gecko-dev/accessible/html/HTMLFormControlAccessible.cpp

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "HTMLFormControlAccessible.h"
#include "Accessible-inl.h"
#include "nsAccUtils.h"
#include "nsEventShell.h"
#include "nsTextEquivUtils.h"
#include "Relation.h"
#include "Role.h"
#include "States.h"
#include "nsContentList.h"
#include "mozilla/dom/HTMLInputElement.h"
#include "mozilla/dom/HTMLTextAreaElement.h"
#include "nsIEditor.h"
#include "nsIFormControl.h"
#include "nsIPersistentProperties2.h"
#include "nsISelectionController.h"
#include "nsIServiceManager.h"
#include "nsITextControlElement.h"
#include "nsITextControlFrame.h"
#include "nsNameSpaceManager.h"
#include "mozilla/dom/ScriptSettings.h"
#include "mozilla/EventStates.h"
#include "mozilla/FloatingPoint.h"
#include "mozilla/Preferences.h"
#include "mozilla/TextEditor.h"
using namespace mozilla;
using namespace mozilla::dom;
using namespace mozilla::a11y;
////////////////////////////////////////////////////////////////////////////////
// HTMLFormAccessible
////////////////////////////////////////////////////////////////////////////////
role HTMLFormAccessible::NativeRole() const {
nsAutoString name;
const_cast<HTMLFormAccessible*>(this)->Name(name);
return name.IsEmpty() ? roles::FORM : roles::FORM_LANDMARK;
}
nsAtom* HTMLFormAccessible::LandmarkRole() const {
if (!HasOwnContent()) {
return nullptr;
}
// Only return xml-roles "form" if the form has an accessible name.
nsAutoString name;
const_cast<HTMLFormAccessible*>(this)->Name(name);
return name.IsEmpty() ? nullptr : nsGkAtoms::form;
}
////////////////////////////////////////////////////////////////////////////////
// HTMLRadioButtonAccessible
////////////////////////////////////////////////////////////////////////////////
uint64_t HTMLRadioButtonAccessible::NativeState() const {
uint64_t state = AccessibleWrap::NativeState();
state |= states::CHECKABLE;
HTMLInputElement* input = HTMLInputElement::FromNode(mContent);
if (input && input->Checked()) state |= states::CHECKED;
return state;
}
void HTMLRadioButtonAccessible::GetPositionAndSizeInternal(int32_t* aPosInSet,
int32_t* aSetSize) {
int32_t namespaceId = mContent->NodeInfo()->NamespaceID();
nsAutoString tagName;
mContent->NodeInfo()->GetName(tagName);
nsAutoString type;
mContent->AsElement()->GetAttr(kNameSpaceID_None, nsGkAtoms::type, type);
nsAutoString name;
mContent->AsElement()->GetAttr(kNameSpaceID_None, nsGkAtoms::name, name);
RefPtr<nsContentList> inputElms;
nsCOMPtr<nsIFormControl> formControlNode(do_QueryInterface(mContent));
dom::Element* formElm = formControlNode->GetFormElement();
if (formElm)
inputElms = NS_GetContentList(formElm, namespaceId, tagName);
else
inputElms = NS_GetContentList(mContent->OwnerDoc(), namespaceId, tagName);
NS_ENSURE_TRUE_VOID(inputElms);
uint32_t inputCount = inputElms->Length(false);
// Compute posinset and setsize.
