зеркало из https://github.com/mozilla/gecko-dev.git
516 строки
17 KiB
C++
516 строки
17 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim:set ts=2 sw=2 sts=2 et cindent: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include <stdint.h>
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#include <algorithm>
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#include "nsIStringBundle.h"
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#include "nsDebug.h"
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#include "nsString.h"
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#include "mozilla/Preferences.h"
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#include "mozilla/StaticMutex.h"
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#include "mozilla/StaticPtr.h"
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#include "mozilla/Telemetry.h"
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#include "mozilla/Logging.h"
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#include "nsThreadUtils.h"
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#include "CubebUtils.h"
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#include "nsAutoRef.h"
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#include "prdtoa.h"
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#define PREF_VOLUME_SCALE "media.volume_scale"
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#define PREF_CUBEB_LATENCY_PLAYBACK "media.cubeb_latency_playback_ms"
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#define PREF_CUBEB_LATENCY_MSG "media.cubeb_latency_msg_frames"
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#define PREF_CUBEB_LOG_LEVEL "media.cubeb.log_level"
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#define MASK_MONO (1 << AudioConfig::CHANNEL_MONO)
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#define MASK_MONO_LFE (MASK_MONO | (1 << AudioConfig::CHANNEL_LFE))
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#define MASK_STEREO ((1 << AudioConfig::CHANNEL_LEFT) | (1 << AudioConfig::CHANNEL_RIGHT))
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#define MASK_STEREO_LFE (MASK_STEREO | (1 << AudioConfig::CHANNEL_LFE))
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#define MASK_3F (MASK_STEREO | (1 << AudioConfig::CHANNEL_CENTER))
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#define MASK_3F_LFE (MASK_3F | (1 << AudioConfig::CHANNEL_LFE))
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#define MASK_2F1 (MASK_STEREO | (1 << AudioConfig::CHANNEL_RCENTER))
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#define MASK_2F1_LFE (MASK_2F1 | (1 << AudioConfig::CHANNEL_LFE))
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#define MASK_3F1 (MASK_3F | (1 < AudioConfig::CHANNEL_RCENTER))
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#define MASK_3F1_LFE (MASK_3F1 | (1 << AudioConfig::CHANNEL_LFE))
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#define MASK_2F2 (MASK_STEREO | (1 << AudioConfig::CHANNEL_LS) | (1 << AudioConfig::CHANNEL_RS))
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#define MASK_2F2_LFE (MASK_2F2 | (1 << AudioConfig::CHANNEL_LFE))
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#define MASK_3F2 (MASK_3F | (1 << AudioConfig::CHANNEL_LS) | (1 << AudioConfig::CHANNEL_RS))
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#define MASK_3F2_LFE (MASK_3F2 | (1 << AudioConfig::CHANNEL_LFE))
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#define MASK_3F3R_LFE (MASK_3F2_LFE | (1 << AudioConfig::CHANNEL_RCENTER))
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#define MASK_3F4_LFE (MASK_3F2_LFE | (1 << AudioConfig::CHANNEL_RLS) | (1 << AudioConfig::CHANNEL_RRS))
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namespace mozilla {
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namespace {
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LazyLogModule gCubebLog("cubeb");
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void CubebLogCallback(const char* aFmt, ...)
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{
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char buffer[256];
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va_list arglist;
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va_start(arglist, aFmt);
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VsprintfLiteral (buffer, aFmt, arglist);
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MOZ_LOG(gCubebLog, LogLevel::Error, ("%s", buffer));
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va_end(arglist);
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}
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// This mutex protects the variables below.
