зеркало из https://github.com/mozilla/gecko-dev.git
148 строки
4.4 KiB
C++
148 строки
4.4 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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/* mfbt maths algorithms. */
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#ifndef mozilla_MathAlgorithms_h_
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#define mozilla_MathAlgorithms_h_
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#include "mozilla/Assertions.h"
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#include "mozilla/StandardInteger.h"
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#include "mozilla/TypeTraits.h"
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#include <cmath>
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#include <limits.h>
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namespace mozilla {
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// Greatest Common Divisor
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template<typename IntegerType>
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MOZ_ALWAYS_INLINE IntegerType
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EuclidGCD(IntegerType a, IntegerType b)
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{
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// Euclid's algorithm; O(N) in the worst case. (There are better
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// ways, but we don't need them for the current use of this algo.)
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MOZ_ASSERT(a > 0);
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MOZ_ASSERT(b > 0);
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while (a != b) {
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if (a > b) {
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a = a - b;
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} else {
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b = b - a;
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}
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}
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return a;
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}
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// Least Common Multiple
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template<typename IntegerType>
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MOZ_ALWAYS_INLINE IntegerType
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EuclidLCM(IntegerType a, IntegerType b)
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{
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// Divide first to reduce overflow risk.
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return (a / EuclidGCD(a, b)) * b;
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}
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namespace detail {
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template<typename T>
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struct AllowDeprecatedAbsFixed : FalseType {};
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template<> struct AllowDeprecatedAbsFixed<int32_t> : TrueType {};
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template<> struct AllowDeprecatedAbsFixed<int64_t> : TrueType {};
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template<typename T>
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struct AllowDeprecatedAbs : AllowDeprecatedAbsFixed<T> {};
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template<> struct AllowDeprecatedAbs<int> : TrueType {};
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template<> struct AllowDeprecatedAbs<long> : TrueType {};
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} // namespace detail
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// DO NOT USE DeprecatedAbs. It exists only until its callers can be converted
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// to Abs below, and it will be removed when all callers have been changed.
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template<typename T>
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inline typename mozilla::EnableIf<detail::AllowDeprecatedAbs<T>::value, T>::Type
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DeprecatedAbs(const T t)
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{
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// The absolute value of the smallest possible value of a signed-integer type
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// won't fit in that type (on twos-complement systems -- and we're blithely
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// assuming we're on such systems, for the non-<stdint.h> types listed above),
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// so assert that the input isn't that value.
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//
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// This is the case if: the value is non-negative; or if adding one (giving a
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// value in the range [-maxvalue, 0]), then negating (giving a value in the
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// range [0, maxvalue]), doesn't produce maxvalue (because in twos-complement,
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// (minvalue + 1) == -maxvalue).
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MOZ_ASSERT(t >= 0 ||
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-(t + 1) != T((1ULL << (CHAR_BIT * sizeof(T) - 1)) - 1),
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"You can't negate the smallest possible negative integer!");
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return t >= 0 ? t : -t;
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}
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namespace detail {
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// For now mozilla::Abs only takes intN_T, the signed natural types, and
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// float/double/long double. Feel free to add overloads for other standard,
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// signed types if you need them.
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template<typename T>
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struct AbsReturnTypeFixed;
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template<> struct AbsReturnTypeFixed<int8_t> { typedef uint8_t Type; };
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template<> struct AbsReturnTypeFixed<int16_t> { typedef uint16_t Type; };
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template<> struct AbsReturnTypeFixed<int32_t> { typedef uint32_t Type; };
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template<> struct AbsReturnTypeFixed<int64_t> { typedef uint64_t Type; };
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template<typename T>
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struct AbsReturnType : AbsReturnTypeFixed<T> {};
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template<> struct AbsReturnType<char> : EnableIf<char(-1) < char(0), unsigned char> {};
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template<> struct AbsReturnType<signed char> { typedef unsigned char Type; };
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template<> struct AbsReturnType<short> { typedef unsigned short Type; };
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template<> struct AbsReturnType<int> { typedef unsigned int Type; };
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template<> struct AbsReturnType<long> { typedef unsigned long Type; };
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template<> struct AbsReturnType<long long> { typedef unsigned long long Type; };
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template<> struct AbsReturnType<float> { typedef float Type; };
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template<> struct AbsReturnType<double> { typedef double Type; };
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template<> struct AbsReturnType<long double> { typedef long double Type; };
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} // namespace detail
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template<typename T>
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inline typename detail::AbsReturnType<T>::Type
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Abs(const T t)
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{
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typedef typename detail::AbsReturnType<T>::Type ReturnType;
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return t >= 0 ? ReturnType(t) : ~ReturnType(t) + 1;
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}
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template<>
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inline float
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Abs<float>(const float f)
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{
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return std::fabs(f);
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}
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template<>
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inline double
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Abs<double>(const double d)
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{
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return std::fabs(d);
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}
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template<>
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inline long double
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Abs<long double>(const long double d)
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{
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return std::fabs(d);
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}
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} /* namespace mozilla */
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#endif /* mozilla_MathAlgorithms_h_ */
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