зеркало из https://github.com/mozilla/gecko-dev.git
900 строки
29 KiB
JavaScript
900 строки
29 KiB
JavaScript
/* -*- indent-tabs-mode: nil; js-indent-level: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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"use strict";
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var EXPORTED_SYMBOLS = ["PictureInPictureChild", "PictureInPictureToggleChild"];
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const { ActorChild } = ChromeUtils.import(
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"resource://gre/modules/ActorChild.jsm"
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);
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const { XPCOMUtils } = ChromeUtils.import(
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"resource://gre/modules/XPCOMUtils.jsm"
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);
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ChromeUtils.defineModuleGetter(
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this,
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"DeferredTask",
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"resource://gre/modules/DeferredTask.jsm"
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);
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ChromeUtils.defineModuleGetter(
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this,
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"Services",
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"resource://gre/modules/Services.jsm"
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);
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XPCOMUtils.defineLazyGlobalGetters(this, ["InspectorUtils"]);
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const TOGGLE_ENABLED_PREF =
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"media.videocontrols.picture-in-picture.video-toggle.enabled";
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const TOGGLE_TESTING_PREF =
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"media.videocontrols.picture-in-picture.video-toggle.testing";
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const MOUSEMOVE_PROCESSING_DELAY_MS = 50;
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const TOGGLE_HIDING_TIMEOUT_MS = 2000;
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// A weak reference to the most recent <video> in this content
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// process that is being viewed in Picture-in-Picture.
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var gWeakVideo = null;
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// A weak reference to the content window of the most recent
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// Picture-in-Picture window for this content process.
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var gWeakPlayerContent = null;
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// To make it easier to write tests, we have a process-global
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// WeakSet of all <video> elements that are being tracked for
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// mouseover
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var gWeakIntersectingVideosForTesting = new WeakSet();
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/**
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* The PictureInPictureToggleChild is responsible for displaying the overlaid
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* Picture-in-Picture toggle over top of <video> elements that the mouse is
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* hovering.
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*/
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class PictureInPictureToggleChild extends ActorChild {
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constructor(dispatcher) {
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super(dispatcher);
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// We need to maintain some state about various things related to the
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// Picture-in-Picture toggles - however, for now, the same
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// PictureInPictureToggleChild might be re-used for different documents.
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// We keep the state stashed inside of this WeakMap, keyed on the document
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// itself.
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this.weakDocStates = new WeakMap();
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this.toggleEnabled = Services.prefs.getBoolPref(TOGGLE_ENABLED_PREF);
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this.toggleTesting = Services.prefs.getBoolPref(TOGGLE_TESTING_PREF, false);
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}
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/**
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* Returns the state for the current document referred to via
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* this.content.document. If no such state exists, creates it, stores it
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* and returns it.
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*/
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get docState() {
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let state = this.weakDocStates.get(this.content.document);
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if (!state) {
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state = {
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// A reference to the IntersectionObserver that's monitoring for videos
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// to become visible.
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intersectionObserver: null,
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// A WeakSet of videos that are supposedly visible, according to the
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// IntersectionObserver.
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weakVisibleVideos: new WeakSet(),
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// The number of videos that are supposedly visible, according to the
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// IntersectionObserver
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visibleVideosCount: 0,
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// The DeferredTask that we'll arm every time a mousemove event occurs
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// on a page where we have one or more visible videos.
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mousemoveDeferredTask: null,
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// A weak reference to the last video we displayed the toggle over.
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weakOverVideo: null,
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// True if the user is in the midst of clicking the toggle.
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isClickingToggle: false,
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// Set to the original target element on pointerdown if the user is clicking
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// the toggle - this way, we can determine if a "click" event will need to be
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// suppressed ("click" events don't fire if a "mouseup" occurs on a different
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// element from the "pointerdown" / "mousedown" event).
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clickedElement: null,
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// This is a DeferredTask to hide the toggle after a period of mouse
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// inactivity.
