gecko-dev/gfx/layers/composite/AsyncCompositionManager.h

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/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef GFX_ASYNCCOMPOSITIONMANAGER_H
#define GFX_ASYNCCOMPOSITIONMANAGER_H
#include "Units.h" // for LayerPoint, etc
#include "mozilla/layers/LayerManagerComposite.h" // for LayerManagerComposite
#include "gfx3DMatrix.h" // for gfx3DMatrix
#include "mozilla/Attributes.h" // for MOZ_DELETE, MOZ_FINAL, etc
#include "mozilla/RefPtr.h" // for RefCounted
#include "mozilla/TimeStamp.h" // for TimeStamp
#include "mozilla/dom/ScreenOrientation.h" // for ScreenOrientation
#include "mozilla/gfx/BasePoint.h" // for BasePoint
#include "mozilla/layers/LayersMessages.h" // for TargetConfig
#include "nsAutoPtr.h" // for nsRefPtr
#include "nsISupportsImpl.h" // for LayerManager::AddRef, etc
namespace mozilla {
namespace layers {
class AsyncPanZoomController;
class Layer;
class LayerManagerComposite;
class AutoResolveRefLayers;
// Represents (affine) transforms that are calculated from a content view.
struct ViewTransform {
ViewTransform(LayerPoint aTranslation = LayerPoint(),
ParentLayerToScreenScale aScale = ParentLayerToScreenScale())
: mTranslation(aTranslation)
, mScale(aScale)
{}
operator gfx3DMatrix() const
{
return
gfx3DMatrix::Translation(mTranslation.x, mTranslation.y, 0) *
gfx3DMatrix::ScalingMatrix(mScale.scale, mScale.scale, 1);
}
bool operator==(const ViewTransform& rhs) const {
return mTranslation == rhs.mTranslation && mScale == rhs.mScale;
}
bool operator!=(const ViewTransform& rhs) const {
return !(*this == rhs);
}
LayerPoint mTranslation;
ParentLayerToScreenScale mScale;
};
/**
* Manage async composition effects. This class is only used with OMTC and only
* lives on the compositor thread. It is a layer on top of the layer manager
* (LayerManagerComposite) which deals with elements of composition which are
* usually dealt with by dom or layout when main thread rendering, but which can
* short circuit that stuff to directly affect layers as they are composited,
* for example, off-main thread animation, async video, async pan/zoom.
*/
class AsyncCompositionManager MOZ_FINAL : public RefCounted<AsyncCompositionManager>
{
friend class AutoResolveRefLayers;
public:
MOZ_DECLARE_REFCOUNTED_TYPENAME(AsyncCompositionManager)
AsyncCompositionManager(LayerManagerComposite* aManager)
: mLayerManager(aManager)
, mIsFirstPaint(false)
, mLayersUpdated(false)
, mReadyForCompose(true)
{
MOZ_COUNT_CTOR(AsyncCompositionManager);
}
~AsyncCompositionManager()
{
MOZ_COUNT_DTOR(AsyncCompositionManager);
}
/**
* This forces the is-first-paint flag to true. This is intended to
* be called by the widget code when it loses its viewport information
* (or for whatever reason wants to refresh the viewport information).
* The information refresh happens because the compositor will call
* SetFirstPaintViewport on the next frame of composition.
*/
void ForceIsFirstPaint() { mIsFirstPaint = true; }
// Sample transforms for layer trees. Return true to request
// another animation frame.
bool TransformShadowTree(TimeStamp aCurrentFrame);
// Calculates the correct rotation and applies the transform to
// our layer manager
void ComputeRotation();
// Call after updating our layer tree.
void Updated(bool isFirstPaint, const TargetConfig& aTargetConfig)
{
mIsFirstPaint |= isFirstPaint;
mLayersUpdated = true;
mTargetConfig = aTargetConfig;
}
bool RequiresReorientation(mozilla::dom::ScreenOrientation aOrientation)
{
return mTargetConfig.orientation() != aOrientation;
}
// True if the underlying layer tree is ready to be composited.
