зеркало из https://github.com/mozilla/gecko-dev.git
978 строки
28 KiB
JavaScript
978 строки
28 KiB
JavaScript
/* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
|
|
|
"use strict";
|
|
|
|
const { Cu } = require("chrome");
|
|
const DevToolsUtils = require("devtools/shared/DevToolsUtils");
|
|
const { assert } = DevToolsUtils;
|
|
|
|
const protocol = require("devtools/shared/protocol");
|
|
const { objectSpec } = require("devtools/shared/specs/object");
|
|
|
|
loader.lazyRequireGetter(
|
|
this,
|
|
"PropertyIteratorActor",
|
|
"devtools/server/actors/object/property-iterator",
|
|
true
|
|
);
|
|
loader.lazyRequireGetter(
|
|
this,
|
|
"SymbolIteratorActor",
|
|
"devtools/server/actors/object/symbol-iterator",
|
|
true
|
|
);
|
|
loader.lazyRequireGetter(
|
|
this,
|
|
"previewers",
|
|
"devtools/server/actors/object/previewers"
|
|
);
|
|
loader.lazyRequireGetter(
|
|
this,
|
|
"stringify",
|
|
"devtools/server/actors/object/stringifiers"
|
|
);
|
|
|
|
// ContentDOMReference requires ChromeUtils, which isn't available in worker context.
|
|
if (!isWorker) {
|
|
loader.lazyRequireGetter(
|
|
this,
|
|
"ContentDOMReference",
|
|
"resource://gre/modules/ContentDOMReference.jsm",
|
|
true
|
|
);
|
|
}
|
|
|
|
const {
|
|
getArrayLength,
|
|
getPromiseState,
|
|
getStorageLength,
|
|
isArray,
|
|
isStorage,
|
|
isTypedArray,
|
|
} = require("devtools/server/actors/object/utils");
|
|
|
|
const proto = {
|
|
/**
|
|
* Creates an actor for the specified object.
|
|
*
|
|
* @param obj Debugger.Object
|
|
* The debuggee object.
|
|
* @param Object
|
|
* A collection of abstract methods that are implemented by the caller.
|
|
* ObjectActor requires the following functions to be implemented by
|
|
* the caller:
|
|
* - createValueGrip
|
|
* Creates a value grip for the given object
|
|
* - sources
|
|
* TabSources getter that manages the sources of a thread
|
|
* - createEnvironmentActor
|
|
* Creates and return an environment actor
|
|
* - getGripDepth
|
|
* An actor's grip depth getter
|
|
* - incrementGripDepth
|
|
* Increment the actor's grip depth
|
|
* - decrementGripDepth
|
|
* Decrement the actor's grip depth
|
|
* - globalDebugObject
|
|
* The Debuggee Global Object as given by the ThreadActor
|
|
*/
|
|
initialize(
|
|
obj,
|
|
{
|
|
thread,
|
|
createValueGrip: createValueGripHook,
|
|
sources,
|
|
createEnvironmentActor,
|
|
getGripDepth,
|
|
incrementGripDepth,
|
|
decrementGripDepth,
|
|
},
|
|
conn
|
|
) {
|
|
assert(
|
|
!obj.optimizedOut,
|
|
"Should not create object actors for optimized out values!"
|
|
);
|
|
protocol.Actor.prototype.initialize.call(this, conn);
|
|
|
|
this.conn = conn;
|
|
this.obj = obj;
|
|
this.thread = thread;
|
|
this.hooks = {
|
|
createValueGrip: createValueGripHook,
|
|
sources,
|
|
createEnvironmentActor,
|
|
getGripDepth,
|
|
incrementGripDepth,
|
|
decrementGripDepth,
|
|
};
|
|
this._originalDescriptors = new Map();
|
|
},
|
|
|
|
rawValue: function() {
|
|
return this.obj.unsafeDereference();
|
|
},
|
|
|
|
addWatchpoint(property, label, watchpointType) {
|
|
// We promote the object actor to the thread pool
|
|
// so that it lives for the lifetime of the watchpoint.
