gecko-dev/dom/media/systemservices/CamerasChild.cpp

579 строки
20 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set sw=2 ts=8 et ft=cpp : */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "CamerasChild.h"
#undef FF
#include "mozilla/Assertions.h"
#include "mozilla/ipc/BackgroundChild.h"
#include "mozilla/ipc/PBackgroundChild.h"
#include "mozilla/Logging.h"
#include "mozilla/SyncRunnable.h"
#include "mozilla/WeakPtr.h"
#include "mozilla/Unused.h"
#include "MediaUtils.h"
#include "nsThreadUtils.h"
#undef LOG
#undef LOG_ENABLED
mozilla::LazyLogModule gCamerasChildLog("CamerasChild");
#define LOG(args) MOZ_LOG(gCamerasChildLog, mozilla::LogLevel::Debug, args)
#define LOG_ENABLED() MOZ_LOG_TEST(gCamerasChildLog, mozilla::LogLevel::Debug)
namespace mozilla {
namespace camera {
CamerasSingleton::CamerasSingleton()
: mCamerasMutex("CamerasSingleton::mCamerasMutex"),
mCameras(nullptr),
mCamerasChildThread(nullptr),
mInShutdown(false) {
LOG(("CamerasSingleton: %p", this));
}
CamerasSingleton::~CamerasSingleton() { LOG(("~CamerasSingleton: %p", this)); }
class InitializeIPCThread : public Runnable {
public:
InitializeIPCThread()
: Runnable("camera::InitializeIPCThread"), mCamerasChild(nullptr) {}
NS_IMETHOD Run() override {
// Try to get the PBackground handle
ipc::PBackgroundChild* existingBackgroundChild =
ipc::BackgroundChild::GetForCurrentThread();
// If it's not spun up yet, block until it is, and retry
if (!existingBackgroundChild) {
LOG(("No existingBackgroundChild"));
existingBackgroundChild =
ipc::BackgroundChild::GetOrCreateForCurrentThread();
LOG(("BackgroundChild: %p", existingBackgroundChild));
if (!existingBackgroundChild) {
return NS_ERROR_FAILURE;
}
}
// Create CamerasChild
// We will be returning the resulting pointer (synchronously) to our caller.
mCamerasChild = static_cast<mozilla::camera::CamerasChild*>(
existingBackgroundChild->SendPCamerasConstructor());
return NS_OK;
}
CamerasChild* GetCamerasChild() { return mCamerasChild; }
private:
CamerasChild* mCamerasChild;
};
CamerasChild* GetCamerasChild() {
CamerasSingleton::Mutex().AssertCurrentThreadOwns();
if (!CamerasSingleton::Child()) {
MOZ_ASSERT(!NS_IsMainThread(), "Should not be on the main Thread");
MOZ_ASSERT(!CamerasSingleton::Thread());
LOG(("No sCameras, setting up IPC Thread"));
nsresult rv = NS_NewNamedThread("Cameras IPC",
getter_AddRefs(CamerasSingleton::Thread()));
if (NS_FAILED(rv)) {
LOG(("Error launching IPC Thread"));
return nullptr;
}
// At this point we are in the MediaManager thread, and the thread we are
// dispatching to is the specific Cameras IPC thread that was just made
// above, so now we will fire off a runnable to run
// BackgroundChild::GetOrCreateForCurrentThread there, while we
// block in this thread.
