зеркало из https://github.com/mozilla/gecko-dev.git
1168 строки
38 KiB
C++
1168 строки
38 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "nsGkAtoms.h"
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#include "nsHTMLParts.h"
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#include "nsMenuFrame.h"
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#include "nsBoxFrame.h"
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#include "nsIContent.h"
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#include "nsAtom.h"
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#include "nsPresContext.h"
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#include "mozilla/ComputedStyle.h"
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#include "nsCSSRendering.h"
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#include "nsNameSpaceManager.h"
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#include "nsMenuPopupFrame.h"
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#include "nsMenuBarFrame.h"
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#include "mozilla/dom/Document.h"
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#include "nsBoxLayoutState.h"
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#include "nsIScrollableFrame.h"
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#include "nsCSSFrameConstructor.h"
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#include "nsString.h"
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#include "nsReadableUtils.h"
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#include "nsUnicharUtils.h"
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#include "nsIStringBundle.h"
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#include "nsContentUtils.h"
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#include "nsDisplayList.h"
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#include "nsIReflowCallback.h"
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#include "nsISound.h"
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#include "mozilla/Attributes.h"
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#include "mozilla/EventDispatcher.h"
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#include "mozilla/Likely.h"
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#include "mozilla/LookAndFeel.h"
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#include "mozilla/MouseEvents.h"
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#include "mozilla/Preferences.h"
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#include "mozilla/PresShell.h"
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#include "mozilla/Services.h"
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#include "mozilla/TextEvents.h"
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#include "mozilla/dom/Element.h"
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#include "mozilla/dom/Event.h"
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#include "mozilla/dom/UserActivation.h"
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#include <algorithm>
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using namespace mozilla;
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using dom::Element;
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#define NS_MENU_POPUP_LIST_INDEX 0
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#if defined(XP_WIN)
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# define NSCONTEXTMENUISMOUSEUP 1
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#endif
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NS_DECLARE_FRAME_PROPERTY_FRAMELIST(PopupListProperty)
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// This global flag indicates that a menu just opened or closed and is used
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// to ignore the mousemove and mouseup events that would fire on the menu after
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// the mousedown occurred.
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static int32_t gMenuJustOpenedOrClosed = false;
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const int32_t kBlinkDelay = 67; // milliseconds
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// this class is used for dispatching menu activation events asynchronously.
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class nsMenuActivateEvent : public Runnable {
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public:
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nsMenuActivateEvent(Element* aMenu, nsPresContext* aPresContext,
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bool aIsActivate)
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: mozilla::Runnable("nsMenuActivateEvent"),
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mMenu(aMenu),
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mPresContext(aPresContext),
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mIsActivate(aIsActivate) {}
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NS_IMETHOD Run() override {
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nsAutoString domEventToFire;
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if (mIsActivate) {
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// Highlight the menu.
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mMenu->SetAttr(kNameSpaceID_None, nsGkAtoms::menuactive, u"true"_ns,
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true);
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// The menuactivated event is used by accessibility to track the user's
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// movements through menus
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domEventToFire.AssignLiteral("DOMMenuItemActive");
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} else {
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// Unhighlight the menu.
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mMenu->UnsetAttr(kNameSpaceID_None, nsGkAtoms::menuactive, true);
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domEventToFire.AssignLiteral("DOMMenuItemInactive");
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}
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RefPtr<dom::Event> event = NS_NewDOMEvent(mMenu, mPresContext, nullptr);
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event->InitEvent(domEventToFire, true, true);
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event->SetTrusted(true);
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EventDispatcher::DispatchDOMEvent(mMenu, nullptr, event, mPresContext,
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nullptr);
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return NS_OK;
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}
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private:
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RefPtr<Element> mMenu;
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RefPtr<nsPresContext> mPresContext;
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bool mIsActivate;
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};
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class nsMenuAttributeChangedEvent : public Runnable {
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public:
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nsMenuAttributeChangedEvent(nsIFrame* aFrame, nsAtom* aAttr)
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: mozilla::Runnable("nsMenuAttributeChangedEvent"),
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mFrame(aFrame),
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mAttr(aAttr) {}
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NS_IMETHOD Run() override {
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nsMenuFrame* frame = static_cast<nsMenuFrame*>(mFrame.GetFrame());
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NS_ENSURE_STATE(frame);
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if (mAttr == nsGkAtoms::checked) {
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frame->UpdateMenuSpecialState();
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} else if (mAttr == nsGkAtoms::type || mAttr == nsGkAtoms::name) {
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frame->UpdateMenuType();
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}
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return NS_OK;
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}
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protected:
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WeakFrame mFrame;
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RefPtr<nsAtom> mAttr;
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};
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//
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// NS_NewMenuFrame and NS_NewMenuItemFrame
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//
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// Wrappers for creating a new menu popup container
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//
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nsIFrame* NS_NewMenuFrame(PresShell* aPresShell, ComputedStyle* aStyle) {
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nsMenuFrame* it =
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new (aPresShell) nsMenuFrame(aStyle, aPresShell->GetPresContext());
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it->SetIsMenu(true);
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return it;
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}
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nsIFrame* NS_NewMenuItemFrame(PresShell* aPresShell, ComputedStyle* aStyle) {
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nsMenuFrame* it =
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new (aPresShell) nsMenuFrame(aStyle, aPresShell->GetPresContext());
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it->SetIsMenu(false);
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return it;
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}
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NS_IMPL_FRAMEARENA_HELPERS(nsMenuFrame)
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NS_QUERYFRAME_HEAD(nsMenuFrame)
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NS_QUERYFRAME_ENTRY(nsMenuFrame)
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NS_QUERYFRAME_TAIL_INHERITING(nsBoxFrame)
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nsMenuFrame::nsMenuFrame(ComputedStyle* aStyle, nsPresContext* aPresContext)
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: nsBoxFrame(aStyle, aPresContext, kClassID),
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mIsMenu(false),
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mChecked(false),
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mReflowCallbackPosted(false),
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mType(eMenuType_Normal),
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mBlinkState(0) {}
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nsMenuParent* nsMenuFrame::GetMenuParent() const {
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nsContainerFrame* parent = GetParent();
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for (; parent; parent = parent->GetParent()) {
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nsMenuPopupFrame* popup = do_QueryFrame(parent);
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if (popup) {
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return popup;
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}
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nsMenuBarFrame* menubar = do_QueryFrame(parent);
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if (menubar) {
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return menubar;
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}
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}
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return nullptr;
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}
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bool nsMenuFrame::ReflowFinished() {
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mReflowCallbackPosted = false;
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UpdateMenuType();
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return true;
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}
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void nsMenuFrame::ReflowCallbackCanceled() { mReflowCallbackPosted = false; }
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void nsMenuFrame::Init(nsIContent* aContent, nsContainerFrame* aParent,
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nsIFrame* aPrevInFlow) {
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nsBoxFrame::Init(aContent, aParent, aPrevInFlow);
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// Set up a mediator which can be used for callbacks on this frame.