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hideToggleDeferredTask: null,
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};
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this.weakDocStates.set(this.content.document, state);
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}
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return state;
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}
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handleEvent(event) {
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if (!event.isTrusted) {
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// We don't care about synthesized events that might be coming from
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// content JS.
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return;
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}
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switch (event.type) {
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case "canplay": {
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if (
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this.toggleEnabled &&
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event.target instanceof this.content.HTMLVideoElement &&
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!event.target.controls &&
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event.target.ownerDocument == this.content.document
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) {
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this.registerVideo(event.target);
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}
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break;
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}
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case "mousedown":
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case "pointerup":
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case "mouseup":
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case "click": {
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this.onMouseButtonEvent(event);
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break;
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}
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case "pointerdown": {
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this.onPointerDown(event);
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break;
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}
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case "mousemove": {
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this.onMouseMove(event);
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break;
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}
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case "pagehide": {
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if (event.target.top == event.target) {
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this.removeMouseButtonListeners();
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}
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break;
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}
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}
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}
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/**
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* Adds a <video> to the IntersectionObserver so that we know when it becomes
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* visible.
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*
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* @param {Element} video The <video> element to register.
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*/
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registerVideo(video) {
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let state = this.docState;
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if (!state.intersectionObserver) {
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let fn = this.onIntersection.bind(this);
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state.intersectionObserver = new this.content.IntersectionObserver(fn, {
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threshold: [0.0, 0.5],
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});
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}
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state.intersectionObserver.observe(video);
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}
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/**
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* Called by the IntersectionObserver callback once a video becomes visible.
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* This adds some fine-grained checking to ensure that a sufficient amount of
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* the video is visible before we consider showing the toggles on it. For now,
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* that means that the entirety of the video must be in the viewport.
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*
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* @param {IntersectionEntry} intersectionEntry An IntersectionEntry passed to
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* the IntersectionObserver callback.
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* @return bool Whether or not we should start tracking mousemove events for
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* this registered video.
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*/
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worthTracking(intersectionEntry) {
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return intersectionEntry.isIntersecting;
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}
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/**
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* Called by the IntersectionObserver once a video crosses one of the
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* thresholds dictated by the IntersectionObserver configuration.
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*
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* @param {Array<IntersectionEntry>} A collection of one or more
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* IntersectionEntry's for <video> elements that might have entered or exited
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* the viewport.
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*/
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onIntersection(entries) {
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// The IntersectionObserver will also fire when a previously intersecting
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// element is removed from the DOM. We know, however, that the node is
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// still alive and referrable from the WeakSet because the
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// IntersectionObserverEntry holds a strong reference to the video.
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let state = this.docState;
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let oldVisibleVideosCount = state.visibleVideosCount;
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for (let entry of entries) {
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let video = entry.target;
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if (this.worthTracking(entry)) {
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if (!state.weakVisibleVideos.has(video)) {
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state.weakVisibleVideos.add(video);
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state.visibleVideosCount++;
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if (this.toggleTesting) {
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gWeakIntersectingVideosForTesting.add(video);
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}
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}
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} else if (state.weakVisibleVideos.has(video)) {
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state.weakVisibleVideos.delete(video);
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state.visibleVideosCount--;
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if (this.toggleTesting) {
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gWeakIntersectingVideosForTesting.delete(video);
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}
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}
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}
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// For testing, especially in debug or asan builds, we might not
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// run this idle callback within an acceptable time. While we're
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// testing, we'll bypass the idle callback performance optimization
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// and run our callbacks as soon as possible during the next idle
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// period.
