gecko-dev/gfx/2d/PathSkia.h

91 строка
2.7 KiB
C++

/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef MOZILLA_GFX_PATH_SKIA_H_
#define MOZILLA_GFX_PATH_SKIA_H_
#include "2D.h"
#include "skia/SkPath.h"
namespace mozilla {
namespace gfx {
class PathSkia;
class PathBuilderSkia : public PathBuilder
{
public:
MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(PathBuilderSkia)
PathBuilderSkia(const Matrix& aTransform, const SkPath& aPath, FillRule aFillRule);
explicit PathBuilderSkia(FillRule aFillRule);
virtual void MoveTo(const Point &aPoint);
virtual void LineTo(const Point &aPoint);
virtual void BezierTo(const Point &aCP1,
const Point &aCP2,
const Point &aCP3);
virtual void QuadraticBezierTo(const Point &aCP1,
const Point &aCP2);
virtual void Close();
virtual void Arc(const Point &aOrigin, float aRadius, float aStartAngle,
float aEndAngle, bool aAntiClockwise = false);
virtual Point CurrentPoint() const;
virtual TemporaryRef<Path> Finish();
void AppendPath(const SkPath &aPath);
private:
void SetFillRule(FillRule aFillRule);
SkPath mPath;
FillRule mFillRule;
};
class PathSkia : public Path
{
public:
MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(PathSkia)
PathSkia(SkPath& aPath, FillRule aFillRule)
: mFillRule(aFillRule)
{
mPath.swap(aPath);
}
virtual BackendType GetBackendType() const { return BackendType::SKIA; }
virtual TemporaryRef<PathBuilder> CopyToBuilder(FillRule aFillRule = FillRule::FILL_WINDING) const;
virtual TemporaryRef<PathBuilder> TransformedCopyToBuilder(const Matrix &aTransform,
FillRule aFillRule = FillRule::FILL_WINDING) const;
virtual bool ContainsPoint(const Point &aPoint, const Matrix &aTransform) const;
virtual bool StrokeContainsPoint(const StrokeOptions &aStrokeOptions,
const Point &aPoint,
const Matrix &aTransform) const;
virtual Rect GetBounds(const Matrix &aTransform = Matrix()) const;
virtual Rect GetStrokedBounds(const StrokeOptions &aStrokeOptions,
const Matrix &aTransform = Matrix()) const;
virtual void StreamToSink(PathSink *aSink) const;
virtual FillRule GetFillRule() const { return mFillRule; }
const SkPath& GetPath() const { return mPath; }
private:
friend class DrawTargetSkia;
SkPath mPath;
FillRule mFillRule;
};
}
}
#endif /* MOZILLA_GFX_PATH_SKIA_H_ */