зеркало из https://github.com/mozilla/gecko-dev.git
237 строки
7.2 KiB
C++
237 строки
7.2 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "nsWindowBase.h"
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#include "mozilla/MiscEvents.h"
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#include "KeyboardLayout.h"
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#include "WinUtils.h"
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#include "npapi.h"
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#include "nsAutoPtr.h"
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using namespace mozilla;
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using namespace mozilla::widget;
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static const wchar_t kUser32LibName[] = L"user32.dll";
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bool nsWindowBase::sTouchInjectInitialized = false;
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InjectTouchInputPtr nsWindowBase::sInjectTouchFuncPtr;
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bool
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nsWindowBase::DispatchPluginEvent(const MSG& aMsg)
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{
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if (!PluginHasFocus()) {
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return false;
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}
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WidgetPluginEvent pluginEvent(true, ePluginInputEvent, this);
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LayoutDeviceIntPoint point(0, 0);
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InitEvent(pluginEvent, &point);
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NPEvent npEvent;
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npEvent.event = aMsg.message;
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npEvent.wParam = aMsg.wParam;
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npEvent.lParam = aMsg.lParam;
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pluginEvent.mPluginEvent.Copy(npEvent);
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pluginEvent.mRetargetToFocusedDocument = true;
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return DispatchWindowEvent(&pluginEvent);
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}
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// static
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bool
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nsWindowBase::InitTouchInjection()
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{
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if (!sTouchInjectInitialized) {
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// Initialize touch injection on the first call
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HMODULE hMod = LoadLibraryW(kUser32LibName);
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if (!hMod) {
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return false;
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}
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InitializeTouchInjectionPtr func =
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(InitializeTouchInjectionPtr)GetProcAddress(hMod, "InitializeTouchInjection");
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if (!func) {
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WinUtils::Log("InitializeTouchInjection not available.");
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return false;
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}
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if (!func(TOUCH_INJECT_MAX_POINTS, TOUCH_FEEDBACK_DEFAULT)) {
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WinUtils::Log("InitializeTouchInjection failure. GetLastError=%d", GetLastError());
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return false;
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}
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sInjectTouchFuncPtr =
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(InjectTouchInputPtr)GetProcAddress(hMod, "InjectTouchInput");
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if (!sInjectTouchFuncPtr) {
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WinUtils::Log("InjectTouchInput not available.");
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return false;
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}
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sTouchInjectInitialized = true;
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}
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return true;
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}
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bool
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nsWindowBase::InjectTouchPoint(uint32_t aId, LayoutDeviceIntPoint& aPoint,
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POINTER_FLAGS aFlags, uint32_t aPressure,
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uint32_t aOrientation)
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{
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if (aId > TOUCH_INJECT_MAX_POINTS) {
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WinUtils::Log("Pointer ID exceeds maximum. See TOUCH_INJECT_MAX_POINTS.");
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return false;
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}
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POINTER_TOUCH_INFO info;
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memset(&info, 0, sizeof(POINTER_TOUCH_INFO));
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info.touchFlags = TOUCH_FLAG_NONE;
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info.touchMask = TOUCH_MASK_CONTACTAREA|TOUCH_MASK_ORIENTATION|TOUCH_MASK_PRESSURE;
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info.pressure = aPressure;
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info.orientation = aOrientation;
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info.pointerInfo.pointerFlags = aFlags;
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info.pointerInfo.pointerType = PT_TOUCH;
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info.pointerInfo.pointerId = aId;
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info.pointerInfo.ptPixelLocation.x = aPoint.x;
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info.pointerInfo.ptPixelLocation.y = aPoint.y;
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info.rcContact.top = info.pointerInfo.ptPixelLocation.y - 2;
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info.rcContact.bottom = info.pointerInfo.ptPixelLocation.y + 2;
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info.rcContact.left = info.pointerInfo.ptPixelLocation.x - 2;
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info.rcContact.right = info.pointerInfo.ptPixelLocation.x + 2;
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if (!sInjectTouchFuncPtr(1, &info)) {
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WinUtils::Log("InjectTouchInput failure. GetLastError=%d", GetLastError());
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return false;
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}
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return true;
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}
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void nsWindowBase::ChangedDPI()
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{
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if (mWidgetListener) {
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nsIPresShell* presShell = mWidgetListener->GetPresShell();
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if (presShell) {
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presShell->BackingScaleFactorChanged();
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}
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mWidgetListener->UIResolutionChanged();
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}
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}
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nsresult
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nsWindowBase::SynthesizeNativeTouchPoint(uint32_t aPointerId,
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nsIWidget::TouchPointerState aPointerState,
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LayoutDeviceIntPoint aPoint,
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double aPointerPressure,
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uint32_t aPointerOrientation,
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nsIObserver* aObserver)
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{
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AutoObserverNotifier notifier(aObserver, "touchpoint");
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if (!InitTouchInjection()) {
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// If we don't have touch injection from the OS, we can just fake it and
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// synthesize the events from here.
