gecko-dev/other-licenses/7zstub/README.mozilla

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This directory contains the LZMA SDK code used in building the self-extracting
Windows installer.
The src/ directory contains an almost-unmodified copy of the 7-zip source code
version 18.05, as downloaded from https://www.7-zip.org/a/lzma1805.7z (linked
from https://www.7-zip.org/sdk.html) on August 30, 2018. As stated in
DOC/lzma-sdk.txt and on the web page, this code is in the public domain. A few
modifications have been made to this copy of the source code. Those
modifications are contained in mozilla_customizations.diff, which should be
found in the same directory as this file.
The firefox/ directory contains several things:
* SFXSetup.sln and SFXSetup.vcxproj
These are Visual Studio 2017 conversions of the Visual C++ 6 workspace and
project files from the src/CPP/7zip/Bundles/SFXSetup/ directory, with
some changes and additions to support AArch64 and to include our resources.
* 7zSD.arm64.manifest and 7zSD.win32.manifest
We need to add a manifest file to the binary for several reasons, and one
isn't supplied with the source package (Visual C++ 6 doesn't support them),
so we've written our own.
* setup.ico
The icon group used for the installer package.
* resource.rc
The resource script containing the above manifest and icon references, as
well as other resources we need. This is derived from the supplied SFXSetup
resource.rc, but heavily customized.
* 7zSD.ARM64.sfx
AArch64 binary built using all the above files. Checking this into the tree in
compiled binary form means that packaging the installer does not require
having a compiler toolchain configured (which is the case for artifact
builds). To compile your own version of this file, open SFXSetup.sln and build
the ReleaseD configuration.
* 7zSD.Win32.sfx
32-bit x86 binary built using some of the above files, but through a different
build procedure that uses Visual C++ 6 in order to maintain compatibility with
legacy Windows platforms (Firefox doesn't run on these platforms, but at least
we can display a helpful error message). The exact procedure that generated
this file was:
1) Install Microsoft Visual C++ 6 Professional or Enterprise edition (the
Standard edition does not include the optimizing compiler, so it should
not be used). You'll likely want a virtual machine running Windows XP,
because running VC6 under more modern Windows versions is tricky.
2) Install an appropriate Windows SDK version. The Windows XP Service Pack 2
SDK is known to work well, but that particular version appears to only be
available from archive.org:
https://web.archive.org/web/20080209175723/http://www.microsoft.com:80/msdownload/platformsdk/sdkupdate/XPSP2FULLInstall.htm
3) Run the tool included with the SDK that configures Visual C++ to use it.
4) If using a fresh copy of the LZMA SDK sources, apply the patch in
mozilla_customizations.diff. The copy in the Firefox source tree already
has these changes applied.
5) Open the workspace file at src\CPP\7zip\Bundles\SFXSetup\SFXSetup.dsw and
build it using the "SFXSetup - Win32 ReleaseD" configuration. The output
executable should be at the path ReleaseD\7zSD.sfx relative to SFXSetup.dsw.
6) Use Resource Hacker (available from http://angusj.com/resourcehacker/) to
replace the existing icon on 7zSD.sfx and to add the manifest as a new
resource. Also edit the version info resource to replace CompanyName and
LegalCopyright with "Mozilla" (or appropriate vendor name) and
FileDescription and ProductName with "Firefox" (or appropriate product name).
Be sure to recompile the resources using the green "play" button in the
toolbar (or by pressing F5) before saving the file.
In the future this file may be replaced with one built in the same manner as
the AArch64 version using a modern toolchain, if the loss of platform support
is deemed acceptable.