int32_t indexOf = 0;
int32_t count = 0;
for (uint32_t index = 0; index < inputCount; index++) {
nsIContent* inputElm = inputElms->Item(index, false);
if (inputElm->AsElement()->AttrValueIs(kNameSpaceID_None, nsGkAtoms::type,
type, eCaseMatters) &&
inputElm->AsElement()->AttrValueIs(kNameSpaceID_None, nsGkAtoms::name,
name, eCaseMatters) &&
mDoc->HasAccessible(inputElm)) {
count++;
if (inputElm == mContent) indexOf = count;
}
}
*aPosInSet = indexOf;
*aSetSize = count;
}
////////////////////////////////////////////////////////////////////////////////
// HTMLButtonAccessible
////////////////////////////////////////////////////////////////////////////////
HTMLButtonAccessible::HTMLButtonAccessible(nsIContent* aContent,
DocAccessible* aDoc)
: HyperTextAccessibleWrap(aContent, aDoc) {
mGenericTypes |= eButton;
}
uint8_t HTMLButtonAccessible::ActionCount() const { return 1; }
void HTMLButtonAccessible::ActionNameAt(uint8_t aIndex, nsAString& aName) {
if (aIndex == eAction_Click) aName.AssignLiteral("press");
}
bool HTMLButtonAccessible::DoAction(uint8_t aIndex) const {
if (aIndex != eAction_Click) return false;
DoCommand();
return true;
}
uint64_t HTMLButtonAccessible::State() {
uint64_t state = HyperTextAccessibleWrap::State();
if (state == states::DEFUNCT) return state;
// Inherit states from input@type="file" suitable for the button. Note,
// no special processing for unavailable state since inheritance is supplied
// other code paths.
if (mParent && mParent->IsHTMLFileInput()) {
uint64_t parentState = mParent->State();
state |= parentState & (states::BUSY | states::REQUIRED | states::HASPOPUP |
states::INVALID);
}
return state;
}
uint64_t HTMLButtonAccessible::NativeState() const {
uint64_t state = HyperTextAccessibleWrap::NativeState();
EventStates elmState = mContent->AsElement()->State();
if (elmState.HasState(NS_EVENT_STATE_DEFAULT)) state |= states::DEFAULT;
return state;
}
role HTMLButtonAccessible::NativeRole() const { return roles::PUSHBUTTON; }
ENameValueFlag HTMLButtonAccessible::NativeName(nsString& aName) const {
// No need to check @value attribute for buttons since this attribute results
// in native anonymous text node and the name is calculated from subtree.
// The same magic works for @alt and @value attributes in case of type="image"
// element that has no valid @src (note if input@type="image" has an image
// then neither @alt nor @value attributes are used to generate a visual label
// and thus we need to obtain the accessible name directly from attribute
// value). Also the same algorithm works in case of default labels for
// type="submit"/"reset"/"image" elements.
ENameValueFlag nameFlag = Accessible::NativeName(aName);
if (!aName.IsEmpty() || !mContent->IsHTMLElement(nsGkAtoms::input) ||
!mContent->AsElement()->AttrValueIs(kNameSpaceID_None, nsGkAtoms::type,
nsGkAtoms::image, eCaseMatters))
return nameFlag;
if (!mContent->AsElement()->GetAttr(kNameSpaceID_None, nsGkAtoms::alt, aName))
mContent->AsElement()->GetAttr(kNameSpaceID_None, nsGkAtoms::value, aName);
aName.CompressWhitespace();
return eNameOK;
}
////////////////////////////////////////////////////////////////////////////////
// HTMLButtonAccessible: Widgets
bool HTMLButtonAccessible::IsWidget() const { return true; }
////////////////////////////////////////////////////////////////////////////////
// HTMLTextFieldAccessible
////////////////////////////////////////////////////////////////////////////////
HTMLTextFieldAccessible::HTMLTextFieldAccessible(nsIContent* aContent,
DocAccessible* aDoc)
: HyperTextAccessibleWrap(aContent, aDoc) {
mType = mContent->AsElement()->AttrValueIs(kNameSpaceID_None, nsGkAtoms::type,
nsGkAtoms::password, eIgnoreCase)
? eHTMLTextPasswordFieldType
: eHTMLTextFieldType;
}
role HTMLTextFieldAccessible::NativeRole() const {
if (mType == eHTMLTextPasswordFieldType) {
return roles::PASSWORD_TEXT;
}
return roles::ENTRY;
}
already_AddRefed<nsIPersistentProperties>
HTMLTextFieldAccessible::NativeAttributes() {
nsCOMPtr<nsIPersistentProperties> attributes =
HyperTextAccessibleWrap::NativeAttributes();
// Expose type for text input elements as it gives some useful context,
// especially for mobile.
