gecko-dev/toolkit/recordreplay/HashTable.cpp

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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "mozilla/Assertions.h"
#include "mozilla/Maybe.h"
#include "mozilla/StaticMutex.h"
#include "HashTable.h"
#include "InfallibleVector.h"
#include "ProcessRecordReplay.h"
#include "ProcessRedirect.h"
#include "ValueIndex.h"
#include <unordered_set>
namespace mozilla {
namespace recordreplay {
// Hash tables frequently incorporate pointer values into the hash numbers they
// compute, which are not guaranteed to be the same between recording and
// replaying and consequently lead to inconsistent hash numbers and iteration
// order between recording and replaying, which can in turn affect the order in
// which recorded events occur. HashTable stabilization is designed to deal
// with this problem, for specific kinds of hashtables (PLD and PL tables)
// which are based on callbacks.
//
// When the table is constructed, if we are recording/replaying then the
// callbacks are replaced with an alternate set that produces consistent hash
// numbers between recording and replay. If during replay the additions and
// removals to the tables occur in the same order that they did during
// recording, then the structure of the tables and the order in which elements
// are visited during iteration will be the same.
//
// Ensuring that hash numbers are consistent is done as follows: for each
// table, we keep track of the keys that are in the table. When computing the
// hash of an arbitrary key, we look for a matching key in the table, using
// that key's hash if found. Otherwise, a new hash is generated from an
// incrementing counter.
typedef uint32_t HashNumber;
class StableHashTableInfo {
// Information about a key in the table: the key pointer, along with the new
// hash number we have generated for the key.
struct KeyInfo {
const void* mKey;
HashNumber mNewHash;
};
// Table mapping original hash numbers (produced by the table's hash
// function) to a vector with all keys sharing that original hash number.
struct HashInfo {
InfallibleVector<KeyInfo> mKeys;
};
typedef std::unordered_map<HashNumber, UniquePtr<HashInfo>> HashToKeyMap;
HashToKeyMap mHashToKey;
// Table mapping key pointers to their original hash number.
typedef std::unordered_map<const void*, HashNumber> KeyToHashMap;
KeyToHashMap mKeyToHash;
// The last key which the hash function was called on, and the new hash
// number which we generated for that key.
const void* mLastKey;
HashNumber mLastNewHash;
// Counter for generating new hash numbers for entries added to the table.
// This increases monotonically, though it is fine if it overflows.
uint32_t mHashGenerator;
// Buffer with executable memory for use in binding functions.
uint8_t* mCallbackStorage;
uint32_t mCallbackStorageSize;
static const size_t CallbackStorageCapacity = 4096;
// Whether this table has been marked as destroyed and is unusable. This is
// temporary state to detect UAF bugs related to this class.
bool mDestroyed;
// Associated table and hash of its callback storage, for more integrity
// checking.
void* mTable;
uint32_t mCallbackHash;
// Get an existing key in the table.
KeyInfo* FindKeyInfo(HashNumber aOriginalHash, const void* aKey,
HashInfo** aHashInfo = nullptr) {
HashToKeyMap::iterator iter = mHashToKey.find(aOriginalHash);
MOZ_RELEASE_ASSERT(iter != mHashToKey.end());
HashInfo* hashInfo = iter->second.get();
for (KeyInfo& keyInfo : hashInfo->mKeys) {
if (keyInfo.mKey == aKey) {
if (aHashInfo) {
*aHashInfo = hashInfo;
}
return &keyInfo;
}
}
MOZ_CRASH();
}
public:
StableHashTableInfo()
: mLastKey(nullptr),
mLastNewHash(0),
mHashGenerator(0),
mCallbackStorage(nullptr),
mDestroyed(false),
mTable(nullptr),
mCallbackHash(0) {
// Use AllocateMemory, as the result will have RWX permissions.