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StaticMutex sMutex;
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enum class CubebState {
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Uninitialized = 0,
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Initialized,
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Shutdown
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} sCubebState = CubebState::Uninitialized;
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cubeb* sCubebContext;
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double sVolumeScale;
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uint32_t sCubebPlaybackLatencyInMilliseconds;
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uint32_t sCubebMSGLatencyInFrames;
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bool sCubebPlaybackLatencyPrefSet;
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bool sCubebMSGLatencyPrefSet;
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bool sAudioStreamInitEverSucceeded = false;
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StaticAutoPtr<char> sBrandName;
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const char kBrandBundleURL[] = "chrome://branding/locale/brand.properties";
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const char* AUDIOSTREAM_BACKEND_ID_STR[] = {
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"jack",
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"pulse",
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"alsa",
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"audiounit",
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"audioqueue",
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"wasapi",
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"winmm",
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"directsound",
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"sndio",
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"opensl",
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"audiotrack",
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"kai"
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};
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/* Index for failures to create an audio stream the first time. */
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const int CUBEB_BACKEND_INIT_FAILURE_FIRST =
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ArrayLength(AUDIOSTREAM_BACKEND_ID_STR);
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/* Index for failures to create an audio stream after the first time */
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const int CUBEB_BACKEND_INIT_FAILURE_OTHER = CUBEB_BACKEND_INIT_FAILURE_FIRST + 1;
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/* Index for an unknown backend. */
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const int CUBEB_BACKEND_UNKNOWN = CUBEB_BACKEND_INIT_FAILURE_FIRST + 2;
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// Prefered samplerate, in Hz (characteristic of the hardware, mixer, platform,
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// and API used).
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//
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// sMutex protects *initialization* of this, which must be performed from each
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// thread before fetching, after which it is safe to fetch without holding the
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// mutex because it is only written once per process execution (by the first
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// initialization to complete). Since the init must have been called on a
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// given thread before fetching the value, it's guaranteed (via the mutex) that
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// sufficient memory barriers have occurred to ensure the correct value is
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// visible on the querying thread/CPU.
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uint32_t sPreferredSampleRate;
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// We only support SMPTE layout in cubeb for now. If the value is
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// CUBEB_LAYOUT_UNDEFINED, then it implies that the preferred layout is
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// non-SMPTE format.
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cubeb_channel_layout sPreferredChannelLayout;
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} // namespace
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extern LazyLogModule gAudioStreamLog;
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static const uint32_t CUBEB_NORMAL_LATENCY_MS = 100;
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// Consevative default that can work on all platforms.
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static const uint32_t CUBEB_NORMAL_LATENCY_FRAMES = 1024;
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namespace CubebUtils {
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void PrefChanged(const char* aPref, void* aClosure)
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{
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if (strcmp(aPref, PREF_VOLUME_SCALE) == 0) {
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nsAdoptingString value = Preferences::GetString(aPref);
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StaticMutexAutoLock lock(sMutex);
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if (value.IsEmpty()) {
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sVolumeScale = 1.0;
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} else {
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NS_ConvertUTF16toUTF8 utf8(value);
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sVolumeScale = std::max<double>(0, PR_strtod(utf8.get(), nullptr));
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}
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} else if (strcmp(aPref, PREF_CUBEB_LATENCY_PLAYBACK) == 0) {
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// Arbitrary default stream latency of 100ms. The higher this
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// value, the longer stream volume changes will take to become
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// audible.
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sCubebPlaybackLatencyPrefSet = Preferences::HasUserValue(aPref);
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uint32_t value = Preferences::GetUint(aPref, CUBEB_NORMAL_LATENCY_MS);
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StaticMutexAutoLock lock(sMutex);
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sCubebPlaybackLatencyInMilliseconds = std::min<uint32_t>(std::max<uint32_t>(value, 1), 1000);
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} else if (strcmp(aPref, PREF_CUBEB_LATENCY_MSG) == 0) {
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sCubebMSGLatencyPrefSet = Preferences::HasUserValue(aPref);
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uint32_t value = Preferences::GetUint(aPref, CUBEB_NORMAL_LATENCY_FRAMES);
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StaticMutexAutoLock lock(sMutex);
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// 128 is the block size for the Web Audio API, which limits how low the
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// latency can be here.
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// We don't want to limit the upper limit too much, so that people can
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// experiment.
