gecko-dev/string/obsolete/nsString.h

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/*
* The contents of this file are subject to the Netscape Public
* License Version 1.1 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.mozilla.org/NPL/
*
* Software distributed under the License is distributed on an "AS
* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
* implied. See the License for the specific language governing
* rights and limitations under the License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All
* Rights Reserved.
*
* Contributor(s):
* Rick Gessner <rickg@netscape.com> (original author)
* Scott Collins <scc@mozilla.org>
*/
/* nsString.h --- rickg's original strings of 1-byte chars, |nsCString| and |nsCAutoString|;
these classes will be replaced by the new shared-buffer string (see bug #53065)
*/
#ifndef _nsCString_
#define _nsCString_
/***********************************************************************
MODULE NOTES:
See nsStr.h for a more general description of string classes.
This version of the nsString class offers many improvements over the
original version:
1. Wide and narrow chars
2. Allocators
3. Much smarter autostrings
4. Subsumable strings
***********************************************************************/
#include "nsString2.h"
#include "prtypes.h"
#include "nscore.h"
#include <stdio.h>
#include "nsStr.h"
#include "nsIAtom.h"
#include "nsAString.h"
/* this file will one day be _only_ a compatibility header for clients using the names
|ns[C]String| et al ... which we probably want to support forever.
In the mean time, people are used to getting the names |nsAReadable[C]String| and friends
from here as well; so we must continue to include the other compatibility headers
even though we don't use them ourself.
*/
#include "nsAWritableString.h"
// for compatibility
class NS_COM nsSubsumeCStr;
class NS_COM nsCString :
public nsAFlatCString,
public nsStr {
protected:
virtual const nsBufferHandle<char>* GetFlatBufferHandle() const;
virtual const char* GetReadableFragment( nsReadableFragment<char>&, nsFragmentRequest, PRUint32 ) const;
virtual char* GetWritableFragment( nsWritableFragment<char>&, nsFragmentRequest, PRUint32 );
public:
virtual const char* get() const { return mStr; }
public:
/**
* Default constructor.
*/
nsCString();
/**
* This is our copy constructor
* @param reference to another nsCString
*/
nsCString(const nsCString& aString);
explicit nsCString( const nsACString& );
explicit nsCString(const char*);
nsCString(const char*, PRInt32);
/**
* This constructor takes a subsumestr
* @param reference to subsumestr
*/
explicit nsCString(nsSubsumeCStr& aSubsumeStr);
/**
* Destructor
*
*/
virtual ~nsCString();
/**
* Retrieve the length of this string
* @return string length
*/
virtual PRUint32 Length() const { return mLength; }
/**
* Retrieve the size of this string
* @return string length
*/
virtual void SizeOf(nsISizeOfHandler* aHandler, PRUint32* aResult) const;
/**
* Call this method if you want to force a different string capacity
* @update gess7/30/98
* @param aLength -- contains new length for mStr
* @return
*/
void SetLength(PRUint32 aLength);
/**
* Sets the new length of the string.
* @param aLength is new string length.
* @return nada
*/
void SetCapacity(PRUint32 aLength);
/**********************************************************************
Accessor methods...
*********************************************************************/
PRBool SetCharAt(PRUnichar aChar,PRUint32 anIndex);
/**********************************************************************
Lexomorphic transforms...
*********************************************************************/
/**
* Converts chars in this to lowercase
* @update gess 7/27/98
*/
void ToLowerCase();
/**
* Converts chars in this to lowercase, and
* stores them in aOut
* @update gess 7/27/98
* @param aOut is a string to contain result
*/
void ToLowerCase(nsCString& aString) const;
/**
* Converts chars in this to uppercase
* @update gess 7/27/98
*/
void ToUpperCase();
/**
* Converts chars in this to lowercase, and
* stores them in a given output string
* @update gess 7/27/98
* @param aOut is a string to contain result
*/
void ToUpperCase(nsCString& aString) const;
/**
* This method is used to remove all occurances of the
* characters found in aSet from this string.
