зеркало из https://github.com/mozilla/gecko-dev.git
415 строки
14 KiB
C++
415 строки
14 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef mozilla_NotNull_h
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#define mozilla_NotNull_h
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// It's often unclear if a particular pointer, be it raw (T*) or smart
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// (RefPtr<T>, nsCOMPtr<T>, etc.) can be null. This leads to missing null
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// checks (which can cause crashes) and unnecessary null checks (which clutter
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// the code).
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//
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// C++ has a built-in alternative that avoids these problems: references. This
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// module defines another alternative, NotNull, which can be used in cases
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// where references are not suitable.
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//
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// In the comments below we use the word "handle" to cover all varieties of
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// pointers and references.
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//
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// References
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// ----------
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// References are always non-null. (You can do |T& r = *p;| where |p| is null,
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// but that's undefined behaviour. C++ doesn't provide any built-in, ironclad
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// guarantee of non-nullness.)
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//
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// A reference works well when you need a temporary handle to an existing
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// single object, e.g. for passing a handle to a function, or as a local handle
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// within another object. (In Rust parlance, this is a "borrow".)
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//
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// A reference is less appropriate in the following cases.
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//
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// - As a primary handle to an object. E.g. code such as this is possible but
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// strange: |T& t = *new T(); ...; delete &t;|
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//
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// - As a handle to an array. It's common for |T*| to refer to either a single
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// |T| or an array of |T|, but |T&| cannot refer to an array of |T| because
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// you can't index off a reference (at least, not without first converting it
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// to a pointer).
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//
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// - When the handle identity is meaningful, e.g. if you have a hashtable of
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// handles, because you have to use |&| on the reference to convert it to a
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// pointer.
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//
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// - Some people don't like using non-const references as function parameters,
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// because it is not clear at the call site that the argument might be
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// modified.
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//
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// - When you need "smart" behaviour. E.g. we lack reference equivalents to
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// RefPtr and nsCOMPtr.
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//
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// - When interfacing with code that uses pointers a lot, sometimes using a
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// reference just feels like an odd fit.
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//
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// Furthermore, a reference is impossible in the following cases.
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//
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// - When the handle is rebound to another object. References don't allow this.
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//
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// - When the handle has type |void|. |void&| is not allowed.
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//
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// NotNull is an alternative that can be used in any of the above cases except
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// for the last one, where the handle type is |void|. See below.
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#include <stddef.h>
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#include <type_traits>
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#include <utility>
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#include "mozilla/Assertions.h"
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namespace mozilla {
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namespace detail {
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template <typename T>
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struct CopyablePtr {
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T mPtr;
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explicit CopyablePtr(T aPtr) : mPtr{std::move(aPtr)} {}
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};
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} // namespace detail
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template <typename T>
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class MovingNotNull;
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// NotNull can be used to wrap a "base" pointer (raw or smart) to indicate it
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// is not null. Some examples:
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//
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// - NotNull<char*>
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// - NotNull<RefPtr<Event>>
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// - NotNull<nsCOMPtr<Event>>
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//
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// NotNull has the following notable properties.
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//
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// - It has zero space overhead.
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//
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// - It must be initialized explicitly. There is no default initialization.
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//
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// - It auto-converts to the base pointer type.
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//
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// - It does not auto-convert from a base pointer. Implicit conversion from a
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// less-constrained type (e.g. T*) to a more-constrained type (e.g.
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// NotNull<T*>) is dangerous. Creation and assignment from a base pointer can
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// only be done with WrapNotNull() or MakeNotNull<>(), which makes them
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// impossible to overlook, both when writing and reading code.
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//
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// - When initialized (or assigned) it is checked, and if it is null we abort.
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// This guarantees that it cannot be null.
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//
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// - |operator bool()| is deleted. This means you cannot check a NotNull in a
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// boolean context, which eliminates the possibility of unnecessary null
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// checks.