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sCubebMSGLatencyInFrames = std::min<uint32_t>(std::max<uint32_t>(value, 128), 1e6);
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} else if (strcmp(aPref, PREF_CUBEB_LOG_LEVEL) == 0) {
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nsAdoptingString value = Preferences::GetString(aPref);
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NS_ConvertUTF16toUTF8 utf8(value);
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LogModule* cubebLog = LogModule::Get("cubeb");
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if (strcmp(utf8.get(), "verbose") == 0) {
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cubeb_set_log_callback(CUBEB_LOG_VERBOSE, CubebLogCallback);
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cubebLog->SetLevel(LogLevel::Verbose);
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} else if (strcmp(utf8.get(), "normal") == 0) {
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cubeb_set_log_callback(CUBEB_LOG_NORMAL, CubebLogCallback);
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cubebLog->SetLevel(LogLevel::Error);
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} else if (utf8.IsEmpty()) {
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cubeb_set_log_callback(CUBEB_LOG_DISABLED, nullptr);
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cubebLog->SetLevel(LogLevel::Disabled);
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}
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}
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}
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bool GetFirstStream()
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{
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static bool sFirstStream = true;
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StaticMutexAutoLock lock(sMutex);
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bool result = sFirstStream;
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sFirstStream = false;
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return result;
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}
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double GetVolumeScale()
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{
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StaticMutexAutoLock lock(sMutex);
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return sVolumeScale;
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}
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cubeb* GetCubebContext()
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{
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StaticMutexAutoLock lock(sMutex);
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return GetCubebContextUnlocked();
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}
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bool InitPreferredSampleRate()
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{
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StaticMutexAutoLock lock(sMutex);
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if (sPreferredSampleRate != 0) {
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return true;
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}
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cubeb* context = GetCubebContextUnlocked();
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if (!context) {
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return false;
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}
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if (cubeb_get_preferred_sample_rate(context,
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&sPreferredSampleRate) != CUBEB_OK) {
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return false;
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}
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MOZ_ASSERT(sPreferredSampleRate);
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return true;
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}
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uint32_t PreferredSampleRate()
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{
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if (!InitPreferredSampleRate()) {
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return 44100;
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}
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MOZ_ASSERT(sPreferredSampleRate);
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return sPreferredSampleRate;
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}
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bool InitPreferredChannelLayout()
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{
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{
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StaticMutexAutoLock lock(sMutex);
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if (sPreferredChannelLayout != 0) {
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return true;
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}
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}
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cubeb* context = GetCubebContext();
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if (!context) {
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return false;
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}
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// Favor calling cubeb api with the mutex unlock, potential deadlock.
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cubeb_channel_layout layout;
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if (cubeb_get_preferred_channel_layout(context, &layout) != CUBEB_OK) {
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return false;
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}
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StaticMutexAutoLock lock(sMutex);
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sPreferredChannelLayout = layout;
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return true;
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}
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uint32_t PreferredChannelMap(uint32_t aChannels)
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{
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// The first element of the following mapping table is channel counts,
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// and the second one is its bit mask. It will be used in many times,
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// so we shoule avoid to allocate it in stack, or it will be created
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// and removed repeatedly. Use static to allocate this local variable
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// in data space instead of stack.