// We block until the following happens in the Cameras IPC thread:
// 1) Creation of PBackground finishes
// 2) Creation of PCameras finishes by sending a message to the parent
RefPtr<InitializeIPCThread> runnable = new InitializeIPCThread();
RefPtr<SyncRunnable> sr = new SyncRunnable(runnable);
sr->DispatchToThread(CamerasSingleton::Thread());
CamerasSingleton::Child() = runnable->GetCamerasChild();
}
if (!CamerasSingleton::Child()) {
LOG(("Failed to set up CamerasChild, are we in shutdown?"));
}
return CamerasSingleton::Child();
}
CamerasChild* GetCamerasChildIfExists() {
OffTheBooksMutexAutoLock lock(CamerasSingleton::Mutex());
return CamerasSingleton::Child();
}
mozilla::ipc::IPCResult CamerasChild::RecvReplyFailure(void) {
LOG(("%s", __PRETTY_FUNCTION__));
MonitorAutoLock monitor(mReplyMonitor);
mReceivedReply = true;
mReplySuccess = false;
monitor.Notify();
return IPC_OK();
}
mozilla::ipc::IPCResult CamerasChild::RecvReplySuccess(void) {
LOG(("%s", __PRETTY_FUNCTION__));
MonitorAutoLock monitor(mReplyMonitor);
mReceivedReply = true;
mReplySuccess = true;
monitor.Notify();
return IPC_OK();
}
mozilla::ipc::IPCResult CamerasChild::RecvReplyNumberOfCapabilities(
const int& numdev) {
LOG(("%s", __PRETTY_FUNCTION__));
MonitorAutoLock monitor(mReplyMonitor);
mReceivedReply = true;
mReplySuccess = true;
mReplyInteger = numdev;
monitor.Notify();
return IPC_OK();
}
// Helper function to dispatch calls to the IPC Thread and
// CamerasChild object. Takes the needed locks and dispatches.
// Takes a "failed" value and a reference to the output variable
// as parameters, will return the right one depending on whether
// dispatching succeeded.
template <class T = int>
class LockAndDispatch {
public:
LockAndDispatch(CamerasChild* aCamerasChild, const char* aRequestingFunc,
nsIRunnable* aRunnable, const T& aFailureValue,
const T& aSuccessValue)
: mCamerasChild(aCamerasChild),
mRequestingFunc(aRequestingFunc),
mRunnable(aRunnable),
mReplyLock(aCamerasChild->mReplyMonitor),
mRequestLock(aCamerasChild->mRequestMutex),
mSuccess(true),
mFailureValue(aFailureValue),
mSuccessValue(aSuccessValue) {
Dispatch();
}
T ReturnValue() const {
if (mSuccess) {
return mSuccessValue;
} else {
return mFailureValue;
}
}
const bool& Success() const { return mSuccess; }
private:
void Dispatch() {
if (!mCamerasChild->DispatchToParent(mRunnable, mReplyLock)) {
LOG(("Cameras dispatch for IPC failed in %s", mRequestingFunc));
mSuccess = false;
}
}
CamerasChild* mCamerasChild;
const char* mRequestingFunc;
nsIRunnable* mRunnable;
// Prevent concurrent use of the reply variables by holding
// the mReplyMonitor. Note that this is unlocked while waiting for
// the reply to be filled in, necessitating the additional mRequestLock/Mutex;
MonitorAutoLock mReplyLock;
MutexAutoLock mRequestLock;
bool mSuccess;
const T mFailureValue;
const T& mSuccessValue;
};
bool CamerasChild::DispatchToParent(nsIRunnable* aRunnable,
MonitorAutoLock& aMonitor) {
CamerasSingleton::Mutex().AssertCurrentThreadOwns();
CamerasSingleton::Thread()->Dispatch(aRunnable, NS_DISPATCH_NORMAL);
// We can't see if the send worked, so we need to be able to bail
// out on shutdown (when it failed and we won't get a reply).
if (!mIPCIsAlive) {
return false;
}
// Guard against spurious wakeups.
