зеркало из https://github.com/mozilla/gecko-dev.git
171 строка
6.2 KiB
C++
171 строка
6.2 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "LayersTypes.h"
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#include <cinttypes>
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#include "nsPrintfCString.h"
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#include "mozilla/gfx/gfxVars.h"
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namespace mozilla {
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namespace layers {
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const char* kCompositionPayloadTypeNames[kCompositionPayloadTypeCount] = {
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"KeyPress",
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"APZScroll",
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"APZPinchZoom",
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"ContentPaint",
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};
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const char* GetLayersBackendName(LayersBackend aBackend) {
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switch (aBackend) {
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case LayersBackend::LAYERS_NONE:
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return "none";
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case LayersBackend::LAYERS_OPENGL:
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return "opengl";
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case LayersBackend::LAYERS_D3D11:
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return "d3d11";
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case LayersBackend::LAYERS_CLIENT:
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return "client";
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case LayersBackend::LAYERS_WR:
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MOZ_ASSERT(gfx::gfxVars::UseWebRender());
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if (gfx::gfxVars::UseSoftwareWebRender()) {
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return "webrender_software";
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}
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return "webrender";
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case LayersBackend::LAYERS_BASIC:
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return "basic";
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default:
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MOZ_ASSERT_UNREACHABLE("unknown layers backend");
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return "unknown";
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}
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}
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std::ostream& operator<<(std::ostream& aStream, const LayersId& aId) {
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return aStream << nsPrintfCString("0x%" PRIx64, aId.mId).get();
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}
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EventRegions::EventRegions() : mDTCRequiresTargetConfirmation(false) {}
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EventRegions::EventRegions(nsIntRegion aHitRegion)
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: mHitRegion(aHitRegion), mDTCRequiresTargetConfirmation(false) {}
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EventRegions::EventRegions(const nsIntRegion& aHitRegion,
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const nsIntRegion& aMaybeHitRegion,
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const nsIntRegion& aDispatchToContentRegion,
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const nsIntRegion& aNoActionRegion,
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const nsIntRegion& aHorizontalPanRegion,
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const nsIntRegion& aVerticalPanRegion,
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bool aDTCRequiresTargetConfirmation) {
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mHitRegion = aHitRegion;
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mNoActionRegion = aNoActionRegion;
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mHorizontalPanRegion = aHorizontalPanRegion;
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mVerticalPanRegion = aVerticalPanRegion;
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// Points whose hit-region status we're not sure about need to be dispatched
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// to the content thread. If a point is in both maybeHitRegion and hitRegion
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// then it's not a "maybe" any more, and doesn't go into the dispatch-to-
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// content region.
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mDispatchToContentHitRegion.Sub(aMaybeHitRegion, mHitRegion);
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mDispatchToContentHitRegion.OrWith(aDispatchToContentRegion);
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mHitRegion.OrWith(aMaybeHitRegion);
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mDTCRequiresTargetConfirmation = aDTCRequiresTargetConfirmation;
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}
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bool EventRegions::operator==(const EventRegions& aRegions) const {
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return mHitRegion == aRegions.mHitRegion &&
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mDispatchToContentHitRegion == aRegions.mDispatchToContentHitRegion &&
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mNoActionRegion == aRegions.mNoActionRegion &&
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mHorizontalPanRegion == aRegions.mHorizontalPanRegion &&
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mVerticalPanRegion == aRegions.mVerticalPanRegion &&
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mDTCRequiresTargetConfirmation ==
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aRegions.mDTCRequiresTargetConfirmation;
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}
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bool EventRegions::operator!=(const EventRegions& aRegions) const {
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return !(*this == aRegions);
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}
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std::ostream& operator<<(std::ostream& aStream, const EventRegions& e) {
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aStream << "{";
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if (!e.mHitRegion.IsEmpty()) {
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aStream << " Hit=" << e.mHitRegion;
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}
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if (!e.mDispatchToContentHitRegion.IsEmpty()) {
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aStream << " DispatchToContent=" << e.mDispatchToContentHitRegion;
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}
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if (!e.mNoActionRegion.IsEmpty()) {
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aStream << " NoAction=" << e.mNoActionRegion;
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}
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if (!e.mHorizontalPanRegion.IsEmpty()) {
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aStream << " HorizontalPan=" << e.mHorizontalPanRegion;
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}
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if (!e.mVerticalPanRegion.IsEmpty()) {
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aStream << " VerticalPan=" << e.mVerticalPanRegion;
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}
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aStream << " }";
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return aStream;
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}
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void EventRegions::ApplyTranslationAndScale(float aXTrans, float aYTrans,
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float aXScale, float aYScale) {
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mHitRegion.ScaleRoundOut(aXScale, aYScale);
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mDispatchToContentHitRegion.ScaleRoundOut(aXScale, aYScale);
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mNoActionRegion.ScaleRoundOut(aXScale, aYScale);
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mHorizontalPanRegion.ScaleRoundOut(aXScale, aYScale);
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mVerticalPanRegion.ScaleRoundOut(aXScale, aYScale);
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mHitRegion.MoveBy(aXTrans, aYTrans);
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mDispatchToContentHitRegion.MoveBy(aXTrans, aYTrans);
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mNoActionRegion.MoveBy(aXTrans, aYTrans);
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mHorizontalPanRegion.MoveBy(aXTrans, aYTrans);
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mVerticalPanRegion.MoveBy(aXTrans, aYTrans);
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}
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void EventRegions::Transform(const gfx::Matrix4x4& aTransform) {
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mHitRegion.Transform(aTransform);
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mDispatchToContentHitRegion.Transform(aTransform);
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mNoActionRegion.Transform(aTransform);
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mHorizontalPanRegion.Transform(aTransform);
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mVerticalPanRegion.Transform(aTransform);
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}
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void EventRegions::OrWith(const EventRegions& aOther) {
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mHitRegion.OrWith(aOther.mHitRegion);
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mDispatchToContentHitRegion.OrWith(aOther.mDispatchToContentHitRegion);
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// See the comment in nsDisplayList::AddFrame, where the touch action
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// regions are handled. The same thing applies here.
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bool alreadyHadRegions = !mNoActionRegion.IsEmpty() ||
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!mHorizontalPanRegion.IsEmpty() ||
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!mVerticalPanRegion.IsEmpty();
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mNoActionRegion.OrWith(aOther.mNoActionRegion);
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mHorizontalPanRegion.OrWith(aOther.mHorizontalPanRegion);
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mVerticalPanRegion.OrWith(aOther.mVerticalPanRegion);
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if (alreadyHadRegions) {
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nsIntRegion combinedActionRegions;
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combinedActionRegions.Or(mHorizontalPanRegion, mVerticalPanRegion);
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combinedActionRegions.OrWith(mNoActionRegion);
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mDispatchToContentHitRegion.OrWith(combinedActionRegions);
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}
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mDTCRequiresTargetConfirmation |= aOther.mDTCRequiresTargetConfirmation;
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}
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bool EventRegions::IsEmpty() const {
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return mHitRegion.IsEmpty() && mDispatchToContentHitRegion.IsEmpty() &&
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mNoActionRegion.IsEmpty() && mHorizontalPanRegion.IsEmpty() &&
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mVerticalPanRegion.IsEmpty();
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}
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void EventRegions::SetEmpty() {
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mHitRegion.SetEmpty();
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mDispatchToContentHitRegion.SetEmpty();
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mNoActionRegion.SetEmpty();
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mHorizontalPanRegion.SetEmpty();
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mVerticalPanRegion.SetEmpty();
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}
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} // namespace layers
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} // namespace mozilla
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