gecko-dev/remote/Sync.jsm

234 строки
6.7 KiB
JavaScript

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
"use strict";
var EXPORTED_SYMBOLS = [
"DOMContentLoadedPromise",
"EventPromise",
"MessagePromise",
"PollPromise",
];
const { Services } = ChromeUtils.import("resource://gre/modules/Services.jsm");
const { TYPE_REPEATING_SLACK } = Ci.nsITimer;
/**
* Wait for a single event to be fired on a specific EventListener.
*
* The returned promise is guaranteed to not be called before the
* next event tick after the event listener is called, so that all
* other event listeners for the element are executed before the
* handler is executed. For example:
*
* const promise = new EventPromise(element, "myEvent");
* // same event tick here
* await promise;
* // next event tick here
*
* @param {EventListener} listener
* Object which receives a notification (an object that implements
* the Event interface) when an event of the specificed type occurs.
* @param {string} type
* Case-sensitive string representing the event type to listen for.
* @param {boolean?} [false] options.capture
* Indicates the event will be despatched to this subject,
* before it bubbles down to any EventTarget beneath it in the
* DOM tree.
* @param {boolean?} [false] options.wantsUntrusted
* Receive synthetic events despatched by web content.
* @param {boolean?} [false] options.mozSystemGroup
* Determines whether to add listener to the system group.
*
* @return {Promise.<Event>}
*
* @throws {TypeError}
*/
function EventPromise(
listener,
type,
options = {
capture: false,
wantsUntrusted: false,
mozSystemGroup: false,
}
) {
if (!listener || !("addEventListener" in listener)) {
throw new TypeError();
}
if (typeof type != "string") {
throw new TypeError();
}
if (
("capture" in options && typeof options.capture != "boolean") ||
("wantsUntrusted" in options &&
typeof options.wantsUntrusted != "boolean") ||
("mozSystemGroup" in options && typeof options.mozSystemGroup != "boolean")
) {
throw new TypeError();
}
options.once = true;
return new Promise(resolve => {
listener.addEventListener(
type,
event => {
Services.tm.dispatchToMainThread(() => resolve(event));
},
options
);
});
}
function DOMContentLoadedPromise(window, options = { mozSystemGroup: true }) {
if (
window.document.readyState == "complete" ||
window.document.readyState == "interactive"
) {
return Promise.resolve();
}
return new EventPromise(window, "DOMContentLoaded", options);
}
/**
* Awaits a single IPC message.
*
* @param {nsIMessageSender} target
* @param {string} name
*
* @return {Promise}
*
* @throws {TypeError}
* If target is not an nsIMessageSender.
*/
function MessagePromise(target, name) {
if (!(target instanceof Ci.nsIMessageSender)) {
throw new TypeError();
}
return new Promise(resolve => {
const onMessage = (...args) => {
target.removeMessageListener(name, onMessage);
resolve(...args);
};
target.addMessageListener(name, onMessage);
});
}
/**
* Runs a Promise-like function off the main thread until it is resolved
* through ``resolve`` or ``rejected`` callbacks. The function is
* guaranteed to be run at least once, irregardless of the timeout.
*
* The ``func`` is evaluated every ``interval`` for as long as its
* runtime duration does not exceed ``interval``. Evaluations occur
* sequentially, meaning that evaluations of ``func`` are queued if
* the runtime evaluation duration of ``func`` is greater than ``interval``.
*
* ``func`` is given two arguments, ``resolve`` and ``reject``,
* of which one must be called for the evaluation to complete.
* Calling ``resolve`` with an argument indicates that the expected
* wait condition was met and will return the passed value to the
* caller. Conversely, calling ``reject`` will evaluate ``func``
* again until the ``timeout`` duration has elapsed or ``func`` throws.
* The passed value to ``reject`` will also be returned to the caller
* once the wait has expired.
*
* Usage::
*
* let els = new PollPromise((resolve, reject) => {
* let res = document.querySelectorAll("p");
* if (res.length > 0) {
* resolve(Array.from(res));
* } else {
* reject([]);
* }
* }, {timeout: 1000});
*
* @param {Condition} func
* Function to run off the main thread.
* @param {number=} [timeout] timeout
* Desired timeout if wanted. If 0 or less than the runtime evaluation
* time of ``func``, ``func`` is guaranteed to run at least once.
* Defaults to using no timeout.
* @param {number=} [interval=10] interval
* Duration between each poll of ``func`` in milliseconds.
* Defaults to 10 milliseconds.
*
* @return {Promise.<*>}
* Yields the value passed to ``func``'s
* ``resolve`` or ``reject`` callbacks.
*
* @throws {*}
* If ``func`` throws, its error is propagated.
* @throws {TypeError}
* If `timeout` or `interval`` are not numbers.
* @throws {RangeError}
* If `timeout` or `interval` are not unsigned integers.
*/
function PollPromise(func, { timeout = null, interval = 10 } = {}) {
const timer = Cc["@mozilla.org/timer;1"].createInstance(Ci.nsITimer);
if (typeof func != "function") {
throw new TypeError();
}
if (timeout != null && typeof timeout != "number") {
throw new TypeError();
}
if (typeof interval != "number") {
throw new TypeError();
}
if (
(timeout && (!Number.isInteger(timeout) || timeout < 0)) ||
(!Number.isInteger(interval) || interval < 0)
) {
throw new RangeError();
}
return new Promise((resolve, reject) => {
let start, end;
if (Number.isInteger(timeout)) {
start = new Date().getTime();
end = start + timeout;
}
let evalFn = () => {
new Promise(func)
.then(resolve, rejected => {
if (typeof rejected != "undefined") {
throw rejected;
}
// return if there is a timeout and set to 0,
// allowing |func| to be evaluated at least once
if (
typeof end != "undefined" &&
(start == end || new Date().getTime() >= end)
) {
resolve(rejected);
}
})
.catch(reject);
};
// the repeating slack timer waits |interval|
// before invoking |evalFn|
evalFn();
timer.init(evalFn, interval, TYPE_REPEATING_SLACK);
}).then(
res => {
timer.cancel();
return res;
},
err => {
timer.cancel();
throw err;
}
);
}