mReceivedReply = false;
// Wait for a reply
do {
aMonitor.Wait();
} while (!mReceivedReply && mIPCIsAlive);
if (!mReplySuccess) {
return false;
}
return true;
}
int CamerasChild::NumberOfCapabilities(CaptureEngine aCapEngine,
const char* deviceUniqueIdUTF8) {
LOG(("%s", __PRETTY_FUNCTION__));
LOG(("NumberOfCapabilities for %s", deviceUniqueIdUTF8));
nsCString unique_id(deviceUniqueIdUTF8);
nsCOMPtr<nsIRunnable> runnable =
mozilla::NewRunnableMethod<CaptureEngine, nsCString>(
"camera::PCamerasChild::SendNumberOfCapabilities", this,
&CamerasChild::SendNumberOfCapabilities, aCapEngine, unique_id);
LockAndDispatch<> dispatcher(this, __func__, runnable, 0, mReplyInteger);
LOG(("Capture capability count: %d", dispatcher.ReturnValue()));
return dispatcher.ReturnValue();
}
int CamerasChild::NumberOfCaptureDevices(CaptureEngine aCapEngine) {
LOG(("%s", __PRETTY_FUNCTION__));
nsCOMPtr<nsIRunnable> runnable = mozilla::NewRunnableMethod<CaptureEngine>(
"camera::PCamerasChild::SendNumberOfCaptureDevices", this,
&CamerasChild::SendNumberOfCaptureDevices, aCapEngine);
LockAndDispatch<> dispatcher(this, __func__, runnable, 0, mReplyInteger);
LOG(("Capture Devices: %d", dispatcher.ReturnValue()));
return dispatcher.ReturnValue();
}
mozilla::ipc::IPCResult CamerasChild::RecvReplyNumberOfCaptureDevices(
const int& numdev) {
LOG(("%s", __PRETTY_FUNCTION__));
MonitorAutoLock monitor(mReplyMonitor);
mReceivedReply = true;
mReplySuccess = true;
mReplyInteger = numdev;
monitor.Notify();
return IPC_OK();
}
int CamerasChild::EnsureInitialized(CaptureEngine aCapEngine) {
LOG(("%s", __PRETTY_FUNCTION__));
nsCOMPtr<nsIRunnable> runnable = mozilla::NewRunnableMethod<CaptureEngine>(
"camera::PCamerasChild::SendEnsureInitialized", this,
&CamerasChild::SendEnsureInitialized, aCapEngine);
LockAndDispatch<> dispatcher(this, __func__, runnable, 0, mReplyInteger);
LOG(("Capture Devices: %d", dispatcher.ReturnValue()));
return dispatcher.ReturnValue();
}
int CamerasChild::GetCaptureCapability(
CaptureEngine aCapEngine, const char* unique_idUTF8,
const unsigned int capability_number,
webrtc::VideoCaptureCapability& capability) {
LOG(("GetCaptureCapability: %s %d", unique_idUTF8, capability_number));
nsCString unique_id(unique_idUTF8);
nsCOMPtr<nsIRunnable> runnable =
mozilla::NewRunnableMethod<CaptureEngine, nsCString, unsigned int>(
"camera::PCamerasChild::SendGetCaptureCapability", this,
&CamerasChild::SendGetCaptureCapability, aCapEngine, unique_id,
capability_number);
LockAndDispatch<> dispatcher(this, __func__, runnable, -1, mZero);
if (dispatcher.Success()) {
capability = mReplyCapability;
}
return dispatcher.ReturnValue();
}
mozilla::ipc::IPCResult CamerasChild::RecvReplyGetCaptureCapability(
const VideoCaptureCapability& ipcCapability) {
LOG(("%s", __PRETTY_FUNCTION__));
MonitorAutoLock monitor(mReplyMonitor);
mReceivedReply = true;
mReplySuccess = true;
mReplyCapability.width = ipcCapability.width();
mReplyCapability.height = ipcCapability.height();
mReplyCapability.maxFPS = ipcCapability.maxFPS();
mReplyCapability.videoType =
