зеркало из https://github.com/mozilla/gecko-dev.git
78 строки
2.1 KiB
JavaScript
78 строки
2.1 KiB
JavaScript
/* Any copyright is dedicated to the Public Domain.
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* http://creativecommons.org/publicdomain/zero/1.0/ */
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MARIONETTE_TIMEOUT = 60000;
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MARIONETTE_HEAD_JS = 'head.js';
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let inNumber = "5555551111";
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let incomingCall;
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function simulateIncoming() {
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log("Simulating an incoming call.");
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telephony.onincoming = function onincoming(event) {
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log("Received 'incoming' call event.");
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incomingCall = event.call;
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ok(incomingCall);
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is(incomingCall.id.number, inNumber);
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is(incomingCall.state, "incoming");
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is(telephony.calls.length, 1);
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is(telephony.calls[0], incomingCall);
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emulator.runCmdWithCallback("gsm list", function(result) {
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log("Call list is now: " + result);
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is(result[0], "inbound from " + inNumber + " : incoming");
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answerIncoming();
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});
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};
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emulator.runCmdWithCallback("gsm call " + inNumber);
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}
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function answerIncoming() {
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log("Answering the incoming call.");
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incomingCall.onconnecting = function onconnecting(event) {
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log("Received 'connecting' call event.");
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is(incomingCall, event.call);
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is(incomingCall.state, "connecting");
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// Now have the remote party hang-up the call before it is fully connected
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remoteHangUp();
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};
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incomingCall.onconnected = function onconnected(event) {
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log("Received 'connected' call event.");
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};
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incomingCall.answer();
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}
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function remoteHangUp() {
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log("Hanging up the incoming call (remotely) before fully connected.");
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// We get no 'disconnecting' event when remote party hangs-up the call
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incomingCall.ondisconnected = function ondisconnected(event) {
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log("Received 'disconnected' call event.");
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is(incomingCall, event.call);
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is(incomingCall.state, "disconnected");
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is(telephony.active, null);
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is(telephony.calls.length, 0);
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emulator.runCmdWithCallback("gsm list", function(result) {
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log("Call list is now: " + result);
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cleanUp();
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});
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};
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emulator.runCmdWithCallback("gsm cancel " + inNumber);
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}
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function cleanUp() {
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telephony.onincoming = null;
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finish();
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}
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startTest(function() {
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simulateIncoming();
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});
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