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//
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// NotNull currently doesn't work with UniquePtr. See
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// https://github.com/Microsoft/GSL/issues/89 for some discussion.
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//
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template <typename T>
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class NotNull {
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template <typename U>
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friend constexpr NotNull<U> WrapNotNull(U aBasePtr);
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template <typename U>
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friend constexpr NotNull<U> WrapNotNullUnchecked(U aBasePtr);
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template <typename U, typename... Args>
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friend constexpr NotNull<U> MakeNotNull(Args&&... aArgs);
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template <typename U>
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friend class NotNull;
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detail::CopyablePtr<T> mBasePtr;
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// This constructor is only used by WrapNotNull() and MakeNotNull<U>().
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template <typename U>
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constexpr explicit NotNull(U aBasePtr) : mBasePtr(T{std::move(aBasePtr)}) {
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static_assert(sizeof(T) == sizeof(NotNull<T>),
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"NotNull must have zero space overhead.");
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static_assert(offsetof(NotNull<T>, mBasePtr) == 0,
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"mBasePtr must have zero offset.");
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}
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public:
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// Disallow default construction.
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NotNull() = delete;
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// Construct/assign from another NotNull with a compatible base pointer type.
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template <typename U>
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constexpr MOZ_IMPLICIT NotNull(const NotNull<U>& aOther)
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: mBasePtr(aOther.mBasePtr) {}
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template <typename U>
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constexpr MOZ_IMPLICIT NotNull(MovingNotNull<U>&& aOther)
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: mBasePtr(std::move(aOther)) {}
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// Disallow null checks, which are unnecessary for this type.
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explicit operator bool() const = delete;
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// Explicit conversion to a base pointer. Use only to resolve ambiguity or to
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// get a castable pointer.
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constexpr const T& get() const { return mBasePtr.mPtr; }
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// Implicit conversion to a base pointer. Preferable to get().
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constexpr operator const T&() const { return get(); }
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// Dereference operators.
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constexpr auto* operator->() const MOZ_NONNULL_RETURN {
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return mBasePtr.mPtr.operator->();
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}
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constexpr decltype(*mBasePtr.mPtr) operator*() const {
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return *mBasePtr.mPtr;
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}
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// NotNull can be copied, but not moved. Moving a NotNull with a smart base
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// pointer would leave a nullptr NotNull behind. The move operations must not
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// be explicitly deleted though, since that would cause overload resolution to
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// fail in situations where a copy is possible.
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NotNull(const NotNull&) = default;
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NotNull& operator=(const NotNull&) = default;
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};
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// Specialization for T* to allow adding MOZ_NONNULL_RETURN attributes.
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template <typename T>
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class NotNull<T*> {
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template <typename U>
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friend constexpr NotNull<U> WrapNotNull(U aBasePtr);
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template <typename U>
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friend constexpr NotNull<U*> WrapNotNullUnchecked(U* aBasePtr);
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template <typename U, typename... Args>
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friend constexpr NotNull<U> MakeNotNull(Args&&... aArgs);
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template <typename U>
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friend class NotNull;
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T* mBasePtr;
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// This constructor is only used by WrapNotNull() and MakeNotNull<U>().
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template <typename U>
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constexpr explicit NotNull(U* aBasePtr) : mBasePtr(aBasePtr) {}
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public:
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// Disallow default construction.
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NotNull() = delete;
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// Construct/assign from another NotNull with a compatible base pointer type.
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template <typename U>
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constexpr MOZ_IMPLICIT NotNull(const NotNull<U>& aOther)
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: mBasePtr(aOther.get()) {
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static_assert(sizeof(T*) == sizeof(NotNull<T*>),
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"NotNull must have zero space overhead.");
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static_assert(offsetof(NotNull<T*>, mBasePtr) == 0,
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"mBasePtr must have zero offset.");
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}
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template <typename U>
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constexpr MOZ_IMPLICIT NotNull(MovingNotNull<U>&& aOther)
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: mBasePtr(NotNull{std::move(aOther)}) {}
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// Disallow null checks, which are unnecessary for this type.