|
|
this.thread.threadObjectGrip(this);
|
|
|
|
if (this._originalDescriptors.has(property)) {
|
|
return;
|
|
}
|
|
|
|
const obj = this.rawValue();
|
|
const dbgDesc = this.obj.getOwnPropertyDescriptor(property);
|
|
const desc = Object.getOwnPropertyDescriptor(obj, property) || dbgDesc;
|
|
|
|
if (desc.set || desc.get || !desc.configurable) {
|
|
return;
|
|
}
|
|
|
|
this._originalDescriptors.set(property, { desc, dbgDesc, watchpointType });
|
|
|
|
const pauseAndRespond = type => {
|
|
const frame = this.thread.dbg.getNewestFrame();
|
|
this.thread._pauseAndRespond(frame, {
|
|
type: type,
|
|
message: label,
|
|
});
|
|
};
|
|
|
|
if (watchpointType === "get") {
|
|
this.obj.defineProperty(property, {
|
|
configurable: desc.configurable,
|
|
enumerable: desc.enumerable,
|
|
set: this.obj.makeDebuggeeValue(v => {
|
|
desc.value = v;
|
|
}),
|
|
get: this.obj.makeDebuggeeValue(() => {
|
|
const frame = this.thread.dbg.getNewestFrame();
|
|
|
|
if (!this.thread.hasMoved(frame, "getWatchpoint")) {
|
|
return false;
|
|
}
|
|
|
|
if (!this.thread.skipBreakpoints) {
|
|
pauseAndRespond("getWatchpoint");
|
|
}
|
|
|
|
return desc.value;
|
|
}),
|
|
});
|
|
}
|
|
|
|
if (watchpointType === "set") {
|
|
this.obj.defineProperty(property, {
|
|
configurable: desc.configurable,
|
|
enumerable: desc.enumerable,
|
|
set: this.obj.makeDebuggeeValue(v => {
|
|
const frame = this.thread.dbg.getNewestFrame();
|
|
|
|
if (!this.thread.hasMoved(frame, "setWatchpoint")) {
|
|
desc.value = v;
|
|
return;
|
|
}
|
|
|
|
if (!this.thread.skipBreakpoints) {
|
|
pauseAndRespond("setWatchpoint");
|
|
}
|
|
|
|
desc.value = v;
|
|
}),
|
|
get: this.obj.makeDebuggeeValue(() => {
|
|
return desc.value;
|
|
}),
|
|
});
|
|
}
|
|
},
|
|
|
|
removeWatchpoint(property) {
|
|
if (!this._originalDescriptors.has(property)) {
|
|
return;
|
|
}
|
|
|
|
const { dbgDesc, desc } = this._originalDescriptors.get(property);
|
|
this._originalDescriptors.delete(property);
|
|
this.obj.defineProperty(property, { ...dbgDesc, value: desc.value });
|
|
|
|
this.thread.demoteObjectGrip(this);
|
|
},
|
|
|
|
removeWatchpoints() {
|
|
this._originalDescriptors.forEach((_, property) =>
|
|
this.removeWatchpoint(property)
|
|
);
|
|
},
|
|
|
|
/**
|
|
* Returns a grip for this actor for returning in a protocol message.
|
|
*/
|
|
form: function() {
|
|
const g = {
|
|
type: "object",
|
|
actor: this.actorID,
|
|
};
|
|
|
|
// Unsafe objects must be treated carefully.
|
|
if (DevToolsUtils.isCPOW(this.obj)) {
|
|
// Cross-process object wrappers can't be accessed.
|
|
g.class = "CPOW";
|
|
return g;
|
|
}
|
|
|
|
const unwrapped = DevToolsUtils.unwrap(this.obj);
|
|
if (unwrapped === undefined) {
|
|
// Objects belonging to an invisible-to-debugger compartment might be proxies,
|
|
// so just in case they shouldn't be accessed.
|
|
g.class = "InvisibleToDebugger: " + this.obj.class;
|
|
return g;
|
|
}
|
|
|
|
if (unwrapped && unwrapped.isProxy) {
|
|
// Proxy objects can run traps when accessed, so just create a preview with
|
|
// the target and the handler.
|
|
g.class = "Proxy";
|
|
this.hooks.incrementGripDepth();
|
|
previewers.Proxy[0](this, g, null);
|
|
this.hooks.decrementGripDepth();
|
|
return g;
|
|
}
|
|
|
|
const ownPropertyLength = this._getOwnPropertyLength();
|
|
|
|
Object.assign(g, {
|
|
// If the debuggee does not subsume the object's compartment, most properties won't
|
|
// be accessible. Cross-orgin Window and Location objects might expose some, though.