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mTimerMediator = new nsMenuTimerMediator(this);
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if (!mReflowCallbackPosted) {
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mReflowCallbackPosted = true;
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PresShell()->PostReflowCallback(this);
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}
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}
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const nsFrameList& nsMenuFrame::GetChildList(ChildListID aListID) const {
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if (kPopupList == aListID) {
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nsFrameList* list = GetPopupList();
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return list ? *list : nsFrameList::EmptyList();
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}
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return nsBoxFrame::GetChildList(aListID);
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}
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void nsMenuFrame::GetChildLists(nsTArray<ChildList>* aLists) const {
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nsBoxFrame::GetChildLists(aLists);
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nsFrameList* list = GetPopupList();
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if (list) {
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list->AppendIfNonempty(aLists, kPopupList);
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}
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}
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nsMenuPopupFrame* nsMenuFrame::GetPopup() const {
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nsFrameList* popupList = GetPopupList();
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return popupList ? static_cast<nsMenuPopupFrame*>(popupList->FirstChild())
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: nullptr;
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}
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nsFrameList* nsMenuFrame::GetPopupList() const {
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if (!HasPopup()) {
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return nullptr;
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}
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nsFrameList* prop = GetProperty(PopupListProperty());
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NS_ASSERTION(
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prop && prop->GetLength() == 1 && prop->FirstChild()->IsMenuPopupFrame(),
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"popup list should have exactly one nsMenuPopupFrame");
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return prop;
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}
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void nsMenuFrame::DestroyPopupList() {
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NS_ASSERTION(HasPopup(), "huh?");
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nsFrameList* prop = TakeProperty(PopupListProperty());
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NS_ASSERTION(prop && prop->IsEmpty(),
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"popup list must exist and be empty when destroying");
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RemoveStateBits(NS_STATE_MENU_HAS_POPUP_LIST);
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prop->Delete(PresShell());
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}
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void nsMenuFrame::SetPopupFrame(nsFrameList& aFrameList) {
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for (nsFrameList::Enumerator e(aFrameList); !e.AtEnd(); e.Next()) {
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nsMenuPopupFrame* popupFrame = do_QueryFrame(e.get());
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if (popupFrame) {
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// Remove the frame from the list and store it in a nsFrameList* property.
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aFrameList.RemoveFrame(popupFrame);
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nsFrameList* popupList =
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new (PresShell()) nsFrameList(popupFrame, popupFrame);
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SetProperty(PopupListProperty(), popupList);
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AddStateBits(NS_STATE_MENU_HAS_POPUP_LIST);
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break;
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}
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}
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}
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void nsMenuFrame::SetInitialChildList(ChildListID aListID,
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nsFrameList& aChildList) {
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if (aListID == kPrincipalList || aListID == kPopupList) {
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NS_ASSERTION(!HasPopup(), "SetInitialChildList called twice?");
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#ifdef DEBUG
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for (nsIFrame* f : aChildList) {
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MOZ_ASSERT(f->GetParent() == this, "Unexpected parent");
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}
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#endif
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SetPopupFrame(aChildList);
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}
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nsBoxFrame::SetInitialChildList(aListID, aChildList);
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}
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void nsMenuFrame::DestroyFrom(nsIFrame* aDestructRoot,
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PostDestroyData& aPostDestroyData) {
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if (mReflowCallbackPosted) {
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PresShell()->CancelReflowCallback(this);
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mReflowCallbackPosted = false;
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}
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// Kill our timer if one is active. This is not strictly necessary as
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// the pointer to this frame will be cleared from the mediator, but
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// this is done for added safety.
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if (mOpenTimer) {
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mOpenTimer->Cancel();
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}
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StopBlinking();
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// Null out the pointer to this frame in the mediator wrapper so that it
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// doesn't try to interact with a deallocated frame.
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mTimerMediator->ClearFrame();
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// if the menu content is just being hidden, it may be made visible again
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// later, so make sure to clear the highlighting.
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mContent->AsElement()->UnsetAttr(kNameSpaceID_None, nsGkAtoms::menuactive,
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false);
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// are we our menu parent's current menu item?
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nsMenuParent* menuParent = GetMenuParent();
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if (menuParent && menuParent->GetCurrentMenuItem() == this) {
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// yes; tell it that we're going away
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menuParent->CurrentMenuIsBeingDestroyed();
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}
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nsFrameList* popupList = GetPopupList();
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if (popupList) {
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popupList->DestroyFramesFrom(aDestructRoot, aPostDestroyData);
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DestroyPopupList();
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}
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nsBoxFrame::DestroyFrom(aDestructRoot, aPostDestroyData);
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}
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void nsMenuFrame::BuildDisplayListForChildren(nsDisplayListBuilder* aBuilder,
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const nsDisplayListSet& aLists) {
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if (!aBuilder->IsForEventDelivery()) {
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nsBoxFrame::BuildDisplayListForChildren(aBuilder, aLists);
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return;
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}
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nsDisplayListCollection set(aBuilder);
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nsBoxFrame::BuildDisplayListForChildren(aBuilder, set);
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WrapListsInRedirector(aBuilder, set, aLists);
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}
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nsresult nsMenuFrame::HandleEvent(nsPresContext* aPresContext,
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WidgetGUIEvent* aEvent,
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nsEventStatus* aEventStatus) {
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NS_ENSURE_ARG_POINTER(aEventStatus);
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if (nsEventStatus_eConsumeNoDefault == *aEventStatus) {
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return NS_OK;
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}
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nsMenuParent* menuParent = GetMenuParent();
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if (menuParent && menuParent->IsMenuLocked()) {
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return NS_OK;
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}
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AutoWeakFrame weakFrame(this);
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if (*aEventStatus == nsEventStatus_eIgnore)
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*aEventStatus = nsEventStatus_eConsumeDoDefault;
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// If a menu just opened, ignore the mouseup event that might occur after a
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// the mousedown event that opened it. However, if a different mousedown
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// event occurs, just clear this flag.