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if (!oldVisibleVideosCount && state.visibleVideosCount) {
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if (this.toggleTesting) {
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this.beginTrackingMouseOverVideos();
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} else {
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this.content.requestIdleCallback(() => {
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this.beginTrackingMouseOverVideos();
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});
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}
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} else if (oldVisibleVideosCount && !state.visibleVideosCount) {
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if (this.toggleTesting) {
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this.stopTrackingMouseOverVideos();
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} else {
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this.content.requestIdleCallback(() => {
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this.stopTrackingMouseOverVideos();
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});
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}
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}
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}
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addMouseButtonListeners() {
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// We want to try to cancel the mouse events from continuing
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// on into content if the user has clicked on the toggle, so
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// we don't use the mozSystemGroup here, and add the listener
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// to the parent target of the window, which in this case,
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// is the windowRoot. Since this event listener is attached to
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// part of the outer window, we need to also remove it in a
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// pagehide event listener in the event that the page unloads
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// before stopTrackingMouseOverVideos fires.
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this.content.windowRoot.addEventListener("pointerdown", this, {
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capture: true,
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});
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this.content.windowRoot.addEventListener("mousedown", this, {
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capture: true,
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});
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this.content.windowRoot.addEventListener("mouseup", this, {
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capture: true,
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});
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this.content.windowRoot.addEventListener("pointerup", this, {
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capture: true,
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});
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this.content.windowRoot.addEventListener("click", this, { capture: true });
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}
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removeMouseButtonListeners() {
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this.content.windowRoot.removeEventListener("pointerdown", this, {
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capture: true,
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});
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this.content.windowRoot.removeEventListener("mousedown", this, {
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capture: true,
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});
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this.content.windowRoot.removeEventListener("mouseup", this, {
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capture: true,
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});
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this.content.windowRoot.removeEventListener("pointerup", this, {
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capture: true,
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});
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this.content.windowRoot.removeEventListener("click", this, {
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capture: true,
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});
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}
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/**
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* One of the challenges of displaying this toggle is that many sites put
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* things over top of <video> elements, like custom controls, or images, or
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* all manner of things that might intercept mouseevents that would normally
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* fire directly on the <video>. In order to properly detect when the mouse
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* is over top of one of the <video> elements in this situation, we currently
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* add a mousemove event handler to the entire document, and stash the most
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* recent mousemove that fires. At periodic intervals, that stashed mousemove
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* event is checked to see if it's hovering over one of our registered
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* <video> elements.
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*
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* This sort of thing will not be necessary once bug 1539652 is fixed.
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*/
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beginTrackingMouseOverVideos() {
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let state = this.docState;
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if (!state.mousemoveDeferredTask) {
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state.mousemoveDeferredTask = new DeferredTask(() => {
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this.checkLastMouseMove();
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}, MOUSEMOVE_PROCESSING_DELAY_MS);
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}
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this.content.document.addEventListener("mousemove", this, {
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mozSystemGroup: true,
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capture: true,
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});
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this.addMouseButtonListeners();
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}
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/**
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* If we no longer have any interesting videos in the viewport, we deregister
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* the mousemove and click listeners, and also remove any toggles that might
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* be on the page still.
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*/
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stopTrackingMouseOverVideos() {
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let state = this.docState;
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state.mousemoveDeferredTask.disarm();
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this.content.document.removeEventListener("mousemove", this, {
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mozSystemGroup: true,
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capture: true,
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});
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this.removeMouseButtonListeners();
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let oldOverVideo = state.weakOverVideo && state.weakOverVideo.get();
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if (oldOverVideo) {
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this.onMouseLeaveVideo(oldOverVideo);
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}
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}
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/**
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* If we're tracking <video> elements, this pointerdown event handler is run anytime
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* a pointerdown occurs on the document. This function is responsible for checking
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* if the user clicked on the Picture-in-Picture toggle. It does this by first
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* checking if the video is visible beneath the point that was clicked. Then
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* it tests whether or not the pointerdown occurred within the rectangle of the
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* toggle. If so, the event's propagation is stopped, and Picture-in-Picture is
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* triggered.
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*
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* @param {Event} event The mousemove event.
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*/
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onPointerDown(event) {
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// The toggle ignores non-primary mouse clicks.
