зеркало из https://github.com/mozilla/gecko-dev.git
41 строка
1.2 KiB
C++
41 строка
1.2 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "mozilla/dom/WebGPUBinding.h"
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#include "mozilla/dom/Promise.h"
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#include "ShaderModule.h"
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#include "CompilationInfo.h"
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#include "ipc/WebGPUChild.h"
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#include "Device.h"
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namespace mozilla::webgpu {
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GPU_IMPL_CYCLE_COLLECTION(ShaderModule, mParent)
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GPU_IMPL_JS_WRAP(ShaderModule)
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ShaderModule::ShaderModule(Device* const aParent, RawId aId,
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const RefPtr<dom::Promise>& aCompilationInfo)
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: ChildOf(aParent), mId(aId), mCompilationInfo(aCompilationInfo) {}
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ShaderModule::~ShaderModule() { Cleanup(); }
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void ShaderModule::Cleanup() {
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if (mValid && mParent) {
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mValid = false;
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auto bridge = mParent->GetBridge();
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if (bridge && bridge->IsOpen()) {
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bridge->SendShaderModuleDestroy(mId);
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}
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}
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}
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already_AddRefed<dom::Promise> ShaderModule::CompilationInfo(ErrorResult& aRv) {
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RefPtr<dom::Promise> tmp = mCompilationInfo;
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return tmp.forget();
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}
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} // namespace mozilla::webgpu
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