зеркало из https://github.com/mozilla/gecko-dev.git
377 строки
13 KiB
C++
377 строки
13 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef nsProxyRelease_h__
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#define nsProxyRelease_h__
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#include <utility>
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#include "MainThreadUtils.h"
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#include "mozilla/Likely.h"
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#include "mozilla/Unused.h"
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#include "nsCOMPtr.h"
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#include "nsIEventTarget.h"
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#include "nsIThread.h"
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#include "nsPrintfCString.h"
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#include "nsThreadUtils.h"
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#ifdef XPCOM_GLUE_AVOID_NSPR
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# error NS_ProxyRelease implementation depends on NSPR.
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#endif
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namespace detail {
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template <typename T>
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class ProxyReleaseEvent : public mozilla::CancelableRunnable {
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public:
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ProxyReleaseEvent(const char* aName, already_AddRefed<T> aDoomed)
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: CancelableRunnable(aName), mDoomed(aDoomed.take()) {}
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NS_IMETHOD Run() override {
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NS_IF_RELEASE(mDoomed);
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return NS_OK;
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}
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nsresult Cancel() override { return Run(); }
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#ifdef MOZ_COLLECTING_RUNNABLE_TELEMETRY
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NS_IMETHOD GetName(nsACString& aName) override {
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if (mName) {
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aName.Append(nsPrintfCString("ProxyReleaseEvent for %s", mName));
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} else {
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aName.AssignLiteral("ProxyReleaseEvent");
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}
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return NS_OK;
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}
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#endif
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private:
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T* MOZ_OWNING_REF mDoomed;
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};
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template <typename T>
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void ProxyRelease(const char* aName, nsIEventTarget* aTarget,
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already_AddRefed<T> aDoomed, bool aAlwaysProxy) {
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// Auto-managing release of the pointer.
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RefPtr<T> doomed = aDoomed;
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nsresult rv;
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if (!doomed || !aTarget) {
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return;
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}
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if (!aAlwaysProxy) {
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bool onCurrentThread = false;
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rv = aTarget->IsOnCurrentThread(&onCurrentThread);
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if (NS_SUCCEEDED(rv) && onCurrentThread) {
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return;
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}
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}
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nsCOMPtr<nsIRunnable> ev = new ProxyReleaseEvent<T>(aName, doomed.forget());
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rv = aTarget->Dispatch(ev, NS_DISPATCH_NORMAL);
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if (NS_FAILED(rv)) {
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NS_WARNING("failed to post proxy release event, leaking!");
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// It is better to leak the aDoomed object than risk crashing as
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// a result of deleting it on the wrong thread.
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}
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}
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template <bool nsISupportsBased>
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struct ProxyReleaseChooser {
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template <typename T>
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static void ProxyRelease(const char* aName, nsIEventTarget* aTarget,
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already_AddRefed<T> aDoomed, bool aAlwaysProxy) {
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::detail::ProxyRelease(aName, aTarget, std::move(aDoomed), aAlwaysProxy);
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}
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};
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template <>
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struct ProxyReleaseChooser<true> {
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// We need an intermediate step for handling classes with ambiguous
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// inheritance to nsISupports.
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template <typename T>
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static void ProxyRelease(const char* aName, nsIEventTarget* aTarget,
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already_AddRefed<T> aDoomed, bool aAlwaysProxy) {
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ProxyReleaseISupports(aName, aTarget, ToSupports(aDoomed.take()),
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aAlwaysProxy);
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}
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static void ProxyReleaseISupports(const char* aName, nsIEventTarget* aTarget,
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nsISupports* aDoomed, bool aAlwaysProxy);
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};
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} // namespace detail
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/**
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* Ensures that the delete of a smart pointer occurs on the target thread.
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*
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* @param aName
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* the labelling name of the runnable involved in the releasing.
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* @param aTarget
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* the target thread where the doomed object should be released.
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* @param aDoomed
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* the doomed object; the object to be released on the target thread.
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* @param aAlwaysProxy
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* normally, if NS_ProxyRelease is called on the target thread, then the
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* doomed object will be released directly. However, if this parameter is
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* true, then an event will always be posted to the target thread for
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* asynchronous release.
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*/
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template <class T>
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inline NS_HIDDEN_(void)
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NS_ProxyRelease(const char* aName, nsIEventTarget* aTarget,
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already_AddRefed<T> aDoomed, bool aAlwaysProxy = false) {
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::detail::ProxyReleaseChooser<
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std::is_base_of<nsISupports, T>::value>::ProxyRelease(aName, aTarget,
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std::move(aDoomed),
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aAlwaysProxy);
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}
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/**
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* Ensures that the delete of a smart pointer occurs on the main thread.
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*
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* @param aName
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* the labelling name of the runnable involved in the releasing
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* @param aDoomed
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* the doomed object; the object to be released on the main thread.