mCallbackStorage =
(uint8_t*)AllocateMemory(CallbackStorageCapacity, MemoryKind::Tracked);
MarkValid();
}
~StableHashTableInfo() {
MOZ_RELEASE_ASSERT(mHashToKey.empty());
DeallocateMemory(mCallbackStorage, CallbackStorageCapacity,
MemoryKind::Tracked);
UnmarkValid();
}
bool IsDestroyed() { return mDestroyed; }
void MarkDestroyed() {
MOZ_RELEASE_ASSERT(!IsDestroyed());
mDestroyed = true;
}
void CheckIntegrity(void* aTable) {
MOZ_RELEASE_ASSERT(aTable);
if (!mTable) {
mTable = aTable;
mCallbackHash = HashBytes(mCallbackStorage, mCallbackStorageSize);
} else {
MOZ_RELEASE_ASSERT(mTable == aTable);
MOZ_RELEASE_ASSERT(mCallbackHash ==
HashBytes(mCallbackStorage, mCallbackStorageSize));
}
}
void AddKey(HashNumber aOriginalHash, const void* aKey, HashNumber aNewHash) {
HashToKeyMap::iterator iter = mHashToKey.find(aOriginalHash);
if (iter == mHashToKey.end()) {
iter = mHashToKey
.insert(HashToKeyMap::value_type(aOriginalHash,
MakeUnique<HashInfo>()))
.first;
}
HashInfo* hashInfo = iter->second.get();
KeyInfo key;
key.mKey = aKey;
key.mNewHash = aNewHash;
hashInfo->mKeys.append(key);
mKeyToHash.insert(KeyToHashMap::value_type(aKey, aOriginalHash));
}
void RemoveKey(HashNumber aOriginalHash, const void* aKey) {
HashInfo* hashInfo;
KeyInfo* keyInfo = FindKeyInfo(aOriginalHash, aKey, &hashInfo);
hashInfo->mKeys.erase(keyInfo);
if (hashInfo->mKeys.length() == 0) {
mHashToKey.erase(aOriginalHash);
}
mKeyToHash.erase(aKey);
}
HashNumber FindKeyHash(HashNumber aOriginalHash, const void* aKey) {
KeyInfo* info = FindKeyInfo(aOriginalHash, aKey);
return info->mNewHash;
}
// Look for a key in the table with a matching original hash and for which
// aMatch() is true for, returning its new hash number if found.
bool HasMatchingKey(HashNumber aOriginalHash,
const std::function<bool(const void*)>& aMatch,
HashNumber* aNewHash) {
HashToKeyMap::const_iterator iter = mHashToKey.find(aOriginalHash);
if (iter != mHashToKey.end()) {
HashInfo* hashInfo = iter->second.get();
for (const KeyInfo& keyInfo : hashInfo->mKeys) {
if (aMatch(keyInfo.mKey)) {
*aNewHash = keyInfo.mNewHash;
return true;
}
}
}
return false;
}
HashNumber GetOriginalHashNumber(const void* aKey) {
KeyToHashMap::iterator iter = mKeyToHash.find(aKey);
MOZ_RELEASE_ASSERT(iter != mKeyToHash.end());
return iter->second;
}
class Assembler : public recordreplay::Assembler {
public:
StableHashTableInfo& mInfo;
explicit Assembler(StableHashTableInfo& aInfo)
: recordreplay::Assembler(aInfo.mCallbackStorage,
CallbackStorageCapacity),
mInfo(aInfo) {}
~Assembler() {
mInfo.mCallbackStorageSize = Current() - mInfo.mCallbackStorage;
}
};
// Use the callback storage buffer to create a new function T which has one
// fewer argument than S and calls S with aArgument bound to the last
// argument position. See BindFunctionArgument in ProcessRedirect.h
template <typename S, typename T>
void NewBoundFunction(Assembler& aAssembler, S aFunction, void* aArgument,
size_t aArgumentPosition, T* aTarget) {
void* nfn = BindFunctionArgument(BitwiseCast<void*>(aFunction), aArgument,
aArgumentPosition, aAssembler);
BitwiseCast(nfn, aTarget);
}
// Set the last queried key for this table, and generate a new hash number
// for it.
HashNumber SetLastKey(const void* aKey) {
// Remember the last key queried, so that if it is then added to the table
// we know what hash number to use.
mLastKey = aKey;
mLastNewHash = mHashGenerator++;
return mLastNewHash;
}
bool HasLastKey() { return !!mLastKey; }
HashNumber GetLastNewHash(const void* aKey) {
MOZ_RELEASE_ASSERT(aKey == mLastKey);
return mLastNewHash;
}
bool IsEmpty() { return mHashToKey.empty(); }
// Move aOther's contents into this one and clear aOther out. Callbacks for
// the tables are left alone.
