зеркало из https://github.com/mozilla/gecko-dev.git
393 строки
10 KiB
C++
393 строки
10 KiB
C++
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "DOMCameraControlListener.h"
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#include "nsThreadUtils.h"
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#include "nsDOMFile.h"
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#include "CameraCommon.h"
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#include "DOMCameraControl.h"
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#include "CameraPreviewMediaStream.h"
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#include "mozilla/dom/CameraManagerBinding.h"
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using namespace mozilla;
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using namespace mozilla::dom;
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DOMCameraControlListener::DOMCameraControlListener(nsDOMCameraControl* aDOMCameraControl,
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CameraPreviewMediaStream* aStream)
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: mDOMCameraControl(new nsMainThreadPtrHolder<nsDOMCameraControl>(aDOMCameraControl))
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, mStream(aStream)
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{
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DOM_CAMERA_LOGT("%s:%d : this=%p, camera=%p, stream=%p\n",
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__func__, __LINE__, this, aDOMCameraControl, aStream);
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}
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DOMCameraControlListener::~DOMCameraControlListener()
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{
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DOM_CAMERA_LOGT("%s:%d : this=%p\n", __func__, __LINE__, this);
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}
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// Boilerplate callback runnable
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class DOMCameraControlListener::DOMCallback : public nsRunnable
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{
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public:
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explicit DOMCallback(nsMainThreadPtrHandle<nsDOMCameraControl> aDOMCameraControl)
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: mDOMCameraControl(aDOMCameraControl)
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{
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MOZ_COUNT_CTOR(DOMCameraControlListener::DOMCallback);
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}
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protected:
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virtual ~DOMCallback()
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{
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MOZ_COUNT_DTOR(DOMCameraControlListener::DOMCallback);
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}
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public:
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virtual void RunCallback(nsDOMCameraControl* aDOMCameraControl) = 0;
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NS_IMETHOD
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Run() MOZ_OVERRIDE
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{
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MOZ_ASSERT(NS_IsMainThread());
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nsRefPtr<nsDOMCameraControl> camera = mDOMCameraControl.get();
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if (camera) {
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RunCallback(camera);
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}
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return NS_OK;
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}
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protected:
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nsMainThreadPtrHandle<nsDOMCameraControl> mDOMCameraControl;
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};
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// Specific callback handlers
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void
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DOMCameraControlListener::OnHardwareStateChange(HardwareState aState)
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{
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class Callback : public DOMCallback
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{
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public:
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Callback(nsMainThreadPtrHandle<nsDOMCameraControl> aDOMCameraControl,
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HardwareState aState)
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: DOMCallback(aDOMCameraControl)
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, mState(aState)
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{ }
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void
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RunCallback(nsDOMCameraControl* aDOMCameraControl) MOZ_OVERRIDE
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{
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aDOMCameraControl->OnHardwareStateChange(mState);
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}
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protected:
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HardwareState mState;
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};
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NS_DispatchToMainThread(new Callback(mDOMCameraControl, aState));
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}
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void
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DOMCameraControlListener::OnPreviewStateChange(PreviewState aState)
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{
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class Callback : public DOMCallback
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{
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public:
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Callback(nsMainThreadPtrHandle<nsDOMCameraControl> aDOMCameraControl,
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PreviewState aState)
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: DOMCallback(aDOMCameraControl)
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, mState(aState)
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{ }
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void
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RunCallback(nsDOMCameraControl* aDOMCameraControl) MOZ_OVERRIDE
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{
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aDOMCameraControl->OnPreviewStateChange(mState);
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}
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protected:
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PreviewState mState;
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};
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switch (aState) {
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case kPreviewStopped:
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// Clear the current frame right away, without dispatching a
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// runnable. This is an ugly coupling between the camera's
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// SurfaceTextureClient and the MediaStream/ImageContainer,
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// but without it, the preview can fail to start.
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DOM_CAMERA_LOGI("Preview stopped, clearing current frame\n");
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mStream->ClearCurrentFrame();
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break;
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case kPreviewPaused:
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// In the paused state, we still want to reflect the change
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// in preview state, but we don't want to clear the current
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// frame as above, since doing so seems to cause genlock
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// problems when we restart the preview. See bug 957749.
