зеркало из https://github.com/mozilla/gecko-dev.git
207 строки
6.6 KiB
C++
207 строки
6.6 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef mozilla_glue_WindowsDllServices_h
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#define mozilla_glue_WindowsDllServices_h
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#include <utility>
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#include "mozilla/Assertions.h"
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#include "mozilla/Authenticode.h"
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#include "mozilla/LoaderAPIInterfaces.h"
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#include "mozilla/UniquePtr.h"
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#include "mozilla/Vector.h"
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#include "mozilla/WinHeaderOnlyUtils.h"
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#include "mozilla/WindowsDllBlocklist.h"
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#include "mozilla/mozalloc.h"
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#if defined(MOZILLA_INTERNAL_API)
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# include "MainThreadUtils.h"
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# include "nsISupportsImpl.h"
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# include "nsString.h"
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# include "nsThreadUtils.h"
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# include "prthread.h"
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# include "mozilla/SchedulerGroup.h"
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#endif // defined(MOZILLA_INTERNAL_API)
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// For PCUNICODE_STRING
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#include <winternl.h>
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namespace mozilla {
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namespace glue {
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namespace detail {
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class DllServicesBase : public Authenticode {
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public:
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/**
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* WARNING: This method is called from within an unsafe context that holds
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* multiple locks inside the Windows loader. The only thing that
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* this function should be used for is dispatching the event to our
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* event loop so that it may be handled in a safe context.
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*/
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virtual void DispatchDllLoadNotification(ModuleLoadInfo&& aModLoadInfo) = 0;
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/**
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* This function accepts module load events to be processed later for
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* the untrusted modules telemetry ping.
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*
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* WARNING: This method is run from within the Windows loader and should
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* only perform trivial, loader-friendly operations.
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*/
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virtual void DispatchModuleLoadBacklogNotification(
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ModuleLoadInfoVec&& aEvents) = 0;
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void SetAuthenticodeImpl(Authenticode* aAuthenticode) {
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mAuthenticode = aAuthenticode;
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}
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void SetInitDllBlocklistOOPFnPtr(
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nt::LoaderAPI::InitDllBlocklistOOPFnPtr aPtr) {
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mInitDllBlocklistOOPFnPtr = aPtr;
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}
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template <typename... Args>
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LauncherVoidResultWithLineInfo InitDllBlocklistOOP(Args&&... aArgs) {
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MOZ_RELEASE_ASSERT(mInitDllBlocklistOOPFnPtr);
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return mInitDllBlocklistOOPFnPtr(std::forward<Args>(aArgs)...);
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}
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// In debug builds we override GetBinaryOrgName to add a Gecko-specific
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// assertion. OTOH, we normally do not want people overriding this function,
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// so we'll make it final in the release case, thus covering all bases.
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#if defined(DEBUG)
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UniquePtr<wchar_t[]> GetBinaryOrgName(
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const wchar_t* aFilePath,
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AuthenticodeFlags aFlags = AuthenticodeFlags::Default) override
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#else
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UniquePtr<wchar_t[]> GetBinaryOrgName(
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const wchar_t* aFilePath,
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AuthenticodeFlags aFlags = AuthenticodeFlags::Default) final
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#endif // defined(DEBUG)
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{
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if (!mAuthenticode) {
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return nullptr;
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}
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return mAuthenticode->GetBinaryOrgName(aFilePath, aFlags);
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}
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virtual void DisableFull() { DllBlocklist_SetFullDllServices(nullptr); }
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DllServicesBase(const DllServicesBase&) = delete;
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DllServicesBase(DllServicesBase&&) = delete;
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DllServicesBase& operator=(const DllServicesBase&) = delete;
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DllServicesBase& operator=(DllServicesBase&&) = delete;
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protected:
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DllServicesBase()
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: mAuthenticode(nullptr), mInitDllBlocklistOOPFnPtr(nullptr) {}