void MoveContentsFrom(StableHashTableInfo& aOther) {
mHashToKey = std::move(aOther.mHashToKey);
mKeyToHash = std::move(aOther.mKeyToHash);
mHashGenerator = aOther.mHashGenerator;
aOther.mHashToKey.clear();
aOther.mKeyToHash.clear();
aOther.mHashGenerator = 0;
mLastKey = aOther.mLastKey = nullptr;
mLastNewHash = aOther.mLastNewHash = 0;
}
// Set of valid StableHashTableInfo pointers. We use this to determine whether
// we are dealing with an actual StableHashTableInfo. Despite our best efforts
// some hashtables do not go through stabilization (e.g. they have static
// constructors that run before record/replay state is initialized).
static std::unordered_set<StableHashTableInfo*>* gHashInfos;
static SpinLock gHashInfosLock;
inline bool IsValid() {
AutoSpinLock lock(gHashInfosLock);
return gHashInfos && gHashInfos->find(this) != gHashInfos->end();
}
inline void MarkValid() {
AutoSpinLock lock(gHashInfosLock);
if (!gHashInfos) {
gHashInfos = new std::unordered_set<StableHashTableInfo*>();
}
gHashInfos->insert(this);
}
inline void UnmarkValid() {
AutoSpinLock lock(gHashInfosLock);
gHashInfos->erase(this);
}
};
std::unordered_set<StableHashTableInfo*>* StableHashTableInfo::gHashInfos;
SpinLock StableHashTableInfo::gHashInfosLock;
///////////////////////////////////////////////////////////////////////////////
// PLHashTable Stabilization
///////////////////////////////////////////////////////////////////////////////
// For each PLHashTable in the process, a PLHashTableInfo is generated. This
// structure becomes the |allocPriv| for the table, handled by the new
// callbacks given to it.
struct PLHashTableInfo : public StableHashTableInfo {
// Original callbacks for the table.
PLHashFunction mKeyHash;
PLHashComparator mKeyCompare;
PLHashComparator mValueCompare;
const PLHashAllocOps* mAllocOps;
// Original private value for the table.
void* mAllocPrivate;
PLHashTableInfo(PLHashFunction aKeyHash, PLHashComparator aKeyCompare,
PLHashComparator aValueCompare,
const PLHashAllocOps* aAllocOps, void* aAllocPrivate)
: mKeyHash(aKeyHash),
mKeyCompare(aKeyCompare),
mValueCompare(aValueCompare),
mAllocOps(aAllocOps),
mAllocPrivate(aAllocPrivate) {}
static PLHashTableInfo* MaybeFromPrivate(void* aAllocPrivate) {
PLHashTableInfo* info = reinterpret_cast<PLHashTableInfo*>(aAllocPrivate);
if (info->IsValid()) {
MOZ_RELEASE_ASSERT(!info->IsDestroyed());
return info;
}
return nullptr;
}
static PLHashTableInfo* FromPrivate(void* aAllocPrivate) {
PLHashTableInfo* info = MaybeFromPrivate(aAllocPrivate);
MOZ_RELEASE_ASSERT(info);
return info;
}
};
static void* WrapPLHashAllocTable(void* aAllocPrivate, PRSize aSize) {
PLHashTableInfo* info = PLHashTableInfo::FromPrivate(aAllocPrivate);
return info->mAllocOps
? info->mAllocOps->allocTable(info->mAllocPrivate, aSize)
: malloc(aSize);
}
static void WrapPLHashFreeTable(void* aAllocPrivate, void* aItem) {
PLHashTableInfo* info = PLHashTableInfo::FromPrivate(aAllocPrivate);
if (info->mAllocOps) {
info->mAllocOps->freeTable(info->mAllocPrivate, aItem);
} else {
free(aItem);
}
}
static PLHashEntry* WrapPLHashAllocEntry(void* aAllocPrivate,
const void* aKey) {
PLHashTableInfo* info = PLHashTableInfo::FromPrivate(aAllocPrivate);
if (info->HasLastKey()) {
uint32_t originalHash = info->mKeyHash(aKey);
info->AddKey(originalHash, aKey, info->GetLastNewHash(aKey));
} else {
// A few PLHashTables are manipulated directly by Gecko code, in which case
// the hashes are supplied directly to the table and we don't have a chance
// to modify them. Fortunately, none of these tables are iterated in a way
// that can cause the replay to diverge, so just punt in these cases.