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DOM_CAMERA_LOGI("Preview paused\n");
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break;
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case kPreviewStarted:
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DOM_CAMERA_LOGI("Preview started\n");
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break;
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default:
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DOM_CAMERA_LOGE("Unknown preview state %d\n", aState);
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MOZ_ASSERT_UNREACHABLE("Invalid preview state");
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return;
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}
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NS_DispatchToMainThread(new Callback(mDOMCameraControl, aState));
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}
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void
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DOMCameraControlListener::OnRecorderStateChange(RecorderState aState,
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int32_t aStatus, int32_t aTrackNum)
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{
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class Callback : public DOMCallback
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{
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public:
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Callback(nsMainThreadPtrHandle<nsDOMCameraControl> aDOMCameraControl,
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RecorderState aState,
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int32_t aStatus,
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int32_t aTrackNum)
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: DOMCallback(aDOMCameraControl)
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, mState(aState)
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, mStatus(aStatus)
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, mTrackNum(aTrackNum)
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{ }
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void
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RunCallback(nsDOMCameraControl* aDOMCameraControl) MOZ_OVERRIDE
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{
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aDOMCameraControl->OnRecorderStateChange(mState, mStatus, mTrackNum);
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}
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protected:
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RecorderState mState;
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int32_t mStatus;
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int32_t mTrackNum;
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};
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NS_DispatchToMainThread(new Callback(mDOMCameraControl, aState, aStatus, aTrackNum));
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}
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void
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DOMCameraControlListener::OnConfigurationChange(const CameraListenerConfiguration& aConfiguration)
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{
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class Callback : public DOMCallback
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{
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public:
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Callback(nsMainThreadPtrHandle<nsDOMCameraControl> aDOMCameraControl,
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const CameraListenerConfiguration& aConfiguration)
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: DOMCallback(aDOMCameraControl)
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, mConfiguration(aConfiguration)
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{ }
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void
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RunCallback(nsDOMCameraControl* aDOMCameraControl) MOZ_OVERRIDE
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{
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nsRefPtr<nsDOMCameraControl::DOMCameraConfiguration> config =
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new nsDOMCameraControl::DOMCameraConfiguration();
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switch (mConfiguration.mMode) {
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case ICameraControl::kVideoMode:
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config->mMode = CameraMode::Video;
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break;
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case ICameraControl::kPictureMode:
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config->mMode = CameraMode::Picture;
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break;
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default:
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DOM_CAMERA_LOGI("Camera mode still unspecified, nothing to do\n");
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return;
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}
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// Map CameraControl parameters to their DOM-facing equivalents
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config->mRecorderProfile = mConfiguration.mRecorderProfile;
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config->mPreviewSize.mWidth = mConfiguration.mPreviewSize.width;
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config->mPreviewSize.mHeight = mConfiguration.mPreviewSize.height;
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config->mMaxMeteringAreas = mConfiguration.mMaxMeteringAreas;
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config->mMaxFocusAreas = mConfiguration.mMaxFocusAreas;
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aDOMCameraControl->OnConfigurationChange(config);
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}
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protected:
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const CameraListenerConfiguration mConfiguration;
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};
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NS_DispatchToMainThread(new Callback(mDOMCameraControl, aConfiguration));
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}
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void
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DOMCameraControlListener::OnAutoFocusMoving(bool aIsMoving)
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{
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class Callback : public DOMCallback
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{
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public:
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Callback(nsMainThreadPtrHandle<nsDOMCameraControl> aDOMCameraControl, bool aIsMoving)
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: DOMCallback(aDOMCameraControl)
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, mIsMoving(aIsMoving)
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{ }
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void
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RunCallback(nsDOMCameraControl* aDOMCameraControl) MOZ_OVERRIDE
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{
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aDOMCameraControl->OnAutoFocusMoving(mIsMoving);
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}
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protected:
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bool mIsMoving;
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};
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NS_DispatchToMainThread(new Callback(mDOMCameraControl, aIsMoving));
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}
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void
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DOMCameraControlListener::OnFacesDetected(const nsTArray<ICameraControl::Face>& aFaces)
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{
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class Callback : public DOMCallback
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{
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public:
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Callback(nsMainThreadPtrHandle<nsDOMCameraControl> aDOMCameraControl,
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const nsTArray<ICameraControl::Face>& aFaces)
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: DOMCallback(aDOMCameraControl)
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, mFaces(aFaces)
