.. |
BufferCache.cpp
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Cache MLGBuffers for systems that don't support constant buffer offsetting. (bug 1379714 part 2, r=bas)
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2017-07-11 21:18:45 -07:00 |
BufferCache.h
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Bug 1105109 - Fix unified compilation errors. r=kats
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2017-07-28 20:17:19 -04:00 |
CanvasLayerMLGPU.cpp
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Initial import of Advanced Layers. (bug 1365879 part 20, r=bas)
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2017-06-23 14:23:12 -07:00 |
CanvasLayerMLGPU.h
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Bug 1379920 - Introduce CanvasRenderer and its derived classes. r=nical,jrmuizel
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2017-08-03 13:55:14 +08:00 |
ClearRegionHelper.h
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Add a helper for automating ClearView and clear-shader operations. (bug 1378095 part 1, r=mattwoodrow)
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2017-07-13 01:11:58 -07:00 |
ContainerLayerMLGPU.cpp
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Handle invalidation bounds overflow in ContainerLayerMLGPU. (bug 1345891 part 3, r=mattwoodrow)
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2017-08-03 21:22:49 -07:00 |
ContainerLayerMLGPU.h
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Handle invalidation bounds overflow in ContainerLayerMLGPU. (bug 1345891 part 3, r=mattwoodrow)
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2017-08-03 21:22:49 -07:00 |
FrameBuilder.cpp
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Backed out changeset c044d8842861 (bug 1387467) for build bustage at FrameBuilder.cpp:154 (no member GetName). r=backout on a CLOSED TREE
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2017-08-05 11:54:09 +02:00 |
FrameBuilder.h
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Bug 1357299 - P7: Fix unified-build build break. r=mattwoodrow
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2017-08-07 18:15:23 +08:00 |
ImageLayerMLGPU.cpp
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Initial import of Advanced Layers. (bug 1365879 part 20, r=bas)
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2017-06-23 14:23:12 -07:00 |
ImageLayerMLGPU.h
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Initial import of Advanced Layers. (bug 1365879 part 20, r=bas)
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2017-06-23 14:23:12 -07:00 |
LayerMLGPU.cpp
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Fix crash when ancestor masks have no overlapping area. (bug 1381479, r=bas)
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2017-07-20 15:10:40 -07:00 |
LayerMLGPU.h
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Handle resampled painted layers after occlusion culling. (bug 1385961, r=mattwoodrow)
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2017-08-01 15:40:32 -07:00 |
LayerManagerMLGPU.cpp
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Handle bounds overflow in consumers of LayerTreeInvalidation. (bug 1345891 part 2, r=mattwoodrow)
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2017-08-03 21:22:48 -07:00 |
LayerManagerMLGPU.h
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Add helpers for debugging Advanced Layers with RenderDoc. (bug 1381666 part 1, r=mattwoodrow)
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2017-07-31 12:28:26 -07:00 |
MLGDevice.cpp
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Add helper functions for dumping MLGTextures as files. (bug 1381666 part 2, r=mattwoodrow)
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2017-07-31 12:28:41 -07:00 |
MLGDevice.h
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Add helper functions for dumping MLGTextures as files. (bug 1381666 part 2, r=mattwoodrow)
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2017-07-31 12:28:41 -07:00 |
MLGDeviceTypes.h
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Use unit triangles for full polgyon shaders. (bug 1379314 part 1, r=mattwoodrow)
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2017-07-11 00:04:14 -07:00 |
MaskOperation.cpp
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Fix crash when ancestor masks have no overlapping area. (bug 1381479, r=bas)
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2017-07-20 15:10:40 -07:00 |
MaskOperation.h
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Fix crash when ancestor masks have no overlapping area. (bug 1381479, r=bas)
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2017-07-20 15:10:40 -07:00 |
MemoryReportingMLGPU.cpp
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Add memory reporting. (bug 1365879 part 26, r=mattwoodrow)
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2017-06-23 14:23:14 -07:00 |
MemoryReportingMLGPU.h
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Add memory reporting. (bug 1365879 part 26, r=mattwoodrow)
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2017-06-23 14:23:14 -07:00 |
PaintedLayerMLGPU.cpp
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Handle resampled painted layers after occlusion culling. (bug 1385961, r=mattwoodrow)
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2017-08-01 15:40:32 -07:00 |
PaintedLayerMLGPU.h
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Handle resampled painted layers after occlusion culling. (bug 1385961, r=mattwoodrow)
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2017-08-01 15:40:32 -07:00 |
RenderPassMLGPU-inl.h
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Don't use constant buffers for ancillary vertex data. (bug 1379314 part 3, r=mattwoodrow)
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2017-07-11 00:05:30 -07:00 |
RenderPassMLGPU.cpp
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Skip over layers with degenerate transforms. (bug 1381352, r=mattwoodrow)
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2017-08-02 23:48:44 -07:00 |
RenderPassMLGPU.h
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Don't use constant buffers for ancillary vertex data. (bug 1379314 part 3, r=mattwoodrow)
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2017-07-11 00:05:30 -07:00 |
RenderViewMLGPU.cpp
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Merge m-c to inbound, a=merge
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2017-07-31 17:49:47 -07:00 |
RenderViewMLGPU.h
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Fix Advanced Layers not forcing a clear for the window theme. (bug 1378095 part 2, r=mattwoodrow)
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2017-07-13 01:12:05 -07:00 |
ShaderDefinitionsMLGPU-inl.h
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Don't use constant buffers for ancillary vertex data. (bug 1379314 part 3, r=mattwoodrow)
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2017-07-11 00:05:30 -07:00 |
ShaderDefinitionsMLGPU.h
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Add helpers for debugging Advanced Layers with RenderDoc. (bug 1381666 part 1, r=mattwoodrow)
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2017-07-31 12:28:26 -07:00 |
SharedBufferMLGPU.cpp
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Bug 1105109 - Fix unified compilation errors. r=kats
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2017-07-28 20:17:19 -04:00 |
SharedBufferMLGPU.h
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Bug 1379920 - Fix unified build error. r=nical
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2017-08-03 13:55:13 +08:00 |
StagingBuffer.cpp
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Initial import of Advanced Layers. (bug 1365879 part 20, r=bas)
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2017-06-23 14:23:12 -07:00 |
StagingBuffer.h
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Don't use constant buffers for ancillary vertex data. (bug 1379314 part 3, r=mattwoodrow)
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2017-07-11 00:05:30 -07:00 |
TextureSourceProviderMLGPU.cpp
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Initial import of Advanced Layers. (bug 1365879 part 20, r=bas)
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2017-06-23 14:23:12 -07:00 |
TextureSourceProviderMLGPU.h
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Initial import of Advanced Layers. (bug 1365879 part 20, r=bas)
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2017-06-23 14:23:12 -07:00 |
TexturedLayerMLGPU.cpp
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Initial import of Advanced Layers. (bug 1365879 part 20, r=bas)
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2017-06-23 14:23:12 -07:00 |
TexturedLayerMLGPU.h
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Initial import of Advanced Layers. (bug 1365879 part 20, r=bas)
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2017-06-23 14:23:12 -07:00 |
UtilityMLGPU.h
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Compute minimal intermediate surface sizes in Advanced Layers. (bug 1375785, r=mattwoodrow)
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2017-06-28 15:26:48 -07:00 |