MOZ_RELEASE_ASSERT(info->IsEmpty());
}
return info->mAllocOps
? info->mAllocOps->allocEntry(info->mAllocPrivate, aKey)
: (PLHashEntry*)malloc(sizeof(PLHashEntry));
}
static void WrapPLHashFreeEntry(void* aAllocPrivate, PLHashEntry* he,
PRUintn flag) {
PLHashTableInfo* info = PLHashTableInfo::FromPrivate(aAllocPrivate);
// Ignore empty tables, due to the raw table manipulation described above.
if (flag == HT_FREE_ENTRY && !info->IsEmpty()) {
uint32_t originalHash = info->GetOriginalHashNumber(he->key);
info->RemoveKey(originalHash, he->key);
}
if (info->mAllocOps) {
info->mAllocOps->freeEntry(info->mAllocPrivate, he, flag);
} else if (flag == HT_FREE_ENTRY) {
free(he);
}
}
static PLHashAllocOps gWrapPLHashAllocOps = {
WrapPLHashAllocTable, WrapPLHashFreeTable, WrapPLHashAllocEntry,
WrapPLHashFreeEntry};
static uint32_t PLHashComputeHash(void* aKey, PLHashTableInfo* aInfo) {
MOZ_RELEASE_ASSERT(!aInfo->IsDestroyed());
uint32_t originalHash = aInfo->mKeyHash(aKey);
HashNumber newHash;
if (aInfo->HasMatchingKey(
originalHash,
[=](const void* aExistingKey) {
return aInfo->mKeyCompare(aKey, aExistingKey);
},
&newHash)) {
return newHash;
}
return aInfo->SetLastKey(aKey);
}
void GeneratePLHashTableCallbacks(PLHashFunction* aKeyHash,
PLHashComparator* aKeyCompare,
PLHashComparator* aValueCompare,
const PLHashAllocOps** aAllocOps,
void** aAllocPrivate) {
PLHashTableInfo* info = new PLHashTableInfo(
*aKeyHash, *aKeyCompare, *aValueCompare, *aAllocOps, *aAllocPrivate);
PLHashTableInfo::Assembler assembler(*info);
info->NewBoundFunction(assembler, PLHashComputeHash, info, 1, aKeyHash);
*aAllocOps = &gWrapPLHashAllocOps;
*aAllocPrivate = info;
}
void DestroyPLHashTableCallbacks(void* aAllocPrivate) {
PLHashTableInfo* info = PLHashTableInfo::MaybeFromPrivate(aAllocPrivate);
if (info) {
info->MarkDestroyed();
// delete info;
}
}
void CheckPLHashTable(PLHashTable* aTable) {
PLHashTableInfo* info = PLHashTableInfo::MaybeFromPrivate(aTable->allocPriv);
if (info) {
info->CheckIntegrity(aTable);
}
}
///////////////////////////////////////////////////////////////////////////////
// PLDHashTable Stabilization
///////////////////////////////////////////////////////////////////////////////
// For each PLDHashTable in the process, a PLDHashTableInfo is generated. This
// structure is supplied to its callbacks using bound functions.
struct PLDHashTableInfo : public StableHashTableInfo {
// Original callbacks for the table.
const PLDHashTableOps* mOps;
// Wrapper callbacks for the table.
PLDHashTableOps mNewOps;
explicit PLDHashTableInfo(const PLDHashTableOps* aOps) : mOps(aOps) {
PodZero(&mNewOps);
}
static PLDHashTableInfo* MaybeFromOps(const PLDHashTableOps* aOps) {
PLDHashTableInfo* res = reinterpret_cast<PLDHashTableInfo*>(
(uint8_t*)aOps - offsetof(PLDHashTableInfo, mNewOps));
if (res->IsValid()) {
MOZ_RELEASE_ASSERT(!res->IsDestroyed());
return res;
}
return nullptr;
}
static PLDHashTableInfo* FromOps(const PLDHashTableOps* aOps) {
PLDHashTableInfo* res = MaybeFromOps(aOps);
MOZ_RELEASE_ASSERT(res);
return res;
}
static void CheckIntegrity(PLDHashTable* aTable) {
PLDHashTableInfo* info = MaybeFromOps(aTable->RecordReplayWrappedOps());
if (info) {
info->StableHashTableInfo::CheckIntegrity(aTable);
}
}
};
static PLDHashNumber PLDHashTableComputeHash(const void* aKey,
