gecko-dev/dom/media/webaudio/MediaStreamAudioSourceNode.cpp

127 строки
4.5 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "MediaStreamAudioSourceNode.h"
#include "mozilla/dom/MediaStreamAudioSourceNodeBinding.h"
#include "AudioNodeEngine.h"
#include "AudioNodeExternalInputStream.h"
#include "nsIDocument.h"
#include "mozilla/CORSMode.h"
namespace mozilla {
namespace dom {
NS_IMPL_CYCLE_COLLECTION_CLASS(MediaStreamAudioSourceNode)
NS_IMPL_CYCLE_COLLECTION_UNLINK_BEGIN(MediaStreamAudioSourceNode)
NS_IMPL_CYCLE_COLLECTION_UNLINK(mInputStream)
NS_IMPL_CYCLE_COLLECTION_UNLINK_END_INHERITED(AudioNode)
NS_IMPL_CYCLE_COLLECTION_TRAVERSE_BEGIN_INHERITED(MediaStreamAudioSourceNode, AudioNode)
NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mInputStream)
NS_IMPL_CYCLE_COLLECTION_TRAVERSE_END
NS_INTERFACE_MAP_BEGIN_CYCLE_COLLECTION_INHERITED(MediaStreamAudioSourceNode)
NS_INTERFACE_MAP_END_INHERITING(AudioNode)
NS_IMPL_ADDREF_INHERITED(MediaStreamAudioSourceNode, AudioNode)
NS_IMPL_RELEASE_INHERITED(MediaStreamAudioSourceNode, AudioNode)
MediaStreamAudioSourceNode::MediaStreamAudioSourceNode(AudioContext* aContext,
DOMMediaStream* aMediaStream)
: AudioNode(aContext,
2,
ChannelCountMode::Max,
ChannelInterpretation::Speakers),
mInputStream(aMediaStream)
{
AudioNodeEngine* engine = new MediaStreamAudioSourceNodeEngine(this);
mStream = aContext->Graph()->CreateAudioNodeExternalInputStream(engine);
ProcessedMediaStream* outputStream = static_cast<ProcessedMediaStream*>(mStream.get());
mInputPort = outputStream->AllocateInputPort(aMediaStream->GetStream(),
MediaInputPort::FLAG_BLOCK_INPUT);
mInputStream->AddConsumerToKeepAlive(static_cast<nsIDOMEventTarget*>(this));
PrincipalChanged(mInputStream); // trigger enabling/disabling of the connector
mInputStream->AddPrincipalChangeObserver(this);
}
MediaStreamAudioSourceNode::~MediaStreamAudioSourceNode()
{
if (mInputStream) {
mInputStream->RemovePrincipalChangeObserver(this);
}
}
/**
* Changes the principal. Note that this will be called on the main thread, but
* changes will be enacted on the MediaStreamGraph thread. If the principal
* change results in the document principal losing access to the stream, then
* there needs to be other measures in place to ensure that any media that is
* governed by the new stream principal is not available to the Media Stream
* Graph before this change completes. Otherwise, a site could get access to
* media that they are not authorized to receive.
*
* One solution is to block the altered content, call this method, then dispatch
* another change request to the MediaStreamGraph thread that allows the content
* under the new principal to flow. This might be unnecessary if the principal
* change is changing to be the document principal.
*/
void
MediaStreamAudioSourceNode::PrincipalChanged(DOMMediaStream* aDOMMediaStream)
{
bool subsumes = false;
nsPIDOMWindow* parent = Context()->GetParentObject();
if (parent) {
nsIDocument* doc = parent->GetExtantDoc();
if (doc) {
nsIPrincipal* docPrincipal = doc->NodePrincipal();
nsIPrincipal* streamPrincipal = mInputStream->GetPrincipal();
if (NS_FAILED(docPrincipal->Subsumes(streamPrincipal, &subsumes))) {
subsumes = false;
}
}
}
auto stream = static_cast<AudioNodeExternalInputStream*>(mStream.get());
stream->SetInt32Parameter(MediaStreamAudioSourceNodeEngine::ENABLE,
subsumes || aDOMMediaStream->GetCORSMode() != CORS_NONE);
}
size_t
MediaStreamAudioSourceNode::SizeOfExcludingThis(MallocSizeOf aMallocSizeOf) const
{
// Future:
// - mInputStream
size_t amount = AudioNode::SizeOfExcludingThis(aMallocSizeOf);
amount += mInputPort->SizeOfIncludingThis(aMallocSizeOf);
return amount;
}
size_t
MediaStreamAudioSourceNode::SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const
{
return aMallocSizeOf(this) + SizeOfExcludingThis(aMallocSizeOf);
}
void
MediaStreamAudioSourceNode::DestroyMediaStream()
{
if (mInputPort) {
mInputPort->Destroy();
mInputPort = nullptr;
}
AudioNode::DestroyMediaStream();
}
JSObject*
MediaStreamAudioSourceNode::WrapObject(JSContext* aCx, JS::Handle<JSObject*> aGivenProto)
{
return MediaStreamAudioSourceNodeBinding::Wrap(aCx, this, aGivenProto);
}
}
}