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if (event.button != 0) {
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return;
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}
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let state = this.docState;
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let video = state.weakOverVideo && state.weakOverVideo.get();
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if (!video) {
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return;
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}
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let shadowRoot = video.openOrClosedShadowRoot;
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if (!shadowRoot) {
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return;
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}
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let { clientX, clientY } = event;
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let winUtils = this.content.windowUtils;
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// We use winUtils.nodesFromRect instead of document.elementsFromPoint,
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// since document.elementsFromPoint always flushes layout. The 1's in that
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// function call are for the size of the rect that we want, which is 1x1.
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//
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// We pass the aOnlyVisible boolean argument to check that the video isn't
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// occluded by anything visible at the point of mousedown. If it is, we'll
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// ignore the mousedown.
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let elements = winUtils.nodesFromRect(
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clientX,
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clientY,
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1,
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1,
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1,
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1,
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true,
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false,
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true /* aOnlyVisible */
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);
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if (!Array.from(elements).includes(video)) {
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return;
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}
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let toggle = shadowRoot.getElementById("pictureInPictureToggleButton");
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if (this.isMouseOverToggle(toggle, event)) {
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state.isClickingToggle = true;
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state.clickedElement = Cu.getWeakReference(event.originalTarget);
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event.stopImmediatePropagation();
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Services.telemetry.keyedScalarAdd(
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"pictureinpicture.opened_method",
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"toggle",
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1
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);
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let pipEvent = new this.content.CustomEvent("MozTogglePictureInPicture", {
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bubbles: true,
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});
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video.dispatchEvent(pipEvent);
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// Since we've initiated Picture-in-Picture, we can go ahead and
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// hide the toggle now.
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this.onMouseLeaveVideo(video);
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}
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}
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/**
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* Called for mousedown, pointerup, mouseup and click events. If we
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* detected that the user is clicking on the Picture-in-Picture toggle,
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* these events are cancelled in the capture-phase before they reach
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* content. The state for suppressing these events is cleared on the
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* click event (unless the mouseup occurs on a different element from
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* the mousedown, in which case, the state is cleared on mouseup).
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*
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* @param {Event} event A mousedown, pointerup, mouseup or click event.
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*/
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onMouseButtonEvent(event) {
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// The toggle ignores non-primary mouse clicks.
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if (event.button != 0) {
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return;
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}
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let state = this.docState;
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if (state.isClickingToggle) {
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event.stopImmediatePropagation();
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// If this is a mouseup event, check to see if we have a record of what
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// the original target was on pointerdown. If so, and if it doesn't match
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// the mouseup original target, that means we won't get a click event, and
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// we can clear the "clicking the toggle" state right away.
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//
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// Otherwise, we wait for the click event to do that.
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let isMouseUpOnOtherElement =
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event.type == "mouseup" &&
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(!state.clickedElement ||
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state.clickedElement.get() != event.originalTarget);
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if (isMouseUpOnOtherElement || event.type == "click") {
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// The click is complete, so now we reset the state so that
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// we stop suppressing these events.
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state.isClickingToggle = false;
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state.clickedElement = null;
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}
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}
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}
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/**
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* Called for each mousemove event when we're tracking those events to
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* determine if the cursor is hovering over a <video>.
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*
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* @param {Event} event The mousemove event.
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*/
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onMouseMove(event) {
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let state = this.docState;
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if (state.hideToggleDeferredTask) {
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state.hideToggleDeferredTask.disarm();
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state.hideToggleDeferredTask.arm();
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}
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state.lastMouseMoveEvent = event;
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state.mousemoveDeferredTask.arm();
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}
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/**
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* Called by the DeferredTask after MOUSEMOVE_PROCESSING_DELAY_MS
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* milliseconds. Checked to see if that mousemove happens to be overtop of
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* any interesting <video> elements that we want to display the toggle
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* on. If so, puts the toggle on that video.