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if (gMenuJustOpenedOrClosed) {
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if (aEvent->mMessage == eMouseDown) {
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gMenuJustOpenedOrClosed = false;
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} else if (aEvent->mMessage == eMouseUp) {
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return NS_OK;
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}
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}
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bool onmenu = IsOnMenu();
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if (aEvent->mMessage == eKeyPress && !IsDisabled()) {
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WidgetKeyboardEvent* keyEvent = aEvent->AsKeyboardEvent();
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uint32_t keyCode = keyEvent->mKeyCode;
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#ifdef XP_MACOSX
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// On mac, open menulist on either up/down arrow or space (w/o Cmd pressed)
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if (!IsOpen() && ((keyEvent->mCharCode == ' ' && !keyEvent->IsMeta()) ||
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(keyCode == NS_VK_UP || keyCode == NS_VK_DOWN))) {
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// When pressing space, don't open the menu if performing an incremental
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// search.
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if (keyEvent->mCharCode != ' ' ||
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!nsMenuPopupFrame::IsWithinIncrementalTime(keyEvent->mTime)) {
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*aEventStatus = nsEventStatus_eConsumeNoDefault;
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OpenMenu(false);
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}
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}
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#else
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// On other platforms, toggle menulist on unmodified F4 or Alt arrow
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if ((keyCode == NS_VK_F4 && !keyEvent->IsAlt()) ||
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((keyCode == NS_VK_UP || keyCode == NS_VK_DOWN) && keyEvent->IsAlt())) {
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*aEventStatus = nsEventStatus_eConsumeNoDefault;
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ToggleMenuState();
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}
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#endif
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} else if (aEvent->mMessage == eMouseDown &&
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aEvent->AsMouseEvent()->mButton == MouseButton::ePrimary &&
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#ifdef XP_MACOSX
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// On mac, ctrl-click will send a context menu event from the
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// widget, so we don't want to bring up the menu.
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!aEvent->AsMouseEvent()->IsControl() &&
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#endif
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!IsDisabled() && IsMenu()) {
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// The menu item was selected. Bring up the menu.
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// We have children.
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// Don't prevent the default action here, since that will also cancel
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// potential drag starts.
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if (!menuParent || menuParent->IsMenuBar()) {
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ToggleMenuState();
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} else {
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if (!IsOpen()) {
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menuParent->ChangeMenuItem(this, false, false);
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OpenMenu(false);
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}
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}
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} else if (
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#ifndef NSCONTEXTMENUISMOUSEUP
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(aEvent->mMessage == eMouseUp &&
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(aEvent->AsMouseEvent()->mButton == MouseButton::eSecondary
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# ifdef XP_MACOSX
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// On Mac, we get the context menu event on left-click when ctrl key is
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// pressed, listen it as well to dismiss the menu.
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|| (aEvent->AsMouseEvent()->mButton == MouseButton::ePrimary &&
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aEvent->AsMouseEvent()->IsControl())
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# endif
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)) &&
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#else
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aEvent->mMessage == eContextMenu &&
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#endif
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onmenu && !IsMenu() && !IsDisabled()) {
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// if this menu is a context menu it accepts right-clicks...fire away!
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// Make sure we cancel default processing of the context menu event so
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// that it doesn't bubble and get seen again by the popuplistener and show
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// another context menu.
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//
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// Furthermore (there's always more, isn't there?), on some platforms
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// (win32 being one of them) we get the context menu event on a mouse up
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// while on others we get it on a mouse down. For the ones where we get it
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// on a mouse down, we must continue listening for the right button up
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// event to dismiss the menu.
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if (menuParent->IsContextMenu()) {
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*aEventStatus = nsEventStatus_eConsumeNoDefault;
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Execute(aEvent);
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}
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} else if (aEvent->mMessage == eMouseUp &&
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aEvent->AsMouseEvent()->mButton == MouseButton::ePrimary &&
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#ifdef XP_MACOSX
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// On Mac, we get the context menu event on left-click when ctrl
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// key is pressed, so we don't want to execute the event handler.
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!aEvent->AsMouseEvent()->IsControl() &&
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#endif
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!IsMenu() && !IsDisabled()) {
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// Execute the execute event handler.
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*aEventStatus = nsEventStatus_eConsumeNoDefault;
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Execute(aEvent);
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} else if (aEvent->mMessage == eMouseOut) {
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// Kill our timer if one is active.
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if (mOpenTimer) {
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mOpenTimer->Cancel();
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mOpenTimer = nullptr;
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}
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// Deactivate the menu.
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if (menuParent) {
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bool onmenubar = menuParent->IsMenuBar();
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if (!(onmenubar && menuParent->IsActive())) {
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if (IsMenu() && !onmenubar && IsOpen()) {
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// Submenus don't get closed up immediately.
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} else if (this == menuParent->GetCurrentMenuItem()
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#ifdef XP_WIN
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&& !IsParentMenuList()
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#endif
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) {
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menuParent->ChangeMenuItem(nullptr, false, false);
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}
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}
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}
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} else if (aEvent->mMessage == eMouseMove &&
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(onmenu || (menuParent && menuParent->IsMenuBar()))) {
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if (gMenuJustOpenedOrClosed) {
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gMenuJustOpenedOrClosed = false;
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return NS_OK;
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}
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if (IsDisabled() && IsParentMenuList()) {
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return NS_OK;
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}
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// Let the menu parent know we're the new item.