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static uint32_t layoutInfo[CUBEB_LAYOUT_MAX][2] = {
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{ 0, 0 }, // CUBEB_LAYOUT_UNDEFINED
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{ 2, MASK_STEREO }, // CUBEB_LAYOUT_DUAL_MONO
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{ 3, MASK_STEREO_LFE }, // CUBEB_LAYOUT_DUAL_MONO_LFE
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{ 1, MASK_MONO }, // CUBEB_LAYOUT_MONO
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{ 2, MASK_MONO_LFE }, // CUBEB_LAYOUT_MONO_LFE
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{ 2, MASK_STEREO }, // CUBEB_LAYOUT_STEREO
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{ 3, MASK_STEREO_LFE }, // CUBEB_LAYOUT_STEREO_LFE
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{ 3, MASK_3F }, // CUBEB_LAYOUT_3F
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{ 4, MASK_3F_LFE }, // CUBEB_LAYOUT_3F_LFE
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{ 3, MASK_2F1 }, // CUBEB_LAYOUT_2F1
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{ 4, MASK_2F1_LFE }, // CUBEB_LAYOUT_2F1_LFE
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{ 4, MASK_3F1 }, // CUBEB_LAYOUT_3F1
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{ 5, MASK_3F1_LFE }, // CUBEB_LAYOUT_3F1_LFE
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{ 4, MASK_2F2 }, // CUBEB_LAYOUT_2F2
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{ 5, MASK_2F2_LFE }, // CUBEB_LAYOUT_2F2_LFE
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{ 5, MASK_3F2 }, // CUBEB_LAYOUT_3F2
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{ 6, MASK_3F2_LFE }, // CUBEB_LAYOUT_3F2_LFE
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{ 7, MASK_3F3R_LFE }, // CUBEB_LAYOUT_3F3R_LFE
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{ 8, MASK_3F4_LFE }, // CUBEB_LAYOUT_3F4_LFE
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};
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// Use SMPTE default channel map if we can't get preferred layout
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// or the channel counts of preferred layout is different from input's one
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if (!InitPreferredChannelLayout()
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|| layoutInfo[sPreferredChannelLayout][0] != aChannels) {
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AudioConfig::ChannelLayout smpteLayout(aChannels);
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return smpteLayout.Map();
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}
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return layoutInfo[sPreferredChannelLayout][1];
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}
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void InitBrandName()
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{
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if (sBrandName) {
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return;
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}
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nsXPIDLString brandName;
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nsCOMPtr<nsIStringBundleService> stringBundleService =
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mozilla::services::GetStringBundleService();
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if (stringBundleService) {
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nsCOMPtr<nsIStringBundle> brandBundle;
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nsresult rv = stringBundleService->CreateBundle(kBrandBundleURL,
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getter_AddRefs(brandBundle));
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if (NS_SUCCEEDED(rv)) {
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rv = brandBundle->GetStringFromName(u"brandShortName",
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getter_Copies(brandName));
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NS_WARNING_ASSERTION(
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NS_SUCCEEDED(rv), "Could not get the program name for a cubeb stream.");
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}
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}
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/* cubeb expects a c-string. */
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const char* ascii = NS_LossyConvertUTF16toASCII(brandName).get();
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sBrandName = new char[brandName.Length() + 1];
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PodCopy(sBrandName.get(), ascii, brandName.Length());
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sBrandName[brandName.Length()] = 0;
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}
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cubeb* GetCubebContextUnlocked()
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{
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sMutex.AssertCurrentThreadOwns();
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if (sCubebState != CubebState::Uninitialized) {
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// If we have already passed the initialization point (below), just return
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// the current context, which may be null (e.g., after error or shutdown.)
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return sCubebContext;
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}
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if (!sBrandName && NS_IsMainThread()) {
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InitBrandName();
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} else {
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NS_WARNING_ASSERTION(
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sBrandName, "Did not initialize sbrandName, and not on the main thread?");
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}
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int rv = cubeb_init(&sCubebContext, sBrandName);
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NS_WARNING_ASSERTION(rv == CUBEB_OK, "Could not get a cubeb context.");
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sCubebState = (rv == CUBEB_OK) ? CubebState::Initialized : CubebState::Uninitialized;
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if (MOZ_LOG_TEST(gCubebLog, LogLevel::Verbose)) {
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cubeb_set_log_callback(CUBEB_LOG_VERBOSE, CubebLogCallback);
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} else if (MOZ_LOG_TEST(gCubebLog, LogLevel::Error)) {
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cubeb_set_log_callback(CUBEB_LOG_NORMAL, CubebLogCallback);
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}
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return sCubebContext;
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}
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void ReportCubebBackendUsed()
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{
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StaticMutexAutoLock lock(sMutex);
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sAudioStreamInitEverSucceeded = true;
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bool foundBackend = false;
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for (uint32_t i = 0; i < ArrayLength(AUDIOSTREAM_BACKEND_ID_STR); i++) {
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if (!strcmp(cubeb_get_backend_id(sCubebContext), AUDIOSTREAM_BACKEND_ID_STR[i])) {
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Telemetry::Accumulate(Telemetry::AUDIOSTREAM_BACKEND_USED, i);
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foundBackend = true;
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}
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}
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if (!foundBackend) {
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Telemetry::Accumulate(Telemetry::AUDIOSTREAM_BACKEND_USED,
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CUBEB_BACKEND_UNKNOWN);
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}
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}
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void ReportCubebStreamInitFailure(bool aIsFirst)
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{
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StaticMutexAutoLock lock(sMutex);
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if (!aIsFirst && !sAudioStreamInitEverSucceeded) {
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// This machine has no audio hardware, or it's in really bad shape, don't
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// send this info, since we want CUBEB_BACKEND_INIT_FAILURE_OTHER to detect
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// failures to open multiple streams in a process over time.