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*/
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checkLastMouseMove() {
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let state = this.docState;
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let event = state.lastMouseMoveEvent;
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let { clientX, clientY } = event;
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let winUtils = this.content.windowUtils;
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// We use winUtils.nodesFromRect instead of document.elementsFromPoint,
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// since document.elementsFromPoint always flushes layout. The 1's in that
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// function call are for the size of the rect that we want, which is 1x1.
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let elements = winUtils.nodesFromRect(
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clientX,
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clientY,
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1,
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1,
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1,
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1,
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true,
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false,
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false
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);
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for (let element of elements) {
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if (
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state.weakVisibleVideos.has(element) &&
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!element.isCloningElementVisually
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) {
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this.onMouseOverVideo(element, event);
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return;
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}
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}
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let oldOverVideo = state.weakOverVideo && state.weakOverVideo.get();
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if (oldOverVideo) {
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this.onMouseLeaveVideo(oldOverVideo);
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}
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}
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/**
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* Called once it has been determined that the mouse is overtop of a video
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* that is in the viewport.
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*
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* @param {Element} video The video the mouse is over.
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*/
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onMouseOverVideo(video, event) {
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let state = this.docState;
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let oldOverVideo = state.weakOverVideo && state.weakOverVideo.get();
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let shadowRoot = video.openOrClosedShadowRoot;
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// It seems from automated testing that if it's still very early on in the
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// lifecycle of a <video> element, it might not yet have a shadowRoot,
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// in which case, we can bail out here early.
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if (!shadowRoot) {
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if (oldOverVideo) {
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// We also clear the hover state on the old video we were hovering,
|
|
// if there was one.
|
|
this.onMouseLeaveVideo(oldOverVideo);
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
let toggle = shadowRoot.getElementById("pictureInPictureToggleButton");
|
|
let controlsOverlay = shadowRoot.querySelector(".controlsOverlay");
|
|
controlsOverlay.removeAttribute("hidetoggle");
|
|
|
|
// The hideToggleDeferredTask we create here is for automatically hiding
|
|
// the toggle after a period of no mousemove activity for
|
|
// TOGGLE_HIDING_TIMEOUT_MS. If the mouse moves, then the DeferredTask
|
|
// timer is reset.
|
|
//
|
|
// We disable the toggle hiding timeout during testing to reduce
|
|
// non-determinism from timers when testing the toggle.
|
|
if (!state.hideToggleDeferredTask && !this.toggleTesting) {
|
|
state.hideToggleDeferredTask = new DeferredTask(() => {
|
|
controlsOverlay.setAttribute("hidetoggle", true);
|
|
}, TOGGLE_HIDING_TIMEOUT_MS);
|
|
}
|
|
|
|
if (oldOverVideo) {
|
|
if (oldOverVideo == video) {
|
|
// If we're still hovering the old video, we might have entered or
|
|
// exited the toggle region.
|
|
this.checkHoverToggle(toggle, event);
|
|
return;
|
|
}
|
|
|
|
// We had an old video that we were hovering, and we're not hovering
|
|
// it anymore. Let's leave it.
|
|
this.onMouseLeaveVideo(oldOverVideo);
|
|
}
|
|
|
|
state.weakOverVideo = Cu.getWeakReference(video);
|
|
InspectorUtils.addPseudoClassLock(controlsOverlay, ":hover");
|
|
|
|
// Now that we're hovering the video, we'll check to see if we're
|
|
// hovering the toggle too.
|
|
this.checkHoverToggle(toggle, event);
|
|
}
|
|
|
|
/**
|
|
* Checks if a mouse event is happening over a toggle element. If it is,
|
|
* sets the :hover pseudoclass on it. Otherwise, it clears the :hover
|
|
* pseudoclass.
|
|
*
|
|
* @param {Element} toggle The Picture-in-Picture toggle to check.
|
|
* @param {MouseEvent} event A MouseEvent to test.