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menuParent->ChangeMenuItem(this, false, false);
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NS_ENSURE_TRUE(weakFrame.IsAlive(), NS_OK);
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NS_ENSURE_TRUE(menuParent, NS_OK);
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// we need to check if we really became the current menu
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// item or not
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nsMenuFrame* realCurrentItem = menuParent->GetCurrentMenuItem();
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if (realCurrentItem != this) {
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// we didn't (presumably because a context menu was active)
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return NS_OK;
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}
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// Hovering over a menu in a popup should open it without a need for a
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// click. A timer is used so that it doesn't open if the user moves the
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// mouse quickly past the menu. This conditional check ensures that only
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// menus have this behaviour
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if (!IsDisabled() && IsMenu() && !IsOpen() && !mOpenTimer &&
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!menuParent->IsMenuBar()) {
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int32_t menuDelay =
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LookAndFeel::GetInt(LookAndFeel::IntID::SubmenuDelay, 300); // ms
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// We're a menu, we're built, we're closed, and no timer has been kicked
|
|
// off.
|
|
NS_NewTimerWithCallback(
|
|
getter_AddRefs(mOpenTimer), mTimerMediator, menuDelay,
|
|
nsITimer::TYPE_ONE_SHOT,
|
|
mContent->OwnerDoc()->EventTargetFor(TaskCategory::Other));
|
|
}
|
|
}
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
void nsMenuFrame::ToggleMenuState() {
|
|
if (IsOpen())
|
|
CloseMenu(false);
|
|
else
|
|
OpenMenu(false);
|
|
}
|
|
|
|
void nsMenuFrame::PopupOpened() {
|
|
gMenuJustOpenedOrClosed = true;
|
|
|
|
AutoWeakFrame weakFrame(this);
|
|
mContent->AsElement()->SetAttr(kNameSpaceID_None, nsGkAtoms::open, u"true"_ns,
|
|
true);
|
|
if (!weakFrame.IsAlive()) return;
|
|
|
|
nsMenuParent* menuParent = GetMenuParent();
|
|
if (menuParent) {
|
|
menuParent->SetActive(true);
|
|
// Make sure the current menu which is being toggled on
|
|
// the menubar is highlighted
|
|
menuParent->SetCurrentMenuItem(this);
|
|
}
|
|
}
|
|
|
|
void nsMenuFrame::PopupClosed(bool aDeselectMenu) {
|
|
AutoWeakFrame weakFrame(this);
|
|
nsContentUtils::AddScriptRunner(
|
|
new nsUnsetAttrRunnable(mContent->AsElement(), nsGkAtoms::open));
|
|
if (!weakFrame.IsAlive()) return;
|
|
|
|
// if the popup is for a menu on a menubar, inform menubar to deactivate
|
|
nsMenuParent* menuParent = GetMenuParent();
|
|
if (menuParent && menuParent->MenuClosed()) {
|
|
if (aDeselectMenu) {
|
|
SelectMenu(false);
|
|
} else {
|
|
// We are not deselecting the parent menu while closing the popup, so send
|
|
// a DOMMenuItemActive event to the menu to indicate that the menu is
|
|
// becoming active again.
|
|
nsMenuFrame* current = menuParent->GetCurrentMenuItem();
|
|
if (current) {
|
|
// However, if the menu is a descendant on a menubar, and the menubar
|
|
// has the 'stay active' flag set, it means that the menubar is
|
|
// switching to another toplevel menu entirely (for example from Edit to
|
|
// View), so don't fire the DOMMenuItemActive event or else we'll send
|
|
// extraneous events for submenus. nsMenuBarFrame::ChangeMenuItem has
|
|
// already deselected the old menu, so it doesn't need to happen again
|
|
// here, and the new menu can be selected right away.
|
|
nsIFrame* parent = current;
|
|
while (parent) {
|
|
nsMenuBarFrame* menubar = do_QueryFrame(parent);
|
|
if (menubar && menubar->GetStayActive()) return;
|
|
|
|
parent = parent->GetParent();
|
|
}
|
|
|
|
nsCOMPtr<nsIRunnable> event = new nsMenuActivateEvent(
|
|
current->GetContent()->AsElement(), PresContext(), true);
|
|
mContent->OwnerDoc()->Dispatch(TaskCategory::Other, event.forget());
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
NS_IMETHODIMP
|
|
nsMenuFrame::SelectMenu(bool aActivateFlag) {
|
|
if (mContent) {
|
|
// When a menu opens a submenu, the mouse will often be moved onto a
|
|
// sibling before moving onto an item within the submenu, causing the
|
|
// parent to become deselected. We need to ensure that the parent menu
|
|
// is reselected when an item in the submenu is selected, so navigate up
|
|
// from the item to its popup, and then to the popup above that.
