зеркало из https://github.com/mozilla/gecko-dev.git
127 строки
4.5 KiB
C++
127 строки
4.5 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim:set ts=2 sw=2 sts=2 et cindent: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "MediaStreamAudioSourceNode.h"
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#include "mozilla/dom/MediaStreamAudioSourceNodeBinding.h"
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#include "AudioNodeEngine.h"
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#include "AudioNodeExternalInputStream.h"
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#include "nsIDocument.h"
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#include "mozilla/CORSMode.h"
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namespace mozilla {
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namespace dom {
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NS_IMPL_CYCLE_COLLECTION_CLASS(MediaStreamAudioSourceNode)
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NS_IMPL_CYCLE_COLLECTION_UNLINK_BEGIN(MediaStreamAudioSourceNode)
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NS_IMPL_CYCLE_COLLECTION_UNLINK(mInputStream)
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NS_IMPL_CYCLE_COLLECTION_UNLINK_END_INHERITED(AudioNode)
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NS_IMPL_CYCLE_COLLECTION_TRAVERSE_BEGIN_INHERITED(MediaStreamAudioSourceNode, AudioNode)
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NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mInputStream)
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NS_IMPL_CYCLE_COLLECTION_TRAVERSE_END
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NS_INTERFACE_MAP_BEGIN_CYCLE_COLLECTION_INHERITED(MediaStreamAudioSourceNode)
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NS_INTERFACE_MAP_END_INHERITING(AudioNode)
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NS_IMPL_ADDREF_INHERITED(MediaStreamAudioSourceNode, AudioNode)
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NS_IMPL_RELEASE_INHERITED(MediaStreamAudioSourceNode, AudioNode)
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MediaStreamAudioSourceNode::MediaStreamAudioSourceNode(AudioContext* aContext,
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DOMMediaStream* aMediaStream)
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: AudioNode(aContext,
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2,
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ChannelCountMode::Max,
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ChannelInterpretation::Speakers),
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mInputStream(aMediaStream)
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{
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AudioNodeEngine* engine = new MediaStreamAudioSourceNodeEngine(this);
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mStream = aContext->Graph()->CreateAudioNodeExternalInputStream(engine);
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ProcessedMediaStream* outputStream = static_cast<ProcessedMediaStream*>(mStream.get());
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mInputPort = outputStream->AllocateInputPort(aMediaStream->GetStream(),
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MediaInputPort::FLAG_BLOCK_INPUT);
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mInputStream->AddConsumerToKeepAlive(static_cast<nsIDOMEventTarget*>(this));
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PrincipalChanged(mInputStream); // trigger enabling/disabling of the connector
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mInputStream->AddPrincipalChangeObserver(this);
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}
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MediaStreamAudioSourceNode::~MediaStreamAudioSourceNode()
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{
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if (mInputStream) {
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mInputStream->RemovePrincipalChangeObserver(this);
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}
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}
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/**
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* Changes the principal. Note that this will be called on the main thread, but
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* changes will be enacted on the MediaStreamGraph thread. If the principal
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* change results in the document principal losing access to the stream, then
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* there needs to be other measures in place to ensure that any media that is
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* governed by the new stream principal is not available to the Media Stream
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* Graph before this change completes. Otherwise, a site could get access to
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* media that they are not authorized to receive.
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*
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* One solution is to block the altered content, call this method, then dispatch
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* another change request to the MediaStreamGraph thread that allows the content
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* under the new principal to flow. This might be unnecessary if the principal
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* change is changing to be the document principal.
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*/
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void
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MediaStreamAudioSourceNode::PrincipalChanged(DOMMediaStream* aDOMMediaStream)
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{
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bool subsumes = false;
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nsPIDOMWindow* parent = Context()->GetParentObject();
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if (parent) {
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nsIDocument* doc = parent->GetExtantDoc();
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if (doc) {
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nsIPrincipal* docPrincipal = doc->NodePrincipal();
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nsIPrincipal* streamPrincipal = mInputStream->GetPrincipal();
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if (NS_FAILED(docPrincipal->Subsumes(streamPrincipal, &subsumes))) {
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subsumes = false;
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}
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}
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}
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auto stream = static_cast<AudioNodeExternalInputStream*>(mStream.get());
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stream->SetInt32Parameter(MediaStreamAudioSourceNodeEngine::ENABLE,
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subsumes || aDOMMediaStream->GetCORSMode() != CORS_NONE);
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}
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size_t
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MediaStreamAudioSourceNode::SizeOfExcludingThis(MallocSizeOf aMallocSizeOf) const
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{
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// Future:
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// - mInputStream
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size_t amount = AudioNode::SizeOfExcludingThis(aMallocSizeOf);
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amount += mInputPort->SizeOfIncludingThis(aMallocSizeOf);
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return amount;
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}
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size_t
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MediaStreamAudioSourceNode::SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const
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{
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return aMallocSizeOf(this) + SizeOfExcludingThis(aMallocSizeOf);
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}
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void
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MediaStreamAudioSourceNode::DestroyMediaStream()
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{
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if (mInputPort) {
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mInputPort->Destroy();
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mInputPort = nullptr;
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}
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AudioNode::DestroyMediaStream();
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}
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JSObject*
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MediaStreamAudioSourceNode::WrapObject(JSContext* aCx, JS::Handle<JSObject*> aGivenProto)
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{
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return MediaStreamAudioSourceNodeBinding::Wrap(aCx, this, aGivenProto);
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}
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}
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}
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