|
|
// Change the displayed class, but when creating the preview use the original one.
|
|
class: unwrapped === null ? "Restricted" : this.obj.class,
|
|
ownPropertyLength: Number.isFinite(ownPropertyLength)
|
|
? ownPropertyLength
|
|
: undefined,
|
|
extensible: this.obj.isExtensible(),
|
|
frozen: this.obj.isFrozen(),
|
|
sealed: this.obj.isSealed(),
|
|
});
|
|
|
|
this.hooks.incrementGripDepth();
|
|
|
|
if (g.class == "Promise") {
|
|
g.promiseState = this._createPromiseState();
|
|
}
|
|
|
|
if (g.class == "Function") {
|
|
g.isClassConstructor = this.obj.isClassConstructor;
|
|
}
|
|
|
|
const raw = this.getRawObject();
|
|
this._populateGripPreview(g, raw);
|
|
this.hooks.decrementGripDepth();
|
|
|
|
if (raw && Node.isInstance(raw) && ContentDOMReference) {
|
|
// ContentDOMReference.get takes a DOM element and returns an object with
|
|
// its browsing context id, as well as a unique identifier. We are putting it in
|
|
// the grip here in order to be able to retrieve the node later, potentially from a
|
|
// different DebuggerServer running in the same process.
|
|
// If ContentDOMReference.get throws, we simply don't add the property to the grip.
|
|
try {
|
|
g.contentDomReference = ContentDOMReference.get(raw);
|
|
} catch (e) {}
|
|
}
|
|
|
|
return g;
|
|
},
|
|
|
|
_getOwnPropertyLength: function() {
|
|
// FF40+: Allow to know how many properties an object has to lazily display them
|
|
// when there is a bunch.
|
|
if (isTypedArray(this.obj)) {
|
|
// Bug 1348761: getOwnPropertyNames is unnecessary slow on TypedArrays
|
|
return getArrayLength(this.obj);
|
|
}
|
|
|
|
if (isStorage(this.obj)) {
|
|
return getStorageLength(this.obj);
|
|
}
|
|
|
|
if (isReplaying) {
|
|
// When replaying we can get the number of properties directly, to avoid
|
|
// needing to enumerate all of them.
|
|
return this.obj.getOwnPropertyNamesCount();
|
|
}
|
|
|
|
try {
|
|
return this.obj.getOwnPropertyNames().length;
|
|
} catch (err) {
|
|
// The above can throw when the debuggee does not subsume the object's
|
|
// compartment, or for some WrappedNatives like Cu.Sandbox.
|
|
}
|
|
|
|
return null;
|
|
},
|
|
|
|
getRawObject: function() {
|
|
let raw = this.obj.unsafeDereference();
|
|
|
|
// If Cu is not defined, we are running on a worker thread, where xrays
|
|
// don't exist. The raw object will be null/unavailable when interacting
|
|
// with a replaying execution.
|
|
if (raw && Cu) {
|
|
raw = Cu.unwaiveXrays(raw);
|
|
}
|
|
|
|
if (raw && !DevToolsUtils.isSafeJSObject(raw)) {
|
|
raw = null;
|
|
}
|
|
|
|
return raw;
|
|
},
|
|
|
|
/**
|
|
* Populate the `preview` property on `grip` given its type.
|
|
*/
|
|
_populateGripPreview: function(grip, raw) {
|
|
for (const previewer of previewers[this.obj.class] || previewers.Object) {
|
|
try {
|
|
const previewerResult = previewer(this, grip, raw);
|
|
if (previewerResult) {
|
|
return;
|
|
}
|
|
} catch (e) {
|
|
const msg =
|
|
"ObjectActor.prototype._populateGripPreview previewer function";
|
|
DevToolsUtils.reportException(msg, e);
|
|
}
|
|
}
|
|
},
|
|
|
|
/**
|
|
* Returns an object exposing the internal Promise state.
|
|
*/
|
|
_createPromiseState: function() {
|
|
const { state, value, reason } = getPromiseState(this.obj);
|
|
const promiseState = { state };
|
|
|
|
if (state == "fulfilled") {
|
|
promiseState.value = this.hooks.createValueGrip(value);
|
|
} else if (state == "rejected") {
|
|
promiseState.reason = this.hooks.createValueGrip(reason);
|
|
}
|
|
|
|
promiseState.creationTimestamp = Date.now() - this.obj.promiseLifetime;
|
|
|
|
// Only add the timeToSettle property if the Promise isn't pending.