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* @param aAlwaysProxy
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* normally, if NS_ReleaseOnMainThread is called on the main
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* thread, then the doomed object will be released directly. However, if
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* this parameter is true, then an event will always be posted to the
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* main thread for asynchronous release.
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*/
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template <class T>
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inline NS_HIDDEN_(void)
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NS_ReleaseOnMainThread(const char* aName, already_AddRefed<T> aDoomed,
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bool aAlwaysProxy = false) {
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// NS_ProxyRelease treats a null event target as "the current thread". So a
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// handle on the main thread is only necessary when we're not already on the
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// main thread or the release must happen asynchronously.
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nsCOMPtr<nsIEventTarget> target;
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if (!NS_IsMainThread() || aAlwaysProxy) {
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target = mozilla::GetMainThreadSerialEventTarget();
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if (!target) {
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MOZ_ASSERT_UNREACHABLE("Could not get main thread; leaking an object!");
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mozilla::Unused << aDoomed.take();
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return;
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}
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}
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NS_ProxyRelease(aName, target, std::move(aDoomed), aAlwaysProxy);
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}
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template <class T>
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inline NS_HIDDEN_(void) NS_ReleaseOnMainThread(already_AddRefed<T> aDoomed,
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bool aAlwaysProxy = false) {
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NS_ReleaseOnMainThread("NS_ReleaseOnMainThread", std::move(aDoomed),
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aAlwaysProxy);
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}
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/**
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* Class to safely handle main-thread-only pointers off the main thread.
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*
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* Classes like XPCWrappedJS are main-thread-only, which means that it is
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* forbidden to call methods on instances of these classes off the main thread.
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* For various reasons (see bug 771074), this restriction applies to
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* AddRef/Release as well.
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*
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* This presents a problem for consumers that wish to hold a callback alive
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* on non-main-thread code. A common example of this is the proxy callback
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* pattern, where non-main-thread code holds a strong-reference to the callback
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* object, and dispatches new Runnables (also with a strong reference) to the
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* main thread in order to execute the callback. This involves several AddRef
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* and Release calls on the other thread, which is verboten.
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*
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* The basic idea of this class is to introduce a layer of indirection.
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* nsMainThreadPtrHolder is a threadsafe reference-counted class that internally
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* maintains one strong reference to the main-thread-only object. It must be
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* instantiated on the main thread (so that the AddRef of the underlying object
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* happens on the main thread), but consumers may subsequently pass references
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* to the holder anywhere they please. These references are meant to be opaque
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* when accessed off-main-thread (assertions enforce this).
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*
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* The semantics of RefPtr<nsMainThreadPtrHolder<T>> would be cumbersome, so we
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* also introduce nsMainThreadPtrHandle<T>, which is conceptually identical to
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* the above (though it includes various convenience methods). The basic pattern
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* is as follows.
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*
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* // On the main thread:
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* nsCOMPtr<nsIFooCallback> callback = ...;
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* nsMainThreadPtrHandle<nsIFooCallback> callbackHandle =
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* new nsMainThreadPtrHolder<nsIFooCallback>(callback);
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* // Pass callbackHandle to structs/classes that might be accessed on other
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* // threads.
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*
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* All structs and classes that might be accessed on other threads should store
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* an nsMainThreadPtrHandle<T> rather than an nsCOMPtr<T>.
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*/
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template <class T>
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class MOZ_IS_SMARTPTR_TO_REFCOUNTED nsMainThreadPtrHolder final {
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public:
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// We can only acquire a pointer on the main thread. We want to fail fast for
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// threading bugs, so by default we assert if our pointer is used or acquired
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// off-main-thread. But some consumers need to use the same pointer for
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// multiple classes, some of which are main-thread-only and some of which
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// aren't. So we allow them to explicitly disable this strict checking.
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nsMainThreadPtrHolder(const char* aName, T* aPtr, bool aStrict = true,
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nsIEventTarget* aMainThreadEventTarget = nullptr)
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: mRawPtr(aPtr),
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mStrict(aStrict),
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mMainThreadEventTarget(aMainThreadEventTarget)
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#ifndef RELEASE_OR_BETA
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,
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mName(aName)
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#endif
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{
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// We can only AddRef our pointer on the main thread, which means that the
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// holder must be constructed on the main thread.
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MOZ_ASSERT(!mStrict || NS_IsMainThread());
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NS_IF_ADDREF(mRawPtr);
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}
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nsMainThreadPtrHolder(const char* aName, already_AddRefed<T> aPtr,
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bool aStrict = true,
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nsIEventTarget* aMainThreadEventTarget = nullptr)
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: mRawPtr(aPtr.take()),
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mStrict(aStrict),
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mMainThreadEventTarget(aMainThreadEventTarget)
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#ifndef RELEASE_OR_BETA
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,
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mName(aName)
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#endif
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{
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// Since we don't need to AddRef the pointer, this constructor is safe to
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// call on any thread.
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}
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// Copy constructor and operator= deleted. Once constructed, the holder is
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// immutable.
