зеркало из https://github.com/mozilla/gecko-dev.git
883 строки
30 KiB
JavaScript
883 строки
30 KiB
JavaScript
/* -*- indent-tabs-mode: nil; js-indent-level: 2; js-indent-level: 2 -*- */
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/* vim: set ft=javascript ts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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"use strict";
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const { Cc, Ci } = require("chrome");
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const Services = require("Services");
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const { BreakpointActor, setBreakpointAtEntryPoints } = require("devtools/server/actors/breakpoint");
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const { OriginalLocation, GeneratedLocation } = require("devtools/server/actors/common");
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const { createValueGrip } = require("devtools/server/actors/object");
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const { ActorClassWithSpec, Arg, RetVal, method } = require("devtools/shared/protocol");
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const DevToolsUtils = require("devtools/shared/DevToolsUtils");
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const { assert, fetch } = DevToolsUtils;
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const { joinURI } = require("devtools/shared/path");
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const promise = require("promise");
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const { defer, resolve, reject, all } = promise;
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const { sourceSpec } = require("devtools/shared/specs/source");
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loader.lazyRequireGetter(this, "SourceMapConsumer", "source-map", true);
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loader.lazyRequireGetter(this, "SourceMapGenerator", "source-map", true);
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loader.lazyRequireGetter(this, "mapURIToAddonID", "devtools/server/actors/utils/map-uri-to-addon-id");
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function isEvalSource(source) {
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let introType = source.introductionType;
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// These are all the sources that are essentially eval-ed (either
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// by calling eval or passing a string to one of these functions).
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return (introType === "eval" ||
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introType === "Function" ||
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introType === "eventHandler" ||
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introType === "setTimeout" ||
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introType === "setInterval");
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}
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exports.isEvalSource = isEvalSource;
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function getSourceURL(source, window) {
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if (isEvalSource(source)) {
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// Eval sources have no urls, but they might have a `displayURL`
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// created with the sourceURL pragma. If the introduction script
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// is a non-eval script, generate an full absolute URL relative to it.
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if (source.displayURL && source.introductionScript &&
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!isEvalSource(source.introductionScript.source)) {
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if (source.introductionScript.source.url === "debugger eval code") {
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if (window) {
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// If this is a named eval script created from the console, make it
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// relative to the current page. window is only available
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// when we care about this.
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return joinURI(window.location.href, source.displayURL);
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}
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}
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else {
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return joinURI(source.introductionScript.source.url, source.displayURL);
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}
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}
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return source.displayURL;
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}
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else if (source.url === "debugger eval code") {
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// Treat code evaluated by the console as unnamed eval scripts
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return null;
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}
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return source.url;
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}
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exports.getSourceURL = getSourceURL;
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/**
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* Resolve a URI back to physical file.
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*
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* Of course, this works only for URIs pointing to local resources.
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*
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* @param aURI
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* URI to resolve
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* @return
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* resolved nsIURI
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*/
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function resolveURIToLocalPath(aURI) {
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let resolved;
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switch (aURI.scheme) {
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case "jar":
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case "file":
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return aURI;
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case "chrome":
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resolved = Cc["@mozilla.org/chrome/chrome-registry;1"].
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getService(Ci.nsIChromeRegistry).convertChromeURL(aURI);
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return resolveURIToLocalPath(resolved);
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case "resource":
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resolved = Cc["@mozilla.org/network/protocol;1?name=resource"].
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getService(Ci.nsIResProtocolHandler).resolveURI(aURI);
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aURI = Services.io.newURI(resolved, null, null);
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return resolveURIToLocalPath(aURI);
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default:
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return null;
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}
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}
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/**
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* A SourceActor provides information about the source of a script. There
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* are two kinds of source actors: ones that represent real source objects,
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* and ones that represent non-existant "original" sources when the real
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* sources are sourcemapped. When a source is sourcemapped, actors are
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* created for both the "generated" and "original" sources, and the client will
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* only see the original sources. We separate these because there isn't
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* a 1:1 mapping of generated to original sources; one generated source
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* may represent N original sources, so we need to create N + 1 separate
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* actors.