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MOZ_ASSERT(NS_IsMainThread());
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if (aPointerState == TOUCH_HOVER) {
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return NS_ERROR_UNEXPECTED;
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}
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if (!mSynthesizedTouchInput) {
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mSynthesizedTouchInput = MakeUnique<MultiTouchInput>();
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}
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WidgetEventTime time = CurrentMessageWidgetEventTime();
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LayoutDeviceIntPoint pointInWindow = aPoint - WidgetToScreenOffset();
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MultiTouchInput inputToDispatch = UpdateSynthesizedTouchState(
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mSynthesizedTouchInput.get(), time.mTime, time.mTimeStamp,
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aPointerId, aPointerState, pointInWindow, aPointerPressure,
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aPointerOrientation);
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DispatchTouchInput(inputToDispatch);
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return NS_OK;
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}
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bool hover = aPointerState & TOUCH_HOVER;
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bool contact = aPointerState & TOUCH_CONTACT;
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bool remove = aPointerState & TOUCH_REMOVE;
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bool cancel = aPointerState & TOUCH_CANCEL;
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// win api expects a value from 0 to 1024. aPointerPressure is a value
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// from 0.0 to 1.0.
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uint32_t pressure = (uint32_t)ceil(aPointerPressure * 1024);
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// If we already know about this pointer id get it's record
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PointerInfo* info = mActivePointers.Get(aPointerId);
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// We know about this pointer, send an update
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if (info) {
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POINTER_FLAGS flags = POINTER_FLAG_UPDATE;
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if (hover) {
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flags |= POINTER_FLAG_INRANGE;
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} else if (contact) {
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flags |= POINTER_FLAG_INCONTACT|POINTER_FLAG_INRANGE;
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} else if (remove) {
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flags = POINTER_FLAG_UP;
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// Remove the pointer from our tracking list. This is nsAutPtr wrapped,
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// so shouldn't leak.
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mActivePointers.Remove(aPointerId);
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}
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if (cancel) {
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flags |= POINTER_FLAG_CANCELED;
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}
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return !InjectTouchPoint(aPointerId, aPoint, flags,
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pressure, aPointerOrientation) ?
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NS_ERROR_UNEXPECTED : NS_OK;
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}
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// Missing init state, error out
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if (remove || cancel) {
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return NS_ERROR_INVALID_ARG;
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}
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// Create a new pointer
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info = new PointerInfo(aPointerId, aPoint);
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POINTER_FLAGS flags = POINTER_FLAG_INRANGE;
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if (contact) {
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flags |= POINTER_FLAG_INCONTACT|POINTER_FLAG_DOWN;
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}
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mActivePointers.Put(aPointerId, info);
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return !InjectTouchPoint(aPointerId, aPoint, flags,
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pressure, aPointerOrientation) ?
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NS_ERROR_UNEXPECTED : NS_OK;
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}
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nsresult
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nsWindowBase::ClearNativeTouchSequence(nsIObserver* aObserver)
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{
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AutoObserverNotifier notifier(aObserver, "cleartouch");
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if (!sTouchInjectInitialized) {
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return NS_OK;
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}
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// cancel all input points
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for (auto iter = mActivePointers.Iter(); !iter.Done(); iter.Next()) {
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nsAutoPtr<PointerInfo>& info = iter.Data();
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InjectTouchPoint(info.get()->mPointerId, info.get()->mPosition,
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POINTER_FLAG_CANCELED);
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iter.Remove();
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}
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nsBaseWidget::ClearNativeTouchSequence(nullptr);
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return NS_OK;
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}
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bool
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nsWindowBase::HandleAppCommandMsg(const MSG& aAppCommandMsg,
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LRESULT *aRetValue)
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{
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ModifierKeyState modKeyState;
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NativeKey nativeKey(this, aAppCommandMsg, modKeyState);
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bool consumed = nativeKey.HandleAppCommandMessage();
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*aRetValue = consumed ? 1 : 0;
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return consumed;
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}
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