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return;
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}
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Telemetry::Accumulate(Telemetry::AUDIOSTREAM_BACKEND_USED,
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aIsFirst ? CUBEB_BACKEND_INIT_FAILURE_FIRST
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: CUBEB_BACKEND_INIT_FAILURE_OTHER);
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}
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uint32_t GetCubebPlaybackLatencyInMilliseconds()
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{
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StaticMutexAutoLock lock(sMutex);
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return sCubebPlaybackLatencyInMilliseconds;
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}
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bool CubebPlaybackLatencyPrefSet()
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{
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StaticMutexAutoLock lock(sMutex);
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return sCubebPlaybackLatencyPrefSet;
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}
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bool CubebMSGLatencyPrefSet()
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{
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StaticMutexAutoLock lock(sMutex);
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return sCubebMSGLatencyPrefSet;
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}
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Maybe<uint32_t> GetCubebMSGLatencyInFrames()
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{
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StaticMutexAutoLock lock(sMutex);
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if (!sCubebMSGLatencyPrefSet) {
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return Maybe<uint32_t>();
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}
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MOZ_ASSERT(sCubebMSGLatencyInFrames > 0);
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return Some(sCubebMSGLatencyInFrames);
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}
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void InitLibrary()
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{
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PrefChanged(PREF_VOLUME_SCALE, nullptr);
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Preferences::RegisterCallback(PrefChanged, PREF_VOLUME_SCALE);
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PrefChanged(PREF_CUBEB_LATENCY_PLAYBACK, nullptr);
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PrefChanged(PREF_CUBEB_LATENCY_MSG, nullptr);
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Preferences::RegisterCallback(PrefChanged, PREF_CUBEB_LATENCY_PLAYBACK);
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Preferences::RegisterCallback(PrefChanged, PREF_CUBEB_LATENCY_MSG);
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Preferences::RegisterCallback(PrefChanged, PREF_CUBEB_LOG_LEVEL);
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#ifndef MOZ_WIDGET_ANDROID
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NS_DispatchToMainThread(NS_NewRunnableFunction(&InitBrandName));
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#endif
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}
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void ShutdownLibrary()
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{
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Preferences::UnregisterCallback(PrefChanged, PREF_VOLUME_SCALE);
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Preferences::UnregisterCallback(PrefChanged, PREF_CUBEB_LATENCY_PLAYBACK);
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Preferences::UnregisterCallback(PrefChanged, PREF_CUBEB_LATENCY_MSG);
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Preferences::UnregisterCallback(PrefChanged, PREF_CUBEB_LOG_LEVEL);
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StaticMutexAutoLock lock(sMutex);
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if (sCubebContext) {
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cubeb_destroy(sCubebContext);
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sCubebContext = nullptr;
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}
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sBrandName = nullptr;
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// This will ensure we don't try to re-create a context.