nsAutoString type;
// In the case of this element being part of a binding, the binding's
// parent's type should have precedence. For example an input[type=number]
// has an embedded anonymous input[type=text] (along with spinner buttons).
// In that case, we would want to take the input type from the parent
// and not the anonymous content.
nsIContent* widgetElm = BindingParent();
if ((widgetElm && widgetElm->AsElement()->GetAttr(kNameSpaceID_None,
nsGkAtoms::type, type)) ||
mContent->AsElement()->GetAttr(kNameSpaceID_None, nsGkAtoms::type,
type)) {
nsAccUtils::SetAccAttr(attributes, nsGkAtoms::textInputType, type);
if (!ARIARoleMap() && type.EqualsLiteral("search")) {
nsAccUtils::SetAccAttr(attributes, nsGkAtoms::xmlroles,
NS_LITERAL_STRING("searchbox"));
}
}
// If this element has the placeholder attribute set,
// and if that is not identical to the name, expose it as an object attribute.
nsAutoString placeholderText;
if (mContent->AsElement()->GetAttr(kNameSpaceID_None, nsGkAtoms::placeholder,
placeholderText)) {
nsAutoString name;
const_cast<HTMLTextFieldAccessible*>(this)->Name(name);
if (!name.Equals(placeholderText)) {
nsAccUtils::SetAccAttr(attributes, nsGkAtoms::placeholder,
placeholderText);
}
}
return attributes.forget();
}
ENameValueFlag HTMLTextFieldAccessible::NativeName(nsString& aName) const {
ENameValueFlag nameFlag = Accessible::NativeName(aName);
if (!aName.IsEmpty()) return nameFlag;
// If part of compound of XUL widget then grab a name from XUL widget element.
nsIContent* widgetElm = BindingParent();
if (widgetElm) XULElmName(mDoc, widgetElm, aName);
if (!aName.IsEmpty()) return eNameOK;
// text inputs and textareas might have useful placeholder text
mContent->AsElement()->GetAttr(kNameSpaceID_None, nsGkAtoms::placeholder,
aName);
return eNameOK;
}
void HTMLTextFieldAccessible::Value(nsString& aValue) const {
aValue.Truncate();
if (NativeState() & states::PROTECTED) // Don't return password text!
return;
HTMLTextAreaElement* textArea = HTMLTextAreaElement::FromNode(mContent);
if (textArea) {
textArea->GetValue(aValue);
return;
}
HTMLInputElement* input = HTMLInputElement::FromNode(mContent);
if (input) {
// Pass NonSystem as the caller type, to be safe. We don't expect to have a
// file input here.
input->GetValue(aValue, CallerType::NonSystem);
}
}
void HTMLTextFieldAccessible::ApplyARIAState(uint64_t* aState) const {
HyperTextAccessibleWrap::ApplyARIAState(aState);
aria::MapToState(aria::eARIAAutoComplete, mContent->AsElement(), aState);
// If part of compound of XUL widget then pick up ARIA stuff from XUL widget
// element.
nsIContent* widgetElm = BindingParent();
if (widgetElm)
aria::MapToState(aria::eARIAAutoComplete, widgetElm->AsElement(), aState);
}
uint64_t HTMLTextFieldAccessible::NativeState() const {
uint64_t state = HyperTextAccessibleWrap::NativeState();
// Text fields are always editable, even if they are also read only or
// disabled.
state |= states::EDITABLE;
// can be focusable, focused, protected. readonly, unavailable, selected
if (mContent->AsElement()->AttrValueIs(kNameSpaceID_None, nsGkAtoms::type,
nsGkAtoms::password, eIgnoreCase)) {
state |= states::PROTECTED;
}
if (mContent->AsElement()->HasAttr(kNameSpaceID_None, nsGkAtoms::readonly)) {
state |= states::READONLY;
}
// Is it an <input> or a <textarea> ?