|
|
if (aActivateFlag) {
|
|
nsIFrame* parent = GetParent();
|
|
while (parent) {
|
|
nsMenuPopupFrame* menupopup = do_QueryFrame(parent);
|
|
if (menupopup) {
|
|
// a menu is always the direct parent of a menupopup
|
|
nsMenuFrame* menu = do_QueryFrame(menupopup->GetParent());
|
|
if (menu) {
|
|
// a popup however is not necessarily the direct parent of a menu
|
|
nsIFrame* popupParent = menu->GetParent();
|
|
while (popupParent) {
|
|
menupopup = do_QueryFrame(popupParent);
|
|
if (menupopup) {
|
|
menupopup->SetCurrentMenuItem(menu);
|
|
break;
|
|
}
|
|
popupParent = popupParent->GetParent();
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
parent = parent->GetParent();
|
|
}
|
|
}
|
|
|
|
// cancel the close timer if selecting a menu within the popup to be closed
|
|
nsXULPopupManager* pm = nsXULPopupManager::GetInstance();
|
|
if (pm) {
|
|
nsMenuParent* menuParent = GetMenuParent();
|
|
pm->CancelMenuTimer(menuParent);
|
|
}
|
|
|
|
nsCOMPtr<nsIRunnable> event = new nsMenuActivateEvent(
|
|
mContent->AsElement(), PresContext(), aActivateFlag);
|
|
mContent->OwnerDoc()->Dispatch(TaskCategory::Other, event.forget());
|
|
}
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
nsresult nsMenuFrame::AttributeChanged(int32_t aNameSpaceID, nsAtom* aAttribute,
|
|
int32_t aModType) {
|
|
if (aAttribute == nsGkAtoms::checked || aAttribute == nsGkAtoms::acceltext ||
|
|
aAttribute == nsGkAtoms::key || aAttribute == nsGkAtoms::type ||
|
|
aAttribute == nsGkAtoms::name) {
|
|
nsCOMPtr<nsIRunnable> event =
|
|
new nsMenuAttributeChangedEvent(this, aAttribute);
|
|
nsContentUtils::AddScriptRunner(event);
|
|
}
|
|
return NS_OK;
|
|
}
|
|
|
|
void nsMenuFrame::OpenMenu(bool aSelectFirstItem) {
|
|
if (!mContent) return;
|
|
|
|
nsXULPopupManager* pm = nsXULPopupManager::GetInstance();
|
|
if (pm) {
|
|
pm->KillMenuTimer();
|
|
// This opens the menu asynchronously
|
|
pm->ShowMenu(mContent, aSelectFirstItem, true);
|
|
}
|
|
}
|
|
|
|
void nsMenuFrame::CloseMenu(bool aDeselectMenu) {
|
|
gMenuJustOpenedOrClosed = true;
|
|
|
|
// Close the menu asynchronously
|
|
nsXULPopupManager* pm = nsXULPopupManager::GetInstance();
|
|
if (pm && HasPopup())
|
|
pm->HidePopup(GetPopup()->GetContent(), false, aDeselectMenu, true, false);
|
|
}
|
|
|
|
bool nsMenuFrame::IsSizedToPopup(nsIContent* aContent, bool aRequireAlways) {
|
|
MOZ_ASSERT(aContent->IsElement());
|
|
nsAutoString sizedToPopup;
|
|
aContent->AsElement()->GetAttr(kNameSpaceID_None, nsGkAtoms::sizetopopup,
|
|
sizedToPopup);
|
|
bool sizedToPopupSetToPref =
|
|
sizedToPopup.EqualsLiteral("pref") ||
|
|
(sizedToPopup.IsEmpty() && aContent->IsXULElement(nsGkAtoms::menulist));
|
|
return sizedToPopup.EqualsLiteral("always") ||
|
|
(!aRequireAlways && sizedToPopupSetToPref);
|
|
}
|
|
|
|
nsSize nsMenuFrame::GetXULMinSize(nsBoxLayoutState& aBoxLayoutState) {
|
|
nsSize size = nsBoxFrame::GetXULMinSize(aBoxLayoutState);
|
|
DISPLAY_MIN_SIZE(this, size);
|
|
|
|
if (IsSizedToPopup(mContent, true)) SizeToPopup(aBoxLayoutState, size);
|
|
|
|
return size;
|
|
}
|
|
|
|
NS_IMETHODIMP
|
|
nsMenuFrame::DoXULLayout(nsBoxLayoutState& aState) {
|
|
// lay us out
|
|
nsresult rv = nsBoxFrame::DoXULLayout(aState);
|
|
|
|
nsMenuPopupFrame* popupFrame = GetPopup();
|
|
if (popupFrame) {
|
|
bool sizeToPopup = IsSizedToPopup(mContent, false);
|
|
popupFrame->LayoutPopup(aState, this, sizeToPopup);
|
|
}
|
|
|
|
return rv;
|
|
}
|
|
|
|
//
|
|
// Enter
|
|
//
|
|
// Called when the user hits the <Enter>/<Return> keys or presses the
|
|
// shortcut key. If this is a leaf item, the item's action will be executed.
|
|
// In either case, do nothing if the item is disabled.
|
|
//
|
|
nsMenuFrame* nsMenuFrame::Enter(WidgetGUIEvent* aEvent) {
|
|
if (IsDisabled()) {
|
|
#ifdef XP_WIN
|
|
// behavior on Windows - close the popup chain
|
|
nsMenuParent* menuParent = GetMenuParent();
|
|
if (menuParent) {
|
|
nsXULPopupManager* pm = nsXULPopupManager::GetInstance();
|
|
if (pm) {
|
|
nsIFrame* popup = pm->GetTopPopup(ePopupTypeAny);
|
|
if (popup) pm->HidePopup(popup->GetContent(), true, true, true, false);
|
|
}
|
|
}
|
|
#endif // #ifdef XP_WIN
|
|
// this menu item was disabled - exit
|
|
return nullptr;
|
|
}
|
|
|
|
if (!IsOpen()) {
|
|
// The enter key press applies to us.
|
|
nsMenuParent* menuParent = GetMenuParent();
|
|
if (!IsMenu() && menuParent)
|
|
Execute(aEvent); // Execute our event handler
|
|
else
|
|
return this;
|
|
}
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
bool nsMenuFrame::IsOpen() {
|
|
nsMenuPopupFrame* popupFrame = GetPopup();
|
|
return popupFrame && popupFrame->IsOpen();
|
|
}
|
|
|
|
bool nsMenuFrame::IsMenu() { return mIsMenu; }
|
|
|
|
bool nsMenuFrame::IsParentMenuList() {
|
|
nsMenuParent* menuParent = GetMenuParent();
|
|
if (menuParent && menuParent->IsMenu()) {
|
|
nsMenuPopupFrame* popupFrame = static_cast<nsMenuPopupFrame*>(menuParent);
|
|
return popupFrame->IsMenuList();
|
|
}
|
|
return false;
|
|
}
|
|
|
|
nsresult nsMenuFrame::Notify(nsITimer* aTimer) {
|
|
// Our timer has fired.
|
|
if (aTimer == mOpenTimer.get()) {
|
|
mOpenTimer = nullptr;
|
|
|
|
nsMenuParent* menuParent = GetMenuParent();
|
|
if (!IsOpen() && menuParent) {
|
|
// make sure we didn't open a context menu in the meantime
|
|
// (i.e. the user right-clicked while hovering over a submenu).
|
|
nsXULPopupManager* pm = nsXULPopupManager::GetInstance();
|
|
if (pm) {
|
|
if ((!pm->HasContextMenu(nullptr) || menuParent->IsContextMenu()) &&
|
|
mContent->AsElement()->AttrValueIs(
|
|
kNameSpaceID_None, nsGkAtoms::menuactive, nsGkAtoms::_true,
|
|
eCaseMatters)) {
|
|
OpenMenu(false);
|
|
}
|
|
}
|
|
}
|
|
} else if (aTimer == mBlinkTimer) {
|
|
switch (mBlinkState++) {
|
|
case 0:
|
|
NS_ASSERTION(false, "Blink timer fired while not blinking");
|
|
StopBlinking();
|
|
break;
|
|
case 1: {
|
|
// Turn the highlight back on and wait for a while before closing the
|
|
// menu.
