USERS: Unless you are a WebGL implementor, there is no need to submit
a conformance result using this process.  Should you discover bugs in your
browser's WebGL implementation, either via this test suite or otherwise,
please report them through your browser vendor's bug tracking system.

FOR WEBGL IMPLEMENTORS: Please follow the instructions below to create
a formal conformance submission.

1) Open webgl-conformance-tests.html in your target browser

2) Press the "run tests" button

3) At the end of the run, press "display text summary"

4) Verify that the User Agent and WebGL renderer strings identify your browser and target correctly.

5) Copy the contents of the text summary (starting with "WebGL Conformance Test Results") and send via email to
   webgl_conformance_submissions@khronos.org

Please see CONFORMANCE_RULES.txt in this directory for guidelines
about what constitutes a conformant WebGL implementation.


- Version 1.0.0
- February 24, 2011

- Version 1.0.1
- February 23, 2012