|
|
*/
|
|
checkHoverToggle(toggle, event) {
|
|
if (this.isMouseOverToggle(toggle, event)) {
|
|
InspectorUtils.addPseudoClassLock(toggle, ":hover");
|
|
} else {
|
|
InspectorUtils.removePseudoClassLock(toggle, ":hover");
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Called once it has been determined that the mouse is no longer overlapping
|
|
* a video that we'd previously called onMouseOverVideo with.
|
|
*
|
|
* @param {Element} video The video that the mouse left.
|
|
*/
|
|
onMouseLeaveVideo(video) {
|
|
let state = this.docState;
|
|
let shadowRoot = video.openOrClosedShadowRoot;
|
|
|
|
if (shadowRoot) {
|
|
let controlsOverlay = shadowRoot.querySelector(".controlsOverlay");
|
|
let toggle = shadowRoot.getElementById("pictureInPictureToggleButton");
|
|
InspectorUtils.removePseudoClassLock(controlsOverlay, ":hover");
|
|
InspectorUtils.removePseudoClassLock(toggle, ":hover");
|
|
}
|
|
|
|
state.weakOverVideo = null;
|
|
state.hideToggleDeferredTask.disarm();
|
|
state.hideToggleDeferredTask = null;
|
|
}
|
|
|
|
/**
|
|
* Given a reference to a Picture-in-Picture toggle element, determines
|
|
* if a MouseEvent event is occurring within its bounds.
|
|
*
|
|
* @param {Element} toggle The Picture-in-Picture toggle.
|
|
* @param {MouseEvent} event A MouseEvent to test.
|
|
*
|
|
* @return {Boolean}
|
|
*/
|
|
isMouseOverToggle(toggle, event) {
|
|
let toggleRect = toggle.ownerGlobal.windowUtils.getBoundsWithoutFlushing(
|
|
toggle
|
|
);
|
|
let { clientX, clientY } = event;
|
|
return (
|
|
clientX >= toggleRect.left &&
|
|
clientX <= toggleRect.right &&
|
|
clientY >= toggleRect.top &&
|
|
clientY <= toggleRect.bottom
|
|
);
|
|
}
|
|
|
|
/**
|
|
* This is a test-only function that returns true if a video is being tracked
|
|
* for mouseover events after having intersected the viewport.
|
|
*/
|
|
static isTracking(video) {
|
|
return gWeakIntersectingVideosForTesting.has(video);
|
|
}
|
|
}
|
|
|
|
class PictureInPictureChild extends ActorChild {
|
|
static videoIsPlaying(video) {
|
|
return !!(
|
|
video.currentTime > 0 &&
|
|
!video.paused &&
|
|
!video.ended &&
|
|
video.readyState > 2
|
|
);
|
|
}
|
|
|
|
handleEvent(event) {
|
|
switch (event.type) {
|
|
case "MozTogglePictureInPicture": {
|
|
if (event.isTrusted) {
|
|
this.togglePictureInPicture(event.target);
|
|
}
|
|
break;
|
|
}
|
|
case "pagehide": {
|
|
// The originating video's content document has unloaded,
|
|
// so close Picture-in-Picture.
|
|
this.closePictureInPicture({ reason: "pagehide" });
|
|
break;
|
|
}
|
|
case "play": {
|
|
this.mm.sendAsyncMessage("PictureInPicture:Playing");
|
|
break;
|
|
}
|
|
case "pause": {
|
|
this.mm.sendAsyncMessage("PictureInPicture:Paused");
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
get weakVideo() {
|
|
if (gWeakVideo) {
|
|
return gWeakVideo.get();
|
|
}
|
|
return null;
|
|
}
|
|
|
|
get weakPlayerContent() {
|
|
if (gWeakPlayerContent) {
|
|
return gWeakPlayerContent.get();
|
|
}
|
|
return null;
|
|
}
|
|
|
|
/**
|
|
* Tells the parent to open a Picture-in-Picture window hosting
|
|
* a clone of the passed video. If we know about a pre-existing
|
|
* Picture-in-Picture window existing, this tells the parent to
|
|
* close it before opening the new one.