HTMLInputElement* input = HTMLInputElement::FromNode(mContent);
state |= input && input->IsSingleLineTextControl() ? states::SINGLE_LINE
: states::MULTI_LINE;
if (state & (states::PROTECTED | states::MULTI_LINE | states::READONLY |
states::UNAVAILABLE))
return state;
// Expose autocomplete states if this input is part of autocomplete widget.
Accessible* widget = ContainerWidget();
if (widget && widget - IsAutoComplete()) {
state |= states::HASPOPUP | states::SUPPORTS_AUTOCOMPLETION;
return state;
}
// Expose autocomplete state if it has associated autocomplete list.
if (mContent->AsElement()->HasAttr(kNameSpaceID_None, nsGkAtoms::list_))
return state | states::SUPPORTS_AUTOCOMPLETION | states::HASPOPUP;
// Ordinal XUL textboxes don't support autocomplete.
if (!BindingParent() && Preferences::GetBool("browser.formfill.enable")) {
// Check to see if autocompletion is allowed on this input. We don't expose
// it for password fields even though the entire password can be remembered
// for a page if the user asks it to be. However, the kind of autocomplete
// we're talking here is based on what the user types, where a popup of
// possible choices comes up.
nsAutoString autocomplete;
mContent->AsElement()->GetAttr(kNameSpaceID_None, nsGkAtoms::autocomplete,
autocomplete);
if (!autocomplete.LowerCaseEqualsLiteral("off")) {
Element* formElement = input->GetFormElement();
if (formElement) {
formElement->GetAttr(kNameSpaceID_None, nsGkAtoms::autocomplete,
autocomplete);
}
if (!formElement || !autocomplete.LowerCaseEqualsLiteral("off"))
state |= states::SUPPORTS_AUTOCOMPLETION;
}
}
return state;
}
uint8_t HTMLTextFieldAccessible::ActionCount() const { return 1; }
void HTMLTextFieldAccessible::ActionNameAt(uint8_t aIndex, nsAString& aName) {
if (aIndex == eAction_Click) aName.AssignLiteral("activate");
}
bool HTMLTextFieldAccessible::DoAction(uint8_t aIndex) const {
if (aIndex != 0) return false;
TakeFocus();
return true;
}
already_AddRefed<TextEditor> HTMLTextFieldAccessible::GetEditor() const {
nsCOMPtr<nsITextControlElement> textControlElement =
do_QueryInterface(mContent);
if (!textControlElement) {
return nullptr;
}
RefPtr<TextEditor> textEditor = textControlElement->GetTextEditor();
return textEditor.forget();
}
////////////////////////////////////////////////////////////////////////////////
// HTMLTextFieldAccessible: Widgets
bool HTMLTextFieldAccessible::IsWidget() const { return true; }
Accessible* HTMLTextFieldAccessible::ContainerWidget() const {
if (!mParent || mParent->Role() != roles::AUTOCOMPLETE) {
return nullptr;
}
return mParent;
}
////////////////////////////////////////////////////////////////////////////////
// HTMLFileInputAccessible
////////////////////////////////////////////////////////////////////////////////
HTMLFileInputAccessible::HTMLFileInputAccessible(nsIContent* aContent,
DocAccessible* aDoc)
: HyperTextAccessibleWrap(aContent, aDoc) {
mType = eHTMLFileInputType;
}
role HTMLFileInputAccessible::NativeRole() const {
// JAWS wants a text container, others don't mind. No specific role in
// AT APIs.
return roles::TEXT_CONTAINER;
}
nsresult HTMLFileInputAccessible::HandleAccEvent(AccEvent* aEvent) {
nsresult rv = HyperTextAccessibleWrap::HandleAccEvent(aEvent);
NS_ENSURE_SUCCESS(rv, rv);
// Redirect state change events for inherited states to child controls. Note,
// unavailable state is not redirected. That's a standard for unavailable
// state handling.