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explicit operator bool() const = delete;
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// Explicit conversion to a base pointer. Use only to resolve ambiguity or to
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// get a castable pointer.
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constexpr T* get() const MOZ_NONNULL_RETURN { return mBasePtr; }
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// Implicit conversion to a base pointer. Preferable to get().
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constexpr operator T*() const MOZ_NONNULL_RETURN { return get(); }
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// Dereference operators.
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constexpr T* operator->() const MOZ_NONNULL_RETURN { return get(); }
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constexpr T& operator*() const { return *mBasePtr; }
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};
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template <typename T>
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constexpr NotNull<T> WrapNotNull(T aBasePtr) {
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MOZ_RELEASE_ASSERT(aBasePtr);
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return NotNull<T>{std::move(aBasePtr)};
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}
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// WrapNotNullUnchecked should only be used in situations, where it is
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// statically known that aBasePtr is non-null, and redundant release assertions
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// should be avoided. It is only defined for raw base pointers, since it is only
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// needed for those right now. There is no fundamental reason not to allow
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// arbitrary base pointers here.
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template <typename T>
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constexpr NotNull<T> WrapNotNullUnchecked(T aBasePtr) {
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return NotNull<T>{std::move(aBasePtr)};
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}
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template <typename T>
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MOZ_NONNULL(1)
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constexpr NotNull<T*> WrapNotNullUnchecked(T* const aBasePtr) {
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#if defined(__clang__)
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# pragma clang diagnostic push
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# pragma clang diagnostic ignored "-Wpointer-bool-conversion"
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#elif defined(__GNUC__)
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# pragma GCC diagnostic push
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# pragma GCC diagnostic ignored "-Wnonnull-compare"
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#endif
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MOZ_ASSERT(aBasePtr);
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#if defined(__clang__)
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# pragma clang diagnostic pop
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#elif defined(__GNUC__)
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# pragma GCC diagnostic pop
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#endif
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return NotNull<T*>{aBasePtr};
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}
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// A variant of NotNull that can be used as a return value or parameter type and
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// moved into both NotNull and non-NotNull targets. This is not possible with
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// NotNull, as it is not movable. MovingNotNull can therefore not guarantee it
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// is always non-nullptr, but it can't be dereferenced, and there are debug
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// assertions that ensure it is only moved once.
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template <typename T>
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class MOZ_NON_AUTOABLE MovingNotNull {
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template <typename U>
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friend constexpr MovingNotNull<U> WrapMovingNotNullUnchecked(U aBasePtr);
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T mBasePtr;
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#ifdef DEBUG
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bool mConsumed = false;
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#endif
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// This constructor is only used by WrapNotNull() and MakeNotNull<U>().
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template <typename U>
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constexpr explicit MovingNotNull(U aBasePtr) : mBasePtr{std::move(aBasePtr)} {
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#ifndef DEBUG
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static_assert(sizeof(T) == sizeof(MovingNotNull<T>),
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"NotNull must have zero space overhead.");
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#endif
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static_assert(offsetof(MovingNotNull<T>, mBasePtr) == 0,
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"mBasePtr must have zero offset.");
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}
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public:
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MovingNotNull() = delete;
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MOZ_IMPLICIT MovingNotNull(const NotNull<T>& aSrc) : mBasePtr(aSrc) {}
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template <typename U>
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MOZ_IMPLICIT MovingNotNull(const NotNull<U>& aSrc) : mBasePtr(aSrc) {}
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MOZ_IMPLICIT operator T() && { return std::move(*this).unwrapBasePtr(); }
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MOZ_IMPLICIT operator NotNull<T>() && { return std::move(*this).unwrap(); }
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NotNull<T> unwrap() && {
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return WrapNotNullUnchecked(std::move(*this).unwrapBasePtr());
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}
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T unwrapBasePtr() && {
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#ifdef DEBUG
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MOZ_ASSERT(!mConsumed);
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mConsumed = true;
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#endif
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return std::move(mBasePtr);
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}
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MovingNotNull(MovingNotNull&&) = default;
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MovingNotNull& operator=(MovingNotNull&&) = default;
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};
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template <typename T>
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constexpr MovingNotNull<T> WrapMovingNotNullUnchecked(T aBasePtr) {
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return MovingNotNull<T>{std::move(aBasePtr)};
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}
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template <typename T>
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constexpr MovingNotNull<T> WrapMovingNotNull(T aBasePtr) {
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MOZ_RELEASE_ASSERT(aBasePtr);
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return WrapMovingNotNullUnchecked(std::move(aBasePtr));
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}
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namespace detail {
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// Extract the pointed-to type from a pointer type (be it raw or smart).