|
|
*
|
|
* @param {Element} video The <video> element to view in a Picture
|
|
* in Picture window.
|
|
*
|
|
* @return {Promise}
|
|
* @resolves {undefined} Once the new Picture-in-Picture window
|
|
* has been requested.
|
|
*/
|
|
async togglePictureInPicture(video) {
|
|
if (this.inPictureInPicture(video)) {
|
|
// The only way we could have entered here for the same video is if
|
|
// we are toggling via the context menu, since we hide the inline
|
|
// Picture-in-Picture toggle when a video is being displayed in
|
|
// Picture-in-Picture.
|
|
await this.closePictureInPicture({ reason: "contextmenu" });
|
|
} else {
|
|
if (this.weakVideo) {
|
|
// There's a pre-existing Picture-in-Picture window for a video
|
|
// in this content process. Send a message to the parent to close
|
|
// the Picture-in-Picture window.
|
|
await this.closePictureInPicture({ reason: "new-pip" });
|
|
}
|
|
|
|
gWeakVideo = Cu.getWeakReference(video);
|
|
this.mm.sendAsyncMessage("PictureInPicture:Request", {
|
|
playing: PictureInPictureChild.videoIsPlaying(video),
|
|
videoHeight: video.videoHeight,
|
|
videoWidth: video.videoWidth,
|
|
});
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Returns true if the passed video happens to be the one that this
|
|
* content process is running in a Picture-in-Picture window.
|
|
*
|
|
* @param {Element} video The <video> element to check.
|
|
*
|
|
* @return {Boolean}
|
|
*/
|
|
inPictureInPicture(video) {
|
|
return this.weakVideo === video;
|
|
}
|
|
|
|
/**
|
|
* Tells the parent to close a pre-existing Picture-in-Picture
|
|
* window.
|
|
*
|
|
* @return {Promise}
|
|
*
|
|
* @resolves {undefined} Once the pre-existing Picture-in-Picture
|
|
* window has unloaded.
|
|
*/
|
|
async closePictureInPicture({ reason }) {
|
|
if (this.weakVideo) {
|
|
this.untrackOriginatingVideo(this.weakVideo);
|
|
}
|
|
|
|
this.mm.sendAsyncMessage("PictureInPicture:Close", {
|
|
browingContextId: this.docShell.browsingContext.id,
|
|
reason,
|
|
});
|
|
|
|
if (this.weakPlayerContent) {
|
|
if (!this.weakPlayerContent.closed) {
|
|
await new Promise(resolve => {
|
|
this.weakPlayerContent.addEventListener("unload", resolve, {
|
|
once: true,
|
|
});
|
|
});
|
|
}
|
|
// Nothing should be holding a reference to the Picture-in-Picture
|
|
// player window content at this point, but just in case, we'll
|
|
// clear the weak reference directly so nothing else can get a hold
|
|
// of it from this angle.
|
|
gWeakPlayerContent = null;
|
|
}
|
|
}
|
|
|
|
receiveMessage(message) {
|
|
switch (message.name) {
|
|
case "PictureInPicture:SetupPlayer": {
|
|
this.setupPlayer();
|
|
break;
|
|
}
|
|
case "PictureInPicture:Play": {
|
|
this.play();
|
|
break;
|
|
}
|
|
case "PictureInPicture:Pause": {
|
|
this.pause();
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Keeps an eye on the originating video's document. If it ever
|
|
* goes away, this will cause the Picture-in-Picture window for any
|
|
* of its content to go away as well.
