зеркало из https://github.com/mozilla/gecko-dev.git
109 строки
2.8 KiB
HTML
109 строки
2.8 KiB
HTML
<!DOCTYPE HTML>
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<html>
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<!--
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https://bugzilla.mozilla.org/show_bug.cgi?id=479711
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-->
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<head>
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<title>Test for Bug 479711</title>
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<script type="application/javascript" src="/tests/SimpleTest/SimpleTest.js"></script>
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<link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css"/>
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<script type="text/javascript" src="manifest.js"></script>
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<script>
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var gRegisteredElements = [];
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var testWindows = [];
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function register(v) {
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gRegisteredElements.push(v);
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}
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function loaded() {
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info("onload fired!");
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for (var i = 0; i < gRegisteredElements.length; ++i) {
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var v = gRegisteredElements[i];
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ok(v.readyState >= v.HAVE_CURRENT_DATA,
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v._name + ":" + v.id + " is not ready before onload fired (" + v.readyState + ")");
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}
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for (i=0; i<testWindows.length; ++i) {
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testWindows[i].close();
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}
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mediaTestCleanup();
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SimpleTest.finish();
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}
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addLoadEvent(loaded);
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</script>
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</head>
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<body>
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<a target="_blank" href="https://bugzilla.mozilla.org/show_bug.cgi?id=479711">Mozilla Bug 479711</a>
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<p id="display"></p>
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<div id="content" style="display: none"></div>
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<pre id="test">
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<script type="application/javascript">
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/** Test for Bug 479711 **/
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function createVideo(name, type, id) {
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var v = document.createElement("video");
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v.preload = "metadata";
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// Make sure each video is a unique resource
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v.src = name + "?" + id;
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v._name = name;
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v.id = id;
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register(v);
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return v;
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}
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var test = getPlayableVideo(gSmallTests);
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// Straightforward add, causing a load.
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var v = createVideo(test.name, test.type, "1");
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document.body.appendChild(v);
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// Load, add, then remove.
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v = createVideo(test.name, test.type, "1");
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v.load();
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document.body.appendChild(v);
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v.remove();
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// Load and add.
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v = createVideo(test.name, test.type, "2");
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v.load();
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document.body.appendChild(v);
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// Load outside of doc.
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v = createVideo(test.name, test.type, "3");
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v.load();
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// Open a new window for the following test. We open it here instead of in
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// the event handler to ensure that our document load event doesn't fire while
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// window.open is spinning the event loop.
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var w = window.open("", "testWindow", "width=400,height=400");
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testWindows.push(w);
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v = createVideo(test.name, test.type, "4");
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v.onloadstart = function(e) {
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// Using a new window to do this is a bit annoying, but if we use an iframe here,
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// delaying of the iframe's load event might interfere with the firing of our load event
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// in some confusing way. So it's simpler just to use another window.
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w.document.body.appendChild(v);
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};
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v.load(); // load started while in this document, this doc's load will block until
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// the video's finished loading (in the other document).
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if (gRegisteredElements.length > 0) {
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SimpleTest.waitForExplicitFinish();
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} else {
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todo(false, "No types supported");
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}
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</script>
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</pre>
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</body>
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</html>
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