AccStateChangeEvent* event = downcast_accEvent(aEvent);
if (event && (event->GetState() == states::BUSY ||
event->GetState() == states::REQUIRED ||
event->GetState() == states::HASPOPUP ||
event->GetState() == states::INVALID)) {
Accessible* button = GetChildAt(0);
if (button && button->Role() == roles::PUSHBUTTON) {
RefPtr<AccStateChangeEvent> childEvent = new AccStateChangeEvent(
button, event->GetState(), event->IsStateEnabled(),
event->FromUserInput());
nsEventShell::FireEvent(childEvent);
}
}
return NS_OK;
}
////////////////////////////////////////////////////////////////////////////////
// HTMLSpinnerAccessible
////////////////////////////////////////////////////////////////////////////////
role HTMLSpinnerAccessible::NativeRole() const { return roles::SPINBUTTON; }
void HTMLSpinnerAccessible::Value(nsString& aValue) const {
AccessibleWrap::Value(aValue);
if (!aValue.IsEmpty()) return;
// Pass NonSystem as the caller type, to be safe. We don't expect to have a
// file input here.
HTMLInputElement::FromNode(mContent)->GetValue(aValue, CallerType::NonSystem);
}
double HTMLSpinnerAccessible::MaxValue() const {
double value = AccessibleWrap::MaxValue();
if (!IsNaN(value)) return value;
return HTMLInputElement::FromNode(mContent)->GetMaximum().toDouble();
}
double HTMLSpinnerAccessible::MinValue() const {
double value = AccessibleWrap::MinValue();
if (!IsNaN(value)) return value;
return HTMLInputElement::FromNode(mContent)->GetMinimum().toDouble();
}
double HTMLSpinnerAccessible::Step() const {
double value = AccessibleWrap::Step();
if (!IsNaN(value)) return value;
return HTMLInputElement::FromNode(mContent)->GetStep().toDouble();
}
double HTMLSpinnerAccessible::CurValue() const {
double value = AccessibleWrap::CurValue();
if (!IsNaN(value)) return value;
return HTMLInputElement::FromNode(mContent)->GetValueAsDecimal().toDouble();
}
bool HTMLSpinnerAccessible::SetCurValue(double aValue) {
ErrorResult er;
HTMLInputElement::FromNode(mContent)->SetValueAsNumber(aValue, er);
return !er.Failed();
}
////////////////////////////////////////////////////////////////////////////////
// HTMLRangeAccessible
////////////////////////////////////////////////////////////////////////////////
role HTMLRangeAccessible::NativeRole() const { return roles::SLIDER; }
bool HTMLRangeAccessible::IsWidget() const { return true; }
void HTMLRangeAccessible::Value(nsString& aValue) const {
LeafAccessible::Value(aValue);
if (!aValue.IsEmpty()) return;
// Pass NonSystem as the caller type, to be safe. We don't expect to have a
// file input here.