|
|
*/
|
|
trackOriginatingVideo(originatingVideo) {
|
|
let originatingWindow = originatingVideo.ownerGlobal;
|
|
if (originatingWindow) {
|
|
originatingWindow.addEventListener("pagehide", this);
|
|
originatingVideo.addEventListener("play", this);
|
|
originatingVideo.addEventListener("pause", this);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Stops tracking the originating video's document. This should
|
|
* happen once the Picture-in-Picture window goes away (or is about
|
|
* to go away), and we no longer care about hearing when the originating
|
|
* window's document unloads.
|
|
*/
|
|
untrackOriginatingVideo(originatingVideo) {
|
|
let originatingWindow = originatingVideo.ownerGlobal;
|
|
if (originatingWindow) {
|
|
originatingWindow.removeEventListener("pagehide", this);
|
|
originatingVideo.removeEventListener("play", this);
|
|
originatingVideo.removeEventListener("pause", this);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Runs in an instance of PictureInPictureChild for the
|
|
* player window's content, and not the originating video
|
|
* content. Sets up the player so that it clones the originating
|
|
* video. If anything goes wrong during set up, a message is
|
|
* sent to the parent to close the Picture-in-Picture window.
|
|
*
|
|
* @return {Promise}
|
|
* @resolves {undefined} Once the player window has been set up
|
|
* properly, or a pre-existing Picture-in-Picture window has gone
|
|
* away due to an unexpected error.
|
|
*/
|
|
async setupPlayer() {
|
|
let originatingVideo = this.weakVideo;
|
|
if (!originatingVideo) {
|
|
// If the video element has gone away before we've had a chance to set up
|
|
// Picture-in-Picture for it, tell the parent to close the Picture-in-Picture
|
|
// window.
|
|
await this.closePictureInPicture({ reason: "setup-failure" });
|
|
return;
|
|
}
|
|
|
|
let webProgress = this.mm.docShell
|
|
.QueryInterface(Ci.nsIInterfaceRequestor)
|
|
.getInterface(Ci.nsIWebProgress);
|
|
if (webProgress.isLoadingDocument) {
|
|
await new Promise(resolve => {
|
|
this.mm.addEventListener("load", resolve, {
|
|
once: true,
|
|
mozSystemGroup: true,
|
|
capture: true,
|
|
});
|
|
});
|
|
}
|
|
|
|
let doc = this.content.document;
|
|
let playerVideo = originatingVideo.cloneNode();
|
|
playerVideo.removeAttribute("controls");
|
|
|
|
// Mute the video and rely on the originating video's audio playback.
|
|
// This way, we sidestep the AutoplayPolicy blocking stuff.
|
|
playerVideo.muted = true;
|
|
|
|
// Force the player video to assume maximum height and width of the
|
|
// containing window
|
|
playerVideo.style.height = "100vh";
|
|
playerVideo.style.width = "100vw";
|
|
|
|
// And now try to get rid of as much surrounding whitespace as possible.
|
|
playerVideo.style.margin = "0";
|
|
doc.body.style.overflow = "hidden";
|
|
doc.body.style.margin = "0";
|
|
|
|
doc.body.appendChild(playerVideo);
|
|
|
|
originatingVideo.cloneElementVisually(playerVideo);
|
|
|
|
this.trackOriginatingVideo(originatingVideo);
|
|
|
|
this.content.addEventListener(
|
|
"unload",
|
|
() => {
|
|
if (this.weakVideo) {
|
|
this.weakVideo.stopCloningElementVisually();
|
|
}
|
|
gWeakVideo = null;
|
|
},
|
|
{ once: true }
|
|
);
|
|
|
|
gWeakPlayerContent = Cu.getWeakReference(this.content);
|
|
}
|
|
|
|
play() {
|
|
let video = this.weakVideo;
|
|
if (video) {
|
|
video.play();
|
|
}
|
|
}
|
|
|
|
pause() {
|
|
let video = this.weakVideo;
|
|
if (video) {
|
|
video.pause();
|
|
}
|
|
}
|
|
}
|