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virtual ~DllServicesBase() = default;
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void EnableFull() { DllBlocklist_SetFullDllServices(this); }
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void EnableBasic() { DllBlocklist_SetBasicDllServices(this); }
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private:
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Authenticode* mAuthenticode;
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nt::LoaderAPI::InitDllBlocklistOOPFnPtr mInitDllBlocklistOOPFnPtr;
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};
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} // namespace detail
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#if defined(MOZILLA_INTERNAL_API)
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struct EnhancedModuleLoadInfo final {
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explicit EnhancedModuleLoadInfo(ModuleLoadInfo&& aModLoadInfo)
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: mNtLoadInfo(std::move(aModLoadInfo)) {
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// Only populate mThreadName when we're on the same thread as the event
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if (mNtLoadInfo.mThreadId == ::GetCurrentThreadId()) {
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mThreadName = PR_GetThreadName(PR_GetCurrentThread());
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}
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MOZ_ASSERT(!mNtLoadInfo.mSectionName.IsEmpty());
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}
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EnhancedModuleLoadInfo(EnhancedModuleLoadInfo&&) = default;
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EnhancedModuleLoadInfo& operator=(EnhancedModuleLoadInfo&&) = default;
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EnhancedModuleLoadInfo(const EnhancedModuleLoadInfo&) = delete;
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EnhancedModuleLoadInfo& operator=(const EnhancedModuleLoadInfo&) = delete;
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nsDependentString GetSectionName() const {
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return mNtLoadInfo.mSectionName.AsString();
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}
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using BacktraceType = decltype(ModuleLoadInfo::mBacktrace);
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ModuleLoadInfo mNtLoadInfo;
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nsCString mThreadName;
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};
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class DllServices : public detail::DllServicesBase {
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public:
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void DispatchDllLoadNotification(ModuleLoadInfo&& aModLoadInfo) final {
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nsCOMPtr<nsIRunnable> runnable(
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NewRunnableMethod<StoreCopyPassByRRef<EnhancedModuleLoadInfo>>(
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"DllServices::NotifyDllLoad", this, &DllServices::NotifyDllLoad,
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std::move(aModLoadInfo)));
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SchedulerGroup::Dispatch(TaskCategory::Other, runnable.forget());
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}
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void DispatchModuleLoadBacklogNotification(
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ModuleLoadInfoVec&& aEvents) final {
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nsCOMPtr<nsIRunnable> runnable(
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NewRunnableMethod<StoreCopyPassByRRef<ModuleLoadInfoVec>>(
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"DllServices::NotifyModuleLoadBacklog", this,
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&DllServices::NotifyModuleLoadBacklog, std::move(aEvents)));
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SchedulerGroup::Dispatch(TaskCategory::Other, runnable.forget());
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}
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# if defined(DEBUG)
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UniquePtr<wchar_t[]> GetBinaryOrgName(
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const wchar_t* aFilePath,
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AuthenticodeFlags aFlags = AuthenticodeFlags::Default) final {
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// This function may perform disk I/O, so we should never call it on the
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// main thread.
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MOZ_ASSERT(!NS_IsMainThread());
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return detail::DllServicesBase::GetBinaryOrgName(aFilePath, aFlags);
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}
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# endif // defined(DEBUG)
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NS_INLINE_DECL_THREADSAFE_VIRTUAL_REFCOUNTING(DllServices)
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protected:
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DllServices() = default;
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~DllServices() = default;
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virtual void NotifyDllLoad(EnhancedModuleLoadInfo&& aModLoadInfo) = 0;
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virtual void NotifyModuleLoadBacklog(ModuleLoadInfoVec&& aEvents) = 0;
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};
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#else
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class BasicDllServices final : public detail::DllServicesBase {
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public:
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BasicDllServices() { EnableBasic(); }
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~BasicDllServices() = default;
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// Not useful in this class, so provide a default implementation
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virtual void DispatchDllLoadNotification(
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ModuleLoadInfo&& aModLoadInfo) override {}
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virtual void DispatchModuleLoadBacklogNotification(
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ModuleLoadInfoVec&& aEvents) override {}
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};
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#endif // defined(MOZILLA_INTERNAL_API)
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} // namespace glue
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} // namespace mozilla
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#endif // mozilla_glue_WindowsDllServices_h
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