зеркало из https://github.com/mozilla/gecko-dev.git
70 строки
2.3 KiB
C++
70 строки
2.3 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "mozilla/dom/GamepadLightIndicator.h"
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#include "mozilla/dom/GamepadManager.h"
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#include "mozilla/dom/Promise.h"
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#include "mozilla/HoldDropJSObjects.h"
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namespace mozilla::dom {
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NS_IMPL_CYCLE_COLLECTING_ADDREF(GamepadLightIndicator)
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NS_IMPL_CYCLE_COLLECTING_RELEASE(GamepadLightIndicator)
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NS_INTERFACE_MAP_BEGIN_CYCLE_COLLECTION(GamepadLightIndicator)
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NS_WRAPPERCACHE_INTERFACE_MAP_ENTRY
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NS_INTERFACE_MAP_ENTRY(nsISupports)
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NS_INTERFACE_MAP_END
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NS_IMPL_CYCLE_COLLECTION_WRAPPERCACHE(GamepadLightIndicator, mParent)
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GamepadLightIndicator::GamepadLightIndicator(nsISupports* aParent,
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GamepadHandle aGamepadHandle,
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uint32_t aIndex)
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: mParent(aParent),
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mType(DefaultType()),
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mGamepadHandle(aGamepadHandle),
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mIndex(aIndex) {}
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GamepadLightIndicator::~GamepadLightIndicator() {
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mozilla::DropJSObjects(this);
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}
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/* virtual */ JSObject* GamepadLightIndicator::WrapObject(
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JSContext* aCx, JS::Handle<JSObject*> aGivenProto) {
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return GamepadLightIndicator_Binding::Wrap(aCx, this, aGivenProto);
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}
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nsISupports* GamepadLightIndicator::GetParentObject() const { return mParent; }
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already_AddRefed<Promise> GamepadLightIndicator::SetColor(
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const GamepadLightColor& color, ErrorResult& aRv) {
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nsCOMPtr<nsIGlobalObject> global = do_QueryInterface(GetParentObject());
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MOZ_ASSERT(global);
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RefPtr<GamepadManager> gamepadManager(GamepadManager::GetService());
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MOZ_ASSERT(gamepadManager);
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RefPtr<Promise> promise = gamepadManager->SetLightIndicatorColor(
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mGamepadHandle, mIndex, color.mRed, color.mGreen, color.mBlue, global,
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aRv);
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if (!promise) {
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return nullptr;
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}
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return promise.forget();
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}
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GamepadLightIndicatorType GamepadLightIndicator::Type() const { return mType; }
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void GamepadLightIndicator::Set(const GamepadLightIndicator* aOther) {
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MOZ_ASSERT(aOther);
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mGamepadHandle = aOther->mGamepadHandle;
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mType = aOther->mType;
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mIndex = aOther->mIndex;
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}
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} // namespace mozilla::dom
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