bool ReadyForCompose() { return mReadyForCompose; }
// Returns true if the next composition will be the first for a
// particular document.
bool IsFirstPaint() { return mIsFirstPaint; }
private:
void TransformScrollableLayer(Layer* aLayer);
// Return true if an AsyncPanZoomController content transform was
// applied for |aLayer|. *aWantNextFrame is set to true if the
// controller wants another animation frame.
bool ApplyAsyncContentTransformToTree(TimeStamp aCurrentFrame, Layer* aLayer,
bool* aWantNextFrame);
/**
* Update the shadow trasnform for aLayer assuming that is a scrollbar,
* so that it stays in sync with the content that is being scrolled by APZ.
*/
void ApplyAsyncTransformToScrollbar(ContainerLayer* aLayer);
void SetFirstPaintViewport(const LayerIntPoint& aOffset,
const CSSToLayerScale& aZoom,
const CSSRect& aCssPageRect);
void SetPageRect(const CSSRect& aCssPageRect);
void SyncViewportInfo(const LayerIntRect& aDisplayPort,
const CSSToLayerScale& aDisplayResolution,
bool aLayersUpdated,
ScreenPoint& aScrollOffset,
CSSToScreenScale& aScale,
LayerMargin& aFixedLayerMargins,
ScreenPoint& aOffset);
void SyncFrameMetrics(const ScreenPoint& aScrollOffset,
float aZoom,
const CSSRect& aCssPageRect,
bool aLayersUpdated,
const CSSRect& aDisplayPort,
const CSSToLayerScale& aDisplayResolution,
bool aIsFirstPaint,
LayerMargin& aFixedLayerMargins,
ScreenPoint& aOffset);
/**
* Adds a translation to the transform of any fixed position (whose parent
* layer is not fixed) or sticky position layer descendant of
* aTransformedSubtreeRoot. The translation is chosen so that the layer's
* anchor point relative to aTransformedSubtreeRoot's parent layer is the same
* as it was when aTransformedSubtreeRoot's GetLocalTransform() was
* aPreviousTransformForRoot. For sticky position layers, the translation is
* further intersected with the layer's sticky scroll ranges.
* This function will also adjust layers so that the given content document
* fixed position margins will be respected during asynchronous panning and
* zooming.
*/
void AlignFixedAndStickyLayers(Layer* aLayer, Layer* aTransformedSubtreeRoot,
const gfx::Matrix4x4& aPreviousTransformForRoot,
const LayerMargin& aFixedLayerMargins);
/**
* DRAWING PHASE ONLY
*
* For reach RefLayer in our layer tree, look up its referent and connect it
* to the layer tree, if found.
*/
void ResolveRefLayers();
/**
* Detaches all referents resolved by ResolveRefLayers.
* Assumes that mLayerManager->GetRoot() and mTargetConfig have not changed
* since ResolveRefLayers was called.
*/
void DetachRefLayers();
TargetConfig mTargetConfig;
CSSRect mContentRect;
nsRefPtr<LayerManagerComposite> mLayerManager;
// When this flag is set, the next composition will be the first for a
// particular document (i.e. the document displayed on the screen will change).
// This happens when loading a new page or switching tabs. We notify the
// front-end (e.g. Java on Android) about this so that it take the new page
// size and zoom into account when providing us with the next view transform.
bool mIsFirstPaint;
// This flag is set during a layers update, so that the first composition
// after a layers update has it set. It is cleared after that first composition.
bool mLayersUpdated;
bool mReadyForCompose;
};
class MOZ_STACK_CLASS AutoResolveRefLayers {
public:
AutoResolveRefLayers(AsyncCompositionManager* aManager) : mManager(aManager)
{
if (mManager) {
mManager->ResolveRefLayers();
}
}
~AutoResolveRefLayers()
{
if (mManager) {
mManager->DetachRefLayers();
}
}
private:
AsyncCompositionManager* mManager;
AutoResolveRefLayers(const AutoResolveRefLayers&) MOZ_DELETE;
AutoResolveRefLayers& operator=(const AutoResolveRefLayers&) MOZ_DELETE;
};
} // layers
} // mozilla
#endif