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// The default implementation uses the dereferencing operator of the pointer
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// type to find what it's pointing to.
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template <typename Pointer>
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struct PointedTo {
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// Remove the reference that dereferencing operators may return.
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using Type = std::remove_reference_t<decltype(*std::declval<Pointer>())>;
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using NonConstType = std::remove_const_t<Type>;
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};
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// Specializations for raw pointers.
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// This is especially required because VS 2017 15.6 (March 2018) started
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// rejecting the above `decltype(*std::declval<Pointer>())` trick for raw
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// pointers.
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// See bug 1443367.
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template <typename T>
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struct PointedTo<T*> {
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using Type = T;
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using NonConstType = T;
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};
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template <typename T>
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struct PointedTo<const T*> {
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using Type = const T;
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using NonConstType = T;
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};
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} // namespace detail
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// Allocate an object with infallible new, and wrap its pointer in NotNull.
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// |MakeNotNull<Ptr<Ob>>(args...)| will run |new Ob(args...)|
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// and return NotNull<Ptr<Ob>>.
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template <typename T, typename... Args>
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constexpr NotNull<T> MakeNotNull(Args&&... aArgs) {
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using Pointee = typename detail::PointedTo<T>::NonConstType;
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static_assert(!std::is_array_v<Pointee>,
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"MakeNotNull cannot construct an array");
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return NotNull<T>(new Pointee(std::forward<Args>(aArgs)...));
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}
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// Compare two NotNulls.
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template <typename T, typename U>
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constexpr bool operator==(const NotNull<T>& aLhs, const NotNull<U>& aRhs) {
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return aLhs.get() == aRhs.get();
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}
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template <typename T, typename U>
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constexpr bool operator!=(const NotNull<T>& aLhs, const NotNull<U>& aRhs) {
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return aLhs.get() != aRhs.get();
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}
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// Compare a NotNull to a base pointer.
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template <typename T, typename U>
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constexpr bool operator==(const NotNull<T>& aLhs, const U& aRhs) {
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return aLhs.get() == aRhs;
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}
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template <typename T, typename U>
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constexpr bool operator!=(const NotNull<T>& aLhs, const U& aRhs) {
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return aLhs.get() != aRhs;
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}
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// Compare a base pointer to a NotNull.
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template <typename T, typename U>
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constexpr bool operator==(const T& aLhs, const NotNull<U>& aRhs) {
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return aLhs == aRhs.get();
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}
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template <typename T, typename U>
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constexpr bool operator!=(const T& aLhs, const NotNull<U>& aRhs) {
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return aLhs != aRhs.get();
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}
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// Disallow comparing a NotNull to a nullptr.
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template <typename T>
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bool operator==(const NotNull<T>&, decltype(nullptr)) = delete;
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template <typename T>
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bool operator!=(const NotNull<T>&, decltype(nullptr)) = delete;
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// Disallow comparing a nullptr to a NotNull.
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template <typename T>
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bool operator==(decltype(nullptr), const NotNull<T>&) = delete;
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template <typename T>
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bool operator!=(decltype(nullptr), const NotNull<T>&) = delete;
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} // namespace mozilla
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#endif /* mozilla_NotNull_h */
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