*
* @param aSet -- characters to be cut from this
* @return *this
*/
void StripChars(const char* aSet);
void StripChar(PRUnichar aChar,PRInt32 anOffset=0);
void StripChar(char aChar,PRInt32 anOffset=0) { StripChar((PRUnichar) (unsigned char)aChar,anOffset); }
/**
* This method strips whitespace throughout the string
*
* @return this
*/
void StripWhitespace();
/**
* swaps occurence of 1 string for another
*
* @return this
*/
void ReplaceChar(PRUnichar aOldChar,PRUnichar aNewChar);
void ReplaceChar(const char* aSet,PRUnichar aNewChar);
void ReplaceSubstring(const nsCString& aTarget,const nsCString& aNewValue);
void ReplaceSubstring(const char* aTarget,const char* aNewValue);
/**
* This method trims characters found in aTrimSet from
* either end of the underlying string.
*
* @param aTrimSet -- contains chars to be trimmed from
* both ends
* @param aEliminateLeading
* @param aEliminateTrailing
* @param aIgnoreQuotes
* @return this
*/
void Trim(const char* aSet,PRBool aEliminateLeading=PR_TRUE,PRBool aEliminateTrailing=PR_TRUE,PRBool aIgnoreQuotes=PR_FALSE);
/**
* This method strips whitespace from string.
* You can control whether whitespace is yanked from
* start and end of string as well.
*
* @param aEliminateLeading controls stripping of leading ws
* @param aEliminateTrailing controls stripping of trailing ws
* @return this
*/
void CompressSet(const char* aSet, PRUnichar aChar,PRBool aEliminateLeading=PR_TRUE,PRBool aEliminateTrailing=PR_TRUE);
/**
* This method strips whitespace from string.
* You can control whether whitespace is yanked from
* start and end of string as well.
*
* @param aEliminateLeading controls stripping of leading ws
* @param aEliminateTrailing controls stripping of trailing ws
* @return this
*/
void CompressWhitespace( PRBool aEliminateLeading=PR_TRUE,PRBool aEliminateTrailing=PR_TRUE);
/**********************************************************************
string conversion methods...
*********************************************************************/
//#ifndef STANDALONE_STRING_TESTS
operator const char*() const {return (const char*)mStr;}
//#endif
/**
* This method constructs a new nsCString that is a clone
* of this string.
*
*/
nsCString* ToNewString() const;
/**
* Creates an ISOLatin1 clone of this string
* Note that calls to this method should be matched with calls to
* |nsMemory::Free|.
* @return ptr to new isolatin1 string
*/
char* ToNewCString() const;
/**
* Creates a unicode clone of this string
* Note that calls to this method should be matched with calls to
* |nsMemory::Free|.
* @return ptr to new unicode string
*/
PRUnichar* ToNewUnicode() const;
/**
* Copies data from internal buffer onto given char* buffer
* NOTE: This only copies as many chars as will fit in given buffer (clips)
* @param aBuf is the buffer where data is stored
* @param aBuflength is the max # of chars to move to buffer
* @return ptr to given buffer
*/
char* ToCString(char* aBuf,PRUint32 aBufLength,PRUint32 anOffset=0) const;
/**
* Perform string to float conversion.
* @param aErrorCode will contain error if one occurs
* @return float rep of string value
*/
float ToFloat(PRInt32* aErrorCode) const;
/**
* Perform string to int conversion.
* @param aErrorCode will contain error if one occurs
* @param aRadix tells us which radix to assume; kAutoDetect tells us to determine the radix for you.
* @return int rep of string value, and possible (out) error code
*/
PRInt32 ToInteger(PRInt32* aErrorCode,PRUint32 aRadix=kRadix10) const;
/**********************************************************************
String manipulation methods...