HTMLInputElement::FromNode(mContent)->GetValue(aValue, CallerType::NonSystem);
}
double HTMLRangeAccessible::MaxValue() const {
double value = LeafAccessible::MaxValue();
if (!IsNaN(value)) return value;
return HTMLInputElement::FromNode(mContent)->GetMaximum().toDouble();
}
double HTMLRangeAccessible::MinValue() const {
double value = LeafAccessible::MinValue();
if (!IsNaN(value)) return value;
return HTMLInputElement::FromNode(mContent)->GetMinimum().toDouble();
}
double HTMLRangeAccessible::Step() const {
double value = LeafAccessible::Step();
if (!IsNaN(value)) return value;
return HTMLInputElement::FromNode(mContent)->GetStep().toDouble();
}
double HTMLRangeAccessible::CurValue() const {
double value = LeafAccessible::CurValue();
if (!IsNaN(value)) return value;
return HTMLInputElement::FromNode(mContent)->GetValueAsDecimal().toDouble();
}
bool HTMLRangeAccessible::SetCurValue(double aValue) {
ErrorResult er;
HTMLInputElement::FromNode(mContent)->SetValueAsNumber(aValue, er);
return !er.Failed();
}
////////////////////////////////////////////////////////////////////////////////
// HTMLGroupboxAccessible
////////////////////////////////////////////////////////////////////////////////
HTMLGroupboxAccessible::HTMLGroupboxAccessible(nsIContent* aContent,
DocAccessible* aDoc)
: HyperTextAccessibleWrap(aContent, aDoc) {}
role HTMLGroupboxAccessible::NativeRole() const { return roles::GROUPING; }
nsIContent* HTMLGroupboxAccessible::GetLegend() const {
for (nsIContent* legendContent = mContent->GetFirstChild(); legendContent;
legendContent = legendContent->GetNextSibling()) {
if (legendContent->NodeInfo()->Equals(nsGkAtoms::legend,
mContent->GetNameSpaceID())) {
// Either XHTML namespace or no namespace
return legendContent;
}
}
return nullptr;
}
ENameValueFlag HTMLGroupboxAccessible::NativeName(nsString& aName) const {
ENameValueFlag nameFlag = Accessible::NativeName(aName);
if (!aName.IsEmpty()) return nameFlag;
nsIContent* legendContent = GetLegend();
if (legendContent)
nsTextEquivUtils::AppendTextEquivFromContent(this, legendContent, &aName);
return eNameOK;
}
Relation HTMLGroupboxAccessible::RelationByType(RelationType aType) const {
Relation rel = HyperTextAccessibleWrap::RelationByType(aType);
// No override for label, so use <legend> for this <fieldset>
if (aType == RelationType::LABELLED_BY) rel.AppendTarget(mDoc, GetLegend());
return rel;
}
////////////////////////////////////////////////////////////////////////////////
// HTMLLegendAccessible
////////////////////////////////////////////////////////////////////////////////
HTMLLegendAccessible::HTMLLegendAccessible(nsIContent* aContent,
DocAccessible* aDoc)
: HyperTextAccessibleWrap(aContent, aDoc) {}
Relation HTMLLegendAccessible::RelationByType(RelationType aType) const {
Relation rel = HyperTextAccessibleWrap::RelationByType(aType);
if (aType != RelationType::LABEL_FOR) return rel;
Accessible* groupbox = Parent();
if (groupbox && groupbox->Role() == roles::GROUPING)
rel.AppendTarget(groupbox);
return rel;
}
////////////////////////////////////////////////////////////////////////////////
// HTMLFigureAccessible
////////////////////////////////////////////////////////////////////////////////
HTMLFigureAccessible::HTMLFigureAccessible(nsIContent* aContent,
DocAccessible* aDoc)
: HyperTextAccessibleWrap(aContent, aDoc) {}
ENameValueFlag HTMLFigureAccessible::NativeName(nsString& aName) const {
ENameValueFlag nameFlag = HyperTextAccessibleWrap::NativeName(aName);
if (!aName.IsEmpty()) return nameFlag;
nsIContent* captionContent = Caption();
if (captionContent)