|
|
AutoWeakFrame weakFrame(this);
|
|
mContent->AsElement()->SetAttr(kNameSpaceID_None, nsGkAtoms::menuactive,
|
|
u"true"_ns, true);
|
|
if (weakFrame.IsAlive()) {
|
|
aTimer->InitWithCallback(mTimerMediator, kBlinkDelay,
|
|
nsITimer::TYPE_ONE_SHOT);
|
|
}
|
|
} break;
|
|
default: {
|
|
nsMenuParent* menuParent = GetMenuParent();
|
|
if (menuParent) {
|
|
menuParent->LockMenuUntilClosed(false);
|
|
}
|
|
PassMenuCommandEventToPopupManager();
|
|
StopBlinking();
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
bool nsMenuFrame::IsDisabled() {
|
|
return mContent->AsElement()->AttrValueIs(
|
|
kNameSpaceID_None, nsGkAtoms::disabled, nsGkAtoms::_true, eCaseMatters);
|
|
}
|
|
|
|
void nsMenuFrame::UpdateMenuType() {
|
|
static Element::AttrValuesArray strings[] = {nsGkAtoms::checkbox,
|
|
nsGkAtoms::radio, nullptr};
|
|
switch (mContent->AsElement()->FindAttrValueIn(
|
|
kNameSpaceID_None, nsGkAtoms::type, strings, eCaseMatters)) {
|
|
case 0:
|
|
mType = eMenuType_Checkbox;
|
|
break;
|
|
case 1:
|
|
mType = eMenuType_Radio;
|
|
mContent->AsElement()->GetAttr(kNameSpaceID_None, nsGkAtoms::name,
|
|
mGroupName);
|
|
break;
|
|
|
|
default:
|
|
if (mType != eMenuType_Normal) {
|
|
AutoWeakFrame weakFrame(this);
|
|
mContent->AsElement()->UnsetAttr(kNameSpaceID_None, nsGkAtoms::checked,
|
|
true);
|
|
NS_ENSURE_TRUE_VOID(weakFrame.IsAlive());
|
|
}
|
|
mType = eMenuType_Normal;
|
|
break;
|
|
}
|
|
UpdateMenuSpecialState();
|
|
}
|
|
|
|
/* update checked-ness for type="checkbox" and type="radio" */
|
|
void nsMenuFrame::UpdateMenuSpecialState() {
|
|
bool newChecked = mContent->AsElement()->AttrValueIs(
|
|
kNameSpaceID_None, nsGkAtoms::checked, nsGkAtoms::_true, eCaseMatters);
|
|
if (newChecked == mChecked) {
|
|
/* checked state didn't change */
|
|
|
|
if (mType != eMenuType_Radio)
|
|
return; // only Radio possibly cares about other kinds of change
|
|
|
|
if (!mChecked || mGroupName.IsEmpty()) return; // no interesting change
|
|
} else {
|
|
mChecked = newChecked;
|
|
if (mType != eMenuType_Radio || !mChecked)
|
|
/*
|
|
* Unchecking something requires no further changes, and only
|
|
* menuRadio has to do additional work when checked.
|
|
*/
|
|
return;
|
|
}
|
|
|
|
/*
|
|
* If we get this far, we're type=radio, and:
|
|
* - our name= changed, or
|
|
* - we went from checked="false" to checked="true"
|
|
*/
|
|
|
|
/*
|
|
* Behavioural note:
|
|
* If we're checked and renamed _into_ an existing radio group, we are
|
|
* made the new checked item, and we unselect the previous one.
|
|
*
|
|
* The only other reasonable behaviour would be to check for another selected
|
|
* item in that group. If found, unselect ourselves, otherwise we're the
|
|
* selected item. That, however, would be a lot more work, and I don't think
|
|
* it's better at all.
|
|
*/
|
|
|
|
/* walk siblings, looking for the other checked item with the same name */
|
|
// get the first sibling in this menu popup. This frame may be it, and if
|
|
// we're being called at creation time, this frame isn't yet in the parent's
|
|
// child list. All I'm saying is that this may fail, but it's most likely
|
|
// alright.
|
|
nsIFrame* firstMenuItem =
|
|
nsXULPopupManager::GetNextMenuItem(GetParent(), nullptr, true, false);
|
|
nsIFrame* sib = firstMenuItem;
|
|
while (sib) {
|
|
nsMenuFrame* menu = do_QueryFrame(sib);
|
|
if (sib != this) {
|
|
if (menu && menu->GetMenuType() == eMenuType_Radio && menu->IsChecked() &&
|
|
menu->GetRadioGroupName() == mGroupName) {
|
|
/* uncheck the old item */
|
|
sib->GetContent()->AsElement()->UnsetAttr(kNameSpaceID_None,
|
|
nsGkAtoms::checked, true);
|
|
// XXX in DEBUG, check to make sure that there aren't two checked items
|
|
return;
|
|
}
|
|
}
|
|
sib = nsXULPopupManager::GetNextMenuItem(GetParent(), menu, true, true);
|
|
if (sib == firstMenuItem) {
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void nsMenuFrame::Execute(WidgetGUIEvent* aEvent) {
|
|
// flip "checked" state if we're a checkbox menu, or an un-checked radio menu
|
|
bool needToFlipChecked = false;
|
|
if (mType == eMenuType_Checkbox || (mType == eMenuType_Radio && !mChecked)) {
|
|
needToFlipChecked = !mContent->AsElement()->AttrValueIs(
|
|
kNameSpaceID_None, nsGkAtoms::autocheck, nsGkAtoms::_false,
|
|
eCaseMatters);
|
|
}
|
|
|
|
nsCOMPtr<nsISound> sound(do_CreateInstance("@mozilla.org/sound;1"));
|
|
if (sound) sound->PlayEventSound(nsISound::EVENT_MENU_EXECUTE);
|
|
|
|
StartBlinking(aEvent, needToFlipChecked);
|
|
}
|
|
|
|
bool nsMenuFrame::ShouldBlink() {
|
|
int32_t shouldBlink =
|
|
LookAndFeel::GetInt(LookAndFeel::IntID::ChosenMenuItemsShouldBlink, 0);
|
|
if (!shouldBlink) return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
void nsMenuFrame::StartBlinking(WidgetGUIEvent* aEvent, bool aFlipChecked) {
|
|
StopBlinking();
|
|
CreateMenuCommandEvent(aEvent, aFlipChecked);
|
|
|
|
if (!ShouldBlink()) {
|
|
PassMenuCommandEventToPopupManager();
|
|
return;
|
|
}
|
|
|
|
// Blink off.