*********************************************************************/
/**
* assign given string to this string
* @param aStr: buffer to be assigned to this
* @param aCount is the length of the given str (or -1) if you want me to determine its length
* NOTE: IFF you pass -1 as aCount, then your buffer must be null terminated.
*
* @return this
*/
nsCString& operator=( const nsCString& aString ) { Assign(aString); return *this; }
nsCString& operator=( const nsACString& aReadable ) { Assign(aReadable); return *this; }
//nsCString& operator=( const nsPromiseReadable<char>& aReadable ) { Assign(aReadable); return *this; }
nsCString& operator=( const char* aPtr ) { Assign(aPtr); return *this; }
nsCString& operator=( char aChar ) { Assign(aChar); return *this; }
void AssignWithConversion(const PRUnichar*,PRInt32=-1);
void AssignWithConversion( const nsString& aString );
void AssignWithConversion( const nsAString& aString );
void AssignWithConversion(PRUnichar);
/*
* Appends n characters from given string to this,
*
* @param aString is the source to be appended to this
* @param aCount -- number of chars to copy; -1 tells us to compute the strlen for you
* NOTE: IFF you pass -1 as aCount, then your buffer must be null terminated.
*
* @return number of chars copied
*/
void AppendWithConversion(const nsString&, PRInt32=-1);
void AppendWithConversion(PRUnichar aChar);
void AppendWithConversion( const nsAString& aString );
void AppendWithConversion(const PRUnichar*, PRInt32=-1);
// Why no |AppendWithConversion(const PRUnichar*, PRInt32)|? --- now I know, because implicit construction hid the need for this routine
void AppendInt(PRInt32 aInteger,PRInt32 aRadix=10); //radix=8,10 or 16
void AppendFloat( double aFloat );
void InsertWithConversion(PRUnichar aChar,PRUint32 anOffset);
// Why no |InsertWithConversion(PRUnichar*)|?
#if 0
virtual void do_AppendFromReadable( const nsACString& );
virtual void do_InsertFromReadable( const nsACString&, PRUint32 );
#endif
/**********************************************************************
Searching methods...
*********************************************************************/
/**
* Search for given substring within this string
*
* @param aString is substring to be sought in this
* @param aIgnoreCase selects case sensitivity
* @param anOffset tells us where in this strig to start searching
* @param aCount tells us how many iterations to make starting at the given offset
* @return offset in string, or -1 (kNotFound)
*/
PRInt32 Find(const nsStr& aString,PRBool aIgnoreCase=PR_FALSE,PRInt32 anOffset=0,PRInt32 aCount=-1) const;
PRInt32 Find(const char* aString,PRBool aIgnoreCase=PR_FALSE,PRInt32 anOffset=0,PRInt32 aCount=-1) const;
PRInt32 Find(const PRUnichar* aString,PRBool aIgnoreCase=PR_FALSE,PRInt32 anOffset=0,PRInt32 aCount=-1) const;
/**
* Search for given char within this string
*
* @param aString is substring to be sought in this
* @param anOffset tells us where in this strig to start searching
* @param aIgnoreCase selects case sensitivity
* @param aCount tells us how many iterations to make starting at the given offset
* @return find pos in string, or -1 (kNotFound)
*/
PRInt32 FindChar(PRUnichar aChar,PRBool aIgnoreCase=PR_FALSE,PRInt32 anOffset=0,PRInt32 aCount=-1) const;
/**
* This method searches this string for the first character
* found in the given charset
* @param aString contains set of chars to be found
* @param anOffset tells us where to start searching in this
* @return -1 if not found, else the offset in this
*/
PRInt32 FindCharInSet(const char* aString,PRInt32 anOffset=0) const;
