gecko-dev/js2/tests/cpp/parser_test.cpp

148 строки
4.6 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
*
* The contents of this file are subject to the Netscape Public
* License Version 1.1 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.mozilla.org/NPL/
*
* Software distributed under the License is distributed on an "AS
* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express oqr
* implied. See the License for the specific language governing
* rights and limitations under the License.
*
* The Original Code is the JavaScript 2 Prototype.
*
* The Initial Developer of the Original Code is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All
* Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the
* terms of the GNU Public License (the "GPL"), in which case the
* provisions of the GPL are applicable instead of those above.
* If you wish to allow use of your version of this file only
* under the terms of the GPL and not to allow others to use your
* version of this file under the NPL, indicate your decision by
* deleting the provisions above and replace them with the notice
* and other provisions required by the GPL. If you do not delete
* the provisions above, a recipient may use your version of this
* file under either the NPL or the GPL.
*/
#include <assert.h>
#include "world.h"
#include "parser.h"
#include "reader.h"
using namespace JavaScript;
World world;
const bool showTokens = false;
const String consoleName = widenCString("<console>");
#if defined(XP_MAC) && !defined(XP_MAC_MPW)
#include <SIOUX.h>
#include <MacTypes.h>
static char *mac_argv[] = {"js2", 0};
static void initConsole(StringPtr consoleName, const char* startupMessage,
int &argc, char **&argv)
{
SIOUXSettings.autocloseonquit = false;
SIOUXSettings.asktosaveonclose = false;
SIOUXSetTitle(consoleName);
// Set up a buffer for stderr (otherwise it's a pig).
static char buffer[BUFSIZ];
setvbuf(stderr, buffer, _IOLBF, BUFSIZ);
JavaScript::stdOut << startupMessage;
argc = 1;
argv = mac_argv;
}
#endif
// Interactively read a line from the input stream in and put it into
// s. Return false if reached the end of input before reading anything.
static bool promptLine(LineReader &inReader, string &s, const char *prompt)
{
#if !defined XP_MAC_MPW
if (prompt)
stdOut << prompt;
#endif
return inReader.readLine(s) != 0;
}
static void readEvalPrint(FILE *in, World &world)
{
String buffer;
string line;
LineReader inReader(in);
while (promptLine(inReader, line, buffer.empty() ? "js parser> " : "> ")) {
appendChars(buffer, line.data(), line.size());
try {
Arena a;
Parser p(world, a, buffer, consoleName);
if (showTokens) {
Lexer &l = p.lexer;
while (true) {
const Token &t = l.get(true);
if (t.hasKind(Token::end))
break;
stdOut << ' ';
t.print(stdOut, true);
}
stdOut << '\n';
} else {
StmtNode *parsedStatements = p.parseProgram();
ASSERT(p.lexer.peek(true).hasKind(Token::end));
{
PrettyPrinter f(stdOut, 30);
{
PrettyPrinter::Block b(f, 2);
f << "Program =";
f.linearBreak(1);
StmtNode::printStatements(f, parsedStatements);
}
f.end();
}
stdOut << '\n';
}
clear(buffer);
} catch (Exception &e) {
/* If we got a syntax error on the end of input,
* then wait for a continuation
* of input rather than printing the error message. */
if (!(e.hasKind(Exception::syntaxError) &&
e.lineNum && e.pos == buffer.size() &&
e.sourceFile == consoleName)) {
stdOut << '\n' << e.fullMessage();
clear(buffer);
}
}
}
stdOut << '\n';
}
#if defined(XP_MAC) && !defined(XP_MAC_MPW)
int main(int argc, char **argv)
{
initConsole("\pJavaScript Shell", "Welcome to the js2 shell.\n", argc, argv);
#else
int main(int , char **)
{
#endif
readEvalPrint(stdin, world);
return 0;
// return ProcessArgs(argv + 1, argc - 1);
}