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*
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* There are 4 different scenarios for sources that you should
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* understand:
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*
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* - A single non-sourcemapped source that is not inlined in HTML
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* (separate JS file, eval'ed code, etc)
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* - A single sourcemapped source which creates N original sources
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* - An HTML page with multiple inline scripts, which are distinct
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* sources, but should be represented as a single source
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* - A pretty-printed source (which may or may not be an original
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* sourcemapped source), which generates a sourcemap for itself
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*
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* The complexity of `SourceActor` and `ThreadSources` are to handle
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* all of thise cases and hopefully internalize the complexities.
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*
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* @param Debugger.Source source
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* The source object we are representing.
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* @param ThreadActor thread
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* The current thread actor.
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* @param String originalUrl
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* Optional. For sourcemapped urls, the original url this is representing.
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* @param Debugger.Source generatedSource
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* Optional, passed in when aSourceMap is also passed in. The generated
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* source object that introduced this source.
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* @param Boolean isInlineSource
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* Optional. True if this is an inline source from a HTML or XUL page.
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* @param String contentType
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* Optional. The content type of this source, if immediately available.
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*/
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let SourceActor = ActorClassWithSpec(sourceSpec, {
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typeName: "source",
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initialize: function ({ source, thread, originalUrl, generatedSource,
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isInlineSource, contentType }) {
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this._threadActor = thread;
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this._originalUrl = originalUrl;
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this._source = source;
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this._generatedSource = generatedSource;
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this._contentType = contentType;
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this._isInlineSource = isInlineSource;
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this.onSource = this.onSource.bind(this);
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this._invertSourceMap = this._invertSourceMap.bind(this);
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this._encodeAndSetSourceMapURL = this._encodeAndSetSourceMapURL.bind(this);
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this._getSourceText = this._getSourceText.bind(this);
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this._mapSourceToAddon();
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if (this.threadActor.sources.isPrettyPrinted(this.url)) {
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this._init = this.prettyPrint(
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this.threadActor.sources.prettyPrintIndent(this.url)
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).then(null, error => {
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DevToolsUtils.reportException("SourceActor", error);
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});
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} else {
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this._init = null;
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}
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},
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get isSourceMapped() {
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return !!(!this.isInlineSource && (
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this._originalURL || this._generatedSource ||
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this.threadActor.sources.isPrettyPrinted(this.url)
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));
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},
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get isInlineSource() {
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return this._isInlineSource;
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},
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get threadActor() { return this._threadActor; },
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get sources() { return this._threadActor.sources; },
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get dbg() { return this.threadActor.dbg; },
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get scripts() { return this.threadActor.scripts; },
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get source() { return this._source; },
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get generatedSource() { return this._generatedSource; },
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get breakpointActorMap() { return this.threadActor.breakpointActorMap; },
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get url() {
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if (this.source) {
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return getSourceURL(this.source, this.threadActor._parent.window);
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}
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return this._originalUrl;
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},
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get addonID() { return this._addonID; },
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get addonPath() { return this._addonPath; },
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get prettyPrintWorker() {
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return this.threadActor.prettyPrintWorker;
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},
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form: function () {
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let source = this.source || this.generatedSource;
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// This might not have a source or a generatedSource because we
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// treat HTML pages with inline scripts as a special SourceActor
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// that doesn't have either
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let introductionUrl = null;
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if (source && source.introductionScript) {
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introductionUrl = source.introductionScript.source.url;
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}
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return {
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actor: this.actorID,
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generatedUrl: this.generatedSource ? this.generatedSource.url : null,
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url: this.url ? this.url.split(" -> ").pop() : null,
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addonID: this._addonID,
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addonPath: this._addonPath,
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isBlackBoxed: this.threadActor.sources.isBlackBoxed(this.url),
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isPrettyPrinted: this.threadActor.sources.isPrettyPrinted(this.url),
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isSourceMapped: this.isSourceMapped,
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sourceMapURL: source ? source.sourceMapURL : null,
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introductionUrl: introductionUrl ? introductionUrl.split(" -> ").pop() : null,
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introductionType: source ? source.introductionType : null
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};
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},
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disconnect: function () {
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if (this.registeredPool && this.registeredPool.sourceActors) {
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delete this.registeredPool.sourceActors[this.actorID];
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}
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},
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_mapSourceToAddon: function () {
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try {
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var nsuri = Services.io.newURI(this.url.split(" -> ").pop(), null, null);
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}
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catch (e) {