|
|
if (state !== "pending") {
|
|
promiseState.timeToSettle = this.obj.promiseTimeToResolution;
|
|
}
|
|
|
|
return promiseState;
|
|
},
|
|
|
|
/**
|
|
* Handle a protocol request to provide the definition site of this function
|
|
* object.
|
|
*/
|
|
definitionSite: function() {
|
|
if (this.obj.class != "Function") {
|
|
return this.throwError(
|
|
"objectNotFunction",
|
|
this.actorID + " is not a function."
|
|
);
|
|
}
|
|
|
|
if (!this.obj.script) {
|
|
return this.throwError(
|
|
"noScript",
|
|
this.actorID + " has no Debugger.Script"
|
|
);
|
|
}
|
|
|
|
return {
|
|
source: this.hooks.sources().createSourceActor(this.obj.script.source),
|
|
line: this.obj.script.startLine,
|
|
column: 0, // TODO bug 901138: use Debugger.Script.prototype.startColumn
|
|
};
|
|
},
|
|
|
|
/**
|
|
* Handle a protocol request to provide the names of the properties defined on
|
|
* the object and not its prototype.
|
|
*/
|
|
ownPropertyNames: function() {
|
|
let props = [];
|
|
if (DevToolsUtils.isSafeDebuggerObject(this.obj)) {
|
|
try {
|
|
props = this.obj.getOwnPropertyNames();
|
|
} catch (err) {
|
|
// The above can throw when the debuggee does not subsume the object's
|
|
// compartment, or for some WrappedNatives like Cu.Sandbox.
|
|
}
|
|
}
|
|
return { ownPropertyNames: props };
|
|
},
|
|
|
|
/**
|
|
* Creates an actor to iterate over an object property names and values.
|
|
* See PropertyIteratorActor constructor for more info about options param.
|
|
*
|
|
* @param options object
|
|
*/
|
|
enumProperties: function(options) {
|
|
return PropertyIteratorActor(this, options, this.conn);
|
|
},
|
|
|
|
/**
|
|
* Creates an actor to iterate over entries of a Map/Set-like object.
|
|
*/
|
|
enumEntries: function() {
|
|
return PropertyIteratorActor(this, { enumEntries: true }, this.conn);
|
|
},
|
|
|
|
/**
|
|
* Creates an actor to iterate over an object symbols properties.
|
|
*/
|
|
enumSymbols: function() {
|
|
return SymbolIteratorActor(this, this.conn);
|
|
},
|
|
|
|
/**
|
|
* Handle a protocol request to provide the prototype and own properties of
|
|
* the object.
|
|
*
|
|
* @returns {Object} An object containing the data of this.obj, of the following form:
|
|
* - {Object} prototype: The descriptor of this.obj's prototype.
|
|
* - {Object} ownProperties: an object where the keys are the names of the
|
|
* this.obj's ownProperties, and the values the descriptors of
|
|
* the properties.
|
|
* - {Array} ownSymbols: An array containing all descriptors of this.obj's
|
|
* ownSymbols. Here we have an array, and not an object like for
|
|
* ownProperties, because we can have multiple symbols with the same
|
|
* name in this.obj, e.g. `{[Symbol()]: "a", [Symbol()]: "b"}`.
|
|
* - {Object} safeGetterValues: an object that maps this.obj's property names
|
|
* with safe getters descriptors.
|
|
*/
|
|
prototypeAndProperties: function() {
|
|
let objProto = null;
|
|
let names = [];
|
|
let symbols = [];
|
|
if (DevToolsUtils.isSafeDebuggerObject(this.obj)) {
|
|
try {
|
|
objProto = this.obj.proto;
|
|
names = this.obj.getOwnPropertyNames();
|
|
symbols = this.obj.getOwnPropertySymbols();
|
|
} catch (err) {
|
|
// The above can throw when the debuggee does not subsume the object's
|
|
// compartment, or for some WrappedNatives like Cu.Sandbox.
