зеркало из https://github.com/mozilla/gecko-dev.git
158 строки
3.5 KiB
Makefile
158 строки
3.5 KiB
Makefile
#
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# This Source Code Form is subject to the terms of the Mozilla Public
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# License, v. 2.0. If a copy of the MPL was not distributed with this
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# file, You can obtain one at http://mozilla.org/MPL/2.0/.
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DEPTH = @DEPTH@
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topsrcdir = @top_srcdir@
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srcdir = @srcdir@
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VPATH = \
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$(srcdir) \
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$(srcdir)/android \
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$(srcdir)/gonk \
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$(srcdir)/fallback \
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$(srcdir)/sandbox \
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$(srcdir)/linux \
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$(srcdir)/windows \
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$(srcdir)/cocoa \
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$(NULL)
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include $(DEPTH)/config/autoconf.mk
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LIBRARY_NAME = hal_s
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FORCE_STATIC_LIB = 1
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LIBXUL_LIBRARY = 1
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EXPORT_LIBRARY = 1
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FAIL_ON_WARNINGS = 1
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CPPSRCS = \
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Hal.cpp \
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SandboxHal.cpp \
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WindowIdentifier.cpp \
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HalWakeLock.cpp \
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$(NULL)
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ifeq (stub,$(MOZ_GAMEPAD_BACKEND))
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CPPSRCS += FallbackGamepad.cpp
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endif
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ifeq (cocoa,$(MOZ_GAMEPAD_BACKEND))
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CPPSRCS += CocoaGamepad.cpp
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endif
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ifeq (windows,$(MOZ_GAMEPAD_BACKEND))
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CPPSRCS += WindowsGamepad.cpp
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endif
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ifeq (linux,$(MOZ_GAMEPAD_BACKEND))
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CPPSRCS += LinuxGamepad.cpp
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endif
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ifeq (android,$(MOZ_WIDGET_TOOLKIT))
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CPPSRCS += \
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AndroidHal.cpp \
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AndroidSensor.cpp \
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FallbackPower.cpp \
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FallbackAlarm.cpp \
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$(NULL)
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else ifeq (gonk,$(MOZ_WIDGET_TOOLKIT))
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CPPSRCS += \
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GonkHal.cpp \
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LinuxPower.cpp \
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GonkSensor.cpp \
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UeventPoller.cpp \
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GonkSwitch.cpp \
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GonkFMRadio.cpp \
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$(NULL)
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else ifeq (Linux,$(OS_TARGET))
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CPPSRCS += \
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LinuxPower.cpp \
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FallbackScreenConfiguration.cpp \
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FallbackSensor.cpp \
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FallbackVibration.cpp \
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FallbackAlarm.cpp \
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$(NULL)
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ifdef MOZ_ENABLE_DBUS
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CPPSRCS += UPowerClient.cpp
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else
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CPPSRCS += FallbackBattery.cpp
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endif
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else ifeq (WINNT,$(OS_TARGET))
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CPPSRCS += \
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WindowsBattery.cpp \
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WindowsSensor.cpp \
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FallbackVibration.cpp \
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FallbackScreenConfiguration.cpp \
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FallbackPower.cpp \
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FallbackAlarm.cpp \
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$(NULL)
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else ifeq (cocoa,$(MOZ_WIDGET_TOOLKIT))
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CPPSRCS += \
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CocoaBattery.cpp \
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FallbackVibration.cpp \
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FallbackPower.cpp \
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FallbackScreenConfiguration.cpp \
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FallbackAlarm.cpp \
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$(NULL)
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CMMSRCS += \
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CocoaSensor.mm \
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smslib.mm \
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$(NULL)
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else ifneq (,$(filter OpenBSD NetBSD FreeBSD DragonFly,$(OS_TARGET)))
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CPPSRCS += \
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FallbackSensor.cpp \
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FallbackVibration.cpp \
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FallbackPower.cpp \
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FallbackScreenConfiguration.cpp \
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FallbackAlarm.cpp \
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$(NULL)
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ifdef MOZ_ENABLE_DBUS
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CPPSRCS += UPowerClient.cpp
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else
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CPPSRCS += FallbackBattery.cpp
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endif
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else
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CPPSRCS += \
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FallbackBattery.cpp \
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FallbackSensor.cpp \
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FallbackVibration.cpp \
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FallbackPower.cpp \
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FallbackScreenConfiguration.cpp \
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FallbackAlarm.cpp \
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$(NULL)
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endif
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ifdef MOZ_GAMEPAD
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LOCAL_INCLUDES = -I$(topsrcdir)/dom/base
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endif
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# Fallbacks for backends implemented on Gonk only.
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ifneq (gonk,$(MOZ_WIDGET_TOOLKIT)) #{
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CPPSRCS += \
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FallbackLights.cpp \
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FallbackTime.cpp \
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FallbackWakeLocks.cpp \
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FallbackSwitch.cpp \
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FallbackScreenPower.cpp \
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FallbackProcessPriority.cpp \
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FallbackFMRadio.cpp \
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FallbackFactoryReset.cpp \
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$(NULL)
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endif #}
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# Fallbacks for backends implemented on Android only.
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ifneq (android,$(MOZ_WIDGET_TOOLKIT))
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CPPSRCS += FallbackNetwork.cpp
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endif
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include $(topsrcdir)/config/config.mk
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include $(topsrcdir)/ipc/chromium/chromium-config.mk
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include $(topsrcdir)/config/rules.mk
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CFLAGS += $(GLIB_CFLAGS) $(MOZ_DBUS_GLIB_CFLAGS)
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CXXFLAGS += $(GLIB_CFLAGS) $(MOZ_DBUS_GLIB_CFLAGS)
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ifeq (gonk,$(MOZ_WIDGET_TOOLKIT))
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# So that we can call nsScreenManagerGonk::GetConfiguration().
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LOCAL_INCLUDES += -I$(topsrcdir)/widget/gonk
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LOCAL_INCLUDES += -I$(topsrcdir)/widget/xpwidgets
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LOCAL_INCLUDES += -I$(ANDROID_SOURCE)/hardware/libhardware_legacy/include
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endif
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