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// We can't do anything with an invalid URI
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return;
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}
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let localURI = resolveURIToLocalPath(nsuri);
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if (!localURI) {
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return;
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}
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let id = mapURIToAddonID(localURI);
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if (!id) {
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return;
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}
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this._addonID = id;
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if (localURI instanceof Ci.nsIJARURI) {
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// The path in the add-on is easy for jar: uris
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this._addonPath = localURI.JAREntry;
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}
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else if (localURI instanceof Ci.nsIFileURL) {
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// For file: uris walk up to find the last directory that is part of the
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// add-on
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let target = localURI.file;
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let path = target.leafName;
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// We can assume that the directory containing the source file is part
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// of the add-on
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let root = target.parent;
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let file = root.parent;
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while (file && mapURIToAddonID(Services.io.newFileURI(file))) {
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path = root.leafName + "/" + path;
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root = file;
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file = file.parent;
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}
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if (!file) {
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const error = new Error("Could not find the root of the add-on for " + this.url);
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DevToolsUtils.reportException("SourceActor.prototype._mapSourceToAddon", error);
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return;
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}
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this._addonPath = path;
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}
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},
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_reportLoadSourceError: function (error, map = null) {
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try {
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DevToolsUtils.reportException("SourceActor", error);
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JSON.stringify(this.form(), null, 4).split(/\n/g)
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.forEach(line => console.error("\t", line));
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if (!map) {
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return;
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}
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console.error("\t", "source map's sourceRoot =", map.sourceRoot);
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console.error("\t", "source map's sources =");
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map.sources.forEach(s => {
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let hasSourceContent = map.sourceContentFor(s, true);
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console.error("\t\t", s, "\t",
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hasSourceContent ? "has source content" : "no source content");
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});
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console.error("\t", "source map's sourcesContent =");
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map.sourcesContent.forEach(c => {
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if (c.length > 80) {
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c = c.slice(0, 77) + "...";
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}
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c = c.replace(/\n/g, "\\n");
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console.error("\t\t", c);
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});
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} catch (e) { }
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},
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_getSourceText: function () {
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let toResolvedContent = t => ({
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content: t,
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contentType: this._contentType
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});
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let genSource = this.generatedSource || this.source;
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return this.threadActor.sources.fetchSourceMap(genSource).then(map => {
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if (map) {
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try {
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let sourceContent = map.sourceContentFor(this.url);
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if (sourceContent) {
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return toResolvedContent(sourceContent);
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}
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} catch (error) {
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this._reportLoadSourceError(error, map);
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throw error;
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}
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}
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// Use `source.text` if it exists, is not the "no source" string, and
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// the content type of the source is JavaScript or it is synthesized
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// wasm. It will be "no source" if the Debugger API wasn't able to load
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// the source because sources were discarded
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// (javascript.options.discardSystemSource == true). Re-fetch non-JS
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// sources to get the contentType from the headers.
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if (this.source &&
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this.source.text !== "[no source]" &&
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this._contentType &&
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(this._contentType.indexOf("javascript") !== -1 ||
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this._contentType === "text/wasm")) {
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return toResolvedContent(this.source.text);
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}
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else {
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// Only load the HTML page source from cache (which exists when
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// there are inline sources). Otherwise, we can't trust the
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// cache because we are most likely here because we are
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// fetching the original text for sourcemapped code, and the
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// page hasn't requested it before (if it has, it was a
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// previous debugging session).
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let loadFromCache = this.isInlineSource;
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// Fetch the sources with the same principal as the original document
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let win = this.threadActor._parent.window;
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let principal, cacheKey;
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// On xpcshell, we don't have a window but a Sandbox
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if (!isWorker && win instanceof Ci.nsIDOMWindow) {
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let webNav = win.QueryInterface(Ci.nsIInterfaceRequestor)
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.getInterface(Ci.nsIWebNavigation);
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let channel = webNav.currentDocumentChannel;
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principal = channel.loadInfo.loadingPrincipal;
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// Retrieve the cacheKey in order to load POST requests from cache
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// Note that chrome:// URLs don't support this interface.
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if (loadFromCache &&
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webNav.currentDocumentChannel instanceof Ci.nsICacheInfoChannel) {
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cacheKey = webNav.currentDocumentChannel.cacheKey;
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assert(
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cacheKey,
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"Could not fetch the cacheKey from the related document."
