gecko-dev/js/tamarin/esc/evaluator.as

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3.0 KiB
ActionScript

/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version 1.1 (the
* "License"); you may not use this file except in compliance with the License. You may obtain
* a copy of the License at http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis, WITHOUT
* WARRANTY OF ANY KIND, either express or implied. See the License for the specific
* language governing rights and limitations under the License.
*
* The Original Code is [Open Source Virtual Machine.]
*
* The Initial Developer of the Original Code is Adobe System Incorporated. Portions created
* by the Initial Developer are Copyright (C)[ 2004-2006 ] Adobe Systems Incorporated. All Rights
* Reserved.
*
* Contributor(s): Adobe AS3 Team
*
* Alternatively, the contents of this file may be used under the terms of either the GNU
* General Public License Version 2 or later (the "GPL"), or the GNU Lesser General Public
* License Version 2.1 or later (the "LGPL"), in which case the provisions of the GPL or the
* LGPL are applicable instead of those above. If you wish to allow use of your version of this
* file only under the terms of either the GPL or the LGPL, and not to allow others to use your
* version of this file under the terms of the MPL, indicate your decision by deleting provisions
* above and replace them with the notice and other provisions required by the GPL or the
* LGPL. If you do not delete the provisions above, a recipient may use your version of this file
* under the terms of any one of the MPL, the GPL or the LGPL.
*
***** END LICENSE BLOCK ***** */
package es4
{
/*
Evaluate an ES4 program
*/
public var log_mode = release
class Evaluator
{
function Evaluator() {}
function eval(src)
{
var externs =
<Slots>
<Slot kind="extern">
<Name>
<QualifiedIdentifier>
<Qualifier><Namespace kind="public" name=""/></Qualifier>
<Identifier name="int"/>
</QualifiedIdentifier>
</Name>
<Value>"class int"</Value>
</Slot>
</Slots>
var parser = new Parser(src)
var definer = new Definer()
var interpreter = new Interpreter()
var node = parser.parseProgram()
node.Prologue.* += externs.Slot
Debug.log_mode::log("parse:"+node.toXMLString())
var node = definer.defineProgram(node)
Debug.log_mode::log("define:"+node.toXMLString())
Debug.log_mode::log("interp:")
var node = interpreter.interpretProgram(node)
return node
}
}
}