gecko-dev/modules/libnls/headers/nlsloc.h

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/* -*- Mode: C; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* The contents of this file are subject to the Netscape Public
* License Version 1.1 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.mozilla.org/NPL/
*
* Software distributed under the License is distributed on an "AS
* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
* implied. See the License for the specific language governing
* rights and limitations under the License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All
* Rights Reserved.
*
* Contributor(s):
*/
#ifndef _NLSLOC_H
#define _NLSLOC_H
#include "nlsxp.h"
#include "nlsuni.h"
#ifdef NLS_CPLUSPLUS
#include "locid.h"
#endif
NLS_BEGIN_PROTOS
/**************************** Types *********************************/
/* UnicodeString is the basic type which replaces the char* datatype.
- A UnicodeString is an opaque data type, the Unicode String Accessors must be
used to access the data.
*/
#ifndef NLS_CPLUSPLUS
typedef struct _Locale Locale;
#endif
/********************** Library Initialization ***********************/
/* NLS_Initialize
*
* Initialize the libuni library. If the application is a multi-threaded
* application is should supply a threadInfo specification to allow
* the library to protect critical code sections. The dataDirectory is a full or
* partial platform specific path specification under which the library may
* can find the "locales" and "converters" sub directories.
*
* Status Return
* NLS_SUCCESS
*/
NLSUNIAPI_PUBLIC(NLS_ErrorCode)
NLS_Initialize(const NLS_ThreadInfo * threadInfo, const char * dataDirectory);
/* NLS_Terminate
*
* Terminate the library
*
* Status Return
* NLS_SUCCESS
*/
NLSUNIAPI_PUBLIC(NLS_ErrorCode)
NLS_Terminate(void);
/************************ Locale Methods ******************************/
/** NLS_GetDefaultLocale
*
* Returns the default locale setting. The default locale is based on
* the platform locale setting.
*
* Status Return
* NLS_SUCCESS
*/
NLSUNIAPI_PUBLIC(const Locale *)
NLS_GetDefaultLocale();
/** NLS_SetDefaultLocale
*
* Sets the default.
* Normally set once at the beginning of the application,
* then never reset. setDefault does not reset the host locale.
*
* Status Return
* NLS_SUCCESS
*/
NLSUNIAPI_PUBLIC(NLS_ErrorCode)
NLS_SetDefaultLocale(const Locale * locale);
/** NLS_NewNamedLocale
*
* Construct a locale from language, country, variant. Any or all of the
* UnicodeStrings may be NULL.
*
* Status Return
* NLS_SUCCESS
* NLS_NEW_LOCALE_FAILED
*/
NLSUNIAPI_PUBLIC(NLS_ErrorCode)
NLS_NewNamedLocale(Locale ** locale,
const UnicodeString * language,
const UnicodeString * country,
const UnicodeString * variant);
/** NLS_NewNamedLocaleFromChar
*
* Construct a locale from language, country, variant. Any or all of the
* char* may be NULL.
*
* Status Return
* NLS_SUCCESS
* NLS_NEW_LOCALE_FAILED
*/
NLSUNIAPI_PUBLIC(NLS_ErrorCode)
NLS_NewNamedLocaleFromChar(Locale ** locale,
const char * language,
const char * country,
const char * variant);
/** NLS_NewNamedLocaleFromLocaleSpec
*
* Construct a locale from a localeSpec of the form "en_US_variant"
*
* Status Return
* NLS_SUCCESS
* NLS_NEW_LOCALE_FAILED
*/
NLSUNIAPI_PUBLIC(NLS_ErrorCode)
NLS_NewNamedLocaleFromLocaleSpec(Locale ** locale,
const char * localeSpec);
/** NLS_DeleteLocale
*
* Destroy a locale
*
* Status Return
* NLS_SUCCESS
* NLS_PARAM_ERROR
*/
NLSUNIAPI_PUBLIC(NLS_ErrorCode)
NLS_DeleteLocale(Locale *locale);
/** NLS_EqualLocales
*
* Equality test for locales
*/
NLSUNIAPI_PUBLIC(nlsBool)
NLS_EqualLocales(const Locale * source, const Locale * target);
/** NLS_LocaleGetLanguage
*
* Getter for programmatic name of field,
* an lowercased two-letter ISO-639 code.