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);
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}
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}
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let sourceFetched = fetch(this.url, {
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principal,
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cacheKey,
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loadFromCache
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});
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// Record the contentType we just learned during fetching
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return sourceFetched
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.then(result => {
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this._contentType = result.contentType;
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return result;
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}, error => {
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this._reportLoadSourceError(error, map);
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throw error;
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});
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}
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});
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},
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/**
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* Get all executable lines from the current source
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* @return Array - Executable lines of the current script
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**/
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getExecutableLines: function () {
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function sortLines(lines) {
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// Converting the Set into an array
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lines = [...lines];
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lines.sort((a, b) => {
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return a - b;
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});
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return lines;
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}
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if (this.generatedSource) {
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return this.threadActor.sources.getSourceMap(this.generatedSource).then(sm => {
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let lines = new Set();
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// Position of executable lines in the generated source
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let offsets = this.getExecutableOffsets(this.generatedSource, false);
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for (let offset of offsets) {
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let {line, source: sourceUrl} = sm.originalPositionFor({
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line: offset.lineNumber,
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column: offset.columnNumber
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});
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if (sourceUrl === this.url) {
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lines.add(line);
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}
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}
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return sortLines(lines);
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});
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}
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let lines = this.getExecutableOffsets(this.source, true);
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return sortLines(lines);
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},
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/**
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* Extract all executable offsets from the given script
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* @param String url - extract offsets of the script with this url
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* @param Boolean onlyLine - will return only the line number
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* @return Set - Executable offsets/lines of the script
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**/
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getExecutableOffsets: function (source, onlyLine) {
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let offsets = new Set();
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for (let s of this.threadActor.scripts.getScriptsBySource(source)) {
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for (let offset of s.getAllColumnOffsets()) {
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offsets.add(onlyLine ? offset.lineNumber : offset);
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}
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}
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return offsets;
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},
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/**
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* Handler for the "source" packet.
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*/
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onSource: function () {
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return resolve(this._init)
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.then(this._getSourceText)
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.then(({ content, contentType }) => {
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return {
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source: createValueGrip(content, this.threadActor.threadLifetimePool,
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this.threadActor.objectGrip),
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contentType: contentType
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};
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})
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.then(null, aError => {
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reportError(aError, "Got an exception during SA_onSource: ");
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throw new Error("Could not load the source for " + this.url + ".\n" +
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DevToolsUtils.safeErrorString(aError));
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});
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},
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/**
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* Handler for the "prettyPrint" packet.
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*/
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prettyPrint: function (indent) {
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this.threadActor.sources.prettyPrint(this.url, indent);
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return this._getSourceText()
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.then(this._sendToPrettyPrintWorker(indent))
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.then(this._invertSourceMap)
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.then(this._encodeAndSetSourceMapURL)
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.then(() => {
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// We need to reset `_init` now because we have already done the work of
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// pretty printing, and don't want onSource to wait forever for
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// initialization to complete.
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this._init = null;
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})
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.then(this.onSource)
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.then(null, error => {
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this.disablePrettyPrint();
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throw new Error(DevToolsUtils.safeErrorString(error));
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});
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},
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/**
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* Return a function that sends a request to the pretty print worker, waits on
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* the worker's response, and then returns the pretty printed code.
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*
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* @param Number aIndent
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* The number of spaces to indent by the code by, when we send the
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* request to the pretty print worker.
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* @returns Function
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* Returns a function which takes an AST, and returns a promise that
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* is resolved with `{ code, mappings }` where `code` is the pretty
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* printed code, and `mappings` is an array of source mappings.
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*/
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_sendToPrettyPrintWorker: function (aIndent) {
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return ({ content }) => {
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return this.prettyPrintWorker.performTask("pretty-print", {
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url: this.url,
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indent: aIndent,
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source: content
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});
|
|
};
|
|
},
|
|
|
|
/**
|
|
* Invert a source map. So if a source map maps from a to b, return a new
|
|
* source map from b to a. We need to do this because the source map we get
|
|
* from _generatePrettyCodeAndMap goes the opposite way we want it to for
|
|
* debugging.
|
|
*
|
|
* Note that the source map is modified in place.