PRInt32 FindCharInSet(const PRUnichar* aString,PRInt32 anOffset=0) const;
PRInt32 FindCharInSet(const nsStr& aString,PRInt32 anOffset=0) const;
/**
* This methods scans the string backwards, looking for the given string
* @param aString is substring to be sought in this
* @param aIgnoreCase tells us whether or not to do caseless compare
* @param aCount tells us how many iterations to make starting at the given offset
* @return offset in string, or -1 (kNotFound)
*/
PRInt32 RFind(const char* aCString,PRBool aIgnoreCase=PR_FALSE,PRInt32 anOffset=-1,PRInt32 aCount=-1) const;
PRInt32 RFind(const nsStr& aString,PRBool aIgnoreCase=PR_FALSE,PRInt32 anOffset=-1,PRInt32 aCount=-1) const;
PRInt32 RFind(const PRUnichar* aString,PRBool aIgnoreCase=PR_FALSE,PRInt32 anOffset=-1,PRInt32 aCount=-1) const;
/**
* Search for given char within this string
*
* @param aString is substring to be sought in this
* @param anOffset tells us where in this strig to start searching
* @param aIgnoreCase selects case sensitivity
* @return find pos in string, or -1 (kNotFound)
*/
PRInt32 RFindChar(PRUnichar aChar,PRBool aIgnoreCase=PR_FALSE,PRInt32 anOffset=-1,PRInt32 aCount=-1) const;
/**
* This method searches this string for the last character
* found in the given string
* @param aString contains set of chars to be found
* @param anOffset tells us where to start searching in this
* @return -1 if not found, else the offset in this
*/
PRInt32 RFindCharInSet(const char* aString,PRInt32 anOffset=-1) const;
PRInt32 RFindCharInSet(const PRUnichar* aString,PRInt32 anOffset=-1) const;
PRInt32 RFindCharInSet(const nsStr& aString,PRInt32 anOffset=-1) const;
/**********************************************************************
Comparison methods...
*********************************************************************/
/**
* Compares a given string type to this string.
* @update gess 7/27/98
* @param S is the string to be compared
* @param aIgnoreCase tells us how to treat case
* @param aCount tells us how many chars to compare
* @return -1,0,1
*/
PRInt32 CompareWithConversion(const PRUnichar* aString,PRBool aIgnoreCase=PR_FALSE,PRInt32 aCount=-1) const;
PRInt32 CompareWithConversion(const char* aString,PRBool aIgnoreCase=PR_FALSE,PRInt32 aCount=-1) const;
PRBool EqualsWithConversion(const nsString &aString,PRBool aIgnoreCase=PR_FALSE,PRInt32 aCount=-1) const;
PRBool EqualsWithConversion(const char* aString,PRBool aIgnoreCase=PR_FALSE,PRInt32 aCount=-1) const;
PRBool EqualsWithConversion(const PRUnichar* aString,PRBool aIgnoreCase=PR_FALSE,PRInt32 aCount=-1) const;
PRBool EqualsIgnoreCase(const char* aString,PRInt32 aCount=-1) const;
PRBool EqualsIgnoreCase(const PRUnichar* aString,PRInt32 aCount=-1) const;
void DebugDump(void) const;
private:
// NOT TO BE IMPLEMENTED
// these signatures help clients not accidentally call the wrong thing helped by C++ automatic integral promotion
void operator=( PRUnichar );
void AssignWithConversion( char );
void AssignWithConversion( const char*, PRInt32=-1 );
void AppendWithConversion( char );
void InsertWithConversion( char, PRUint32 );
};
// NS_DEF_STRING_COMPARISON_OPERATORS(nsCString, char)
// NS_DEF_DERIVED_STRING_OPERATOR_PLUS(nsCString, char)
extern NS_COM int fputs(const nsCString& aString, FILE* out);
//ostream& operator<<(ostream& aStream,const nsCString& aString);
//virtual void DebugDump(ostream& aStream) const;
/**************************************************************
Here comes the AutoString class which uses internal memory
(typically found on the stack) for its default buffer.
If the buffer needs to grow, it gets reallocated on the heap.