*
* Status Return
* NLS_SUCCESS
* NLS_PARAM_ERROR
*/
NLSUNIAPI_PUBLIC(NLS_ErrorCode)
NLS_LocaleGetLanguage(const Locale * locale, UnicodeString * lang);
/** NLS_LocaleGetCountry
*
* Getter for programmatic name of field,
* an uppercased two-letter ISO-3166 code.
*
* Status Return
* NLS_SUCCESS
* NLS_PARAM_ERROR
*/
NLSUNIAPI_PUBLIC(NLS_ErrorCode)
NLS_LocaleGetCountry(const Locale * locale, UnicodeString * cntry);
/** NLS_LocaleGetVariant
*
* Getter for programmatic name of field.
*
* Status Return
* NLS_SUCCESS
* NLS_PARAM_ERROR
*/
NLSUNIAPI_PUBLIC(NLS_ErrorCode)
NLS_LocaleGetVariant(const Locale * locale, UnicodeString * var);
/** NLS_LocaleGetName
*
* Getter for the programmatic name of the entire locale,
* with the language, country and variant separated by underbars.
* If a field is missing, at most one underbar will occur.
* Example: "en", "de_DE", "en_US_WIN", "de_POSIX", "fr_MAC"
*
* Status Return
* NLS_SUCCESS
* NLS_PARAM_ERROR
*/
NLSUNIAPI_PUBLIC(NLS_ErrorCode)
NLS_LocaleGetName(const Locale * locale, UnicodeString * name);
/** NLS_LocaleGetISO3Language
*
* Getter for the three-letter ISO language abbreviation
* of the locale.
*
* Status Return
* NLS_SUCCESS
* NLS_PARAM_ERROR
*/
NLSUNIAPI_PUBLIC(NLS_ErrorCode)
NLS_LocaleGetISO3Language(const Locale * locale, UnicodeString * name);
/** NLS_LocaleGetISO3Country
*
* Getter for the three-letter ISO country abbreviation
* of the locale.
*
* Status Return
* NLS_SUCCESS
* NLS_PARAM_ERROR
*/
NLSUNIAPI_PUBLIC(NLS_ErrorCode)
NLS_LocaleGetISO3Country(const Locale * locale, UnicodeString * name);
/** NLS_LocaleGetDisplayLanguage
*
* Getter for display of field to user.
* If the localized name is not found, returns the ISO code.
* The desired user language is from the default locale.
*
* Status Return
* NLS_SUCCESS
* NLS_PARAM_ERROR
*/
NLSUNIAPI_PUBLIC(NLS_ErrorCode)
NLS_LocaleGetDisplayLanguage(const Locale * locale, UnicodeString * dispLang);
/** NLS_LocaleGetDisplayLanguageInLocale
*
* Getter for display of field to user.
* If the localized name is not found, returns the ISO codes.
* Example: "English (UK)", "Deutch", "Germany"
*
* Status Return
* NLS_SUCCESS
* NLS_PARAM_ERROR
*/
NLSUNIAPI_PUBLIC(NLS_ErrorCode)
NLS_LocaleGetDisplayLanguageInLocale(const Locale * locale,
const Locale * inLocale, UnicodeString * dispLang);
/** NLS_LocaleGetDisplayCountry
*
* Getter for display of field to user.
* If the localized name is not found, returns the ISO code.
* The default locale is used for the presentation language.
*
* Status Return
* NLS_SUCCESS
* NLS_PARAM_ERROR
*/
NLSUNIAPI_PUBLIC(NLS_ErrorCode)
NLS_LocaleGetDisplayCountry(const Locale * locale,
UnicodeString * dispCountry);
/** NLS_LocaleGetDisplayCountryInLocale
*
* Getter for display of field to user.