|
|
AutoWeakFrame weakFrame(this);
|
|
mContent->AsElement()->UnsetAttr(kNameSpaceID_None, nsGkAtoms::menuactive,
|
|
true);
|
|
if (!weakFrame.IsAlive()) return;
|
|
|
|
nsMenuParent* menuParent = GetMenuParent();
|
|
if (menuParent) {
|
|
// Make this menu ignore events from now on.
|
|
menuParent->LockMenuUntilClosed(true);
|
|
}
|
|
|
|
// Set up a timer to blink back on.
|
|
NS_NewTimerWithCallback(
|
|
getter_AddRefs(mBlinkTimer), mTimerMediator, kBlinkDelay,
|
|
nsITimer::TYPE_ONE_SHOT,
|
|
mContent->OwnerDoc()->EventTargetFor(TaskCategory::Other));
|
|
mBlinkState = 1;
|
|
}
|
|
|
|
void nsMenuFrame::StopBlinking() {
|
|
mBlinkState = 0;
|
|
if (mBlinkTimer) {
|
|
mBlinkTimer->Cancel();
|
|
mBlinkTimer = nullptr;
|
|
}
|
|
mDelayedMenuCommandEvent = nullptr;
|
|
}
|
|
|
|
void nsMenuFrame::CreateMenuCommandEvent(WidgetGUIEvent* aEvent,
|
|
bool aFlipChecked) {
|
|
// Create a trusted event if the triggering event was trusted, or if
|
|
// we're called from chrome code (since at least one of our caller
|
|
// passes in a null event).
|
|
bool isTrusted =
|
|
aEvent ? aEvent->IsTrusted() : nsContentUtils::IsCallerChrome();
|
|
|
|
bool shift = false, control = false, alt = false, meta = false;
|
|
WidgetInputEvent* inputEvent = aEvent ? aEvent->AsInputEvent() : nullptr;
|
|
if (inputEvent) {
|
|
shift = inputEvent->IsShift();
|
|
control = inputEvent->IsControl();
|
|
alt = inputEvent->IsAlt();
|
|
meta = inputEvent->IsMeta();
|
|
}
|
|
|
|
// Because the command event is firing asynchronously, a flag is needed to
|
|
// indicate whether user input is being handled. This ensures that a popup
|
|
// window won't get blocked.
|
|
bool userinput = dom::UserActivation::IsHandlingUserInput();
|
|
|
|
mDelayedMenuCommandEvent =
|
|
new nsXULMenuCommandEvent(mContent->AsElement(), isTrusted, shift,
|
|
control, alt, meta, userinput, aFlipChecked);
|
|
}
|
|
|
|
void nsMenuFrame::PassMenuCommandEventToPopupManager() {
|
|
nsXULPopupManager* pm = nsXULPopupManager::GetInstance();
|
|
nsMenuParent* menuParent = GetMenuParent();
|
|
if (pm && menuParent && mDelayedMenuCommandEvent) {
|
|
pm->ExecuteMenu(mContent, mDelayedMenuCommandEvent);
|
|
}
|
|
mDelayedMenuCommandEvent = nullptr;
|
|
}
|
|
|
|
void nsMenuFrame::RemoveFrame(ChildListID aListID, nsIFrame* aOldFrame) {
|
|
nsFrameList* popupList = GetPopupList();
|
|
if (popupList && popupList->FirstChild() == aOldFrame) {
|
|
popupList->RemoveFirstChild();
|
|
aOldFrame->Destroy();
|
|
DestroyPopupList();
|
|
PresShell()->FrameNeedsReflow(this, IntrinsicDirty::TreeChange,
|
|
NS_FRAME_HAS_DIRTY_CHILDREN);
|
|
return;
|
|
}
|
|
nsBoxFrame::RemoveFrame(aListID, aOldFrame);
|
|
}
|
|
|
|
void nsMenuFrame::InsertFrames(ChildListID aListID, nsIFrame* aPrevFrame,
|
|
const nsLineList::iterator* aPrevFrameLine,
|
|
nsFrameList& aFrameList) {
|
|
if (!HasPopup() && (aListID == kPrincipalList || aListID == kPopupList)) {
|
|
SetPopupFrame(aFrameList);
|
|
if (HasPopup()) {
|
|
PresShell()->FrameNeedsReflow(this, IntrinsicDirty::TreeChange,
|
|
NS_FRAME_HAS_DIRTY_CHILDREN);
|
|
}
|
|
}
|
|
|
|
if (aFrameList.IsEmpty()) return;
|
|
|
|
if (MOZ_UNLIKELY(aPrevFrame && aPrevFrame == GetPopup())) {
|
|
aPrevFrame = nullptr;
|
|
}
|
|
|
|
nsBoxFrame::InsertFrames(aListID, aPrevFrame, aPrevFrameLine, aFrameList);
|
|
}
|
|
|
|
void nsMenuFrame::AppendFrames(ChildListID aListID, nsFrameList& aFrameList) {
|
|
if (!HasPopup() && (aListID == kPrincipalList || aListID == kPopupList)) {
|
|
SetPopupFrame(aFrameList);
|
|
if (HasPopup()) {
|
|
PresShell()->FrameNeedsReflow(this, IntrinsicDirty::TreeChange,
|
|
NS_FRAME_HAS_DIRTY_CHILDREN);
|
|
}
|
|
}
|
|
|
|
if (aFrameList.IsEmpty()) return;
|
|
|
|
nsBoxFrame::AppendFrames(aListID, aFrameList);
|
|
}
|
|
|
|
bool nsMenuFrame::SizeToPopup(nsBoxLayoutState& aState, nsSize& aSize) {
|
|
if (!IsXULCollapsed()) {
|
|
bool widthSet, heightSet;
|
|
nsSize tmpSize(-1, 0);
|
|
nsIFrame::AddXULPrefSize(this, tmpSize, widthSet, heightSet);
|
|
if (!widthSet && GetXULFlex() == 0) {
|
|
nsMenuPopupFrame* popupFrame = GetPopup();
|
|
if (!popupFrame) return false;
|
|
tmpSize = popupFrame->GetXULPrefSize(aState);
