gecko-dev/gfx/layers/basic/BasicBuffers.h

147 строки
4.2 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef GFX_BASICBUFFERS_H
#define GFX_BASICBUFFERS_H
#include "BasicLayersImpl.h"
namespace mozilla {
namespace layers {
class BasicThebesLayer;
class BasicThebesLayerBuffer : public ThebesLayerBuffer {
typedef ThebesLayerBuffer Base;
public:
BasicThebesLayerBuffer(BasicThebesLayer* aLayer)
: Base(ContainsVisibleBounds)
, mLayer(aLayer)
{
}
virtual ~BasicThebesLayerBuffer()
{}
using Base::BufferRect;
using Base::BufferRotation;
/**
* Complete the drawing operation. The region to draw must have been
* drawn before this is called. The contents of the buffer are drawn
* to aTarget.
*/
void DrawTo(ThebesLayer* aLayer, gfxContext* aTarget, float aOpacity,
Layer* aMaskLayer);
virtual already_AddRefed<gfxASurface>
CreateBuffer(ContentType aType, const nsIntSize& aSize, uint32_t aFlags);
/**
* Swap out the old backing buffer for |aBuffer| and attributes.
*/
void SetBackingBuffer(gfxASurface* aBuffer,
const nsIntRect& aRect, const nsIntPoint& aRotation)
{
#ifdef DEBUG
gfxIntSize prevSize = gfxIntSize(BufferRect().width, BufferRect().height);
gfxIntSize newSize = aBuffer->GetSize();
NS_ABORT_IF_FALSE(newSize == prevSize || prevSize == gfxIntSize(0,0),
"Swapped-in buffer size doesn't match old buffer's!");
#endif
nsRefPtr<gfxASurface> oldBuffer;
oldBuffer = SetBuffer(aBuffer, aRect, aRotation);
}
void SetBackingBufferAndUpdateFrom(
gfxASurface* aBuffer,
gfxASurface* aSource, const nsIntRect& aRect, const nsIntPoint& aRotation,
const nsIntRegion& aUpdateRegion);
/**
* When BasicThebesLayerBuffer is used with layers that hold
* SurfaceDescriptor, this buffer only has a valid gfxASurface in
* the scope of an AutoOpenSurface for that SurfaceDescriptor. That
* is, it's sort of a "virtual buffer" that's only mapped and
* unmapped within the scope of AutoOpenSurface. None of the
* underlying buffer attributes (rect, rotation) are affected by
* mapping/unmapping.
*
* These helpers just exist to provide more descriptive names of the
* map/unmap process.
*/
void ProvideBuffer(AutoOpenSurface* aProvider)
{
SetBufferProvider(aProvider);
}
void RevokeBuffer()
{
SetBufferProvider(nullptr);
}
private:
BasicThebesLayerBuffer(gfxASurface* aBuffer,
const nsIntRect& aRect, const nsIntPoint& aRotation)
// The size policy doesn't really matter here; this constructor is
// intended to be used for creating temporaries
: ThebesLayerBuffer(ContainsVisibleBounds)
{
SetBuffer(aBuffer, aRect, aRotation);
}
BasicThebesLayer* mLayer;
};
class ShadowThebesLayerBuffer : public BasicThebesLayerBuffer
{
typedef BasicThebesLayerBuffer Base;
public:
ShadowThebesLayerBuffer()
: Base(NULL)
{
MOZ_COUNT_CTOR(ShadowThebesLayerBuffer);
}
~ShadowThebesLayerBuffer()
{
MOZ_COUNT_DTOR(ShadowThebesLayerBuffer);
}
/**
* Swap in the old "virtual buffer" (see above) attributes in aNew*
* and return the old ones in aOld*.
*
* Swap() must only be called when the buffer is in its "unmapped"
* state, that is the underlying gfxASurface is not available. It
* is expected that the owner of this buffer holds an unmapped
* SurfaceDescriptor as the backing storage for this buffer. That's
* why no gfxASurface or SurfaceDescriptor parameters appear here.
*/
void Swap(const nsIntRect& aNewRect, const nsIntPoint& aNewRotation,
nsIntRect* aOldRect, nsIntPoint* aOldRotation)
{
*aOldRect = BufferRect();
*aOldRotation = BufferRotation();
nsRefPtr<gfxASurface> oldBuffer;
oldBuffer = SetBuffer(nullptr, aNewRect, aNewRotation);
MOZ_ASSERT(!oldBuffer);
}
protected:
virtual already_AddRefed<gfxASurface>
CreateBuffer(ContentType, const nsIntSize&, uint32_t)
{
NS_RUNTIMEABORT("ShadowThebesLayer can't paint content");
return nullptr;
}
};
}
}
#endif