PLDHashTableInfo* aInfo) {
MOZ_RELEASE_ASSERT(!aInfo->IsDestroyed());
uint32_t originalHash = aInfo->mOps->hashKey(aKey);
HashNumber newHash;
if (aInfo->HasMatchingKey(
originalHash,
[=](const void* aExistingKey) {
return aInfo->mOps->matchEntry((PLDHashEntryHdr*)aExistingKey,
aKey);
},
&newHash)) {
return newHash;
}
return aInfo->SetLastKey(aKey);
}
static void PLDHashTableMoveEntry(PLDHashTable* aTable,
const PLDHashEntryHdr* aFrom,
PLDHashEntryHdr* aTo,
PLDHashTableInfo* aInfo) {
MOZ_RELEASE_ASSERT(!aInfo->IsDestroyed());
aInfo->mOps->moveEntry(aTable, aFrom, aTo);
uint32_t originalHash = aInfo->GetOriginalHashNumber(aFrom);
uint32_t newHash = aInfo->FindKeyHash(originalHash, aFrom);
aInfo->RemoveKey(originalHash, aFrom);
aInfo->AddKey(originalHash, aTo, newHash);
}
static void PLDHashTableClearEntry(PLDHashTable* aTable,
PLDHashEntryHdr* aEntry,
PLDHashTableInfo* aInfo) {
MOZ_RELEASE_ASSERT(!aInfo->IsDestroyed());
aInfo->mOps->clearEntry(aTable, aEntry);
uint32_t originalHash = aInfo->GetOriginalHashNumber(aEntry);
aInfo->RemoveKey(originalHash, aEntry);
}
static void PLDHashTableInitEntry(PLDHashEntryHdr* aEntry, const void* aKey,
PLDHashTableInfo* aInfo) {
MOZ_RELEASE_ASSERT(!aInfo->IsDestroyed());
if (aInfo->mOps->initEntry) {
aInfo->mOps->initEntry(aEntry, aKey);
}
uint32_t originalHash = aInfo->mOps->hashKey(aKey);
aInfo->AddKey(originalHash, aEntry, aInfo->GetLastNewHash(aKey));
}
extern "C" {
MOZ_EXPORT const PLDHashTableOps*
RecordReplayInterface_InternalGeneratePLDHashTableCallbacks(
const PLDHashTableOps* aOps) {
PLDHashTableInfo* info = new PLDHashTableInfo(aOps);
PLDHashTableInfo::Assembler assembler(*info);
info->NewBoundFunction(assembler, PLDHashTableComputeHash, info, 1,
&info->mNewOps.hashKey);
info->mNewOps.matchEntry = aOps->matchEntry;
info->NewBoundFunction(assembler, PLDHashTableMoveEntry, info, 3,
&info->mNewOps.moveEntry);
info->NewBoundFunction(assembler, PLDHashTableClearEntry, info, 2,
&info->mNewOps.clearEntry);
info->NewBoundFunction(assembler, PLDHashTableInitEntry, info, 2,
&info->mNewOps.initEntry);
return &info->mNewOps;
}
MOZ_EXPORT const PLDHashTableOps*
RecordReplayInterface_InternalUnwrapPLDHashTableCallbacks(
const PLDHashTableOps* aOps) {
PLDHashTableInfo* info = PLDHashTableInfo::FromOps(aOps);
return info->mOps;
}
MOZ_EXPORT void RecordReplayInterface_InternalDestroyPLDHashTableCallbacks(
const PLDHashTableOps* aOps) {
// Primordial PLDHashTables used in the copy constructor might not have any
// ops.
if (!aOps) {
return;
}
// Note: PLDHashTables with static ctors might have been constructed before
// record/replay state was initialized and have their normal ops. Check the
// info is valid via MaybeFromOps before destroying the info.
PLDHashTableInfo* info = PLDHashTableInfo::MaybeFromOps(aOps);
if (info) {
info->MarkDestroyed();
}
// delete info;
}
MOZ_EXPORT void RecordReplayInterface_InternalMovePLDHashTableContents(
const PLDHashTableOps* aFirstOps, const PLDHashTableOps* aSecondOps) {
PLDHashTableInfo* firstInfo = PLDHashTableInfo::FromOps(aFirstOps);
PLDHashTableInfo* secondInfo = PLDHashTableInfo::FromOps(aSecondOps);
secondInfo->MoveContentsFrom(*firstInfo);
}
} // extern "C"
void CheckPLDHashTable(PLDHashTable* aTable) {
PLDHashTableInfo::CheckIntegrity(aTable);
}
} // namespace recordreplay
} // namespace mozilla