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sCubebState = CubebState::Shutdown;
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}
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uint32_t MaxNumberOfChannels()
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{
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cubeb* cubebContext = GetCubebContext();
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uint32_t maxNumberOfChannels;
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if (cubebContext &&
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cubeb_get_max_channel_count(cubebContext,
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|
&maxNumberOfChannels) == CUBEB_OK) {
|
|
return maxNumberOfChannels;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
cubeb_channel_layout ConvertChannelMapToCubebLayout(uint32_t aChannelMap)
|
|
{
|
|
switch(aChannelMap) {
|
|
case MASK_MONO: return CUBEB_LAYOUT_MONO;
|
|
case MASK_MONO_LFE: return CUBEB_LAYOUT_MONO_LFE;
|
|
case MASK_STEREO: return CUBEB_LAYOUT_STEREO;
|
|
case MASK_STEREO_LFE: return CUBEB_LAYOUT_STEREO_LFE;
|
|
case MASK_3F: return CUBEB_LAYOUT_3F;
|
|
case MASK_3F_LFE: return CUBEB_LAYOUT_3F_LFE;
|
|
case MASK_2F1: return CUBEB_LAYOUT_2F1;
|
|
case MASK_2F1_LFE: return CUBEB_LAYOUT_2F1_LFE;
|
|
case MASK_3F1: return CUBEB_LAYOUT_3F1;
|
|
case MASK_3F1_LFE: return CUBEB_LAYOUT_3F1_LFE;
|
|
case MASK_2F2: return CUBEB_LAYOUT_2F2;
|
|
case MASK_2F2_LFE: return CUBEB_LAYOUT_2F2_LFE;
|
|
case MASK_3F2: return CUBEB_LAYOUT_3F2;
|
|
case MASK_3F2_LFE: return CUBEB_LAYOUT_3F2_LFE;
|
|
case MASK_3F3R_LFE: return CUBEB_LAYOUT_3F3R_LFE;
|
|
case MASK_3F4_LFE: return CUBEB_LAYOUT_3F4_LFE;
|
|
default:
|
|
NS_ERROR("The channel map is unsupported");
|
|
return CUBEB_LAYOUT_UNDEFINED;
|
|
}
|
|
}
|
|
|
|
#if defined(__ANDROID__) && defined(MOZ_B2G)
|
|
cubeb_stream_type ConvertChannelToCubebType(dom::AudioChannel aChannel)
|
|
{
|
|
switch(aChannel) {
|
|
case dom::AudioChannel::Normal:
|
|
/* FALLTHROUGH */
|
|
case dom::AudioChannel::Content:
|
|
return CUBEB_STREAM_TYPE_MUSIC;
|
|
case dom::AudioChannel::Notification:
|
|
return CUBEB_STREAM_TYPE_NOTIFICATION;
|
|
case dom::AudioChannel::Alarm:
|
|
return CUBEB_STREAM_TYPE_ALARM;
|
|
case dom::AudioChannel::Telephony:
|
|
return CUBEB_STREAM_TYPE_VOICE_CALL;
|
|
case dom::AudioChannel::Ringer:
|
|
return CUBEB_STREAM_TYPE_RING;
|
|
case dom::AudioChannel::System:
|
|
return CUBEB_STREAM_TYPE_SYSTEM;
|
|
case dom::AudioChannel::Publicnotification:
|
|
return CUBEB_STREAM_TYPE_SYSTEM_ENFORCED;
|
|
default:
|
|
NS_ERROR("The value of AudioChannel is invalid");
|
|
return CUBEB_STREAM_TYPE_MAX;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
void GetCurrentBackend(nsAString& aBackend)
|
|
{
|
|
cubeb* cubebContext = GetCubebContext();
|
|
if (cubebContext) {
|
|
const char* backend = cubeb_get_backend_id(cubebContext);
|
|
if (backend) {
|
|
aBackend.AssignASCII(backend);
|
|
return;
|
|
}
|
|
}
|
|
aBackend.AssignLiteral("unknown");
|
|
}
|
|
|
|
} // namespace CubebUtils
|
|
} // namespace mozilla
|