зеркало из https://github.com/mozilla/gecko-dev.git
473 строки
14 KiB
C++
473 строки
14 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* vim: sw=2 ts=2 et lcs=trail\:.,tab\:>~ :
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef mozilla_storage_Connection_h
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#define mozilla_storage_Connection_h
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#include "nsAutoPtr.h"
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#include "nsCOMPtr.h"
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#include "mozilla/Mutex.h"
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#include "nsProxyRelease.h"
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#include "nsThreadUtils.h"
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#include "nsIInterfaceRequestor.h"
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#include "nsDataHashtable.h"
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#include "mozIStorageProgressHandler.h"
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#include "SQLiteMutex.h"
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#include "mozIStorageConnection.h"
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#include "mozStorageService.h"
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#include "mozIStorageAsyncConnection.h"
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#include "mozIStorageCompletionCallback.h"
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#include "nsIMutableArray.h"
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#include "mozilla/Attributes.h"
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#include "sqlite3.h"
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class nsIFile;
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class nsIFileURL;
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class nsIEventTarget;
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class nsIThread;
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namespace mozilla {
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namespace storage {
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class Connection final : public mozIStorageConnection
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, public nsIInterfaceRequestor
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{
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public:
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NS_DECL_THREADSAFE_ISUPPORTS
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NS_DECL_MOZISTORAGEASYNCCONNECTION
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NS_DECL_MOZISTORAGECONNECTION
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NS_DECL_NSIINTERFACEREQUESTOR
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/**
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* Structure used to describe user functions on the database connection.
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*/
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struct FunctionInfo {
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enum FunctionType {
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SIMPLE,
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AGGREGATE
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};
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nsCOMPtr<nsISupports> function;
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FunctionType type;
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int32_t numArgs;
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};
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/**
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* @param aService
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* Pointer to the storage service. Held onto for the lifetime of the
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* connection.
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* @param aFlags
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* The flags to pass to sqlite3_open_v2.
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* @param aAsyncOnly
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* If |true|, the Connection only implements asynchronous interface:
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* - |mozIStorageAsyncConnection|;
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* If |false|, the result also implements synchronous interface:
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* - |mozIStorageConnection|.
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* @param aIgnoreLockingMode
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* If |true|, ignore locks in force on the file. Only usable with
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* read-only connections. Defaults to false.
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* Use with extreme caution. If sqlite ignores locks, reads may fail
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* indicating database corruption (the database won't actually be
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* corrupt) or produce wrong results without any indication that has
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* happened.
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*/
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Connection(Service *aService, int aFlags, bool aAsyncOnly,
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bool aIgnoreLockingMode = false);
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/**
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* Creates the connection to an in-memory database.
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*/
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nsresult initialize();
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/**
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* Creates the connection to the database.
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*
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* @param aDatabaseFile
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* The nsIFile of the location of the database to open, or create if it
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* does not exist.
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*/
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nsresult initialize(nsIFile *aDatabaseFile);
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/**
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* Creates the connection to the database.
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*
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* @param aFileURL
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* The nsIFileURL of the location of the database to open, or create if it
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* does not exist.
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*/
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nsresult initialize(nsIFileURL *aFileURL);
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/**
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* Same as initialize, but to be used on the async thread.
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*/
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nsresult initializeOnAsyncThread(nsIFile* aStorageFile);
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/**
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* Fetches runtime status information for this connection.
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*
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* @param aStatusOption One of the SQLITE_DBSTATUS options defined at
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* http://www.sqlite.org/c3ref/c_dbstatus_options.html
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* @param [optional] aMaxValue if provided, will be set to the highest
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* istantaneous value.
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* @return the current value for the specified option.
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*/
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int32_t getSqliteRuntimeStatus(int32_t aStatusOption,
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int32_t* aMaxValue=nullptr);
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/**
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* Registers/unregisters a commit hook callback.
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*
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* @param aCallbackFn a callback function to be invoked on transactions
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* commit. Pass nullptr to unregister the current callback.
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* @param [optional] aData if provided, will be passed to the callback.
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* @see http://sqlite.org/c3ref/commit_hook.html
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*/
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void setCommitHook(int (*aCallbackFn)(void *) , void *aData=nullptr) {
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MOZ_ASSERT(mDBConn, "A connection must exist at this point");
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::sqlite3_commit_hook(mDBConn, aCallbackFn, aData);
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};
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/**
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* Gets autocommit status.
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*/
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bool getAutocommit() {
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return mDBConn && static_cast<bool>(::sqlite3_get_autocommit(mDBConn));
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};
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/**
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* Lazily creates and returns a background execution thread. In the future,
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* the thread may be re-claimed if left idle, so you should call this
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* method just before you dispatch and not save the reference.
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*
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* This must be called from the opener thread.
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*
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* @return an event target suitable for asynchronous statement execution.
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* @note This method will return null once AsyncClose() has been called.
