зеркало из https://github.com/mozilla/gecko-dev.git
134 строки
4.2 KiB
C++
134 строки
4.2 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef _MOZILLA_WIDGET_GTK_WINDOW_SURFACE_WAYLAND_H
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#define _MOZILLA_WIDGET_GTK_WINDOW_SURFACE_WAYLAND_H
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#include <prthread.h>
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namespace mozilla {
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namespace widget {
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// Our general connection to Wayland display server,
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// holds our display connection and runs event loop.
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class nsWaylandDisplay : public nsISupports {
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NS_DECL_THREADSAFE_ISUPPORTS
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public:
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nsWaylandDisplay(wl_display *aDisplay);
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wl_shm* GetShm();
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void SetShm(wl_shm* aShm) { mShm = aShm; };
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wl_display* GetDisplay() { return mDisplay; };
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wl_event_queue* GetEventQueue() { return mEventQueue; };
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gfx::SurfaceFormat GetSurfaceFormat() { return mFormat; };
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bool DisplayLoop();
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bool Matches(wl_display *aDisplay);
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private:
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virtual ~nsWaylandDisplay();
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PRThread* mThreadId;
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gfx::SurfaceFormat mFormat;
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wl_shm* mShm;
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wl_event_queue* mEventQueue;
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wl_display* mDisplay;
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};
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// Allocates and owns shared memory for Wayland drawing surface
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class WaylandShmPool {
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public:
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WaylandShmPool(nsWaylandDisplay* aDisplay, int aSize);
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~WaylandShmPool();
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bool Resize(int aSize);
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wl_shm_pool* GetShmPool() { return mShmPool; };
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void* GetImageData() { return mImageData; };
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void SetImageDataFromPool(class WaylandShmPool* aSourcePool,
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int aImageDataSize);
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private:
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int CreateTemporaryFile(int aSize);
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wl_shm_pool* mShmPool;
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int mShmPoolFd;
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int mAllocatedSize;
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void* mImageData;
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};
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// Holds actual graphics data for wl_surface
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class WindowBackBuffer {
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public:
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WindowBackBuffer(nsWaylandDisplay* aDisplay, int aWidth, int aHeight);
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~WindowBackBuffer();
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already_AddRefed<gfx::DrawTarget> Lock(const LayoutDeviceIntRegion& aRegion);
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void Attach(wl_surface* aSurface);
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void Detach();
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bool IsAttached() { return mAttached; }
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bool Resize(int aWidth, int aHeight);
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bool SetImageDataFromBackBuffer(class WindowBackBuffer* aSourceBuffer);
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bool IsMatchingSize(int aWidth, int aHeight)
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{
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return aWidth == mWidth && aHeight == mHeight;
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}
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bool IsMatchingSize(class WindowBackBuffer *aBuffer)
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{
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return aBuffer->mWidth == mWidth && aBuffer->mHeight == mHeight;
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}
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private:
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void Create(int aWidth, int aHeight);
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void Release();
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// WaylandShmPool provides actual shared memory we draw into
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WaylandShmPool mShmPool;
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// wl_buffer is a wayland object that encapsulates the shared memory
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// and passes it to wayland compositor by wl_surface object.
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wl_buffer* mWaylandBuffer;
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int mWidth;
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int mHeight;
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bool mAttached;
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nsWaylandDisplay* mWaylandDisplay;
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};
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// WindowSurfaceWayland is an abstraction for wl_surface
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// and related management
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class WindowSurfaceWayland : public WindowSurface {
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public:
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WindowSurfaceWayland(nsWindow *aWindow);
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~WindowSurfaceWayland();
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already_AddRefed<gfx::DrawTarget> Lock(const LayoutDeviceIntRegion& aRegion) override;
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void Commit(const LayoutDeviceIntRegion& aInvalidRegion) final override;
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void FrameCallbackHandler();
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private:
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WindowBackBuffer* GetBufferToDraw(int aWidth, int aHeight);
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// TODO: Do we need to hold a reference to nsWindow object?
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nsWindow* mWindow;
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nsWaylandDisplay* mWaylandDisplay;
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WindowBackBuffer* mFrontBuffer;
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WindowBackBuffer* mBackBuffer;
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wl_callback* mFrameCallback;
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wl_surface* mFrameCallbackSurface;
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MessageLoop* mDisplayThreadMessageLoop;
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bool mDelayedCommit;
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bool mFullScreenDamage;
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bool mIsMainThread;
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};
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} // namespace widget
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} // namespace mozilla
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#endif // _MOZILLA_WIDGET_GTK_WINDOW_SURFACE_WAYLAND_H
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