|
|
*/
|
|
_invertSourceMap: function ({ code, mappings }) {
|
|
const generator = new SourceMapGenerator({ file: this.url });
|
|
return DevToolsUtils.yieldingEach(mappings._array, m => {
|
|
let mapping = {
|
|
generated: {
|
|
line: m.originalLine,
|
|
column: m.originalColumn
|
|
}
|
|
};
|
|
if (m.source) {
|
|
mapping.source = m.source;
|
|
mapping.original = {
|
|
line: m.generatedLine,
|
|
column: m.generatedColumn
|
|
};
|
|
mapping.name = m.name;
|
|
}
|
|
generator.addMapping(mapping);
|
|
}).then(() => {
|
|
generator.setSourceContent(this.url, code);
|
|
let consumer = SourceMapConsumer.fromSourceMap(generator);
|
|
|
|
return {
|
|
code: code,
|
|
map: consumer
|
|
};
|
|
});
|
|
},
|
|
|
|
/**
|
|
* Save the source map back to our thread's ThreadSources object so that
|
|
* stepping, breakpoints, debugger statements, etc can use it. If we are
|
|
* pretty printing a source mapped source, we need to compose the existing
|
|
* source map with our new one.
|
|
*/
|
|
_encodeAndSetSourceMapURL: function ({ map: sm }) {
|
|
let source = this.generatedSource || this.source;
|
|
let sources = this.threadActor.sources;
|
|
|
|
return sources.getSourceMap(source).then(prevMap => {
|
|
if (prevMap) {
|
|
// Compose the source maps
|
|
this._oldSourceMapping = {
|
|
url: source.sourceMapURL,
|
|
map: prevMap
|
|
};
|
|
|
|
prevMap = SourceMapGenerator.fromSourceMap(prevMap);
|
|
prevMap.applySourceMap(sm, this.url);
|
|
sm = SourceMapConsumer.fromSourceMap(prevMap);
|
|
}
|
|
|
|
let sources = this.threadActor.sources;
|
|
sources.clearSourceMapCache(source.sourceMapURL);
|
|
sources.setSourceMapHard(source, null, sm);
|
|
});
|
|
},
|
|
|
|
/**
|
|
* Handler for the "disablePrettyPrint" packet.
|
|
*/
|
|
disablePrettyPrint: function () {
|
|
let source = this.generatedSource || this.source;
|
|
let sources = this.threadActor.sources;
|
|
let sm = sources.getSourceMap(source);
|
|
|
|
sources.clearSourceMapCache(source.sourceMapURL, { hard: true });
|
|
|
|
if (this._oldSourceMapping) {
|
|
sources.setSourceMapHard(source,
|
|
this._oldSourceMapping.url,
|
|
this._oldSourceMapping.map);
|
|
this._oldSourceMapping = null;
|
|
}
|
|
|
|
this.threadActor.sources.disablePrettyPrint(this.url);
|
|
return this.onSource();
|
|
},
|
|
|
|
/**
|
|
* Handler for the "blackbox" packet.
|
|
*/
|
|
blackbox: function () {
|
|
this.threadActor.sources.blackBox(this.url);
|
|
if (this.threadActor.state == "paused"
|
|
&& this.threadActor.youngestFrame
|
|
&& this.threadActor.youngestFrame.script.url == this.url) {
|
|
return true;
|
|
}
|
|
return false;
|
|
},
|
|
|
|
/**
|
|
* Handler for the "unblackbox" packet.
|
|
*/
|
|
unblackbox: function () {
|
|
this.threadActor.sources.unblackBox(this.url);
|
|
},
|
|
|
|
/**
|
|
* Handle a request to set a breakpoint.
|
|
*
|
|
* @param JSON request
|
|
* A JSON object representing the request.
|
|
*
|
|
* @returns Promise
|
|
* A promise that resolves to a JSON object representing the
|
|
* response.
|
|
*/
|
|
setBreakpoint: function (line, column, condition) {
|
|
if (this.threadActor.state !== "paused") {
|
|
throw {
|
|
error: "wrongState",
|
|
message: "Cannot set breakpoint while debuggee is running."
|
|
};
|
|
}
|
|
|
|
let location = new OriginalLocation(this, line, column);
|
|
return this._getOrCreateBreakpointActor(
|
|
location,
|
|
condition
|
|
).then((actor) => {
|
|
let response = {
|
|
actor: actor.actorID,
|
|
isPending: actor.isPending
|
|
};
|
|
|
|
let actualLocation = actor.originalLocation;
|
|
if (!actualLocation.equals(location)) {
|
|
response.actualLocation = actualLocation.toJSON();
|
|
}
|
|
|
|
return response;
|
|
});
|
|
},
|
|
|
|
/**
|
|
* Get or create a BreakpointActor for the given location in the original
|
|
* source, and ensure it is set as a breakpoint handler on all scripts that
|
|
* match the given location.