|
|
}
|
|
}
|
|
|
|
const ownProperties = Object.create(null);
|
|
const ownSymbols = [];
|
|
|
|
for (const name of names) {
|
|
ownProperties[name] = this._propertyDescriptor(name);
|
|
}
|
|
|
|
for (const sym of symbols) {
|
|
ownSymbols.push({
|
|
name: sym.toString(),
|
|
descriptor: this._propertyDescriptor(sym),
|
|
});
|
|
}
|
|
|
|
return {
|
|
prototype: this.hooks.createValueGrip(objProto),
|
|
ownProperties,
|
|
ownSymbols,
|
|
safeGetterValues: this._findSafeGetterValues(names),
|
|
};
|
|
},
|
|
|
|
/**
|
|
* Find the safe getter values for the current Debugger.Object, |this.obj|.
|
|
*
|
|
* @private
|
|
* @param array ownProperties
|
|
* The array that holds the list of known ownProperties names for
|
|
* |this.obj|.
|
|
* @param number [limit=0]
|
|
* Optional limit of getter values to find.
|
|
* @return object
|
|
* An object that maps property names to safe getter descriptors as
|
|
* defined by the remote debugging protocol.
|
|
*/
|
|
// eslint-disable-next-line complexity
|
|
_findSafeGetterValues: function(ownProperties, limit = 0) {
|
|
const safeGetterValues = Object.create(null);
|
|
let obj = this.obj;
|
|
let level = 0,
|
|
i = 0;
|
|
|
|
// Do not search safe getters in unsafe objects.
|
|
if (!DevToolsUtils.isSafeDebuggerObject(obj)) {
|
|
return safeGetterValues;
|
|
}
|
|
|
|
// Most objects don't have any safe getters but inherit some from their
|
|
// prototype. Avoid calling getOwnPropertyNames on objects that may have
|
|
// many properties like Array, strings or js objects. That to avoid
|
|
// freezing firefox when doing so.
|
|
if (isArray(this.obj) || ["Object", "String"].includes(this.obj.class)) {
|
|
obj = obj.proto;
|
|
level++;
|
|
}
|
|
|
|
while (obj && DevToolsUtils.isSafeDebuggerObject(obj)) {
|
|
const getters = this._findSafeGetters(obj);
|
|
for (const name of getters) {
|
|
// Avoid overwriting properties from prototypes closer to this.obj. Also
|
|
// avoid providing safeGetterValues from prototypes if property |name|
|
|
// is already defined as an own property.
|
|
if (
|
|
name in safeGetterValues ||
|
|
(obj != this.obj && ownProperties.includes(name))
|
|
) {
|
|
continue;
|
|
}
|
|
|
|
// Ignore __proto__ on Object.prototye.
|
|
if (!obj.proto && name == "__proto__") {
|
|
continue;
|
|
}
|
|
|
|
let desc = null,
|
|
getter = null;
|
|
try {
|
|
desc = obj.getOwnPropertyDescriptor(name);
|
|
getter = desc.get;
|
|
} catch (ex) {
|
|
// The above can throw if the cache becomes stale.
|
|
}
|
|
if (!getter) {
|
|
obj._safeGetters = null;
|
|
continue;
|
|
}
|
|
|
|
const result = getter.call(this.obj);
|
|
if (!result || "throw" in result) {
|
|
continue;
|
|
}
|
|
|
|
let getterValue = undefined;
|
|
if ("return" in result) {
|
|
getterValue = result.return;
|
|
} else if ("yield" in result) {
|
|
getterValue = result.yield;
|
|
}
|
|
|
|
// Treat an already-rejected Promise as we would a thrown exception
|
|
// by not including it as a safe getter value (see Bug 1477765).
|
|
if (
|
|
getterValue &&
|
|
(getterValue.class == "Promise" &&
|
|
getterValue.promiseState == "rejected")
|
|
) {
|
|
// Until we have a good way to handle Promise rejections through the
|
|
// debugger API (Bug 1478076), call `catch` when it's safe to do so.
|
|
const raw = getterValue.unsafeDereference();
|
|
if (DevToolsUtils.isSafeJSObject(raw)) {
|
|
raw.catch(e => e);
|
|
}
|
|
continue;
|
|
}
|
|
|
|
// WebIDL attributes specified with the LenientThis extended attribute
|
|
// return undefined and should be ignored.