static_cast<webrtc::VideoType>(ipcCapability.videoType());
mReplyCapability.interlaced = ipcCapability.interlaced();
monitor.Notify();
return IPC_OK();
}
int CamerasChild::GetCaptureDevice(
CaptureEngine aCapEngine, unsigned int list_number, char* device_nameUTF8,
const unsigned int device_nameUTF8Length, char* unique_idUTF8,
const unsigned int unique_idUTF8Length, bool* scary) {
LOG(("%s", __PRETTY_FUNCTION__));
nsCOMPtr<nsIRunnable> runnable =
mozilla::NewRunnableMethod<CaptureEngine, unsigned int>(
"camera::PCamerasChild::SendGetCaptureDevice", this,
&CamerasChild::SendGetCaptureDevice, aCapEngine, list_number);
LockAndDispatch<> dispatcher(this, __func__, runnable, -1, mZero);
if (dispatcher.Success()) {
base::strlcpy(device_nameUTF8, mReplyDeviceName.get(),
device_nameUTF8Length);
base::strlcpy(unique_idUTF8, mReplyDeviceID.get(), unique_idUTF8Length);
if (scary) {
*scary = mReplyScary;
}
LOG(("Got %s name %s id", device_nameUTF8, unique_idUTF8));
}
return dispatcher.ReturnValue();
}
mozilla::ipc::IPCResult CamerasChild::RecvReplyGetCaptureDevice(
const nsCString& device_name, const nsCString& device_id,
const bool& scary) {
LOG(("%s", __PRETTY_FUNCTION__));
MonitorAutoLock monitor(mReplyMonitor);
mReceivedReply = true;
mReplySuccess = true;
mReplyDeviceName = device_name;
mReplyDeviceID = device_id;
mReplyScary = scary;
monitor.Notify();
return IPC_OK();
}
int CamerasChild::AllocateCaptureDevice(CaptureEngine aCapEngine,
const char* unique_idUTF8,
const unsigned int unique_idUTF8Length,
int& aStreamId, uint64_t aWindowID) {
LOG(("%s", __PRETTY_FUNCTION__));
nsCString unique_id(unique_idUTF8);
nsCOMPtr<nsIRunnable> runnable =
mozilla::NewRunnableMethod<CaptureEngine, nsCString, const uint64_t&>(
"camera::PCamerasChild::SendAllocateCaptureDevice", this,
&CamerasChild::SendAllocateCaptureDevice, aCapEngine, unique_id,
aWindowID);
LockAndDispatch<> dispatcher(this, __func__, runnable, -1, mZero);
if (dispatcher.Success()) {
LOG(("Capture Device allocated: %d", mReplyInteger));
aStreamId = mReplyInteger;
}
return dispatcher.ReturnValue();
}
mozilla::ipc::IPCResult CamerasChild::RecvReplyAllocateCaptureDevice(
const int& numdev) {
LOG(("%s", __PRETTY_FUNCTION__));
MonitorAutoLock monitor(mReplyMonitor);
mReceivedReply = true;
mReplySuccess = true;
mReplyInteger = numdev;
monitor.Notify();
return IPC_OK();
}
int CamerasChild::ReleaseCaptureDevice(CaptureEngine aCapEngine,
const int capture_id) {
LOG(("%s", __PRETTY_FUNCTION__));
nsCOMPtr<nsIRunnable> runnable =
mozilla::NewRunnableMethod<CaptureEngine, int>(
"camera::PCamerasChild::SendReleaseCaptureDevice", this,
&CamerasChild::SendReleaseCaptureDevice, aCapEngine, capture_id);
LockAndDispatch<> dispatcher(this, __func__, runnable, -1, mZero);
return dispatcher.ReturnValue();
}
void CamerasChild::AddCallback(const CaptureEngine aCapEngine,
const int capture_id, FrameRelay* render) {
MutexAutoLock lock(mCallbackMutex);
CapturerElement ce;
ce.engine = aCapEngine;
ce.id = capture_id;
ce.callback = render;
mCallbacks.AppendElement(ce);