|
|
*
|
|
* @param OriginalLocation originalLocation
|
|
* An OriginalLocation representing the location of the breakpoint in
|
|
* the original source.
|
|
* @param String condition
|
|
* A string that is evaluated whenever the breakpoint is hit. If the
|
|
* string evaluates to false, the breakpoint is ignored.
|
|
*
|
|
* @returns BreakpointActor
|
|
* A BreakpointActor representing the breakpoint.
|
|
*/
|
|
_getOrCreateBreakpointActor: function (originalLocation, condition) {
|
|
let actor = this.breakpointActorMap.getActor(originalLocation);
|
|
if (!actor) {
|
|
actor = new BreakpointActor(this.threadActor, originalLocation);
|
|
this.threadActor.threadLifetimePool.addActor(actor);
|
|
this.breakpointActorMap.setActor(originalLocation, actor);
|
|
}
|
|
|
|
actor.condition = condition;
|
|
|
|
return this._setBreakpoint(actor);
|
|
},
|
|
|
|
/*
|
|
* Ensure the given BreakpointActor is set as a breakpoint handler on all
|
|
* scripts that match its location in the original source.
|
|
*
|
|
* If there are no scripts that match the location of the BreakpointActor,
|
|
* we slide its location to the next closest line (for line breakpoints) or
|
|
* column (for column breakpoint) that does.
|
|
*
|
|
* If breakpoint sliding fails, then either there are no scripts that contain
|
|
* any code for the given location, or they were all garbage collected before
|
|
* the debugger started running. We cannot distinguish between these two
|
|
* cases, so we insert the BreakpointActor in the BreakpointActorMap as
|
|
* a pending breakpoint. Whenever a new script is introduced, this method is
|
|
* called again for each pending breakpoint.
|
|
*
|
|
* @param BreakpointActor actor
|
|
* The BreakpointActor to be set as a breakpoint handler.
|
|
*
|
|
* @returns A Promise that resolves to the given BreakpointActor.
|
|
*/
|
|
_setBreakpoint: function (actor) {
|
|
const { originalLocation } = actor;
|
|
const { originalLine, originalSourceActor } = originalLocation;
|
|
|
|
if (!this.isSourceMapped) {
|
|
if (!this._setBreakpointAtGeneratedLocation(
|
|
actor,
|
|
GeneratedLocation.fromOriginalLocation(originalLocation)
|
|
)) {
|
|
const scripts = this.scripts.getScriptsBySourceActorAndLine(
|
|
this,
|
|
originalLine
|
|
);
|
|
|
|
// Never do breakpoint sliding for column breakpoints.
|
|
// Additionally, never do breakpoint sliding if no scripts
|
|
// exist on this line.
|
|
//
|
|
// Sliding can go horribly wrong if we always try to find the
|
|
// next line with valid entry points in the entire file.
|
|
// Scripts may be completely GCed and we never knew they
|
|
// existed, so we end up sliding through whole functions to
|
|
// the user's bewilderment.
|
|
//
|
|
// We can slide reliably if any scripts exist, however, due
|
|
// to how scripts are kept alive. A parent Debugger.Script
|
|
// keeps all of its children alive, so as long as we have a
|
|
// valid script, we can slide through it and know we won't
|
|
// slide through any of its child scripts. Additionally, if a
|
|
// script gets GCed, that means that all parents scripts are
|
|
// GCed as well, and no scripts will exist on those lines
|
|
// anymore. We will never slide through a GCed script.
|
|
if (originalLocation.originalColumn || scripts.length === 0) {
|
|
return promise.resolve(actor);
|
|
}
|
|
|
|
// Find the script that spans the largest amount of code to
|
|
// determine the bounds for sliding.
|
|
const largestScript = scripts.reduce((largestScript, script) => {
|
|
if (script.lineCount > largestScript.lineCount) {
|
|
return script;
|
|
}
|
|
return largestScript;
|
|
});
|
|
const maxLine = largestScript.startLine + largestScript.lineCount - 1;
|
|
|
|
let actualLine = originalLine;
|
|
for (; actualLine <= maxLine; actualLine++) {
|
|
const loc = new GeneratedLocation(this, actualLine);
|
|
if (this._setBreakpointAtGeneratedLocation(actor, loc)) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
// The above loop should never complete. We only did breakpoint sliding
|
|
// because we found scripts on the line we started from,
|
|
// which means there must be valid entry points somewhere
|
|
// within those scripts.