|
|
if (getterValue !== undefined) {
|
|
safeGetterValues[name] = {
|
|
getterValue: this.hooks.createValueGrip(getterValue),
|
|
getterPrototypeLevel: level,
|
|
enumerable: desc.enumerable,
|
|
writable: level == 0 ? desc.writable : true,
|
|
};
|
|
if (limit && ++i == limit) {
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if (limit && i == limit) {
|
|
break;
|
|
}
|
|
|
|
obj = obj.proto;
|
|
level++;
|
|
}
|
|
|
|
return safeGetterValues;
|
|
},
|
|
|
|
/**
|
|
* Find the safe getters for a given Debugger.Object. Safe getters are native
|
|
* getters which are safe to execute.
|
|
*
|
|
* @private
|
|
* @param Debugger.Object object
|
|
* The Debugger.Object where you want to find safe getters.
|
|
* @return Set
|
|
* A Set of names of safe getters. This result is cached for each
|
|
* Debugger.Object.
|
|
*/
|
|
_findSafeGetters: function(object) {
|
|
if (object._safeGetters) {
|
|
return object._safeGetters;
|
|
}
|
|
|
|
const getters = new Set();
|
|
|
|
if (!DevToolsUtils.isSafeDebuggerObject(object)) {
|
|
object._safeGetters = getters;
|
|
return getters;
|
|
}
|
|
|
|
let names = [];
|
|
try {
|
|
names = object.getOwnPropertyNames();
|
|
} catch (ex) {
|
|
// Calling getOwnPropertyNames() on some wrapped native prototypes is not
|
|
// allowed: "cannot modify properties of a WrappedNative". See bug 952093.
|
|
}
|
|
|
|
for (const name of names) {
|
|
let desc = null;
|
|
try {
|
|
desc = object.getOwnPropertyDescriptor(name);
|
|
} catch (e) {
|
|
// Calling getOwnPropertyDescriptor on wrapped native prototypes is not
|
|
// allowed (bug 560072).
|
|
}
|
|
if (!desc || desc.value !== undefined || !("get" in desc)) {
|
|
continue;
|
|
}
|
|
|
|
if (DevToolsUtils.hasSafeGetter(desc)) {
|
|
getters.add(name);
|
|
}
|
|
}
|
|
|
|
object._safeGetters = getters;
|
|
return getters;
|
|
},
|
|
|
|
/**
|
|
* Handle a protocol request to provide the prototype of the object.
|
|
*/
|
|
prototype: function() {
|
|
let objProto = null;
|
|
if (DevToolsUtils.isSafeDebuggerObject(this.obj)) {
|
|
objProto = this.obj.proto;
|
|
}
|
|
return { prototype: this.hooks.createValueGrip(objProto) };
|
|
},
|
|
|
|
/**
|
|
* Handle a protocol request to provide the property descriptor of the
|
|
* object's specified property.
|
|
*
|
|
* @param name string
|
|
* The property we want the description of.
|
|
*/
|
|
property: function(name) {
|
|
if (!name) {
|
|
return this.throwError(
|
|
"missingParameter",
|
|
"no property name was specified"
|
|
);
|
|
}
|
|
|
|
return { descriptor: this._propertyDescriptor(name) };
|
|
},
|
|
|
|
/**
|
|
* Handle a protocol request to provide the value of the object's
|
|
* specified property.
|
|
*
|
|
* Note: Since this will evaluate getters, it can trigger execution of
|
|
* content code and may cause side effects. This endpoint should only be used
|
|
* when you are confident that the side-effects will be safe, or the user
|
|
* is expecting the effects.
|
|
*
|
|
* @param {string} name
|
|
* The property we want the value of.
|
|
* @param {string|null} receiverId
|
|
* The actorId of the receiver to be used if the property is a getter.
|
|
* If null or invalid, the receiver will be the referent.
|
|
*/
|
|
propertyValue: function(name, receiverId) {
|
|
if (!name) {
|
|
return this.throwError(
|
|
"missingParameter",
|
|
"no property name was specified"
|
|
);
|
|
}
|
|
|
|
let receiver;
|
|
if (receiverId) {
|
|
const receiverActor = this.conn.getActor(receiverId);
|
|
if (receiverActor) {
|
|
receiver = receiverActor.obj;
|
|
}
|
|
}
|
|
|
|
const value = receiver
|
|
? this.obj.getProperty(name, receiver)
|
|
: this.obj.getProperty(name);
|
|
|
|
return { value: this._buildCompletion(value) };
|
|
},
|
|
|
|
/**
|
|
* Handle a protocol request to evaluate a function and provide the value of
|
|
* the result.
