gecko-dev/dom/media/platforms/gonk/GonkAudioDecoderManager.h

60 строки
1.4 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#if !defined(GonkAudioDecoderManager_h_)
#define GonkAudioDecoderManager_h_
#include "AudioCompactor.h"
#include "mozilla/RefPtr.h"
#include "GonkMediaDataDecoder.h"
using namespace android;
namespace android {
class MOZ_EXPORT MediaBuffer;
} // namespace android
namespace mozilla {
class GonkAudioDecoderManager : public GonkDecoderManager {
typedef android::MediaCodecProxy MediaCodecProxy;
public:
GonkAudioDecoderManager(const AudioInfo& aConfig);
virtual ~GonkAudioDecoderManager();
RefPtr<InitPromise> Init() override;
nsresult Output(int64_t aStreamOffset,
RefPtr<MediaData>& aOutput) override;
void ProcessFlush() override;
virtual void ResetEOS() override;
const char* GetDescriptionName() const override
{
return "gonk audio decoder";
}
private:
bool InitMediaCodecProxy();
nsresult CreateAudioData(MediaBuffer* aBuffer, int64_t aStreamOffset);
uint32_t mAudioChannels;
uint32_t mAudioRate;
const uint32_t mAudioProfile;
MediaQueue<AudioData> mAudioQueue;
AudioCompactor mAudioCompactor;
};
} // namespace mozilla
#endif // GonkAudioDecoderManager_h_