}
void CamerasChild::RemoveCallback(const CaptureEngine aCapEngine,
const int capture_id) {
MutexAutoLock lock(mCallbackMutex);
for (unsigned int i = 0; i < mCallbacks.Length(); i++) {
CapturerElement ce = mCallbacks[i];
if (ce.engine == aCapEngine && ce.id == capture_id) {
mCallbacks.RemoveElementAt(i);
break;
}
}
}
int CamerasChild::StartCapture(CaptureEngine aCapEngine, const int capture_id,
webrtc::VideoCaptureCapability& webrtcCaps,
FrameRelay* cb) {
LOG(("%s", __PRETTY_FUNCTION__));
AddCallback(aCapEngine, capture_id, cb);
VideoCaptureCapability capCap(
webrtcCaps.width, webrtcCaps.height, webrtcCaps.maxFPS,
static_cast<int>(webrtcCaps.videoType), webrtcCaps.interlaced);
nsCOMPtr<nsIRunnable> runnable =
mozilla::NewRunnableMethod<CaptureEngine, int, VideoCaptureCapability>(
"camera::PCamerasChild::SendStartCapture", this,
&CamerasChild::SendStartCapture, aCapEngine, capture_id, capCap);
LockAndDispatch<> dispatcher(this, __func__, runnable, -1, mZero);
return dispatcher.ReturnValue();
}
int CamerasChild::FocusOnSelectedSource(CaptureEngine aCapEngine,
const int aCaptureId) {
LOG(("%s", __PRETTY_FUNCTION__));
nsCOMPtr<nsIRunnable> runnable =
mozilla::NewRunnableMethod<CaptureEngine, int>(
"camera::PCamerasChild::SendFocusOnSelectedSource", this,
&CamerasChild::SendFocusOnSelectedSource, aCapEngine, aCaptureId);
LockAndDispatch<> dispatcher(this, __func__, runnable, -1, mZero);
return dispatcher.ReturnValue();
}
int CamerasChild::StopCapture(CaptureEngine aCapEngine, const int capture_id) {
LOG(("%s", __PRETTY_FUNCTION__));
nsCOMPtr<nsIRunnable> runnable =
mozilla::NewRunnableMethod<CaptureEngine, int>(
"camera::PCamerasChild::SendStopCapture", this,
&CamerasChild::SendStopCapture, aCapEngine, capture_id);
LockAndDispatch<> dispatcher(this, __func__, runnable, -1, mZero);
if (dispatcher.Success()) {
RemoveCallback(aCapEngine, capture_id);
}
return dispatcher.ReturnValue();
}
void Shutdown(void) {
OffTheBooksMutexAutoLock lock(CamerasSingleton::Mutex());
CamerasSingleton::StartShutdown();
CamerasChild* child = CamerasSingleton::Child();
if (!child) {
// We don't want to cause everything to get fired up if we're
// really already shut down.
LOG(("Shutdown when already shut down"));
return;
}
child->ShutdownAll();
}
class ShutdownRunnable : public Runnable {
public:
explicit ShutdownRunnable(already_AddRefed<Runnable>&& aReplyEvent)
: Runnable("camera::ShutdownRunnable"), mReplyEvent(aReplyEvent){};
NS_IMETHOD Run() override {
LOG(("Closing BackgroundChild"));
ipc::BackgroundChild::CloseForCurrentThread();
NS_DispatchToMainThread(mReplyEvent.forget());
return NS_OK;
}
private:
RefPtr<Runnable> mReplyEvent;
};
void CamerasChild::ShutdownAll() {
// Called with CamerasSingleton::Mutex() held
ShutdownParent();
ShutdownChild();
}
void CamerasChild::ShutdownParent() {
// Called with CamerasSingleton::Mutex() held
{
MonitorAutoLock monitor(mReplyMonitor);
mIPCIsAlive = false;
monitor.NotifyAll();
}
if (CamerasSingleton::Thread()) {
LOG(("Dispatching actor deletion"));
// Delete the parent actor.