|
|
*
|
|
* Note: Since this will evaluate the function, it can trigger execution of
|
|
* content code and may cause side effects. This endpoint should only be used
|
|
* when you are confident that the side-effects will be safe, or the user
|
|
* is expecting the effects.
|
|
*
|
|
* @param {any} context
|
|
* The 'this' value to call the function with.
|
|
* @param {Array<any>} args
|
|
* The array of un-decoded actor objects, or primitives.
|
|
*/
|
|
apply: function(context, args) {
|
|
if (!this.obj.callable) {
|
|
return this.throwError("notCallable", "debugee object is not callable");
|
|
}
|
|
|
|
const debugeeContext = this._getValueFromGrip(context);
|
|
const debugeeArgs = args && args.map(this._getValueFromGrip, this);
|
|
|
|
const value = this.obj.apply(debugeeContext, debugeeArgs);
|
|
|
|
return { value: this._buildCompletion(value) };
|
|
},
|
|
|
|
_getValueFromGrip(grip) {
|
|
if (typeof grip !== "object" || !grip) {
|
|
return grip;
|
|
}
|
|
|
|
if (typeof grip.actor !== "string") {
|
|
return this.throwError(
|
|
"invalidGrip",
|
|
"grip argument did not include actor ID"
|
|
);
|
|
}
|
|
|
|
const actor = this.conn.getActor(grip.actor);
|
|
|
|
if (!actor) {
|
|
return this.throwError(
|
|
"unknownActor",
|
|
"grip actor did not match a known object"
|
|
);
|
|
}
|
|
|
|
return actor.obj;
|
|
},
|
|
|
|
/**
|
|
* Converts a Debugger API completion value record into an eqivalent
|
|
* object grip for use by the API.
|
|
*
|
|
* See https://developer.mozilla.org/en-US/docs/Tools/Debugger-API/Conventions#completion-values
|
|
* for more specifics on the expected behavior.
|
|
*/
|
|
_buildCompletion(value) {
|
|
let completionGrip = null;
|
|
|
|
// .apply result will be falsy if the script being executed is terminated
|
|
// via the "slow script" dialog.
|
|
if (value) {
|
|
completionGrip = {};
|
|
if ("return" in value) {
|
|
completionGrip.return = this.hooks.createValueGrip(value.return);
|
|
}
|
|
if ("throw" in value) {
|
|
completionGrip.throw = this.hooks.createValueGrip(value.throw);
|
|
}
|
|
}
|
|
|
|
return completionGrip;
|
|
},
|
|
|
|
/**
|
|
* Handle a protocol request to provide the display string for the object.
|
|
*/
|
|
displayString: function() {
|
|
const string = stringify(this.obj);
|
|
return { displayString: this.hooks.createValueGrip(string) };
|
|
},
|
|
|
|
/**
|
|
* A helper method that creates a property descriptor for the provided object,
|
|
* properly formatted for sending in a protocol response.
|
|
*
|
|
* @private
|
|
* @param string name
|
|
* The property that the descriptor is generated for.
|
|
* @param boolean [onlyEnumerable]
|
|
* Optional: true if you want a descriptor only for an enumerable
|
|
* property, false otherwise.
|
|
* @return object|undefined
|
|
* The property descriptor, or undefined if this is not an enumerable
|
|
* property and onlyEnumerable=true.
|
|
*/
|
|
_propertyDescriptor: function(name, onlyEnumerable) {
|
|
if (!DevToolsUtils.isSafeDebuggerObject(this.obj)) {
|
|
return undefined;
|
|
}
|
|
|
|
let desc;
|
|
try {
|
|
desc = this.obj.getOwnPropertyDescriptor(name);
|
|
} catch (e) {
|
|
// Calling getOwnPropertyDescriptor on wrapped native prototypes is not
|
|
// allowed (bug 560072). Inform the user with a bogus, but hopefully
|
|
// explanatory, descriptor.