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*/
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nsIEventTarget *getAsyncExecutionTarget();
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/**
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* Mutex used by asynchronous statements to protect state. The mutex is
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* declared on the connection object because there is no contention between
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* asynchronous statements (they are serialized on mAsyncExecutionThread).
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* Currently protects:
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* - Connection.mAsyncExecutionThreadShuttingDown
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* - Connection.mConnectionClosed
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* - AsyncExecuteStatements.mCancelRequested
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*/
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Mutex sharedAsyncExecutionMutex;
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/**
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* Wraps the mutex that SQLite gives us from sqlite3_db_mutex. This is public
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* because we already expose the sqlite3* native connection and proper
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* operation of the deadlock detector requires everyone to use the same single
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* SQLiteMutex instance for correctness.
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*/
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SQLiteMutex sharedDBMutex;
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/**
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* References the thread this database was opened on. This MUST be thread it is
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* closed on.
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*/
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const nsCOMPtr<nsIThread> threadOpenedOn;
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/**
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* Closes the SQLite database, and warns about any non-finalized statements.
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*/
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nsresult internalClose(sqlite3 *aDBConn);
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/**
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* Shuts down the passed-in async thread.
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*/
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void shutdownAsyncThread();
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/**
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* Obtains the filename of the connection. Useful for logging.
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*/
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nsCString getFilename();
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/**
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* Creates an sqlite3 prepared statement object from an SQL string.
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*
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* @param aNativeConnection
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* The underlying Sqlite connection to prepare the statement with.
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* @param aSQL
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* The SQL statement string to compile.
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* @param _stmt
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* New sqlite3_stmt object.
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* @return the result from sqlite3_prepare_v2.
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*/
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int prepareStatement(sqlite3* aNativeConnection,
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const nsCString &aSQL, sqlite3_stmt **_stmt);
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/**
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* Performs a sqlite3_step on aStatement, while properly handling SQLITE_LOCKED
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* when not on the main thread by waiting until we are notified.
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*
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* @param aNativeConnection
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* The underlying Sqlite connection to step the statement with.
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* @param aStatement
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* A pointer to a sqlite3_stmt object.
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* @return the result from sqlite3_step.
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*/
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int stepStatement(sqlite3* aNativeConnection, sqlite3_stmt* aStatement);
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/**
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* Raw connection transaction management.
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*
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* @see BeginTransactionAs, CommitTransaction, RollbackTransaction.
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*/
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nsresult beginTransactionInternal(sqlite3 *aNativeConnection,
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int32_t aTransactionType=TRANSACTION_DEFERRED);
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nsresult commitTransactionInternal(sqlite3 *aNativeConnection);
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nsresult rollbackTransactionInternal(sqlite3 *aNativeConnection);
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bool connectionReady();
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/**
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* Thread-aware version of connectionReady, results per caller's thread are:
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* - owner thread: Same as connectionReady(). True means we have a valid,
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* un-closed database connection and it's not going away until you invoke
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* Close() or AsyncClose().
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* - async thread: Returns true at all times because you can't schedule
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* runnables against the async thread after AsyncClose() has been called.
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* Therefore, the connection is still around if your code is running.
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* - any other thread: Race-prone Lies! If you are main-thread code in
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* mozStorageService iterating over the list of connections, you need to
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* acquire the sharedAsyncExecutionMutex for the connection, invoke
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* connectionReady() while holding it, and then continue to hold it while
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* you do whatever you need to do. This is because of off-main-thread
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* consumers like dom/cache and IndexedDB and other QuotaManager clients.
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*/
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bool isConnectionReadyOnThisThread();
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/**
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* True if this connection has inited shutdown.
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*/
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bool isClosing();
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/**
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* True if the underlying connection is closed.
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* Any sqlite resources may be lost when this returns true, so nothing should
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* try to use them.
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* This locks on sharedAsyncExecutionMutex.
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*/
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bool isClosed();
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/**
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* Same as isClosed(), but takes a proof-of-lock instead of locking internally.
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*/
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bool isClosed(MutexAutoLock& lock);
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/**
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* True if the async execution thread is alive and able to be used (i.e., it
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* is not in the process of shutting down.)
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*
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* This must be called from the opener thread.
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*/
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bool isAsyncExecutionThreadAvailable();
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nsresult initializeClone(Connection *aClone, bool aReadOnly);
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private:
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~Connection();
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nsresult initializeInternal();
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/**
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* Sets the database into a closed state so no further actions can be
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* performed.
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*
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* @note mDBConn is set to nullptr in this method.
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*/
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nsresult setClosedState();
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/**
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* Helper for calls to sqlite3_exec. Reports long delays to Telemetry.
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*
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* @param aNativeConnection
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* The underlying Sqlite connection to execute the query with.
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* @param aSqlString
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* SQL string to execute
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* @return the result from sqlite3_exec.
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*/
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int executeSql(sqlite3 *aNativeConnection, const char *aSqlString);
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/**
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* Describes a certain primitive type in the database.