|
|
assert(
|
|
actualLine <= maxLine,
|
|
"Could not find any entry points to set a breakpoint on, " +
|
|
"even though I was told a script existed on the line I started " +
|
|
"the search with."
|
|
);
|
|
|
|
// Update the actor to use the new location (reusing a
|
|
// previous breakpoint if it already exists on that line).
|
|
const actualLocation = new OriginalLocation(originalSourceActor, actualLine);
|
|
const existingActor = this.breakpointActorMap.getActor(actualLocation);
|
|
this.breakpointActorMap.deleteActor(originalLocation);
|
|
if (existingActor) {
|
|
actor.delete();
|
|
actor = existingActor;
|
|
} else {
|
|
actor.originalLocation = actualLocation;
|
|
this.breakpointActorMap.setActor(actualLocation, actor);
|
|
}
|
|
}
|
|
|
|
return promise.resolve(actor);
|
|
} else {
|
|
return this.sources.getAllGeneratedLocations(originalLocation).then((generatedLocations) => {
|
|
this._setBreakpointAtAllGeneratedLocations(
|
|
actor,
|
|
generatedLocations
|
|
);
|
|
|
|
return actor;
|
|
});
|
|
}
|
|
},
|
|
|
|
_setBreakpointAtAllGeneratedLocations: function (actor, generatedLocations) {
|
|
let success = false;
|
|
for (let generatedLocation of generatedLocations) {
|
|
if (this._setBreakpointAtGeneratedLocation(
|
|
actor,
|
|
generatedLocation
|
|
)) {
|
|
success = true;
|
|
}
|
|
}
|
|
return success;
|
|
},
|
|
|
|
/*
|
|
* Ensure the given BreakpointActor is set as breakpoint handler on all
|
|
* scripts that match the given location in the generated source.
|
|
*
|
|
* @param BreakpointActor actor
|
|
* The BreakpointActor to be set as a breakpoint handler.
|
|
* @param GeneratedLocation generatedLocation
|
|
* A GeneratedLocation representing the location in the generated
|
|
* source for which the given BreakpointActor is to be set as a
|
|
* breakpoint handler.
|
|
*
|
|
* @returns A Boolean that is true if the BreakpointActor was set as a
|
|
* breakpoint handler on at least one script, and false otherwise.
|
|
*/
|
|
_setBreakpointAtGeneratedLocation: function (actor, generatedLocation) {
|
|
let {
|
|
generatedSourceActor,
|
|
generatedLine,
|
|
generatedColumn,
|
|
generatedLastColumn
|
|
} = generatedLocation;
|
|
|
|
// Find all scripts that match the given source actor and line number.
|
|
let scripts = this.scripts.getScriptsBySourceActorAndLine(
|
|
generatedSourceActor,
|
|
generatedLine
|
|
);
|
|
|
|
scripts = scripts.filter((script) => !actor.hasScript(script));
|
|
|
|
// Find all entry points that correspond to the given location.
|
|
let entryPoints = [];
|
|
if (generatedColumn === undefined) {
|
|
// This is a line breakpoint, so we are interested in all offsets
|
|
// that correspond to the given line number.
|
|
for (let script of scripts) {
|
|
let offsets = script.getLineOffsets(generatedLine);
|
|
if (offsets.length > 0) {
|
|
entryPoints.push({ script, offsets });
|
|
}
|
|
}
|
|
} else {
|
|
// This is a column breakpoint, so we are interested in all column
|
|
// offsets that correspond to the given line *and* column number.
|
|
for (let script of scripts) {
|
|
let columnToOffsetMap = script.getAllColumnOffsets()
|
|
.filter(({ lineNumber }) => {
|
|
return lineNumber === generatedLine;
|
|
});
|
|
for (let { columnNumber: column, offset } of columnToOffsetMap) {
|
|
if (column >= generatedColumn && column <= generatedLastColumn) {
|
|
entryPoints.push({ script, offsets: [offset] });
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (entryPoints.length === 0) {
|
|
return false;
|
|
}
|
|
setBreakpointAtEntryPoints(actor, entryPoints);
|
|
return true;
|
|
}
|
|
});
|
|
|
|
exports.SourceActor = SourceActor;
|