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T& operator=(nsMainThreadPtrHolder& aOther) = delete;
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nsMainThreadPtrHolder(const nsMainThreadPtrHolder& aOther) = delete;
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private:
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// We can be released on any thread.
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~nsMainThreadPtrHolder() {
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if (NS_IsMainThread()) {
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NS_IF_RELEASE(mRawPtr);
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} else if (mRawPtr) {
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if (!mMainThreadEventTarget) {
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mMainThreadEventTarget = do_GetMainThread();
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}
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MOZ_ASSERT(mMainThreadEventTarget);
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NS_ProxyRelease(
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#ifdef RELEASE_OR_BETA
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nullptr,
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#else
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mName,
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#endif
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mMainThreadEventTarget, dont_AddRef(mRawPtr));
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}
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}
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public:
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T* get() const {
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// Nobody should be touching the raw pointer off-main-thread.
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if (mStrict && MOZ_UNLIKELY(!NS_IsMainThread())) {
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NS_ERROR("Can't dereference nsMainThreadPtrHolder off main thread");
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MOZ_CRASH();
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}
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return mRawPtr;
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}
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bool operator==(const nsMainThreadPtrHolder<T>& aOther) const {
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return mRawPtr == aOther.mRawPtr;
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}
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bool operator!() const { return !mRawPtr; }
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NS_INLINE_DECL_THREADSAFE_REFCOUNTING(nsMainThreadPtrHolder<T>)
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private:
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// Our wrapped pointer.
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T* mRawPtr = nullptr;
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// Whether to strictly enforce thread invariants in this class.
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bool mStrict = true;
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nsCOMPtr<nsIEventTarget> mMainThreadEventTarget;
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#ifndef RELEASE_OR_BETA
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const char* mName = nullptr;
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#endif
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};
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template <class T>
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class MOZ_IS_SMARTPTR_TO_REFCOUNTED nsMainThreadPtrHandle {
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public:
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nsMainThreadPtrHandle() : mPtr(nullptr) {}
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MOZ_IMPLICIT nsMainThreadPtrHandle(decltype(nullptr)) : mPtr(nullptr) {}
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explicit nsMainThreadPtrHandle(nsMainThreadPtrHolder<T>* aHolder)
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: mPtr(aHolder) {}
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explicit nsMainThreadPtrHandle(
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already_AddRefed<nsMainThreadPtrHolder<T>> aHolder)
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: mPtr(aHolder) {}
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nsMainThreadPtrHandle(const nsMainThreadPtrHandle& aOther) = default;
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nsMainThreadPtrHandle(nsMainThreadPtrHandle&& aOther) = default;
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nsMainThreadPtrHandle& operator=(const nsMainThreadPtrHandle& aOther) =
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default;
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nsMainThreadPtrHandle& operator=(nsMainThreadPtrHandle&& aOther) = default;
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nsMainThreadPtrHandle& operator=(nsMainThreadPtrHolder<T>* aHolder) {
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mPtr = aHolder;
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return *this;
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}
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// These all call through to nsMainThreadPtrHolder, and thus implicitly
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// assert that we're on the main thread (if strict). Off-main-thread consumers
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// must treat these handles as opaque.
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T* get() const {
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if (mPtr) {
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return mPtr.get()->get();
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}
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return nullptr;
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}
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operator T*() const { return get(); }
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T* operator->() const MOZ_NO_ADDREF_RELEASE_ON_RETURN { return get(); }
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// These are safe to call on other threads with appropriate external locking.
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bool operator==(const nsMainThreadPtrHandle<T>& aOther) const {
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if (!mPtr || !aOther.mPtr) {
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return mPtr == aOther.mPtr;
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}
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return *mPtr == *aOther.mPtr;
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}
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bool operator!=(const nsMainThreadPtrHandle<T>& aOther) const {
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return !operator==(aOther);
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}
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bool operator==(decltype(nullptr)) const { return mPtr == nullptr; }
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bool operator!=(decltype(nullptr)) const { return mPtr != nullptr; }
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bool operator!() const { return !mPtr || !*mPtr; }
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private:
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RefPtr<nsMainThreadPtrHolder<T>> mPtr;
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};
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class nsCycleCollectionTraversalCallback;
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template <typename T>
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void CycleCollectionNoteChild(nsCycleCollectionTraversalCallback& aCallback,
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T* aChild, const char* aName, uint32_t aFlags);
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template <typename T>
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inline void ImplCycleCollectionTraverse(
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nsCycleCollectionTraversalCallback& aCallback,
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nsMainThreadPtrHandle<T>& aField, const char* aName, uint32_t aFlags = 0) {
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CycleCollectionNoteChild(aCallback, aField.get(), aName, aFlags);
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}
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template <typename T>
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inline void ImplCycleCollectionUnlink(nsMainThreadPtrHandle<T>& aField) {
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aField = nullptr;
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}
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#endif
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