зеркало из https://github.com/mozilla/gecko-dev.git
77 строки
2.3 KiB
HTML
77 строки
2.3 KiB
HTML
<html xmlns="http://www.w3.org/1999/xhtml">
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<head>
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<title>Test for setCurrentTime Behavior </title>
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<script src="/tests/SimpleTest/SimpleTest.js"></script>
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<link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
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</head>
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<body>
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<p id="display"></p>
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<div id="content" style="display: none">
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<svg id="svg" xmlns="http://www.w3.org/2000/svg"
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onload="this.pauseAnimations()" />
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</div>
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<pre id="test">
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<script class="testbody" type="text/javascript">
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<![CDATA[
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/** Test for basic setCurrentTime / getCurrentTime Behavior **/
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/* Global Variables & Constants */
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const PRECISION_LEVEL = 0.0000001; // Allow small level of floating-point error
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const gTimes = [0, 1.5, 0.2, 0.99, -400.5, 10000000, -1];
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const gWaitTime = 20;
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var gSvg = document.getElementById("svg");
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SimpleTest.waitForExplicitFinish();
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SimpleTest.requestFlakyTimeout("untriaged");
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function main() {
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ok(gSvg.animationsPaused(), "should be paused by <svg> load handler");
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is(gSvg.getCurrentTime(), 0, "should be paused at 0 in <svg> load handler");
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// Test that seeking takes effect immediately
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for (var i = 0; i < gTimes.length; i++) {
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gSvg.setCurrentTime(gTimes[i]);
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// We adopt the SVGT1.2 behavior of clamping negative times to 0
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assertFloatsEqual(gSvg.getCurrentTime(), Math.max(gTimes[i], 0.0));
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}
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// Test that seeking isn't messed up by timeouts
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// (using tail recursion to set up the chain of timeout function calls)
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var func = function() {
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checkTimesAfterIndex(0);
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}
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setTimeout(func, gWaitTime);
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}
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/* This method seeks to the time at gTimes[index],
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* and then sets up a timeout to...
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* - verify that the seek worked
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* - make a recursive call for the next index.
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*/
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function checkTimesAfterIndex(index) {
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if (index == gTimes.length) {
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// base case -- we're done!
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SimpleTest.finish();
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return;
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}
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gSvg.setCurrentTime(gTimes[index]);
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var func = function() {
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assertFloatsEqual(gSvg.getCurrentTime(), Math.max(gTimes[index], 0.0));
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checkTimesAfterIndex(index + 1);
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}
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setTimeout(func, gWaitTime);
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}
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function assertFloatsEqual(aVal, aExpected) {
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ok(Math.abs(aVal - aExpected) <= PRECISION_LEVEL,
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"getCurrentTime returned " + aVal + " after seeking to " + aExpected)
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}
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window.addEventListener("load", main);
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]]>
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</script>
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</pre>
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</body>
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</html>
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