зеркало из https://github.com/mozilla/gecko-dev.git
96 строки
3.3 KiB
JavaScript
96 строки
3.3 KiB
JavaScript
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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"use strict"
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this.EXPORTED_SYMBOLS = ["PromiseUtils"];
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Components.utils.import("resource://gre/modules/Timer.jsm");
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this.PromiseUtils = {
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/*
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* A simple timeout mechanism.
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*
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* Example:
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* resolveOrTimeout(myModule.shutdown(), 1000, new Error("The module took too long to shutdown"));
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*
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* @param {Promise} promise The Promise that should resolve/reject quickly.
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* @param {number} delay A delay after which to stop waiting for `promise`, in milliseconds.
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* @param {function} rejection If `promise` hasn't resolved/rejected after `delay`,
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* a value used to construct the rejection.
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*
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* @return {Promise} A promise that behaves as `promise`, if `promise` is
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* resolved/rejected within `delay` ms, or rejects with `rejection()` otherwise.
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*/
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resolveOrTimeout : function(promise, delay, rejection) {
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// throw a TypeError if <promise> is not a Promise object
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if (!(promise instanceof Promise)) {
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throw new TypeError("first argument <promise> must be a Promise object");
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}
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// throw a TypeError if <delay> is not a number
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if (typeof delay != "number" || delay < 0) {
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throw new TypeError("second argument <delay> must be a positive number");
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}
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// throws a TypeError if <rejection> is not a function
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if (rejection && typeof rejection != "function") {
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throw new TypeError("third optional argument <rejection> must be a function");
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}
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return new Promise((resolve, reject) => {
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promise.then(resolve, reject);
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let id = setTimeout(() => {
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try {
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rejection ? reject(rejection()) : reject(new Error("Promise Timeout"));
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} catch(ex) {
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reject(ex);
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}
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clearTimeout(id);
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}, delay);
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});
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},
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/*
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* Creates a new pending Promise and provide methods to resolve and reject this Promise.
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*
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* @return {Deferred} an object consisting of a pending Promise "promise"
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* and methods "resolve" and "reject" to change its state.
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*/
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defer : function() {
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return new Deferred();
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},
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}
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/**
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* The definition of Deferred object which is returned by PromiseUtils.defer(),
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* It contains a Promise and methods to resolve/reject it.
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*/
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function Deferred() {
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/* A method to resolve the associated Promise with the value passed.
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* If the promise is already settled it does nothing.
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*
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* @param {anything} value : This value is used to resolve the promise
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* If the value is a Promise then the associated promise assumes the state
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* of Promise passed as value.
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*/
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this.resolve = null;
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/* A method to reject the assocaited Promise with the value passed.
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* If the promise is already settled it does nothing.
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*
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* @param {anything} reason: The reason for the rejection of the Promise.
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* Generally its an Error object. If however a Promise is passed, then the Promise
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* itself will be the reason for rejection no matter the state of the Promise.
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*/
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this.reject = null;
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/* A newly created Pomise object.
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* Initially in pending state.
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*/
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this.promise = new Promise((resolve, reject) => {
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this.resolve = resolve;
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this.reject = reject;
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});
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} |