nsTextEquivUtils::AppendTextEquivFromContent(this, captionContent, &aName);
return eNameOK;
}
Relation HTMLFigureAccessible::RelationByType(RelationType aType) const {
Relation rel = HyperTextAccessibleWrap::RelationByType(aType);
if (aType == RelationType::LABELLED_BY) rel.AppendTarget(mDoc, Caption());
return rel;
}
nsIContent* HTMLFigureAccessible::Caption() const {
for (nsIContent* childContent = mContent->GetFirstChild(); childContent;
childContent = childContent->GetNextSibling()) {
if (childContent->NodeInfo()->Equals(nsGkAtoms::figcaption,
mContent->GetNameSpaceID())) {
return childContent;
}
}
return nullptr;
}
////////////////////////////////////////////////////////////////////////////////
// HTMLFigcaptionAccessible
////////////////////////////////////////////////////////////////////////////////
HTMLFigcaptionAccessible::HTMLFigcaptionAccessible(nsIContent* aContent,
DocAccessible* aDoc)
: HyperTextAccessibleWrap(aContent, aDoc) {}
Relation HTMLFigcaptionAccessible::RelationByType(RelationType aType) const {
Relation rel = HyperTextAccessibleWrap::RelationByType(aType);
if (aType != RelationType::LABEL_FOR) return rel;
Accessible* figure = Parent();
if (figure && figure->GetContent()->NodeInfo()->Equals(
nsGkAtoms::figure, mContent->GetNameSpaceID())) {
rel.AppendTarget(figure);
}
return rel;
}
////////////////////////////////////////////////////////////////////////////////
// HTMLProgressAccessible
////////////////////////////////////////////////////////////////////////////////
role HTMLProgressAccessible::NativeRole() const { return roles::PROGRESSBAR; }
uint64_t HTMLProgressAccessible::NativeState() const {
uint64_t state = LeafAccessible::NativeState();
// An undetermined progressbar (i.e. without a value) has a mixed state.
nsAutoString attrValue;
mContent->AsElement()->GetAttr(kNameSpaceID_None, nsGkAtoms::value,
attrValue);
if (attrValue.IsEmpty()) {
state |= states::MIXED;
}
return state;
}
bool HTMLProgressAccessible::IsWidget() const { return true; }
void HTMLProgressAccessible::Value(nsString& aValue) const {
LeafAccessible::Value(aValue);
if (!aValue.IsEmpty()) {
return;
}
double maxValue = MaxValue();
if (IsNaN(maxValue) || maxValue == 0) {
return;
}
double curValue = CurValue();
if (IsNaN(curValue)) {
return;
}
// Treat the current value bigger than maximum as 100%.
double percentValue =
(curValue < maxValue) ? (curValue / maxValue) * 100 : 100;
aValue.AppendFloat(percentValue);
aValue.Append('%');
}
double HTMLProgressAccessible::MaxValue() const {
double value = LeafAccessible::MaxValue();
if (!IsNaN(value)) {
return value;
}
nsAutoString strValue;
if (mContent->AsElement()->GetAttr(kNameSpaceID_None, nsGkAtoms::max,
strValue)) {
nsresult result = NS_OK;
value = strValue.ToDouble(&result);
if (NS_SUCCEEDED(result)) {
return value;
}
}
return 1;
}
double HTMLProgressAccessible::MinValue() const {
double value = LeafAccessible::MinValue();
return IsNaN(value) ? 0 : value;
}
double HTMLProgressAccessible::Step() const {
double value = LeafAccessible::Step();
return IsNaN(value) ? 0 : value;
}
double HTMLProgressAccessible::CurValue() const {
double value = LeafAccessible::CurValue();
if (!IsNaN(value)) {
return value;
}
nsAutoString attrValue;
if (!mContent->AsElement()->GetAttr(kNameSpaceID_None, nsGkAtoms::value,
attrValue)) {
return UnspecifiedNaN<double>();
}
nsresult error = NS_OK;
value = attrValue.ToDouble(&error);
return NS_FAILED(error) ? UnspecifiedNaN<double>() : value;
}
bool HTMLProgressAccessible::SetCurValue(double aValue) {
return false; // progress meters are readonly.
}