зеркало из https://github.com/mozilla/gecko-dev.git
113 строки
5.4 KiB
C++
113 строки
5.4 KiB
C++
/* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
|
|
|
#ifndef mozilla_ViewportUtils_h
|
|
#define mozilla_ViewportUtils_h
|
|
|
|
#include "Units.h"
|
|
#include "mozilla/layers/ScrollableLayerGuid.h"
|
|
|
|
class nsIFrame;
|
|
|
|
namespace mozilla {
|
|
|
|
class PresShell;
|
|
|
|
class ViewportUtils {
|
|
public:
|
|
/* Return a transform to be applied to the coordinates of input events
|
|
targeting content inside the scroll frame identified by |aScrollId|, which
|
|
converts from "visual coordinates" (which are the coordinates events have
|
|
when they arrive from APZ) to "layout coordinates" (which are the
|
|
coordinates used in most places by layout code). The transform has two
|
|
components:
|
|
1. The pres shell resolution, representing the pinch-zoom scale
|
|
(if the scroll frame |aScrollId| is inside the resolution, which
|
|
is most of the time).
|
|
2. A translation representing async scrolling. This can contain:
|
|
- For any scroll frame, a scroll component resulting from the main
|
|
thread incompletely applying an APZ-requested scroll position.
|
|
- For the RCD-RSF only, a persistent component representing the
|
|
offset of the visual viewport relative to the layout viewport.
|
|
The translation is accumulated for all scroll frames form |aScrollId|
|
|
up to the root, using values populated in
|
|
APZCCallbackHelper::UpdateCallbackTransform. See that method's
|
|
documentation for additional details. */
|
|
template <typename Units = CSSPixel>
|
|
static gfx::Matrix4x4Typed<Units, Units> GetVisualToLayoutTransform(
|
|
layers::ScrollableLayerGuid::ViewID aScrollId);
|
|
|
|
/* The functions below apply GetVisualToLayoutTransform() or its inverse
|
|
* to various quantities.
|
|
*
|
|
* To determine the appropriate scroll id to pass into
|
|
* GetVisualToLayoutTransform(), these functions prefer to use the one
|
|
* from InputAPZContext::GetTargetLayerGuid() if one is available.
|
|
* If one is not available, they use the scroll id of the root scroll
|
|
* frame of the pres shell passed in as |aContext| as a fallback.
|
|
*/
|
|
static nsPoint VisualToLayout(const nsPoint& aPt, PresShell* aContext);
|
|
static nsRect VisualToLayout(const nsRect& aRect, PresShell* aContext);
|
|
static nsPoint LayoutToVisual(const nsPoint& aPt, PresShell* aContext);
|
|
|
|
/*
|
|
* These functions convert the point/rect from layout to visual space
|
|
* by applying the inverse of GetLayoutToVisualTransform() of the root
|
|
* scrollframe of provided presShell.
|
|
*/
|
|
static LayoutDevicePoint DocumentRelativeLayoutToVisual(
|
|
const LayoutDevicePoint& aPoint, PresShell* aShell);
|
|
static LayoutDeviceRect DocumentRelativeLayoutToVisual(
|
|
const LayoutDeviceRect& aRect, PresShell* aShell);
|
|
static LayoutDeviceRect DocumentRelativeLayoutToVisual(
|
|
const LayoutDeviceIntRect& aRect, PresShell* aShell);
|
|
static CSSRect DocumentRelativeLayoutToVisual(const CSSRect& aRect,
|
|
PresShell* aShell);
|
|
|
|
/*
|
|
* These convert aPt/aRect, which is the layout space of aCtx, into a
|
|
* screen-relative visual-space quantity. Formally, we can think of the input
|
|
* as being in RelativeTo{aCtx->PresShell()->GetRootFrame(),
|
|
* ViewportType::Layout} space. And then the function iterates up the chain of
|
|
* presContexts, transforming the point along, until it gets to the
|
|
* RelativeTo{aCtx->GetRootPresContext()->PresShell()->GetRootFrame(),
|
|
* ViewportType::Visual} space. Then it further transforms it into a
|
|
* screen-relative space. Unlike the GetTransformToAncestor family of helper
|
|
* methods, this transformation does NOT include CSS transforms. Also, unlike
|
|
* other ViewportUtils methods, the input is relative to `aCtx` which might be
|
|
* a sub-shell of the presShell with the resolution.
|
|
*/
|
|
static LayoutDevicePoint ToScreenRelativeVisual(const LayoutDevicePoint& aPt,
|
|
nsPresContext* aCtx);
|
|
static LayoutDeviceRect ToScreenRelativeVisual(const LayoutDeviceRect& aRect,
|
|
nsPresContext* aCtx);
|
|
|
|
/**
|
|
* Returns non-null if |aFrame| is inside the async zoom container but its
|
|
* parent frame is not, thereby making |aFrame| a root of a subtree of
|
|
* frames representing content that is zoomed in. The value returned in such
|
|
* cases is the root scroll frame inside the async zoom container.
|
|
|
|
* Callers use this to identify points during frame tree traversal where the
|
|
* visual-to-layout transform needs to be applied.
|
|
*/
|
|
static const nsIFrame* IsZoomedContentRoot(const nsIFrame* aFrame);
|
|
};
|
|
|
|
// Forward declare explicit instantiations of GetVisualToLayoutTransform() for
|
|
// CSSPixel and LayoutDevicePixel, the only two types it gets used with.
|
|
// These declarations promise to callers in any translation unit that _some_
|
|
// translation unit (in this case, ViewportUtils.cpp) will contain the
|
|
// definitions of these instantiations. This allows us to keep the definition
|
|
// out-of-line in the source.
|
|
extern template CSSToCSSMatrix4x4 ViewportUtils::GetVisualToLayoutTransform<
|
|
CSSPixel>(layers::ScrollableLayerGuid::ViewID);
|
|
extern template LayoutDeviceToLayoutDeviceMatrix4x4
|
|
ViewportUtils::GetVisualToLayoutTransform<LayoutDevicePixel>(
|
|
layers::ScrollableLayerGuid::ViewID);
|
|
|
|
} // namespace mozilla
|
|
|
|
#endif /* mozilla_ViewportUtils_h */
|