gecko-dev/dom/canvas/WebGLVertexArrayGL.cpp

43 строки
1.0 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "WebGLVertexArrayGL.h"
#include "GLContext.h"
#include "WebGLContext.h"
namespace mozilla {
WebGLVertexArrayGL::WebGLVertexArrayGL(WebGLContext* webgl)
: WebGLVertexArray(webgl,
[&]() {
GLuint ret = 0;
webgl->gl->fGenVertexArrays(1, &ret);
return ret;
}())
{ }
WebGLVertexArrayGL::~WebGLVertexArrayGL()
{
DeleteOnce();
}
void
WebGLVertexArrayGL::DeleteImpl()
{
mElementArrayBuffer = nullptr;
mContext->gl->fDeleteVertexArrays(1, &mGLName);
}
void
WebGLVertexArrayGL::BindVertexArray()
{
mContext->mBoundVertexArray = this;
mContext->gl->fBindVertexArray(mGLName);
}
} // namespace mozilla