**************************************************************/
class NS_COM nsCAutoString : public nsCString {
public:
virtual ~nsCAutoString();
nsCAutoString();
explicit nsCAutoString(const nsCString& );
explicit nsCAutoString(const nsACString& aString);
explicit nsCAutoString(const char* aString);
nsCAutoString(const char* aString,PRInt32 aLength);
explicit nsCAutoString(const CBufDescriptor& aBuffer);
#if defined(AIX) || defined(XP_OS2_VACPP)
explicit nsCAutoString(const nsSubsumeCStr& aSubsumeStr); // AIX and VAC++ require a const
#else
explicit nsCAutoString(nsSubsumeCStr& aSubsumeStr);
#endif // AIX || XP_OS2_VACPP
nsCAutoString& operator=( const nsCAutoString& aString ) { Assign(aString); return *this; }
private:
void operator=( PRUnichar ); // NOT TO BE IMPLEMENTED
public:
nsCAutoString& operator=( const nsACString& aReadable ) { Assign(aReadable); return *this; }
// nsCAutoString& operator=( const nsPromiseReadable<char>& aReadable ) { Assign(aReadable); return *this; }
nsCAutoString& operator=( const char* aPtr ) { Assign(aPtr); return *this; }
nsCAutoString& operator=( char aChar ) { Assign(aChar); return *this; }
/**
* Retrieve the size of this string
* @return string length
*/
virtual void SizeOf(nsISizeOfHandler* aHandler, PRUint32* aResult) const;
char mBuffer[kDefaultStringSize];
};
// NS_DEF_DERIVED_STRING_OPERATOR_PLUS(nsCAutoString, char)
/**
* A helper class that converts a UCS2 string to UTF8
*/
class NS_COM NS_ConvertUCS2toUTF8
: public nsCAutoString
/*
...
*/
{
public:
explicit
NS_ConvertUCS2toUTF8( const PRUnichar* aString )
{
Append( aString, ~PRUint32(0) /* MAXINT */);
}
NS_ConvertUCS2toUTF8( const PRUnichar* aString, PRUint32 aLength )
{
Append( aString, aLength );
}
explicit
NS_ConvertUCS2toUTF8( PRUnichar aChar )
{
Append( &aChar, 1 );
}
explicit NS_ConvertUCS2toUTF8( const nsAString& aString );
protected:
void Append( const PRUnichar* aString, PRUint32 aLength );
private:
// NOT TO BE IMPLEMENTED
NS_ConvertUCS2toUTF8( char );
operator const char*() const; // use |get()|
};
/***************************************************************
The subsumestr class is very unusual.
It differs from a normal string in that it doesn't use normal
copy semantics when another string is assign to this.
Instead, it "steals" the contents of the source string.
This is very handy for returning nsString classes as part of
an operator+(...) for example, in that it cuts down the number
of copy operations that must occur.
You should probably not use this class unless you really know
what you're doing.
***************************************************************/
class NS_COM nsSubsumeCStr : public nsCString {
public:
explicit nsSubsumeCStr(nsStr& aString);
nsSubsumeCStr(PRUnichar* aString,PRBool assumeOwnership,PRInt32 aLength=-1);
nsSubsumeCStr(char* aString,PRBool assumeOwnership,PRInt32 aLength=-1);
nsSubsumeCStr& operator=( const nsSubsumeCStr& aString ) { Assign(aString); return *this; }
nsSubsumeCStr& operator=( const nsACString& aReadable ) { Assign(aReadable); return *this; }
//nsSubsumeCStr& operator=( const nsPromiseReadable<char>& aReadable ) { Assign(aReadable); return *this; }
nsSubsumeCStr& operator=( const char* aPtr ) { Assign(aPtr); return *this; }
nsSubsumeCStr& operator=( char aChar ) { Assign(aChar); return *this; }
private:
void operator=( PRUnichar ); // NOT TO BE IMPLEMENTED
};
#endif