зеркало из https://github.com/mozilla/gecko-dev.git
96 строки
2.6 KiB
C++
96 строки
2.6 KiB
C++
/* -*- Mode: c++; c-basic-offset: 2; indent-tabs-mode: nil; tab-width: 40 -*- */
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/* vim: set ts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef mozilla_ipc_unixsocket_h
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#define mozilla_ipc_unixsocket_h
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#include <stdlib.h>
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#include "nsAutoPtr.h"
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#include "nsString.h"
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#include "nsThreadUtils.h"
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#include "mozilla/ipc/SocketBase.h"
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#include "mozilla/ipc/UnixSocketWatcher.h"
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#include "mozilla/RefPtr.h"
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#include "UnixSocketConnector.h"
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namespace mozilla {
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namespace ipc {
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class UnixSocketConsumerIO;
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class UnixSocketConsumer : public SocketConsumerBase
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{
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protected:
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virtual ~UnixSocketConsumer();
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public:
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UnixSocketConsumer();
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/**
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* Queue data to be sent to the socket on the IO thread. Can only be called on
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* originating thread.
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*
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* @param aMessage Data to be sent to socket
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*
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* @return true if data is queued, false otherwise (i.e. not connected)
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*/
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bool SendSocketData(UnixSocketRawData* aMessage);
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/**
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* Convenience function for sending strings to the socket (common in bluetooth
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* profile usage). Converts to a UnixSocketRawData struct. Can only be called
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* on originating thread.
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*
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* @param aMessage String to be sent to socket
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*
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* @return true if data is queued, false otherwise (i.e. not connected)
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*/
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bool SendSocketData(const nsACString& aMessage);
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/**
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* Starts a task on the socket that will try to connect to a socket in a
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* non-blocking manner.
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*
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* @param aConnector Connector object for socket type specific functions
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* @param aAddress Address to connect to.
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* @param aDelayMs Time delay in milli-seconds.
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*
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* @return true on connect task started, false otherwise.
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*/
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bool ConnectSocket(UnixSocketConnector* aConnector,
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const char* aAddress,
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int aDelayMs = 0);
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/**
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* Starts a task on the socket that will try to accept a new connection in a
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* non-blocking manner.
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*
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* @param aConnector Connector object for socket type specific functions
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*
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* @return true on listen started, false otherwise
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*/
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bool ListenSocket(UnixSocketConnector* aConnector);
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/**
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* Queues the internal representation of socket for deletion. Can be called
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* from main thread.
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*/
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void CloseSocket();
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/**
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* Get the current sockaddr for the socket
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*/
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void GetSocketAddr(nsAString& aAddrStr);
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private:
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UnixSocketConsumerIO* mIO;
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};
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} // namespace ipc
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} // namepsace mozilla
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#endif // mozilla_ipc_unixsocket_h
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