|
|
return {
|
|
configurable: false,
|
|
writable: false,
|
|
enumerable: false,
|
|
value: e.name,
|
|
};
|
|
}
|
|
|
|
if (isStorage(this.obj)) {
|
|
if (name === "length") {
|
|
return undefined;
|
|
}
|
|
return desc;
|
|
}
|
|
|
|
if (!desc || (onlyEnumerable && !desc.enumerable)) {
|
|
return undefined;
|
|
}
|
|
|
|
const retval = {
|
|
configurable: desc.configurable,
|
|
enumerable: desc.enumerable,
|
|
};
|
|
|
|
if ("value" in desc) {
|
|
retval.writable = desc.writable;
|
|
retval.value = this.hooks.createValueGrip(desc.value);
|
|
} else if (this._originalDescriptors.has(name.toString())) {
|
|
name = name.toString();
|
|
const watchpointType = this._originalDescriptors.get(name).watchpointType;
|
|
desc = this._originalDescriptors.get(name).desc;
|
|
retval.value = this.hooks.createValueGrip(
|
|
this.obj.makeDebuggeeValue(desc.value)
|
|
);
|
|
retval.watchpoint = watchpointType;
|
|
} else {
|
|
if ("get" in desc) {
|
|
retval.get = this.hooks.createValueGrip(desc.get);
|
|
}
|
|
|
|
if ("set" in desc) {
|
|
retval.set = this.hooks.createValueGrip(desc.set);
|
|
}
|
|
}
|
|
return retval;
|
|
},
|
|
|
|
/**
|
|
* Handle a protocol request to provide the source code of a function.
|
|
*
|
|
* @param pretty boolean
|
|
*/
|
|
decompile: function(pretty) {
|
|
if (this.obj.class !== "Function") {
|
|
return this.throwError(
|
|
"objectNotFunction",
|
|
"decompile request is only valid for grips with a 'Function' class."
|
|
);
|
|
}
|
|
|
|
return { decompiledCode: this.obj.decompile(!!pretty) };
|
|
},
|
|
|
|
/**
|
|
* Handle a protocol request to provide the parameters of a function.
|
|
*/
|
|
parameterNames: function() {
|
|
if (this.obj.class !== "Function") {
|
|
return this.throwError(
|
|
"objectNotFunction",
|
|
"'parameterNames' request is only valid for grips with a 'Function' class."
|
|
);
|
|
}
|
|
|
|
return { parameterNames: this.obj.parameterNames };
|
|
},
|
|
|
|
/**
|
|
* Handle a protocol request to provide the lexical scope of a function.
|
|
*/
|
|
scope: function() {
|
|
if (this.obj.class !== "Function") {
|
|
return this.throwError(
|
|
"objectNotFunction",
|
|
"scope request is only valid for grips with a 'Function' class."
|
|
);
|
|
}
|
|
|
|
const { createEnvironmentActor } = this.hooks;
|
|
const envActor = createEnvironmentActor(
|
|
this.obj.environment,
|
|
this.registeredPool
|
|
);
|
|
|
|
if (!envActor) {
|
|
return this.throwError(
|
|
"notDebuggee",
|
|
"cannot access the environment of this function."
|
|
);
|
|
}
|
|
|
|
return {
|
|
scope: envActor,
|
|
};
|
|
},
|
|
|
|
/**
|
|
* Handle a protocol request to get the target and handler internal slots of a proxy.
|
|
*/
|
|
proxySlots: function() {
|
|
// There could be transparent security wrappers, unwrap to check if it's a proxy.
|
|
// However, retrieve proxyTarget and proxyHandler from `this.obj` to avoid exposing
|
|
// the unwrapped target and handler.
|
|
const unwrapped = DevToolsUtils.unwrap(this.obj);
|
|
if (!unwrapped || !unwrapped.isProxy) {
|
|
return this.throwError(
|
|
"objectNotProxy",
|
|
"'proxySlots' request is only valid for grips with a 'Proxy' class."
|
|
);
|
|
}
|
|
return {
|
|
proxyTarget: this.hooks.createValueGrip(this.obj.proxyTarget),
|
|
proxyHandler: this.hooks.createValueGrip(this.obj.proxyHandler),
|
|
};
|
|
},
|
|
|
|
/**
|
|
* Release the actor, when it isn't needed anymore.
|
|
* Protocol.js uses this release method to call the destroy method.
|
|
*/
|
|
release: function() {
|
|
this.removeWatchpoints();
|
|
},
|
|
};
|
|
|
|
exports.ObjectActor = protocol.ActorClassWithSpec(objectSpec, proto);
|
|
exports.ObjectActorProto = proto;
|