// CamerasChild (this) will remain alive and is only deleted by the
// IPC layer when SendAllDone returns.
nsCOMPtr<nsIRunnable> deleteRunnable = mozilla::NewRunnableMethod(
"camera::PCamerasChild::SendAllDone", this, &CamerasChild::SendAllDone);
CamerasSingleton::Thread()->Dispatch(deleteRunnable, NS_DISPATCH_NORMAL);
} else {
LOG(("ShutdownParent called without PBackground thread"));
}
}
void CamerasChild::ShutdownChild() {
// Called with CamerasSingleton::Mutex() held
if (CamerasSingleton::Thread()) {
LOG(("PBackground thread exists, dispatching close"));
// Dispatch closing the IPC thread back to us when the
// BackgroundChild is closed.
RefPtr<ShutdownRunnable> runnable = new ShutdownRunnable(
NewRunnableMethod("nsIThread::Shutdown", CamerasSingleton::Thread(),
&nsIThread::Shutdown));
CamerasSingleton::Thread()->Dispatch(runnable.forget(), NS_DISPATCH_NORMAL);
} else {
LOG(("Shutdown called without PBackground thread"));
}
LOG(("Erasing sCameras & thread refs (original thread)"));
CamerasSingleton::Child() = nullptr;
CamerasSingleton::Thread() = nullptr;
}
mozilla::ipc::IPCResult CamerasChild::RecvDeliverFrame(
const CaptureEngine& capEngine, const int& capId,
mozilla::ipc::Shmem&& shmem, const VideoFrameProperties& prop) {
MutexAutoLock lock(mCallbackMutex);
if (Callback(capEngine, capId)) {
unsigned char* image = shmem.get<unsigned char>();
Callback(capEngine, capId)->DeliverFrame(image, prop);
} else {
LOG(("DeliverFrame called with dead callback"));
}
SendReleaseFrame(std::move(shmem));
return IPC_OK();
}
mozilla::ipc::IPCResult CamerasChild::RecvDeviceChange() {
mDeviceListChangeEvent.Notify();
return IPC_OK();
}
void CamerasChild::ActorDestroy(ActorDestroyReason aWhy) {
MonitorAutoLock monitor(mReplyMonitor);
mIPCIsAlive = false;
// Hopefully prevent us from getting stuck
// on replies that'll never come.
monitor.NotifyAll();
}
CamerasChild::CamerasChild()
: mCallbackMutex("mozilla::cameras::CamerasChild::mCallbackMutex"),
mIPCIsAlive(true),
mRequestMutex("mozilla::cameras::CamerasChild::mRequestMutex"),
mReplyMonitor("mozilla::cameras::CamerasChild::mReplyMonitor"),
mReceivedReply(false),
mReplySuccess(false),
mZero(0),
mReplyInteger(0),
mReplyScary(false) {
LOG(("CamerasChild: %p", this));
MOZ_COUNT_CTOR(CamerasChild);
}
CamerasChild::~CamerasChild() {
LOG(("~CamerasChild: %p", this));
if (!CamerasSingleton::InShutdown()) {
OffTheBooksMutexAutoLock lock(CamerasSingleton::Mutex());
// In normal circumstances we've already shut down and the
// following does nothing. But on fatal IPC errors we will
// get destructed immediately, and should not try to reach
// the parent.
ShutdownChild();
}
MOZ_COUNT_DTOR(CamerasChild);
}
FrameRelay* CamerasChild::Callback(CaptureEngine aCapEngine, int capture_id) {
for (unsigned int i = 0; i < mCallbacks.Length(); i++) {
CapturerElement ce = mCallbacks[i];
if (ce.engine == aCapEngine && ce.id == capture_id) {
return ce.callback;
}
}
return nullptr;
}
} // namespace camera
} // namespace mozilla