* If the localized name is not found, returns the ISO code.
* @param inLocale specifies the desired user language.
*
* Status Return
* NLS_SUCCESS
* NLS_PARAM_ERROR
*/
NLSUNIAPI_PUBLIC(NLS_ErrorCode)
NLS_LocaleGetDisplayCountryInLocale(const Locale * locale,
const Locale * inLocale, UnicodeString * dispCountry);
/** NLS_LocaleGetDisplayVariant
*
* Getter for display of field to user.
* If the localized name is not found, returns the variant code.
* The default locale is used for the presentation language.
*
* Status Return
* NLS_SUCCESS
* NLS_PARAM_ERROR
*/
NLSUNIAPI_PUBLIC(NLS_ErrorCode)
NLS_LocaleGetDisplayVariant(const Locale * locale, UnicodeString * dispVar);
/** NLS_LocaleGetDisplayVariantInLocale
*
* Getter for display of field to user
* If the localized name is not found, returns the variant code.
* @param inLocale specifies the desired user language.
*
* Status Return
* NLS_SUCCESS
* NLS_PARAM_ERROR
*/
NLSUNIAPI_PUBLIC(NLS_ErrorCode)
NLS_LocaleGetDisplayVariantInLocale(const Locale * locale,
const Locale * inLocale, UnicodeString * dispVar) ;
/** NLS_LocaleGetDisplayName
*
* Getter for display of the entire locale to user.
* If the localized name is not found, uses the ISO codes.
* The default locale is used for the presentation language.
*
* Status Return
* NLS_SUCCESS
* NLS_PARAM_ERROR
*/
NLSUNIAPI_PUBLIC(NLS_ErrorCode)
NLS_LocaleGetDisplayName(const Locale * locale, UnicodeString * name);
/** NLS_LocaleGetDisplayNameInLocale
*
* Getter for display of the entire locale to user.
* If the localized name is not found, uses the ISO codes
* @param inLocale specifies the desired user language.
*
* Status Return
* NLS_SUCCESS
* NLS_PARAM_ERROR
*/
NLSUNIAPI_PUBLIC(NLS_ErrorCode)
NLS_LocaleGetDisplayNameInLocale(const Locale * locale,
const Locale * inLocale, UnicodeString * name);
/** NLS_LocaleCountAvailableLocales
*
* Get the count of the set of Locales are installed
*
* Status Return
* NLS_SUCCESS
* NLS_PARAM_ERROR
*/
NLSUNIAPI_PUBLIC(size_t)
NLS_LocaleCountAvailableLocales();
/** NLS_LocaleGetAvailableLocales
*
* Get the set of Locales for which, the array must be
* allocated by the caller, and count must specify how many entries exist.
*
* Status Return
* NLS_SUCCESS
* NLS_PARAM_ERROR
*/
NLSUNIAPI_PUBLIC(NLS_ErrorCode)
NLS_LocaleGetAvailableLocales(Locale * LocaleArray,
size_t inCount,
size_t *count);
/********************* UnicodeString Accessor functions *******************************/
/** NLS_LocaleGetAvailableLocales
*
* Upper case a string according to specific Locale rules
*
* Status Return
* NLS_SUCCESS
* NLS_PARAM_ERROR
*/
NLSUNIAPI_PUBLIC(NLS_ErrorCode)
NLS_UnicodeStringtoUpperForLocale(UnicodeString * target, const Locale * locale);
/** NLS_UnicodeStringtoLowerForLocale
*
* Lower case a string according to specific Locale rules
*
* Status Return
* NLS_SUCCESS
* NLS_PARAM_ERROR
*/
NLSUNIAPI_PUBLIC(NLS_ErrorCode)
NLS_UnicodeStringtoLowerForLocale(UnicodeString * target, const Locale * locale);
/************************ End ******************************/
NLS_END_PROTOS
#endif /* _NLSLOC_H */