|
|
|
|
// Produce a size such that:
|
|
// (1) the menu and its popup can be the same width
|
|
// (2) there's enough room in the menu for the content and its
|
|
// border-padding
|
|
// (3) there's enough room in the popup for the content and its
|
|
// scrollbar
|
|
nsMargin borderPadding;
|
|
GetXULBorderAndPadding(borderPadding);
|
|
|
|
// if there is a scroll frame, add the desired width of the scrollbar as
|
|
// well
|
|
nsIScrollableFrame* scrollFrame = popupFrame->GetScrollFrame(popupFrame);
|
|
nscoord scrollbarWidth = 0;
|
|
if (scrollFrame) {
|
|
scrollbarWidth =
|
|
scrollFrame->GetDesiredScrollbarSizes(&aState).LeftRight();
|
|
}
|
|
|
|
aSize.width =
|
|
tmpSize.width + std::max(borderPadding.LeftRight(), scrollbarWidth);
|
|
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
nsSize nsMenuFrame::GetXULPrefSize(nsBoxLayoutState& aState) {
|
|
nsSize size = nsBoxFrame::GetXULPrefSize(aState);
|
|
DISPLAY_PREF_SIZE(this, size);
|
|
|
|
// If we are using sizetopopup="always" then
|
|
// nsBoxFrame will already have enforced the minimum size
|
|
if (!IsSizedToPopup(mContent, true) && IsSizedToPopup(mContent, false) &&
|
|
SizeToPopup(aState, size)) {
|
|
// We now need to ensure that size is within the min - max range.
|
|
nsSize minSize = nsBoxFrame::GetXULMinSize(aState);
|
|
nsSize maxSize = GetXULMaxSize(aState);
|
|
size = XULBoundsCheck(minSize, size, maxSize);
|
|
}
|
|
|
|
return size;
|
|
}
|
|
|
|
NS_IMETHODIMP
|
|
nsMenuFrame::GetActiveChild(dom::Element** aResult) {
|
|
nsMenuPopupFrame* popupFrame = GetPopup();
|
|
if (!popupFrame) return NS_ERROR_FAILURE;
|
|
|
|
nsMenuFrame* menuFrame = popupFrame->GetCurrentMenuItem();
|
|
if (!menuFrame) {
|
|
*aResult = nullptr;
|
|
} else {
|
|
RefPtr<dom::Element> elt = menuFrame->GetContent()->AsElement();
|
|
elt.forget(aResult);
|
|
}
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
NS_IMETHODIMP
|
|
nsMenuFrame::SetActiveChild(dom::Element* aChild) {
|
|
nsMenuPopupFrame* popupFrame = GetPopup();
|
|
if (!popupFrame) return NS_ERROR_FAILURE;
|
|
|
|
// Force the child frames within the popup to be generated.
|
|
AutoWeakFrame weakFrame(popupFrame);
|
|
popupFrame->GenerateFrames();
|
|
if (!weakFrame.IsAlive()) {
|
|
return NS_OK;
|
|
}
|
|
|
|
if (!aChild) {
|
|
// Remove the current selection
|
|
popupFrame->ChangeMenuItem(nullptr, false, false);
|
|
return NS_OK;
|
|
}
|
|
|
|
nsMenuFrame* menu = do_QueryFrame(aChild->GetPrimaryFrame());
|
|
if (menu) popupFrame->ChangeMenuItem(menu, false, false);
|
|
return NS_OK;
|
|
}
|
|
|
|
nsIScrollableFrame* nsMenuFrame::GetScrollTargetFrame() const {
|
|
nsMenuPopupFrame* popupFrame = GetPopup();
|
|
if (!popupFrame) return nullptr;
|
|
nsIFrame* childFrame = popupFrame->PrincipalChildList().FirstChild();
|
|
if (childFrame) return popupFrame->GetScrollFrame(childFrame);
|
|
return nullptr;
|
|
}
|
|
|
|
// nsMenuTimerMediator implementation.
|
|
NS_IMPL_ISUPPORTS(nsMenuTimerMediator, nsITimerCallback)
|
|
|
|
/**
|
|
* Constructs a wrapper around an nsMenuFrame.
|
|
* @param aFrame nsMenuFrame to create a wrapper around.
|
|
*/
|
|
nsMenuTimerMediator::nsMenuTimerMediator(nsMenuFrame* aFrame) : mFrame(aFrame) {
|
|
NS_ASSERTION(mFrame, "Must have frame");
|
|
}
|
|
|
|
nsMenuTimerMediator::~nsMenuTimerMediator() = default;
|
|
|
|
/**
|
|
* Delegates the notification to the contained frame if it has not been
|
|
* destroyed.
|
|
* @param aTimer Timer which initiated the callback.
|
|
* @return NS_ERROR_FAILURE if the frame has been destroyed.
|
|
*/
|
|
NS_IMETHODIMP nsMenuTimerMediator::Notify(nsITimer* aTimer) {
|
|
if (!mFrame) return NS_ERROR_FAILURE;
|
|
|
|
return mFrame->Notify(aTimer);
|
|
}
|
|
|
|
/**
|
|
* Clear the pointer to the contained nsMenuFrame. This should be called
|
|
* when the contained nsMenuFrame is destroyed.
|
|
*/
|
|
void nsMenuTimerMediator::ClearFrame() { mFrame = nullptr; }
|
|
|
|
/**
|
|
* Get the name of this timer callback.
|
|
* @param aName the name to return
|
|
*/
|
|
NS_IMETHODIMP
|
|
nsMenuTimerMediator::GetName(nsACString& aName) {
|
|
aName.AssignLiteral("nsMenuTimerMediator");
|
|
return NS_OK;
|
|
}
|