gecko-dev/xpcom/threads/SyncRunnable.h

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/* -*- Mode: C++; tab-width: 12; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_SyncRunnable_h
#include "nsThreadUtils.h"
#include "mozilla/Monitor.h"
namespace mozilla {
/**
* This class will wrap a nsIRunnable and dispatch it to the main thread
* synchronously. This is different from nsIEventTarget.DISPATCH_SYNC:
* this class does not spin the event loop waiting for the event to be
* dispatched. This means that you don't risk reentrance from pending
* messages, but you must be sure that the target thread does not ever block
* on this thread, or else you will deadlock.
*
* Typical usage:
* nsRefPtr<SyncRunnable> sr = new SyncRunnable(new myrunnable...());
* sr->DispatchToThread(t);
*
* We also provide a convenience wrapper:
* SyncRunnable::DispatchToThread(new myrunnable...());
*
*/
class SyncRunnable : public nsRunnable
{
public:
SyncRunnable(nsIRunnable* r)
: mRunnable(r)
, mMonitor("SyncRunnable")
{ }
void DispatchToThread(nsIEventTarget* thread)
{
nsresult rv;
bool on;
rv = thread->IsOnCurrentThread(&on);
MOZ_ASSERT(NS_SUCCEEDED(rv));
if (NS_SUCCEEDED(rv) && on) {
mRunnable->Run();
return;
}
mozilla::MonitorAutoLock lock(mMonitor);
rv = thread->Dispatch(this, NS_DISPATCH_NORMAL);
if (NS_SUCCEEDED(rv)) {
lock.Wait();
}
}
static void DispatchToThread(nsIEventTarget* thread,
nsIRunnable* r)
{
nsRefPtr<SyncRunnable> s(new SyncRunnable(r));
s->DispatchToThread(thread);
}
protected:
NS_IMETHODIMP Run()
{
mRunnable->Run();
mozilla::MonitorAutoLock(mMonitor).Notify();
return NS_OK;
}
private:
nsCOMPtr<nsIRunnable> mRunnable;
mozilla::Monitor mMonitor;
};
} // namespace mozilla
#endif // mozilla_SyncRunnable_h