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{ }
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void
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RunCallback(nsDOMCameraControl* aDOMCameraControl) MOZ_OVERRIDE
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{
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aDOMCameraControl->OnFacesDetected(mFaces);
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}
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protected:
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const nsTArray<ICameraControl::Face> mFaces;
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};
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NS_DispatchToMainThread(new Callback(mDOMCameraControl, aFaces));
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}
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void
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DOMCameraControlListener::OnShutter()
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{
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class Callback : public DOMCallback
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{
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public:
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explicit Callback(nsMainThreadPtrHandle<nsDOMCameraControl> aDOMCameraControl)
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: DOMCallback(aDOMCameraControl)
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{ }
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void
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RunCallback(nsDOMCameraControl* aDOMCameraControl) MOZ_OVERRIDE
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{
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aDOMCameraControl->OnShutter();
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}
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};
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NS_DispatchToMainThread(new Callback(mDOMCameraControl));
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}
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void
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DOMCameraControlListener::OnRateLimitPreview(bool aLimit)
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{
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mStream->RateLimit(aLimit);
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}
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bool
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DOMCameraControlListener::OnNewPreviewFrame(layers::Image* aImage, uint32_t aWidth, uint32_t aHeight)
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{
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DOM_CAMERA_LOGI("OnNewPreviewFrame: got %d x %d frame\n", aWidth, aHeight);
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mStream->SetCurrentFrame(gfxIntSize(aWidth, aHeight), aImage);
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return true;
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}
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void
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DOMCameraControlListener::OnAutoFocusComplete(bool aAutoFocusSucceeded)
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{
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class Callback : public DOMCallback
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{
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public:
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Callback(nsMainThreadPtrHandle<nsDOMCameraControl> aDOMCameraControl,
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bool aAutoFocusSucceeded)
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: DOMCallback(aDOMCameraControl)
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, mAutoFocusSucceeded(aAutoFocusSucceeded)
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{ }
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void
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RunCallback(nsDOMCameraControl* aDOMCameraControl) MOZ_OVERRIDE
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{
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aDOMCameraControl->OnAutoFocusComplete(mAutoFocusSucceeded);
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}
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protected:
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bool mAutoFocusSucceeded;
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};
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NS_DispatchToMainThread(new Callback(mDOMCameraControl, aAutoFocusSucceeded));
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}
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void
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DOMCameraControlListener::OnTakePictureComplete(uint8_t* aData, uint32_t aLength, const nsAString& aMimeType)
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{
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class Callback : public DOMCallback
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{
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public:
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Callback(nsMainThreadPtrHandle<nsDOMCameraControl> aDOMCameraControl,
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uint8_t* aData, uint32_t aLength, const nsAString& aMimeType)
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: DOMCallback(aDOMCameraControl)
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, mData(aData)
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, mLength(aLength)
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, mMimeType(aMimeType)
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{ }
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void
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RunCallback(nsDOMCameraControl* aDOMCameraControl) MOZ_OVERRIDE
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{
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nsCOMPtr<nsIDOMBlob> picture =
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DOMFile::CreateMemoryFile(static_cast<void*>(mData),
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static_cast<uint64_t>(mLength),
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mMimeType);
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aDOMCameraControl->OnTakePictureComplete(picture);
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}
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protected:
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uint8_t* mData;
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uint32_t mLength;
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nsString mMimeType;
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};
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NS_DispatchToMainThread(new Callback(mDOMCameraControl, aData, aLength, aMimeType));
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}
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void
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DOMCameraControlListener::OnUserError(UserContext aContext, nsresult aError)
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{
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class Callback : public DOMCallback
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{
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public:
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Callback(nsMainThreadPtrHandle<nsDOMCameraControl> aDOMCameraControl,
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UserContext aContext,
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nsresult aError)
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: DOMCallback(aDOMCameraControl)
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, mContext(aContext)
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, mError(aError)
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{ }
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virtual void
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RunCallback(nsDOMCameraControl* aDOMCameraControl) MOZ_OVERRIDE
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{
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aDOMCameraControl->OnUserError(mContext, mError);
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}
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protected:
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UserContext mContext;
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nsresult mError;
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};
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NS_DispatchToMainThread(new Callback(mDOMCameraControl, aContext, aError));
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}
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