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*
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* Possible Values Are:
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* INDEX - To check for the existence of an index
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* TABLE - To check for the existence of a table
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*/
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enum DatabaseElementType {
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INDEX,
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TABLE
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};
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/**
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* Determines if the specified primitive exists.
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*
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* @param aElementType
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* The type of element to check the existence of
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* @param aElementName
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* The name of the element to check for
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* @returns true if element exists, false otherwise
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*/
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nsresult databaseElementExists(enum DatabaseElementType aElementType,
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const nsACString& aElementName,
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bool *_exists);
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bool findFunctionByInstance(nsISupports *aInstance);
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static int sProgressHelper(void *aArg);
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// Generic progress handler
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// Dispatch call to registered progress handler,
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// if there is one. Do nothing in other cases.
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int progressHandler();
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sqlite3 *mDBConn;
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nsCOMPtr<nsIFileURL> mFileURL;
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nsCOMPtr<nsIFile> mDatabaseFile;
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/**
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* The filename that will be reported to telemetry for this connection. By
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* default this will be the leaf of the path to the database file.
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*/
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nsCString mTelemetryFilename;
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/**
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* Lazily created thread for asynchronous statement execution. Consumers
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* should use getAsyncExecutionTarget rather than directly accessing this
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* field.
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*
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* This must be modified only on the opener thread.
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*/
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nsCOMPtr<nsIThread> mAsyncExecutionThread;
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/**
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* Set to true by Close() or AsyncClose() prior to shutdown.
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*
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* If false, we guarantee both that the underlying sqlite3 database
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* connection is still open and that getAsyncExecutionTarget() can
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* return a thread. Once true, either the sqlite3 database
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* connection is being shutdown or it has been
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* shutdown. Additionally, once true, getAsyncExecutionTarget()
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* returns null.
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*
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* This variable should be accessed while holding the
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* sharedAsyncExecutionMutex.
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*/
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bool mAsyncExecutionThreadShuttingDown;
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/**
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* Set to true just prior to calling sqlite3_close on the
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* connection.
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*
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* This variable should be accessed while holding the
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* sharedAsyncExecutionMutex.
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*/
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bool mConnectionClosed;
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/**
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* Tracks if we have a transaction in progress or not. Access protected by
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* sharedDBMutex.
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*/
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bool mTransactionInProgress;
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/**
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* Stores the mapping of a given function by name to its instance. Access is
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* protected by sharedDBMutex.
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*/
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nsDataHashtable<nsCStringHashKey, FunctionInfo> mFunctions;
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/**
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* Stores the registered progress handler for the database connection. Access
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* is protected by sharedDBMutex.
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*/
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nsCOMPtr<mozIStorageProgressHandler> mProgressHandler;
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/**
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* Stores the flags we passed to sqlite3_open_v2.
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*/
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const int mFlags;
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/**
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* Stores whether we should ask sqlite3_open_v2 to ignore locking.
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*/
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const bool mIgnoreLockingMode;
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// This is here for two reasons: 1) It's used to make sure that the
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// connections do not outlive the service. 2) Our custom collating functions
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// call its localeCompareStrings() method.
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RefPtr<Service> mStorageService;
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/**
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* If |false|, this instance supports synchronous operations
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* and it can be cast to |mozIStorageConnection|.
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*/
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const bool mAsyncOnly;
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};
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/**
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* A Runnable designed to call a mozIStorageCompletionCallback on
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* the appropriate thread.
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*/
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class CallbackComplete final : public Runnable
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{
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public:
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/**
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* @param aValue The result to pass to the callback. It must
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* already be owned by the main thread.
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* @param aCallback The callback. It must already be owned by the
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* main thread.
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*/
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CallbackComplete(nsresult aStatus,
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nsISupports* aValue,
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already_AddRefed<mozIStorageCompletionCallback> aCallback)
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: Runnable("storage::CallbackComplete")
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, mStatus(aStatus)
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, mValue(aValue)
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, mCallback(aCallback)
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{
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}
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NS_IMETHOD Run() override {
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MOZ_ASSERT(NS_IsMainThread());
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nsresult rv = mCallback->Complete(mStatus, mValue);
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// Ensure that we release on the main thread
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mValue = nullptr;
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mCallback = nullptr;
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return rv;
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}
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private:
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nsresult mStatus;
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nsCOMPtr<nsISupports> mValue;
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// This is a RefPtr<T> and not a nsCOMPtr<T> because
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// nsCOMP<T> would cause an off-main thread QI, which
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// is not a good idea (and crashes XPConnect).
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RefPtr<mozIStorageCompletionCallback> mCallback;
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};
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} // namespace storage
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} // namespace mozilla
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/**
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* Casting Connection to nsISupports is ambiguous.
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* This method handles that.
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*/
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inline nsISupports*
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ToSupports(mozilla::storage::Connection* p)
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{
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return NS_ISUPPORTS_CAST(mozIStorageAsyncConnection*, p);
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}
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#endif // mozilla_storage_Connection_h
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